Eric House
fab7a7befe
fix Oreo-only crash by not setting screen orientation
...
This may hurt Oreo users in some other way, but I'm not taking the time
right now to figure out what's special about DwnldActivity that it
crashes when setting screen orientation on Oreo. It's only 5% of my
users anyway.
2021-05-02 07:11:36 -07:00
Eric House
f1123bebfc
played word lookup: skip choosing if only one choice
2021-04-26 08:16:24 -07:00
Eric House
53311acb7f
update linux README
2021-04-25 20:57:13 -07:00
Eric House
6f46220946
Squashed commit of the following:
...
commit 3815c8a9e8
Author: Bernard Massot <bmassot@free.fr>
Date: Fri Apr 23 19:59:31 2021 +0000
Translated using Weblate (French)
Currently translated at 99.4% (888 of 893 strings)
commit 4c930410b8
Author: Hosted Weblate <hosted@weblate.org>
Date: Fri Apr 23 17:02:05 2021 +0200
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
commit 585dc7ab4b
Merge: daf5894d7
3613b658f
Author: Hosted Weblate <hosted@weblate.org>
Date: Fri Apr 23 17:02:04 2021 +0200
Merge branch 'origin/android_branch' into Weblate.
commit 3613b658f9
Author: Bruno Oliveira Rosa <brunokauaoliveira@gmail.com>
Date: Sun Apr 11 19:21:19 2021 +0000
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (893 of 893 strings)
commit a2a47d4633
Author: Bernard Massot <bmassot@free.fr>
Date: Thu Apr 1 17:09:29 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (886 of 893 strings)
commit 399971e82f
Merge: fbc7a70c4
23806627a
Author: Hosted Weblate <hosted@weblate.org>
Date: Thu Apr 1 02:33:17 2021 +0200
Merge branch 'origin/android_branch' into Weblate.
commit 23806627a3
Merge: 97962fcee
5b77a60de
Author: Hosted Weblate <hosted@weblate.org>
Date: Wed Mar 31 21:37:55 2021 +0200
Merge branch 'origin/android_branch' into Weblate.
commit 5b77a60de5
Author: Hosted Weblate <hosted@weblate.org>
Date: Thu Mar 25 23:46:57 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
commit b6125b38f1
Merge: 0e7edd9dc
2bad54965
Author: Hosted Weblate <hosted@weblate.org>
Date: Thu Mar 25 23:46:56 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 2bad549655
Author: Bernard Massot <bmassot@free.fr>
Date: Thu Mar 25 20:19:20 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (886 of 893 strings)
commit e0810e2d05
Merge: 430750e23
1480b0a80
Author: Hosted Weblate <hosted@weblate.org>
Date: Thu Mar 25 20:11:15 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 1480b0a804
Merge: 59acc5d61
3d6a265d7
Author: Hosted Weblate <hosted@weblate.org>
Date: Thu Mar 25 17:48:56 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 3d6a265d76
Author: Bernard Massot <bmassot@free.fr>
Date: Mon Mar 22 20:30:12 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (885 of 892 strings)
commit e6d3ca46bf
Merge: a11db395d
da85904a2
Author: Hosted Weblate <hosted@weblate.org>
Date: Mon Mar 22 20:24:11 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit da85904a21
Merge: 177bb28a6
a3524ddef
Author: Hosted Weblate <hosted@weblate.org>
Date: Mon Mar 22 19:14:50 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit a3524ddefa
Merge: bdb081d0e
1f8a46156
Author: Hosted Weblate <hosted@weblate.org>
Date: Mon Mar 22 18:42:09 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 1f8a46156f
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Mar 21 22:03:07 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (885 of 892 strings)
commit 965583d091
Merge: 64246f246
cb13297d4
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Mar 21 21:54:38 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit cb13297d4e
Merge: 310227184
aaa8346e2
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Mar 21 21:42:41 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit aaa8346e29
Author: Bernard Massot <bmassot@free.fr>
Date: Fri Mar 19 21:47:26 2021 +0000
Translated using Weblate (French)
Currently translated at 99.4% (884 of 889 strings)
commit 3cef9ca4ba
Merge: 073b5f6bf
d044c2cc4
Author: Hosted Weblate <hosted@weblate.org>
Date: Fri Mar 19 22:23:16 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit d044c2cc45
Merge: ca88d9c0b
f68186caf
Author: Hosted Weblate <hosted@weblate.org>
Date: Fri Mar 19 21:06:16 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit f68186cafb
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Feb 21 19:22:45 2021 +0000
Translated using Weblate (French)
Currently translated at 99.4% (883 of 888 strings)
commit 76df89a517
Merge: 28e0dfe31
cd3cf2755
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 20:58:22 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit cd3cf27559
Merge: 0df49bcb6
7c930c6e9
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 20:25:45 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 7c930c6e91
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 20:05:02 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
commit 4cadd85ce5
Merge: 18aacdefe
fabc29dfe
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 20:05:01 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit fabc29dfef
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Feb 21 18:25:36 2021 +0000
Translated using Weblate (French)
Currently translated at 99.3% (882 of 888 strings)
commit b26f383d32
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 19:09:29 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-04-23 17:49:43 -07:00
Eric House
daf5894d79
call new web api to ack mqtt messages
...
This is toward debugging. Not sure it'll be use to add functionality yet.
2021-04-19 07:04:58 -07:00
Eric House
356280565a
ensure default addr type set never empty
2021-04-08 21:43:24 -07:00
Eric House
92200779ac
log connType in nli
2021-04-07 21:40:20 -07:00
Eric House
b9c34b2b31
don't include relay in rematch addressing
2021-04-01 13:26:25 -07:00
Eric House
a1cabd6c4c
don't add relay to new games -- mqtt only
2021-04-01 10:10:08 -07:00
Eric House
2d3f86a396
Merge branch 'from_android_beta_175' into android_branch
2021-03-31 16:59:31 -07:00
Eric House
ad3fd9342c
up strings for bug-fix release
2021-03-31 16:37:12 -07:00
Eric House
229ced9a29
add and use new string for networked case
2021-03-31 16:33:53 -07:00
Eric House
0e3cd7c9f5
upgrade to latest stable (LTS) NDK
2021-03-31 16:21:03 -07:00
Eric House
29261dd370
fix crash when no radio's been chosen
2021-03-31 16:19:19 -07:00
Eric House
60d6cf444a
fix crash when no radio's been chosen
2021-03-31 16:18:44 -07:00
Eric House
97962fceed
upgrade to latest stable (LTS) NDK
2021-03-29 18:26:05 -07:00
Eric House
d74161958e
cleanup: remove dead and use new code
2021-03-28 20:27:24 -07:00
Eric House
f13e81a4b5
Merge branch 'android_branch' into wasm
2021-03-28 18:39:07 -07:00
Eric House
9cf07b6327
remove unused json field
2021-03-28 10:28:47 -07:00
Eric House
2a20caa6d7
fix breakage caused by merge
2021-03-27 11:00:06 -07:00
Eric House
64ff2e5f69
Merge branch 'android_branch' into wasm
2021-03-27 10:27:14 -07:00
Eric House
61d580adeb
remove extra line-feeds
2021-03-26 22:19:00 -07:00
Eric House
f441ec18b3
changelog and version change for upgrade
2021-03-25 20:25:54 -07:00
Eric House
0e9a7f0434
capitalize variant
2021-03-25 20:25:54 -07:00
Eric House
0e7edd9dcf
fix build breakage by reusing rather than duplicating string
2021-03-25 15:45:53 -07:00
Eric House
430750e23a
Change text for blank-out-filter-config Clear, not Reset
...
Reset somehow makes me expect the filter to be re-applied after the
inputs are removed.
2021-03-25 12:10:49 -07:00
Eric House
59acc5d619
disable reset button unless there's state to clear
...
Using a timer seemed easier than adding listeners on a bunch of fields.
2021-03-25 09:41:43 -07:00
Eric House
ccd557658f
Squashed commit of e.g.
...
commit 3d6a265d76
Author: Bernard Massot <bmassot@free.fr>
Date: Mon Mar 22 20:30:12 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (885 of 892 strings)
2021-03-24 21:21:25 -07:00
Eric House
b730253e6b
remove FLIP button; save/restore prefs
2021-03-24 17:52:17 -07:00
Eric House
7bd1153c13
appearance tweaks
2021-03-24 17:29:27 -07:00
Eric House
7a7a2db6ce
enable chat (without history)
2021-03-24 15:58:25 -07:00
Eric House
e7669c427e
size html elements based on window size
...
Should make things look better on different sized phone and tablet
screens.
2021-03-24 10:20:42 -07:00
Eric House
bcf85fa849
adjust board size based on window size
...
Seems to work adequately. Resizing buttons needs to happen too.
2021-03-22 19:39:39 -07:00
Eric House
a11db395d5
fix invite alert not being dismissed on game connect
...
At least where QR was being used, it didn't go away. Not sure why, but a
global was getting nulled when it shouldn't have been. Race condition I
guess.
2021-03-22 12:22:53 -07:00
Eric House
177bb28a67
Squashed commit including:
...
commit 1f8a46156f
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Mar 21 22:03:07 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (885 of 892 strings)
2021-03-22 10:45:52 -07:00
Eric House
561c5c9eb1
cleanup
2021-03-22 10:43:34 -07:00
Eric House
1e2509163d
listen on window resizes -- print only for now
2021-03-22 08:28:52 -07:00
Eric House
3060def376
add and use NULL_XWE
2021-03-21 20:16:09 -07:00
Eric House
4d88634865
draw board dimmed when in tile-trade mode
2021-03-21 17:57:56 -07:00
Eric House
bdb081d0e3
cleanup: remove version test and tweak strings
...
There's no point in checking if I'm running on a version the Play Store
hasn't supported for years.
2021-03-21 17:29:08 -07:00
Eric House
64246f2463
Squashed commit (irrelevant pruned):
...
commit aaa8346e29
Author: Bernard Massot <bmassot@free.fr>
Date: Fri Mar 19 21:47:26 2021 +0000
Translated using Weblate (French)
Currently translated at 99.4% (884 of 889 strings)
2021-03-21 13:53:16 -07:00
Eric House
3102271840
turn "known players" on for all
2021-03-21 13:40:17 -07:00
Eric House
4f8ae02bbe
regression: don't offer to archive archived game
2021-03-21 13:25:47 -07:00
Eric House
1869557f12
when a move is dropped for lack of dict, alert user
...
Better to encourage deletion so the remote player knows what's up. This
will not happen often but it has bitten me so....
2021-03-21 10:33:49 -07:00
Eric House
637c47e506
add another as-generated vector asset
...
Can't figure out how to change the color on the untrade one, so it'll
wait.
2021-03-20 20:05:13 -07:00
Eric House
21b4f51648
swap menuitem positions
2021-03-20 13:46:02 -07:00
Eric House
677abe6fb8
remember prev dict choice and use for longtap
...
Often I want to view a different wordlist from what's in use in the
game. So make the in-board long-tap shortcut to a wordlist remember what
the short-tap gesture chose most recently and use that instead of
assuming the game's list is what's wanted. Remember the choice on a
per-language rather than per-game basis.
2021-03-20 13:29:22 -07:00
Eric House
e1712f4560
when KP is deleted, remove record of its being expanded
...
I'm tired of having a record recreated and showing up expanded first
thing. Better to save less garbage.
2021-03-20 08:49:41 -07:00
Eric House
e3ba122ca0
fix to compile with XWFEATURE_RELAY undefined
...
Didn't change the stream format. That will wait!
2021-03-19 18:51:34 -07:00
Eric House
88e76af7ab
put scores alert on backstack too
...
It also should go away when board is dismissed.
2021-03-19 18:14:00 -07:00
Eric House
521a5b57b8
put gameover alert on backstack
...
This seems to do what I want: cause it to be dismissed whenever the
board fragment behind it (that launched it) goes away, e.g. because the
remote deleted first and local got a deleted-elsewhere-so-delete-here?
alert.
2021-03-19 18:04:52 -07:00
Eric House
b1532f19a4
move getDict from dutil to util
...
It's in the context of a game, and we might want info about the game
when notifying the user. For wasm, though, I just download after failure
to open. User has to try again to open the game. Good enough for now
since missing a wordlist shouldn't happen if you're not me changing
where they're stored.
2021-03-19 17:27:17 -07:00
Eric House
87621c3b51
fix compile
2021-03-19 17:26:48 -07:00
Eric House
e86626d7be
don't crash if remote doesn't support chat
2021-03-19 14:30:17 -07:00
Eric House
bbb5f821c2
tweaks
2021-03-19 14:30:17 -07:00
Eric House
1aa3ddcde0
cleanup and tweaks
2021-03-19 14:30:17 -07:00
Eric House
f48c7ce0f3
turn on COMMSACK
2021-03-19 14:29:49 -07:00
Eric House
e1bbd8f14f
fix problem upgrading from old dicts storage path
2021-03-19 14:29:49 -07:00
Eric House
01c7bcf9e3
fix get-string dialog
2021-03-19 14:29:49 -07:00
Eric House
af5c116a78
new game choices stored for next time; change dicts path
...
Lots of tweaks. Main was from realizing that storing special-names files
and can-be-anything files in the same directory isn't good.
2021-03-19 14:29:49 -07:00
Eric House
b50ac07271
add option to disable hints
2021-03-19 14:29:49 -07:00
Eric House
585f55c040
use notifications and other tweaks
2021-03-19 14:29:49 -07:00
Eric House
0d7b81ac72
tweak UI for small screens
2021-03-19 14:29:49 -07:00
Eric House
1b0acd87ee
prevent dbg and rel from conflicting
2021-03-19 14:29:49 -07:00
Eric House
99baf4bf3b
pass dbg and host info via register
2021-03-19 14:29:49 -07:00
Eric House
d03b1e5d7a
tweaks
2021-03-19 14:29:49 -07:00
Eric House
d6d613e2aa
move Games button to far left
...
It'll be most often used
2021-03-19 14:29:49 -07:00
Eric House
bf88c000b7
fix mempool tracking bug
2021-03-19 14:29:49 -07:00
Eric House
8b26d6bc4e
plug a leak
2021-03-19 14:29:48 -07:00
Eric House
f3b76da8e1
add more info to game "buttons"
...
Toward a games-list substitute. New game_summarize method will get
fleshed out and eventually replace what's in jni?
2021-03-19 14:29:48 -07:00
Eric House
8c920d6537
don't complain of bad mqtt when cancelled
2021-03-19 14:29:48 -07:00
Eric House
502d58df6f
offer lang name (not locale) in new game dialog
2021-03-19 14:29:48 -07:00
Eric House
3c770e023f
also grab native wordlist
2021-03-19 14:29:48 -07:00
Eric House
1cfefc3671
improve startup/new user
...
Ask for username and download a wordlist on startup
2021-03-19 14:29:48 -07:00
Eric House
d9ebf69ab5
route logs to console.log, not .error
2021-03-19 14:29:48 -07:00
Eric House
e61e1e9fb2
set newgame choices to defaults
2021-03-19 14:29:48 -07:00
Eric House
b0cc6dd744
clear name on delete; remove logging
2021-03-19 14:29:48 -07:00
Eric House
21b8cc0d95
store langauge name, display in title
2021-03-19 14:29:48 -07:00
Eric House
575e61059c
make dict alloc its own storage
...
having it keep a ptr passed in is dumb
2021-03-19 14:29:48 -07:00
Eric House
829242c9bb
fix to deal with failed downloads
2021-03-19 14:29:48 -07:00
Eric House
52b1300d90
cleanup; remove dead code
2021-03-19 14:29:48 -07:00
Eric House
17311dc757
get rid of dict processing where possible
...
The old API required passing dict into game creation/loading. New
doesn't, but in some places I was doing other stuff there (like checking
existance), so can't remove there. Still code goes away.
2021-03-19 14:29:20 -07:00
Eric House
970c2f6f9a
make android compile/run with wasm changes
2021-03-19 14:29:20 -07:00
Eric House
34aee3d7d0
add remaining langs to code-to-lang table
2021-03-19 14:29:20 -07:00
Eric House
598565836d
separate indexeddb filesystems for dbg and rel
2021-03-19 14:29:20 -07:00
Eric House
ef673d8df0
prune some logging
2021-03-19 14:29:20 -07:00
Eric House
c859caae8d
cleanup (and get rid of constant JS error)
2021-03-19 14:29:20 -07:00
Eric House
430b6894f0
correctly render utf
...
Was using the wrong API. Also upgraded font to DejaVu Sans
2021-03-19 14:29:20 -07:00
Eric House
f0d8a71deb
split dict faces using js so utf8 chars are ok
...
As with java, the platform knows utf-8 better than vanilla C, so use a
JS inlined function to split a binary stream into its "face" components.
2021-03-19 14:29:20 -07:00
Eric House
b3e4bc24af
remove dead file
2021-03-19 14:28:34 -07:00
Eric House
c19d82541d
allow language selection in newgame dialog
2021-03-19 14:28:34 -07:00
Eric House
4f524d0bb0
download wordlists when needed for invitation
2021-03-19 14:28:34 -07:00
Eric House
3c0edb3531
use constant consistently
2021-03-19 14:27:04 -07:00
Eric House
39be910b13
tweaks
2021-03-19 14:27:04 -07:00
Eric House
567c3dbf9e
show mempool stats (DEBUG builds)
2021-03-19 14:27:04 -07:00
Eric House
4937d13273
use indexeddb for storage
2021-03-19 14:27:04 -07:00
Eric House
2a6931fdcf
add and start using indexeddb via emscripten APIs
...
Replace a couple of load/store actions with new APIs that do so
asynchronously (using indexeddb underneath, via emscripten APIs.)
Required restructuring how app starts. More changes to come. The idea is
to replace wordlist storage: this'll keep 'em smaller and not require
conversion to string.
2021-03-19 14:27:04 -07:00
Eric House
55f590ca0b
choose the smallest dict available
...
I'm running out of memory when using the largest English
dicts. Something other than LocalStorage will have to be used for
Polish, but for now limp along with smaller wordlists.
2021-03-19 14:27:04 -07:00
Eric House
dd78abb116
separate dbg and rel directories
2021-03-19 14:27:04 -07:00
Eric House
664913b2eb
fix NPE when len not initialized
...
Duh....
2021-03-19 14:27:04 -07:00
Eric House
d5e7dc4c97
game from a downloaded wordlist works!!!!
2021-03-19 14:27:04 -07:00
Eric House
afc3ff156e
make game ask for dicts when needed
...
It's awkward for platform code to create a dictionary prior to opening a
game whose data contains the information about what dict to open. So add
a dutil method to fetch a dict, and call it from inside game opening
code. Makes linux code better at least.
2021-03-19 14:27:04 -07:00
Eric House
7924c046d6
fix linux compile
2021-03-19 14:27:04 -07:00
Eric House
5e9863adaf
snapshot: downloading wordlist seems to work
2021-03-19 14:27:04 -07:00
Eric House
2ab2f5642e
add name button and store wordlist
...
As a p.o.c., load the built-in wordlist into storage once, and
thereafter use it from there rather than as a file. Now it can go away
and a wordlist for the user's locale be downloaded and stored instead.
2021-03-19 14:27:04 -07:00
Eric House
c829017150
comment out logging
2021-03-19 14:27:04 -07:00
Eric House
0508fe1418
hide device buttons sometimes
2021-03-19 14:27:04 -07:00
Eric House
46ec7e5e3e
remove removed file
2021-03-19 14:27:04 -07:00
Eric House
06b530c443
add notion of index to storage
...
I'm heading toward being able to know what all the games are by how
they're stored in a xplatform way. This is a start. Adding a second key
to storage, and looking at grouping everything where one key or the
other matches.
2021-03-19 14:27:04 -07:00
Eric House
39161a1170
just some notes
2021-03-19 14:27:04 -07:00
Eric House
c9ea5c1f69
remove stuff from html
2021-03-19 14:27:04 -07:00
Eric House
4eede76780
add callback called when window regains focus
...
I need to redraw the canvas then, but haven't figured out yet.
2021-03-19 14:27:04 -07:00
Eric House
fa8bcd3c2c
url-decode args prior to passing to main()
2021-03-19 14:27:04 -07:00
Eric House
6b650907b2
regression: notify remote when deleted game messaged
2021-03-19 14:27:04 -07:00
Eric House
c801243dd5
hide game buttons when no game visible
2021-03-19 14:27:04 -07:00
Eric House
ffc42ed5e0
remove deleted games from games list
...
Was getting crashes since they could still be looked up
2021-03-19 14:27:04 -07:00
Eric House
61be81cf1a
invite known players
2021-03-19 14:27:04 -07:00
Eric House
30e6182c7a
sort game names in opengames dialog
2021-03-19 14:27:04 -07:00
Eric House
280390990f
use new scheme to simplify blank picking
2021-03-19 14:27:04 -07:00
Eric House
ae05e62a5a
Don't fail when two games have same name
...
Needed to change how callbacks worked, and that temporarily killed
sorting. Will fix.
2021-03-19 14:27:04 -07:00
Eric House
ab6abea6a7
use a callback instead of malloc inside js
2021-03-19 14:27:04 -07:00
Eric House
534e245048
change load-from-storage to not require free()
2021-03-19 14:27:04 -07:00
Eric House
03d76fbacd
use name from invitation
2021-03-19 14:27:04 -07:00
Eric House
523c9b270a
keep games open and switch between them
...
Motiviation was to be able to deliver a message in the background, but
at least for now it's easier not to close games again. Can always do
that later if it's a memory problem.
2021-03-19 14:27:04 -07:00
Eric House
5cd4b31648
fix to do num-based comparison
2021-03-19 14:27:04 -07:00
Eric House
c8f22f5fb1
register with mqtt host
2021-03-19 14:27:04 -07:00
Eric House
033290bd69
cleanup, esp around js callbacks
2021-03-19 14:27:04 -07:00
Eric House
940e2569c9
fix exiting when another tab opened. And cleanup.
2021-03-19 14:27:04 -07:00
Eric House
41cd3d8f39
open game to receive message
2021-03-19 14:27:04 -07:00
Eric House
e2beccc85c
sort games, fix buttons
2021-03-19 14:27:04 -07:00
Eric House
5b645abae8
cleanup
2021-03-19 14:27:04 -07:00
Eric House
3d87d4f60a
name the closed game
2021-03-19 14:27:04 -07:00
Eric House
208a6b764c
don't report as deleted a game that's just closed
2021-03-19 14:27:04 -07:00
Eric House
b386abcf9d
make stuff better
2021-03-19 14:27:04 -07:00
Eric House
d5b1e429ea
fix assertion failure
2021-03-19 14:27:04 -07:00
Eric House
79433de160
sending invites works
...
though play after it still glitchy
2021-03-19 14:27:04 -07:00
Eric House
43874a6a5d
new game works
...
Only two options: local game with one robot, or networked needing to
invite someone.
2021-03-19 14:27:04 -07:00
Eric House
57783756d6
rename and open seem to work
2021-03-19 14:27:04 -07:00
Eric House
0c99b8490b
implement new game and open game (roughly)
2021-03-19 14:27:04 -07:00
Eric House
9ec8952fdb
move game stuff into separate struct
2021-03-19 14:27:04 -07:00
Eric House
3a0d0befc7
toward allowing multiple games
2021-03-19 14:27:04 -07:00
Eric House
c79d634458
add blank-picker dialog
2021-03-19 14:27:04 -07:00
Eric House
b80f3fdf06
implement wasm_util_remSelected
2021-03-19 14:27:04 -07:00
Eric House
be1042559a
draw scoreboard larger for current turn player
2021-03-19 14:27:04 -07:00
Eric House
23cb7bb85d
unsigned->signed to fix drawing garbage in empty tiles
2021-03-19 14:27:04 -07:00
Eric House
07d5bd9883
refactor: one method for rows of buttons
2021-03-19 14:27:04 -07:00
Eric House
ae4985e518
ask for username if not provided
2021-03-19 14:27:04 -07:00
Eric House
5abf13c4a2
new files to make EM_JS stuff sharable
2021-03-19 14:27:04 -07:00
Eric House
007e1e4acb
add alert for asking user for string
2021-03-19 14:27:04 -07:00
Eric House
52773c577f
make dialogs stackable
2021-03-19 14:27:04 -07:00
Eric House
540cf73496
cleanup: fetch checkboxes rather than pass in
2021-03-19 14:27:04 -07:00
Eric House
88e44d45ff
fix so keyboard input works
...
Emscripen was hogging all keyboard events even when canvas didn't have
focus. There's an arcane way to fix that in js.
2021-03-19 14:27:04 -07:00
Eric House
74109ce172
fix to send after connect
2021-03-19 14:27:04 -07:00
Eric House
d53ab92af3
show game-over details
2021-03-19 14:27:04 -07:00
Eric House
5a061f5786
notify, and stop using, when another tab starts up
...
I'm wrestling with how to have concurrent tabs open. They can't be on
the same game because both can't connect using same MQTT dev id (and
they'd quickly get the saved state screwed up.) Only problem is
sometimes a tab in a new window doesn't have access to localstorage and
so is able to connect on its own. But later that state isn't reachable
any more: relaunch firefox and you get back the to the older state.
2021-03-19 14:27:04 -07:00
Eric House
dc90823e9b
move alert to on top of board
2021-03-19 14:27:04 -07:00
Eric House
eec86e099d
make alert and confirm non-blocking
...
Using a custom div and callbacks. TODO: make it floating so it's more
dialog-like. But that's just css at this point.
2021-03-19 14:27:04 -07:00
Eric House
76139c43f6
move most of my js into separate file
2021-03-19 14:27:04 -07:00
Eric House
9852142a2d
draw letters centered
2021-03-19 14:27:04 -07:00
Eric House
7dc949fb38
choose font sizes to fit
...
Make on demand rather than guessing. Only wind up with six or so, so the
linear search is probably ok.
2021-03-19 14:27:04 -07:00
Eric House
fddac79dd8
rebase, and handle changed draw api
2021-03-19 14:27:04 -07:00
Eric House
96829b5478
fix so release build builds
...
without MEMDEBUG defined that is
2021-03-19 14:27:04 -07:00
Eric House
02a193902f
get trade working
2021-03-19 14:26:18 -07:00
Eric House
bf5db08357
get rid of sGlobals!
2021-03-19 14:26:18 -07:00
Eric House
b368d0b801
pass closure from js to avoid global
2021-03-19 14:26:18 -07:00
Eric House
880bff747d
use js runtime for timers too
2021-03-19 14:26:18 -07:00
Eric House
1813552b5e
use native js for idle (timers next)
2021-03-19 14:26:18 -07:00
Eric House
40e72f8b29
snapshot (with textfield broken)
2021-03-19 14:26:18 -07:00
Eric House
c57471364f
get URL-encoded invitation receipt working
2021-03-19 14:26:18 -07:00
Eric House
1b5cdce72c
don't try to send when not connected
2021-03-19 14:26:18 -07:00
Eric House
7efc4b29bf
get mqtt working again
2021-03-19 14:26:18 -07:00
Eric House
a1d6f25fc6
tweak makefile
2021-03-19 14:26:18 -07:00
Eric House
d586ccf67f
work with WASM=1 and shell template to pass argv from url
2021-03-19 14:26:18 -07:00
Eric House
2eff5ebc7b
cleanup
2021-03-19 14:26:18 -07:00
Eric House
4612ca70c7
snapshot: message exchange mostly works
2021-03-19 14:26:18 -07:00
Eric House
e3814bf0eb
snapshot: sends message to inviter
2021-03-19 14:26:18 -07:00
Eric House
551765b120
launch asap
2021-03-19 14:26:18 -07:00
Eric House
40468d8a1b
load existing game on launch
2021-03-19 14:26:18 -07:00
Eric House
c5aea32227
save game on changed
2021-03-19 14:26:18 -07:00
Eric House
3cb1183e96
Makefile tweaks
2021-03-19 14:26:18 -07:00
Eric House
9bc72d0745
move stream storage into super
2021-03-19 14:26:18 -07:00
Eric House
2c7568723f
add missing files
2021-03-19 14:26:18 -07:00
Eric House
7dc309cc3d
get local storage working
2021-03-19 14:26:18 -07:00
Eric House
b236b80a71
setup so load/store get called
2021-03-19 14:26:18 -07:00
Eric House
d7d3f293e7
cleanup
2021-03-19 14:26:18 -07:00
Eric House
cd614004ae
two-robot game works
2021-03-19 14:26:18 -07:00
Eric House
15ae9da08b
refactor so game init is repeatable (untested)
2021-03-19 14:26:18 -07:00
Eric House
ec9570ab81
improve drawCell()
2021-03-19 14:26:18 -07:00
Eric House
66a422e2a2
cleanup so building .html works again
2021-03-19 14:26:18 -07:00
Eric House
d620461574
fix so all compile
2021-03-19 14:26:18 -07:00
Eric House
ed274d9835
run naked, and add buttons for hints etc
2021-03-19 14:26:18 -07:00
Eric House
c2b56c8d32
modify to run "naked"
2021-03-19 14:26:18 -07:00
Eric House
656f433d57
snapshot: using alert() and confirm()
2021-03-19 14:26:18 -07:00
Eric House
3c791b0f3c
git confirm working
2021-03-19 14:26:18 -07:00
Eric House
1d87c3facd
snapshot: tile dragging works, timers don't
2021-03-19 14:26:18 -07:00
Eric House
9b4328d6dc
snapshot
2021-03-19 14:26:18 -07:00
Eric House
a047a9c865
start changing colors
2021-03-19 14:26:18 -07:00
Eric House
de98a70b9f
snapshot
...
Staring to hack stuff: I need an alert mechanism already to confirm a
move.
2021-03-19 14:26:18 -07:00
Eric House
0b34018d98
draw first text
2021-03-19 14:26:18 -07:00
Eric House
633896292a
snapshot: drawing empty board
2021-03-19 14:26:18 -07:00
Eric House
947b28f3b3
snapshot: does something
2021-03-19 14:26:18 -07:00
Eric House
b62ab69799
add missing file
2021-03-19 14:26:18 -07:00
Eric House
073b5f6bf3
enable delete and archive when msg queue empties
...
Recent change added Delete button to game-over alert, but only when no
unacked messages remained (since deleted games can't continue trying to
send messages other games might still need to know the game's over.)
Typically the alert would go up and then, if the remote device is
online, shortly after acks would arrive. Now when that happens the alert
gets updated to offer to delete and archive.
2021-03-19 14:07:43 -07:00
Eric House
d5546b484d
cleanup (mostly non-DBG compile errors)
2021-03-19 13:03:39 -07:00
Eric House
fb0807c14b
fix so 0-percent works
2021-03-19 12:50:37 -07:00
Eric House
3f6f16c2f4
add script to print comms msg exchange details
2021-03-19 12:50:32 -07:00
Eric House
f335ea7ad9
remove or tweak logging
2021-03-19 12:50:28 -07:00
Eric House
5fa44e54fa
remove unneeded .h file
2021-03-19 12:50:23 -07:00
Eric House
f9e1deabfc
don't include dict tiles/values in initial server msg
...
There's code on all platforms to force user to have dict prior to
opening a game or responding to an invitation. "Empty" dict play hasn't
made sense in a long time.
2021-03-19 12:50:19 -07:00
Eric House
ca88d9c0bf
backout ack change for now
2021-03-12 07:16:28 -08:00
Eric House
f947382f4c
in comms, send ack on receipt of duplicate msg
2021-03-11 21:43:26 -08:00
Eric House
e30a02ee7c
cleanup: more getting rid of Dialog
2021-02-25 17:20:15 -08:00
Eric House
d0323b5ce1
move game name field to top of dialog
2021-02-25 17:18:52 -08:00
Eric House
f7ba081e01
don't offer to archive or delete games missing acks
...
Once in the archive games don't ever send unless opened explicitly (no
resend-all-on-gained-network stuff for them). So don't offer to put a
game there if it has unsent (unacked) messages. Should prevent problem
of a host being archived before it's managed to send its final move to
all guests.
2021-02-25 12:13:23 -08:00
Eric House
c22526b1f7
Offer to delete finished games
2021-02-25 10:14:06 -08:00
Eric House
9804594237
cleanup: use AlertDialog not Dialog
2021-02-25 08:56:08 -08:00
Eric House
5c09d9b9a4
add commented-out javac option
...
(so I don't have to research it again)
2021-02-25 08:55:05 -08:00
Eric House
ad8451d5c9
fix NPE
...
When nothing has focus can't close keyboard. (Likely it's not up in that
case anyway.)
2021-02-24 21:18:59 -08:00
Eric House
1c9b94efbc
hide keyboard when filter run and when filter closed
2021-02-24 20:15:58 -08:00
Eric House
5736870357
when filtering, enter key hides keyboard and applies filter
2021-02-24 20:08:43 -08:00
Eric House
e2b51beb60
for filters, bring up keyboard all-caps
2021-02-24 20:03:39 -08:00
Eric House
9af5ed2a6c
add reset button to wordlist filter
2021-02-24 19:10:31 -08:00
Eric House
c97b9875bd
cleanup: make TableLayout include less
...
Scroller is allowed only one child and I guess I wanted the TableLayout
to suffice, but having unrelated stuff in it sucked. So wrap it in a
LinearLayout and move the unrelated stuff out.
2021-02-24 19:03:52 -08:00
Eric House
ae0a30a088
french translation for f-droid metadata
...
We'll see if it shows up.
2021-02-23 17:09:09 -08:00
Eric House
e351a5e4f0
up release numbers; changelog changes
2021-02-22 08:12:48 -08:00
Eric House
5abc95dd6e
add experimental translatable f-droid metadata
2021-02-21 16:21:02 -08:00
Eric House
1a79d124f2
Squashed commit of the following:
...
commit f68186cafb
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Feb 21 19:22:45 2021 +0000
Translated using Weblate (French)
Currently translated at 99.4% (883 of 888 strings)
2021-02-21 15:28:06 -08:00
Eric House
28e0dfe315
give prefs entry-page a title
2021-02-21 11:52:37 -08:00
Eric House
0df49bcb62
Squashed commit of the weblate cleanup
2021-02-21 11:06:37 -08:00
Eric House
18aacdefeb
Squashed commit of the following:
...
commit fabc29dfef
Author: Bernard Massot <bmassot@free.fr>
Date: Sun Feb 21 18:25:36 2021 +0000
Translated using Weblate (French)
Currently translated at 99.3% (882 of 888 strings)
commit b26f383d32
Author: Hosted Weblate <hosted@weblate.org>
Date: Sun Feb 21 19:09:29 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-02-21 10:54:55 -08:00
Hosted Weblate
e9e0834048
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-02-21 10:44:53 -08:00
Eric House
aaca73eb40
bring up different dialog after invite sent
2021-02-21 10:40:53 -08:00
Eric House
4e21e40de5
tweak buttons and text of invite dialog
...
I want to encourage people not to think there's action to be taken
between when they invite and an invitee responds, e.g. to email. So make
the "Close Game" button the "positive" one that case.
2021-02-20 20:33:35 -08:00
Eric House
014cafe67e
cleanup
2021-02-18 16:53:00 -08:00
Eric House
8cd1162421
fix to build Foss by default
...
(had to change: replacing something no longer there)
2021-02-18 16:00:11 -08:00
Eric House
309fcece03
generate mapping from prefs file to binding to fix reset
...
I balked at writing code consisting of a bunch of classes there only to
provide a mapping to resource file IDs, instead opting to generate them.
(The right move might have been to generate everything from the old
xwprefs.xml, but it's too late for that. :-)
2021-02-18 15:57:10 -08:00
Eric House
fdb9b43c63
regenerate new prefs xml files from previous scheme
...
I realized I'd made some mistakes and so rebuilt them from the old
xwprefs.xml file. Didn't find any new mistakes, but there are fewer
unnecessary changes so the release-to-release diff should make more
sense.
2021-02-18 09:57:59 -08:00
Bernard Massot
e4febd814e
Translated using Weblate (French)
...
Currently translated at 99.4% (884 of 889 strings)
2021-02-18 17:11:11 +01:00
Eric House
a13e33688a
add missing prefs
2021-02-17 20:21:58 -08:00
Eric House
ea189ab6ae
Squashed commit of the following:
...
commit 8e985b09a7
Author: Bernard Massot <bmassot@free.fr>
Date: Wed Feb 17 22:47:17 2021 +0000
Translated using Weblate (French)
Currently translated at 99.3% (883 of 889 strings)
2021-02-17 19:08:30 -08:00
Eric House
6c50fcb818
cleanup; make original tiles-values choice the default
...
We've decided that on upgrade users shouldn't be surprised by a busy
board and unaware of how to fix it. So keep it the way it's been and let
the curious discover the new ability. Also, simplify code.
2021-02-17 15:47:55 -08:00
Eric House
6cc370e63c
Squashed commit of the following:
...
commit e31ebc05c2
Author: Hosted Weblate <hosted@weblate.org>
Date: Wed Feb 17 20:29:01 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
commit a6ad3e4292
Merge: d168e6e5e
69538a11a
Author: Hosted Weblate <hosted@weblate.org>
Date: Wed Feb 17 20:28:59 2021 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 69538a11a9
Author: Hosted Weblate <hosted@weblate.org>
Date: Wed Feb 17 20:21:22 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-02-17 11:31:07 -08:00
Eric House
d168e6e5e6
Squashed commit of the following:
...
commit 69538a11a9
Author: Hosted Weblate <hosted@weblate.org>
Date: Wed Feb 17 20:21:22 2021 +0100
Update translation files
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-02-17 11:26:53 -08:00
Eric House
2ebb8caaf9
don't over-scroll
...
At least with my dozens of Known Players I was getting an empty alert.
2021-02-17 10:34:15 -08:00
Eric House
ad3be6732a
Squashed commit of the following:
...
commit 3176272c43
Author: Muha Aliss <muhaaliss@pm.me>
Date: Tue Feb 9 17:56:50 2021 +0000
Translated using Weblate (Turkish)
Currently translated at 4.2% (38 of 887 strings)
commit 5579eae91d
Author: Bernard Massot <bmassot@free.fr>
Date: Thu Feb 11 21:27:37 2021 +0000
Translated using Weblate (French)
Currently translated at 99.2% (880 of 887 strings)
2021-02-17 07:27:32 -08:00
Eric House
04bc1d20a3
use radio buttons for menu to show cur setting
2021-02-11 14:42:57 -08:00
Eric House
be0a6f83f3
drive letters/values from a three-value enum
...
There are three choices now. The button pops up a menu on android and
moves through the choices on linux.
2021-02-11 14:11:02 -08:00
Eric House
64f1d83b5d
show-values mode now means show along with face
...
not instead of. It now feels as if it should be a global setting, not a
per-game thing to toggle. We'll see what folks think.
2021-02-10 20:43:11 -08:00
Eric House
d3cf74920e
remove unused method
2021-02-10 19:37:19 -08:00
Eric House
232cbe04ef
tweak strings
2021-02-10 17:19:47 -08:00
Eric House
da352d6948
draw tile value in cell
...
This is an experiment. I suspect the eventual fix will be to have two
modes, one of which draws the values and the other doesn't, replacing
the TILES/VALUES pref.
2021-02-10 17:05:55 -08:00
Eric House
538ab5ab3b
Rename a couple of variants to be more clear
2021-01-29 18:05:33 -08:00
Eric House
d5c706fb07
trying to not have all travis builds show "dirty"
2021-01-29 16:28:52 -08:00
Eric House
4fef4e4b29
Move to using androidx-based prefs classes and recipes
...
Use the current recommended classes and organization of app
settings. Means breaking xwprefs.xml into eight or so files and a bunch
of changes to classes derived from Preference. Seems to work, but there
will be bugs. Also got rid of most Activity subclasses that were
alternatives to Fragments, since all Android versions I'm allowed to
support now support Fragments.
2021-01-29 16:05:38 -08:00
Eric House
31cfbaab1a
up changelog for new release
2021-01-28 19:02:00 -08:00
Eric House
457955c40e
move QR-Code to top of local invite-means list
...
It'll be the most often used I suspect so make it easier to find.
2021-01-28 16:22:44 -08:00
Eric House
8dd1db31c7
don't include FCM service in shared Manifest
...
Since not everybody has it now, and you crash if you try to load what
you don't have.
2021-01-28 16:22:44 -08:00
Eric House
0373f02c3e
tweak color edit dialog
2021-01-27 11:58:56 -08:00
Eric House
4850b77756
UI and string tweaks
2021-01-25 21:58:36 -08:00
Eric House
0698e67dcf
tweak string
2021-01-25 20:21:50 -08:00
Eric House
0ea9b42db8
clear high-bit when generating gameIDs
...
postgres DB, at least on ARM, doesn't like it.
2021-01-25 07:58:49 -08:00
Eric House
d3440dc7d6
Squashed commit of the following:
...
commit 663c0c3395
Author: Wellington Terumi Uemura <wellingtonuemura@gmail.com>
Date: Sat Jan 23 16:22:50 2021 +0000
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (887 of 887 strings)
2021-01-24 19:57:56 -08:00
Eric House
73f9b20df7
Squashed commit of the following:
...
commit d255dc7758
Author: Allan Nordhøy <epost@anotheragency.no>
Date: Sun Jan 17 18:26:54 2021 +0000
Translated using Weblate (Norwegian Bokmål)
Currently translated at 69.3% (619 of 892 strings)
commit 542af0a287
Author: Allan Nordhøy <epost@anotheragency.no>
Date: Sun Jan 17 18:27:24 2021 +0000
Translated using Weblate (English)
Currently translated at 100.0% (892 of 892 strings)
commit 8ced0990d0
Author: Luca De Filippo <luca.defilippo@translationcommons.org>
Date: Thu Jan 14 15:41:05 2021 +0000
Translated using Weblate (Italian)
Currently translated at 96.3% (859 of 892 strings)
2021-01-19 20:35:10 -08:00
Eric House
178042159b
remove debug-only warnings about relay stall
...
Yeah it stalls. That's why MQTT and why BT doesn't use Service any more.
2021-01-19 20:25:18 -08:00
Eric House
ddd5f7b978
remember last-used radio and start with it next time
...
Saves a step if you generally create games the same way most of the
time. Required reordering alert init.
2021-01-19 13:40:08 -08:00
Eric House
fafbac7a4e
catch rare NPE
...
I got this crash once. This hack avoids it at no cost until I can track
it down.
2021-01-19 10:05:49 -08:00
Eric House
fb8d86c5da
tweak text
2021-01-19 10:05:42 -08:00
Eric House
ceec6e7468
fix crash verifying first tray can yield a move
...
Had never needed an engine for a remote player before. So create one on
demand and nuke after use.
2021-01-18 16:55:20 -08:00
Eric House
2927ded334
default undo pct to 0
...
Until it's fixed don't need to be have tests always fail for a known
reason
2021-01-18 16:27:16 -08:00
Eric House
19542fee88
send sdk INT when registering
...
better for tracking than version string
2021-01-18 08:45:57 -08:00
Eric House
66456725ef
revert Paho upgrade (crashes on boot on 4.1.1)
2021-01-18 08:44:47 -08:00
Eric House
bb6049fc25
Squashed commit of the following:
...
commit 8ced0990d0
Author: Luca De Filippo <luca.defilippo@translationcommons.org>
Date: Thu Jan 14 15:41:05 2021 +0000
Translated using Weblate (Italian)
Currently translated at 96.3% (859 of 892 strings)
2021-01-16 18:12:08 -08:00
Eric House
5080889f68
toward a debug build that's closer to f-droids
...
since that's where the majority of downloads are coming from, let's make
sure play using SMS works and than MQTT is fine without FCM.
2021-01-16 18:00:04 -08:00
Eric House
4f6c13a0d2
upgrade paho client
...
One I'm using crashes occasionally so see if it's fixed. Not that I'm
checking changelogs or anything :-)
2021-01-11 14:09:57 -08:00
Eric House
d41d5c700f
don't let first player have unplayable rack
2021-01-09 20:39:33 -08:00
Eric House
7af001d481
game config changes
...
get rid of password; disable, not hide, stuff that's irrelevant for a
non-local player
2021-01-09 20:39:33 -08:00
Allan Nordhøy
0f97cd217d
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 67.6% (603 of 892 strings)
2021-01-10 02:32:04 +01:00
Wellington Terumi Uemura
f141b148fd
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (892 of 892 strings)
2021-01-07 10:29:14 +01:00
Hosted Weblate
8d800d4307
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-01-06 01:11:36 +01:00
Eric House
91d306270d
remember which KnownPlayer entries are expanded
2021-01-05 12:21:54 -08:00
Eric House
4aaee07369
add button taking you to Known Players browser
...
from the new-game alert. It winds up closing that alert without creating
a game, but that's ok for now IMO.
2021-01-05 11:47:21 -08:00
Eric House
3350ca19b7
use same (new) dialog for solo games
2021-01-04 21:26:12 -08:00
Eric House
4d1e380616
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
2021-01-04 12:07:13 -08:00
Eric House
65ba8cef66
use same dialog for all new networked games
2021-01-04 11:46:34 -08:00
Eric House
185abd2d04
up copyright date: Happy New Year
2021-01-04 08:23:51 -08:00
Eric House
64a470185c
display known player timestamp when known (debug only)
...
For some reason it's getting cleared sometimes. Will fix.
2021-01-04 08:12:05 -08:00
Eric House
a3048441e9
fix the unable-to-post-alert alert
...
Returning null from createDialog() isn't allowed, so return this as a
fallback as before. But the old code immediately dismissed it and
created another in an infinite loop. So just suck it up and display it.
And as always hope users don't see it.
2021-01-03 17:43:28 -08:00
Eric House
bf6afb803f
remove obsolete BuildConfig variable
2021-01-03 17:01:52 -08:00
Hosted Weblate
3a26e9a1ea
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-01-03 23:24:31 +01:00
Eric House
a8b9a6c206
Merge branch 'android_branch' of https://hosted.weblate.org/git/xwords/android into android_branch
2021-01-03 14:22:42 -08:00
Eric House
0ef43fe30a
tweak alert layout
2021-01-03 14:15:57 -08:00
Eric House
672de280da
squash me
2021-01-03 12:36:49 -08:00
Eric House
6f5c2799c4
Squashed commit from weblate, e.g.:
...
commit ef81d3ce08
Author: joaooliva <joaooliva@protonmail.com>
Date: Sun Jan 3 18:15:16 2021 +0000
Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.1% (867 of 892 strings)
2021-01-03 12:33:07 -08:00
joaooliva
ef81d3ce08
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 97.1% (867 of 892 strings)
2021-01-03 21:27:53 +01:00
Eric House
f202ca107c
make radio text larger
2021-01-03 12:26:14 -08:00
Eric House
2e3ba03f3d
Squashed commit of the following:
...
Author: joaooliva <joaooliva@protonmail.com>
Date: Sun Jan 3 03:54:00 2021 +0000
Translated using Weblate (Portuguese (Brazil))
Currently translated at 88.4% (784 of 886 strings)
Author: Luca De Filippo <luca.defilippo@translationcommons.org>
Date: Mon Dec 14 15:04:16 2020 +0000
Translated using Weblate (Italian)
Currently translated at 2.8% (25 of 883 strings)
2021-01-02 20:44:28 -08:00
Hosted Weblate
9eb5bb329a
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2021-01-03 05:28:32 +01:00
Hosted Weblate
1fea94f73c
Merge branch 'origin/android_branch' into Weblate.
2021-01-03 05:28:31 +01:00
joaooliva
2a53586ada
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 88.4% (784 of 886 strings)
2021-01-03 05:28:30 +01:00
Eric House
4e49faac1f
let background fragment post dialog
...
Fix -- I think -- problem where game-deleted message received but not
handled by ChatDelegate would loop forever. Fix is to let non-visible
fragments take a shot, the BoardDelegate in this case. Seems to work,
but wasn't 100% reproducible AND the fix may break something else.
2021-01-02 20:24:15 -08:00
Eric House
13c1c8c940
cleanup bits of game config dialog
2021-01-02 17:51:40 -08:00
Eric House
72f2db4f57
improve new-games dialog
...
Add radio buttons to make clear what the choices are. This should
eventually replace the alert that's show when you don't have any Known
Players.
2021-01-02 17:02:08 -08:00
joaooliva
2a803af158
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 58.1% (515 of 886 strings)
2021-01-02 22:45:28 +01:00
Eric House
07c4deb185
don't show wordlist note line unless present
2021-01-01 16:48:06 -08:00
Eric Prod
ebe1c5a22d
just the message, ma'am
2021-01-01 16:15:42 -08:00
Eric House
8a6244bd9f
cleanup: make config setting like all the others
2020-12-30 19:31:40 -08:00
Eric House
2df966b0cd
tweak string and logging
2020-12-29 15:50:23 -08:00
Eric House
1a5d967054
up versions codes
2020-12-28 14:58:33 -08:00
Eric House
0c939984f5
choose the shortest pattern
...
Don't assume it's the last as previous code did
2020-12-28 14:58:33 -08:00
Eric House
d72142ad40
cleanup
2020-12-28 14:58:33 -08:00
Eric House
35bdd2282e
limit pattern parse by max length of tiles
2020-12-27 11:53:36 -08:00
Eric House
d0f5d9949a
handle two-letter tiles better
...
Choose the two-letter tile where possible. Not sure though if this is
always the right move.
2020-12-26 20:45:34 -08:00
Eric House
dc4fcada2a
show wordlist's md5sum (non-release builds only)
2020-12-21 17:22:17 -08:00
Eric House
e4a3d55876
include all possible case combinations (like Spanish)
2020-12-20 21:23:45 -08:00
Eric House
9929feecdc
use the last pattern when several available
...
For some reason, in Spanish but not Catalan, filtering doesn't work with
two-letter tiles. The reason is that e.g. with RR two patterns, R.R and
RR (i.e. two R tiles, or one RR tile), are returned. The first shouldn't
be there since there are no words with RR that are spelled with two R
tiles. Until I can fix this picking the second (last) pattern seems to
work better.
2020-12-20 21:19:51 -08:00
Eric House
15c5f18e7e
update changelog
2020-12-19 15:12:21 -08:00
Eric House
5a30f75c0a
Translated using Weblate (Portuguese (Brazil))
2020-12-18 20:46:43 -08:00
Eric House
563db2f089
send language code (since name is getting localized)
...
Allows server to check for wordlist upgrades correctly.
2020-12-18 20:44:16 -08:00
Eric House
2b7ffb3030
don't report NULL loc strings version
2020-12-18 08:00:32 -08:00
Eric House
4f7ab4fd46
turn on batch proto for BT
...
Will break apps more than maybe two years old. Sad.
2020-12-17 15:51:08 -08:00
Eric House
a175ed525f
add handling of new wordlist-download uri
...
If I can't figure out how to register for .xwd files, next best idea is
to encode a download in a custom url. This is one way of doing that, and
works with the urls just added to BYOD. Will likely change.
2020-12-17 15:37:13 -08:00
Eric House
7fd82b4831
fix to compile on raspberry pi (64-bit ARM)
2020-12-15 10:02:51 -08:00
Eric House
c2c4a0b60a
Squashed commit of the following:
...
commit fef7443517
Merge: a9b7f64ee
62e181857
Author: Hosted Weblate <hosted@weblate.org>
Date: Tue Dec 15 18:04:37 2020 +0100
Merge branch 'origin/android_branch' into Weblate.
commit 62e1818578
Author: Luca De Filippo <luca.defilippo@translationcommons.org>
Date: Mon Dec 14 15:04:16 2020 +0000
Translated using Weblate (Italian)
Currently translated at 2.8% (25 of 883 strings)
2020-12-15 09:07:05 -08:00
Eric House
4936adab75
add option to output number of words
2020-12-14 08:57:11 -08:00
Eric House
4b2dd9e9c5
up version strings and changelog
2020-12-14 08:57:11 -08:00
Eric House
ef7c0965ba
fix to build wordlist from current sources
...
I'd lost the old source, so uncompressed a current list to recreate.
2020-12-14 08:57:11 -08:00
Eric House
085aad63ee
offer debug menuitems on NON_RELEASE builds
...
not just DEBUG
2020-12-14 08:57:11 -08:00
Eric House
731a24ba0a
include mqttdevid in app info sent for upgrade check
2020-12-14 08:57:11 -08:00
Eric House
57ab42223a
fix to print older wordlists with tiny headers
2020-12-14 08:57:11 -08:00
Eric House
2056291cd5
revert string changes (overriding translator :-)
...
Known Players is a feature I'm devloping and right now want to keep it
capitalized as players learn what it is. It's only in debug builds at
the moment anyway.
2020-12-14 08:57:11 -08:00
Eric House
1c5a32ac15
include relayDevID when registering with mosquitto
...
Will make it easier to debug stuff
2020-12-14 08:57:11 -08:00
Eric House
35db73e4e4
display BT Mac addr in About dialog (debug only)
...
It's useful so why not.
2020-12-14 08:57:11 -08:00
Eric House
ac25baedd1
oops
2020-12-14 08:57:11 -08:00
Eric House
17bda01d16
don't require title in FCM notification
...
And turn off the raised-tile thing for now
2020-12-14 08:57:11 -08:00
Eric House
17ea06067d
don't use hex version of gameID
...
It's too hard to force the relay's webview to do the same
2020-12-14 08:57:11 -08:00
Eric House
e07993c306
show gameID in connections summary
2020-12-14 08:57:11 -08:00
Eric House
b26549e331
a bit of cleanup
2020-12-14 08:57:11 -08:00
Eric House
f0e9ede61f
add manual message-send to fcm_loop for testing
2020-12-14 08:57:11 -08:00
Luca De Filippo
2ab18b0a55
Added translation using Weblate (Italian)
2020-12-14 15:56:57 +01:00
Joan Araujo
68fcfc941b
Translated using Weblate (Spanish)
...
Currently translated at 17.5% (155 of 883 strings)
2020-12-11 14:29:04 +01:00
VOLKAN BAKIR
c3a4e324af
Translated using Weblate (Turkish)
...
Currently translated at 2.9% (26 of 883 strings)
2020-12-11 14:29:04 +01:00
Eric House
ef3de65355
Merge remote-tracking branch 'weblate/android_branch' into android_branch
2020-12-02 18:03:02 -08:00
Eric House
45bc623975
enable RAISETILE feature for linux and android
...
It's timer-based. Not sure I like that, but let's see how it feels
on-device.
2020-12-02 17:55:49 -08:00
Eric House
3760d735bc
fix compile when XWFEATURE_RAISETILE defined
...
Doesn't seem to work, and that's not addressed by this.
2020-12-02 17:21:47 -08:00
Eric House
aa5bacdd5f
save and restore board windows' positions
2020-12-02 14:29:07 -08:00
Eric House
31eeb1de43
when dragging, move crosshairs even over tile
...
Change so you still see dragging happening via crosshairs movement, but
the dragged tile itself doesn't move except over a place it can be
dropped.
2020-12-02 08:41:52 -08:00
Eric House
db430d63db
changelog and version strings
2020-12-01 07:55:10 -08:00
Eric House
249bfbe66e
update emacs compile commands: ant is dead
2020-12-01 07:55:01 -08:00
Allan Nordhøy
04440d759a
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 68.9% (609 of 883 strings)
2020-11-30 20:29:01 +01:00
Allan Nordhøy
fe1a34b177
Translated using Weblate (English)
...
Currently translated at 100.0% (883 of 883 strings)
2020-11-30 20:29:00 +01:00
Eric House
ebbb6dd7da
fix NPE rotating phone when new invite-now alert up
2020-11-30 10:26:58 -08:00
Eric House
99a7930dfb
add loop to print a bunch of devids (disabled)
2020-11-29 11:43:19 -08:00
Eric House
f954ae5943
turn on mqtt game-gone warnings for all
2020-11-29 11:40:17 -08:00
Hosted Weblate
f9b4c809e7
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-11-29 04:46:37 +01:00
Hosted Weblate
bc47849667
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-11-29 04:46:34 +01:00
Eric House
7fb070da49
Squashed merge from android_translate
2020-11-28 19:16:41 -08:00
Eric House
623f3ad145
inform when client's game complete too
...
Board needs to know when to dismiss the waiting-for-host alert. A
similiar need host-side was handled from common/; do same for client
side.
2020-11-28 17:57:33 -08:00
Eric House
00588f50f3
show an cannot-play-yet alert on guest side too
2020-11-28 13:55:36 -08:00
Eric House
4314a3f012
remove unused param/ivar
2020-11-28 13:55:36 -08:00
Eric House
386cfbda71
close game when invite dialog dismissed via back button
...
Catch the onCancelled event, and treat as "close" button tap. Also
disable cancel via taps outside the alert, which I think is less
confusing than leaving the unplayable game up without the alert or
closing it without explanation.
2020-11-28 10:33:52 -08:00
Eric House
437aef5ed5
use wrapper to replace static reference
...
BoardDelegate can have a one-to-one relationship to this thing, and
occasional leakage was preventing opening a new alert, so some fix was
needed. This one's simple.
2020-11-27 11:47:38 -08:00
Eric House
9929de1fa7
only show game-gone msg src on non-release builds
2020-11-25 10:40:08 -08:00
Eric House
f4e7ff1397
fix NPE for case where there are no Known Players
2020-11-25 10:39:41 -08:00
Eric House
82a11e5ebf
explain where deleted game message comes from
...
Not sure it'll make release builds, but it's useful for figuring out if
the deletes should actually be there.
2020-11-23 21:37:18 -08:00
Eric House
48cf291c5a
listen for invite alert dismiss
...
Because I'm doing a singleton thing, if I miss the alert going away I
won't up another up. This tries to always catch dismissal. Might still
be screwed if it's not actually put up for some reason. Needs testing.
2020-11-22 20:40:28 -08:00
Eric House
6fb3d19f03
revert having missing player count in window title
...
The invite-now alert is enough.
2020-11-22 20:40:28 -08:00
Eric House
776cc5703d
use insecure; get own mac addr
...
Try using both secure and insecure sockets. The latter appears to cause
fewer problems on OS/device combos with crappy BT. It's only possible if
I know the addr of the device I want to, so hack around that being
secret by passing it on request.
2020-11-21 16:25:49 -08:00
Eric House
dbfe8083ca
tweak string
2020-11-21 16:06:13 -08:00
Eric House
5031afa3ff
don't include colons in nli's BT addr (to save space)
2020-11-21 16:05:21 -08:00
Eric House
f067144ec5
oops: wrong return type
2020-11-21 16:05:21 -08:00
Eric House
d5be06413f
add invite history and ability to invite all at once
...
If inviting known players to a more-than-two-player game, can select all
at once. Required using checkboxes instead of radiobuttons for the case
where nMissing > 1.
2020-11-21 15:11:59 -08:00
Eric House
210b0bcbcb
send mqtt game-gone when game deleted
...
Receiver only does anything if the game's open. This could change....
2020-11-21 08:43:24 -08:00
Eric House
f3bb0c99a9
invite alert changes
...
Create new class that owns the alert. Let it decide whether to post,
remove, etc. Seems to work, but I've removed some of the "reinvite"
options I'm not sure were helpful anyway. To be considered...
2020-11-20 18:07:19 -08:00
Eric House
105f93f3ab
increase length of default room name to 5 chars
...
There are conflicts on relay. So while it's still relevant, reduce 'em.
2020-11-20 16:06:42 -08:00
Eric House
5d86743857
enable mqtt game-gone message for DEBUG builds
...
It should be enabled for all once the dup-devid problem should be behind
everybody.
2020-11-20 16:03:03 -08:00
Eric House
a58048e9eb
get rid of boolean meant to prevent duplicate invite alerts
...
It was preventing even one and seems no longer to be necessary.
2020-11-17 17:58:22 -08:00
Eric House
cc8f1e4a57
remove bad assert
2020-11-15 10:47:13 -08:00
Eric House
e288090e70
quarantine: print the stacks holding refs when fails
...
Store null instead of stack for release builds to minimize performance
impact.
2020-11-14 12:08:47 -08:00
Eric House
9c913fb1c4
keep OK button disabled when no invite means selected
...
Little UX tweak: enable OK button based on whether there's something
available to return if it's clicked.
2020-11-14 09:20:18 -08:00
Eric House
c06b9a4835
fix tiny list item due to missing thumbnail
...
When thumbnail was required but couldn't be produced list item showed up
tiny as height followed thumbnail's. Instead, when there's no thumbnail
behave as if it's disabled, a layout that looks ok.
2020-11-13 17:43:30 -08:00
Eric House
3e98e91751
tweak string
2020-11-13 17:43:25 -08:00
Eric House
7e326b3b02
allow specifying PID
2020-11-13 17:43:18 -08:00
Eric House
5485f92116
use a radio button for QRCode option
...
To make it clear it's an option like the others use the same widget
type. Show the code only when it's selected.
2020-11-11 17:34:17 -08:00
Eric House
98f8056b40
make qrcode available in two sizes
2020-11-10 14:22:50 -08:00
Eric House
9981a559df
prevent auto-pop of keyboard
...
Some screens can't fit it and so it obscures the buttons.
2020-11-02 18:41:39 -08:00
Eric House
db13370cb8
tweak status string (and name for clarity)
2020-11-02 18:01:23 -08:00
Eric House
a44c08e4cc
merge android_translate in
2020-11-02 17:10:51 -08:00
Eric House
4dab5bc3bb
make game-event notifications noisy by default
...
Set importance to HIGH, which is apparently required for sound.
2020-11-02 16:45:56 -08:00
Eric House
c9ce2dda21
show known player's bt mac addr for non-release
2020-11-02 16:15:42 -08:00
Eric House
a0e31d8db8
make qr code bigger
2020-11-02 16:01:10 -08:00
Eric House
26f6bb8b43
cleanup/refactor
2020-11-01 19:33:41 -08:00
Eric House
157332d2cc
add pref to disable use of bluetooth
...
It's buggy enough on some devices that a user might need to disable it.
2020-11-01 19:33:41 -08:00
Eric House
04000ddf7e
improve corrupt-game experience
...
add padding to alert, remove cancel button, clean up warning text, and
confirm delete.
2020-10-29 11:30:12 -07:00
Eric House
b165072bed
always drop quarantine count to 0 on close
...
There are ways I can't record a close, e.g. user swiping app to kill
it. To avoid that leading to a corrupt-game warning, or to failure to
open in background, drop the count to 0 rather then merely decrementing
it when it closes correctly. Assumption is that if it closes ok once
it's ok.
2020-10-29 11:30:12 -07:00
Eric House
0250996009
cleanup
2020-10-29 11:30:12 -07:00
Eric House
a5b98c483c
fix removal of unpaired device
...
Two uses of remove() were passing different info. So pass the other one
from the other use.
2020-10-29 08:40:46 -07:00
Eric House
1019271c94
handle mqtt invites same as others
...
Invitations over MQTT were handled by different code that always opened
the new game on top of any other open one. Use instead existing code
that puts up a notification instead where appropriate.
2020-10-28 17:11:05 -07:00
Eric House
3fbb2bbd7c
fix merge of Brazilian files
2020-10-28 13:56:42 -07:00
Eric House
3e411873c0
Merge branch 'android_translate' into android_branch
2020-10-28 13:40:57 -07:00
Eric House
0cee3c8d60
add systemd service file for relay
2020-10-28 13:32:49 -07:00
Eric House
db366bb515
cleanup
2020-10-28 13:32:49 -07:00
Eric House
a8a8f801f7
tweak string
2020-10-28 13:32:49 -07:00
Eric House
81799d3903
add addrType to comms' main addr when added to channel
...
I'm fixing android client not showing stats for or allowing to disable
mqtt after it's added automatically to a game that connects
otherwise. Problem was that only the channel got the mqtt address
flag. So now add the flag for any type that's added.
2020-10-28 13:32:49 -07:00
Eric House
88dbc40180
test script: strip extension when making logs dir
2020-10-28 13:32:49 -07:00
Eric House
fa3a33f133
offer to hide new-game buttons immediately
...
Don't wait for user to tap one of the buttons. Instead notice when
scrolling becomes possible, and offer once per launch until user says
"hide" or clicks the don't-ask-again box.
2020-10-28 13:32:49 -07:00
Eric House
b6955696eb
again
2020-10-28 13:32:49 -07:00
Eric House
d65fb80dff
don't commit me
2020-10-28 13:32:49 -07:00
Eric House
a5f8b87478
remove dead code
2020-10-28 13:32:49 -07:00
Eric House
d95d1a9f70
changes, part 1
2020-10-28 12:57:12 -07:00
Eric House
0888167db5
remove unused format spec (SMS number no longer known)
2020-10-28 12:03:07 -07:00
Vanessa Regina Andrade dos Santos
1d41eea48d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.8% (230 of 858 strings)
2020-10-27 20:26:43 +01:00
Eric House
3d1cefe00b
cleanup (no code change)
2020-10-26 14:13:50 -07:00
Eric House
ba99eb0838
avoid crash (maybe on corrupt data?)
2020-10-26 13:04:28 -07:00
Eric House
f1eea13c5e
remember last invitee and make default next time
2020-10-26 11:03:22 -07:00
Eric House
712661a6e9
show quarantine count (non-release only)
...
Looks like I'm occasionally leaking so that the count grows. This will
let me see when something is 1 when it should be 0.
2020-10-26 11:03:22 -07:00
Eric House
9deac8afbb
show Known Player name in button
...
Got tired of it not being clear what the button was going to do
2020-10-25 15:29:49 -07:00
Eric House
f997c88ba4
cleanup bt code
2020-10-25 15:29:46 -07:00
Eric House
5a8ea0b998
change name of string
2020-10-25 11:58:23 -07:00
Eric House
6c9be4a67d
remove dead script
...
replaced by changed to relay2 flask app
2020-10-24 22:27:47 -07:00
Eric House
04eeb8f18f
don't crash when number of INVITEMEANS changes
...
This won't impact shipping code, but if during development I add then
remove a new INVITEMEANS I can crash with AIOOB trying to load by
ordinal. So check first.
2020-10-24 13:13:47 -07:00
Eric House
a61db95266
shrink the QR code
...
It doesn't need its own alert if it's smaller, and at least a Nexus5's
phone can pick it up this size.
2020-10-24 10:08:11 -07:00
Vanessa Regina Andrade dos Santos
8971cdeebc
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.8% (230 of 858 strings)
2020-10-24 17:26:42 +02:00
Eric House
5d4fd0e58b
don't dispose gi before game
...
gathering players was failing because disposed gi was pointing at
garbage. I'm lucky it didn't segfault.
2020-10-23 19:03:26 -07:00
Eric House
e7a63c7c0b
change mqtt register URL
2020-10-22 22:33:25 -07:00
Eric House
af37fb45f7
Rewrite BT comms to not use a Service
...
It's simpler this way, and I'm tired of stuff not happening because the
OS chooses not to schedule e.g. an invitation send for minutes. Goal's
to be running BluetoothServerSocket.accept() as much as possible when
there are active BT games in play OR when the game's in the foreground.
If that's happening, sent invitations and moves will be received when
users expect. When there's no traffic and app isn't being brought to
foreground, backoff will ensure I don't try to run accept() too often.
FWIW, BTLE seems to offer a better way to do this (to have an app be
responsive to incoming invitations when it hasn't run in the foreground
in a while), but it requires users to accept FINE_LOCATION
permission. I'm hoping I can make this work to avoid asking for that
permission.
2020-10-21 21:10:09 -07:00
Vanessa Regina Andrade dos Santos
30b42fcedf
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 23.7% (204 of 858 strings)
2020-10-22 04:26:41 +02:00
Vanessa Regina Andrade dos Santos
21f22bbb3d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 22.4% (193 of 858 strings)
2020-10-16 05:26:40 +02:00
Vanessa Regina Andrade dos Santos
c01bd4e8d0
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 18.9% (163 of 858 strings)
2020-10-14 22:26:39 +02:00
Vanessa Regina Andrade dos Santos
2f6019f4c2
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 18.4% (158 of 858 strings)
2020-10-13 01:26:38 +02:00
Vanessa Regina Andrade dos Santos
c7282603f5
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 17.8% (153 of 858 strings)
2020-10-10 04:26:41 +02:00
Eric House
8240f753ca
bluetooth tweaks
...
Add a single method to provide candidate devices; don't bother passing
bogus BT MAC addrs; let instance belonging to background-user start
communicating again when user becomes foreground.
2020-10-07 19:39:51 -07:00
Eric House
284e7eb85a
fix broken device deletion; refresh time-last-seen
...
I was comparing the wrong strings and so broke deleting known BT
devices. And wanted to see how often since I'd seen them updated, though
every 10 seconds is still 10 seconds.
2020-10-07 19:06:33 -07:00
Vanessa Regina Andrade dos Santos
07ad779306
Added translation using Weblate (Portuguese (Brazil))
2020-10-08 03:26:35 +02:00
Eric House
af7f776118
don't post RemoteDeleted Alert more than once
2020-10-07 17:06:18 -07:00
Eric House
a95e761024
fix NPE
...
I hope. Happens when there's a duplicate delete-deleted-game alert, and
trying to close the view a second time may also be a problem.
2020-10-07 11:29:04 -07:00
Eric House
fef7d2d544
Prune unpaired devs; accept uncatagorized devs
...
Some devices unpair themselves and needed to stop being listed so user'd
know to fix. And my Nexus 5x is neither a PHONE nor a COMPUTER per BT,
so accept a larger range of BT classes when scanning.
2020-10-06 11:43:21 -07:00
Eric House
a9409f8cca
beginnings of script to filter logcat
2020-10-06 10:06:13 -07:00
Eric House
94a709423a
improve UI around invites and offering QR code
2020-10-05 18:22:28 -07:00
Eric House
8957b3ff53
remove unused constant
2020-10-05 08:34:28 -07:00
ssantos
c316be6adb
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-10-05 14:12:21 +02:00
Eric House
4f17c64301
close InviteChoicesAlert when game connects
...
That'll happen if QR code is used in its current location.
2020-10-04 21:47:12 -07:00
Eric House
359e1d12d1
add qrcode for invite to invite-how alert
...
Need to find the right place for it, explain it, and get rid of the
alert it's part of when the invite is accepted.
2020-10-04 21:47:09 -07:00
ssantos
bb6afba214
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-10-02 23:40:58 +02:00
Eric House
6ae1ec9f81
use a grid for kp dialog layout
2020-10-01 14:44:18 -07:00
Eric House
9f1f1aeee7
only harvest when closing game
2020-10-01 13:39:02 -07:00
Eric House
377bb36c73
cleanup
2020-10-01 13:38:07 -07:00
Eric House
bae7f8a641
add delete button
2020-10-01 11:51:50 -07:00
Eric House
6c5d1b082f
start on a gtk dialog displaying/editing knowns
2020-09-30 20:38:44 -07:00
Eric House
21483cf861
add missing file
2020-09-30 20:38:44 -07:00
Eric House
f90d76329b
use semaphore to protect known players data
...
Requires adding a common method called by platform code on creating a
new dutil ctxt.
2020-09-30 17:21:18 -07:00
Eric House
479ec4ef44
tweak
2020-09-30 16:38:34 -07:00
Eric House
27b14ac201
tweaks to server-side script
2020-09-30 15:49:07 -07:00
Eric House
797ba0ba8c
make the checked icon solid, and white in middle
...
Looks like crap when translucent and you see through it
2020-09-30 15:30:09 -07:00
Eric House
fb2a2aa6bb
add missing string to fix build
2020-09-30 10:51:26 -07:00
Eric House
31fed09e12
make checkmark translucent rather than replace type
...
Got tired of losing information about what type of game it was once
selected. Now the sel checkmark is translucent and on top.
2020-09-30 10:33:15 -07:00
Eric House
dbde9c87ae
list known player in invite info where known
...
(for mqtt only)
2020-09-30 10:10:43 -07:00
Eric House
2bfeedceb3
change strings for release
2020-09-30 07:24:22 -07:00
Eric House
3af6d0671c
make long-tap on wordlist entry copy it to clipboard
2020-09-29 17:03:44 -07:00
Eric House
2b56b1f8b2
cleanup
2020-09-29 16:06:59 -07:00
Eric House
2a973b6968
make radio buttons in invite alert bigger
...
Trying to get closer to the size they were in AlertDialog
2020-09-29 15:42:32 -07:00
Eric House
f98759881c
use separate new-game scheme for debug app
2020-09-29 14:47:53 -07:00
Eric House
24df7bb694
update bad-url script to offer to launch CrossWords
...
Working around a bug in Android 11 that broke invitation http urls
getting passed to CrossWords. They always launch the backstop script on
eehouse.org. So modify that script to include a link that will pass the
invitation params to CrossWords via a proprietary scheme it already
registers for. No change to app required!
2020-09-29 13:28:54 -07:00
Eric House
65102c2114
fix test that allowed deleting new-games group
2020-09-29 08:16:46 -07:00
Eric House
148286313f
don't try to sort a null array!
2020-09-29 07:54:39 -07:00
ssantos
8d518bba1c
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-09-29 16:40:57 +02:00
Eric House
eb728e4368
fix crash: don't go beyond last edge
...
An obscure pattern from a user caught this one, but the test should have
been there all along.
2020-09-28 19:18:09 -07:00
Eric House
e9ec30206d
add debug-only field tracking place in iterator
2020-09-28 19:18:04 -07:00
Eric House
0f7d924a8e
accept dicts with full paths (linux)
2020-09-28 16:12:24 -07:00
Eric House
2f849efe2a
make tap on whole line toggle expander
2020-09-28 13:05:24 -07:00
Eric House
574e50f235
keep players in sorted order
...
Sorting in common/ is hard because there's not locale-aware sort
available. Java should do the right thing so do it there.
2020-09-28 12:23:48 -07:00
Eric House
0c7e9836e2
cleanup
2020-09-28 11:48:26 -07:00
Eric House
7b097ea67d
Don't allow duplicates when renaming
2020-09-28 11:17:51 -07:00
Eric House
ba9164641a
Toward more generic naming/use of Renamer
...
Not quite done
2020-09-28 09:32:46 -07:00
Eric House
8406d9e551
implement Known Player renaming
...
Used existing GameNamer which now needs to be made more general.
2020-09-28 08:59:39 -07:00
Eric House
3d078d0894
don't show KP menuitem when there are none
2020-09-28 08:16:48 -07:00
Eric House
aff75053ac
implement deleting known players
2020-09-27 20:52:56 -07:00
Eric House
9e78e47954
fix so non-drag movement stops timer to show words
...
The last change meant the test whether to show the words under the
pen-down cell would pass when it shouldn't because a drag to an occupied
location didn't register as movement. Change so movement counts to stop
the timer even if it wouldn't change the drag-target's location.
2020-09-27 17:32:23 -07:00
Eric House
80160d740f
null-terminate words buffer
2020-09-27 14:23:39 -07:00
Eric House
7fe249ad8d
Don't allow drag of tile to place it can't be
...
Rather than have a tile revert to its original location if it's dropped
where it can't be (on an occupied tile or outside the board), put it in
the last place it could have been. Do that by only updating cur when
it's to a legal location, and then relocating to cur when drag ends.
2020-09-27 13:44:21 -07:00
Eric House
fda432468a
UI tweak
2020-09-26 21:26:01 -07:00
Eric House
dd177b96c5
tweaks and cleanup
2020-09-26 21:17:55 -07:00
Eric House
810030125b
when inviting show means, not knowns, by default
...
If you've bypassed the quick-start game it's probably because you want
to play somebody not yet in the Known Players list. So don't start out
with that list as how you'll invite.
2020-09-26 20:40:19 -07:00
Eric House
af3eee42df
start with expanders minimized
2020-09-26 20:35:02 -07:00
Eric House
9bc73b8bfc
add known players browser
...
There's lots to do, but it shows what's know about each one and has
unimplemented UI for changing names and deleting.
2020-09-26 19:22:03 -07:00
Eric House
9b12f60dbf
Don't use EditWClear; fix spinner size
2020-09-26 11:00:11 -07:00
Eric House
b0c1c5ac1b
don't deref ptr after free(); cleanup
2020-09-26 11:00:11 -07:00
Eric House
fad252d8c0
use created stamp to decide between conflicting addresses
...
Not at all tested, but now the game's timestamp is kept and passed in to
where it can be used to determine, e.g., which of two Bluetooth device
names to keep for a given opponent.
2020-09-26 09:48:35 -07:00
Eric House
c4b55385a3
add creation timestamp to game struct
...
Address resolution will want to know which address is older. Game
creation is a good enough proxy for that, so add it in a cross-platform
way.
2020-09-26 09:48:35 -07:00
Eric House
d17ac7ea0b
rename gamesdb public functions (linux only)
2020-09-26 09:48:35 -07:00
Eric House
f0f2a598e0
make up new name rather than drop new player
2020-09-26 09:48:35 -07:00
Eric House
a054762323
use EditWClear for new quick-game-with-know alert
2020-09-26 09:48:35 -07:00
Eric House
c17dc91672
add not-again explanation of quick-connect alert
2020-09-26 09:48:35 -07:00
Eric House
982f238b9d
disable the robot button in invites for now
2020-09-26 09:48:35 -07:00
Eric House
49909c84d6
make known-player stuff conditional
...
and ifdefs to C and BuildConfig flag to java so the feature can be
hidden in release builds until it's ready.
2020-09-26 09:48:35 -07:00
Eric House
b3fa1edda5
missing file
2020-09-26 09:48:35 -07:00
Eric House
8fa92ad00e
provide choice to invite known players
...
Add second type of option to the current list of "InviteMeans", so you
can configure a game then skip sending email if the player's address is
known.
2020-09-26 09:48:35 -07:00
Eric House
fc05612b74
rough implementation of creating and inviting a known player
...
Followed the way rematch works. Which is gross. Eventually the two
paths (invitee and rematch) should be unified with rematch getting a lot
simpler.)
2020-09-26 09:48:35 -07:00
Eric House
b8c588e02c
add new jni methods (untested)
2020-09-26 09:48:35 -07:00
Eric House
11266ece5b
gtk known-player invitation works
2020-09-26 09:48:35 -07:00
Eric House
736c9f3503
harvest players on open; save and make available
...
Got as far as having gtk client display list of previously harvested
known players to be invited. Their addresses, or at least mqtt ids are
saved. Next is to actually invite one.
2020-09-26 09:48:35 -07:00
Eric House
187323192f
Test for game type before calling resend_all
...
I have a case where app crashed on launch due to the assert that resend_all()
wasn't being called on a standalone game. That happened because somehow
the game's android-side db entry showed pending packets to send, though the
game type was correct. Fix is to check for game type also, but also to add
a test so comms won't get invoked with a null ptr on release builds.
2020-09-26 09:43:48 -07:00
Eric House
d8d894da46
put groupless games into "recovered" group
...
At least one device was mysteriously losing games. They were winding up
with a group ID for a non-existant group. Now on startup I look for such
games and assign them to a new "recovered games" group. We'll see how
common this is before deciding whether it's a good enough
solution. Another perhaps better solution would be to display all games,
ordered by groups, rather than displaying all known groups and their
games.
2020-09-25 18:02:17 -07:00
Eric House
f4e4dfacb6
up strings for new release
2020-09-23 12:41:40 -07:00
Eric House
471a85e7ef
use html entities instead of curly quotes
...
Fixes problem on older phones
2020-09-23 12:22:24 -07:00
Eric House
24125aad0c
disable ill-timed not-again hint
...
On new installs it happens at the wrong time. So get rid of it for now.
2020-09-23 12:12:27 -07:00
Eric House
43c1e13563
remove dead code
2020-09-23 12:01:17 -07:00
Eric House
00c2052af8
add creation time to set displayable in gamelistitem
...
I'm storing the create time in the DB on Android so don't need to add it
to CurGameInfo right away.
2020-09-23 11:58:43 -07:00
Eric House
8072a0c629
write 0 where flags will be
...
unused for now.
2020-09-22 10:56:06 -07:00
Eric House
4183d4362c
shrink game-type icons so they look ok as alert title icons
...
On a small-screen (?) emulator (Nexus 5 1080x1920) the icons in the
new-game alerts are huge. Setting their size to 32x32 instead of 120x120
seems to fix this. Haven't tested on more than two devices, on one of
which they were ok before and still are.
2020-09-22 10:52:19 -07:00
Eric House
774a05f8dc
in log script, print sender as well as addressee
2020-09-19 22:52:21 -07:00
Eric House
608b4010a0
move user-vis strings (resIDs) into enum
2020-09-16 22:41:53 -07:00
Eric House
9e2ef3a698
rewrite not-installed php script in py
2020-09-15 12:27:41 -07:00
Eric House
ca64d69cef
accept invites with https scheme
...
Will switch to sending them in a few months
2020-09-15 08:01:05 -07:00
Eric House
584c9e2332
use same ID for all upgrade notifications
...
Don't want them stacking up
2020-09-14 21:37:15 -07:00
Eric House
38ae14296c
Pass message to SMS app same as to email
...
Doing away with letting user build a local phone list (left over from
the NBS case where it made sense.) Just launch the default SMS app with
the message and let 'em choose a recipient. Hard to test, but works on
two of two phones so far.
2020-09-14 21:21:17 -07:00
Eric House
9be9caae54
don't show the dup-invite alert
...
It's coming up too often, sometimes several times in a row so that all
must be dismissed. Until I can detect which result from explicit user
action (tapping a URL) rather than duplicated delivery over MQTT and
bluetooth, this is better.
2020-09-14 21:12:35 -07:00
Eric House
755b9e4c1f
re-register when variant changes
...
useful only for testing releases
2020-09-14 12:03:58 -07:00
Eric House
d4ae2e1f06
up version strings and changelog
2020-09-14 09:58:35 -07:00
Eric House
534612be85
catch exception using BT as second user
2020-09-14 09:58:35 -07:00
Eric House
1e9cc5d325
remove redundant key/value pair
2020-09-14 09:10:25 -07:00
Eric House
4b6f4047fb
add tmp key to backstop model names
...
I'm using model names to detect duplicates, but there are enough that
may not suffice. So add a new random per-device ID to be used only until
the dupes are resolved.
2020-09-14 08:36:59 -07:00
Eric House
e4594f36e0
generate new mqtt devid when server reports dupe
...
Thanks to my use of unseeded() rand() early on to generate mqtt device
IDs, a handful of devices are using the same devIDs. The server notices
this and passes a new response which triggers generating a new id that
should be unique (rand() being seeded earlier now.) Testing says the
games that are left behind with the old devid will limp along thanks to
their relay connection while newer games will be better.
2020-09-13 15:06:08 -07:00
Eric House
4e7055d629
test for null
...
Was seeing null client in logs. Though NPE was caught and harmless
there's no point in having it thrown.
2020-09-13 15:06:03 -07:00
Eric House
3f6e1a8721
no-code-change cleanup: star next to type not name
2020-09-13 14:34:47 -07:00
Eric House
36cc6cc9d6
fix two bits never being set
2020-09-12 21:23:02 -07:00
Eric House
c6d3759373
test to avoid NPE
2020-09-12 15:53:45 -07:00
Eric House
a5387be742
Change download dir prefs name and add hint
...
Not sure this even belongs here, but that decision will wait until BYOD
is online and I have to figure out how people will distribute custom
wordlists.
2020-09-11 14:03:17 -07:00
Eric House
aa8364cd3f
add full git rev for non-release builds
2020-09-11 14:00:46 -07:00
Dimitry Barré
c949033ad6
Translated using Weblate (English)
...
Currently translated at 100.0% (858 of 858 strings)
2020-09-11 17:36:08 +02:00
Eric House
74bb463f1f
add systemd service file for relay
2020-09-10 15:33:50 -07:00
Eric House
cf3c8fc862
cleanup
2020-09-10 15:33:50 -07:00
Hosted Weblate
1a775043d6
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-10 15:33:50 -07:00
Eric House
1d2cdd74fc
tweak string
2020-09-10 15:33:06 -07:00
Eric House
e26fd23df1
add addrType to comms' main addr when added to channel
...
I'm fixing android client not showing stats for or allowing to disable
mqtt after it's added automatically to a game that connects
otherwise. Problem was that only the channel got the mqtt address
flag. So now add the flag for any type that's added.
2020-09-10 15:11:22 -07:00
Eric House
80b7097eee
test script: strip extension when making logs dir
2020-09-10 11:13:30 -07:00
Eric House
47bced5f18
offer to hide new-game buttons immediately
...
Don't wait for user to tap one of the buttons. Instead notice when
scrolling becomes possible, and offer once per launch until user says
"hide" or clicks the don't-ask-again box.
2020-09-09 15:15:31 -07:00
Hosted Weblate
4edf9f6a4f
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-08 07:22:15 +02:00
Eric House
ed630fa067
again
2020-09-07 18:35:45 -07:00
Eric House
9ddbea6572
don't commit me
2020-09-07 18:30:21 -07:00
Eric House
79324032b9
remove dead code
2020-09-07 17:59:53 -07:00
Hosted Weblate
cc73b2fbb4
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-07 17:48:06 -07:00
Oğuz Ersen
19b584ac94
Translated using Weblate (Turkish)
...
Currently translated at 2.0% (18 of 861 strings)
2020-09-07 17:48:06 -07:00
Hosted Weblate
937b8e4ff8
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-07 17:48:06 -07:00
Eric House
616aeb9da6
reorganize About dialog
...
Changed enough that I needed to replace an already-localized string with
one that'll need localization. Sorry.
2020-09-07 17:45:46 -07:00
Eric House
066c4a90bf
use different url prefix for CrossDbg
...
Invitations will now only allow opening the game (Dbg or not) that
created them. Should prevent bogus warnings that games have been
deleted. Impacts only developers and friends running CrossDbg and
CrossWords on the same device. Can still get games going between the two
using room names or invite-by-devid.
2020-09-07 12:27:32 -07:00
Eric House
d199789593
up version strings and log for release
2020-09-06 21:47:18 -07:00
Eric House
592554bdcb
work around NPE reported on store
...
Must be a race condition that can cause this. So just fail to open the
game as if something more common had gone wrong.
2020-09-06 21:47:11 -07:00
Eric House
29328e6412
fix NPE in logging
2020-09-06 19:31:25 -07:00
Eric House
7e19a4ef85
fix exception launching in background
2020-09-06 19:30:15 -07:00
Eric House
6d74c4c16f
don't allow release builds to invite using mqtt
...
Duh...
2020-09-06 17:20:51 -07:00
Eric House
85969fb913
seed random at start of jni, not of first game opened
...
Noticed the same emulator would always generate the same MQTT id, even
after a factory reset. That's because I was seeding rand() in that
jni *game* init code, not the (called-earlier) init of the whole jni
world. MQTT id generation happens on app launch before any game can be
opened so was using an unseeded rand().
2020-09-06 16:15:28 -07:00
Eric House
786bb39941
tweak script help
2020-09-06 16:15:28 -07:00
Eric House
93a98820e1
cleanup
2020-09-06 14:06:51 -07:00
Eric House
9752c96add
remove reporting of deleted games (mqtt only)
...
It's wrong now while mqtt deviIDs are changing mid-game.
2020-09-06 13:11:31 -07:00
Eric House
b67870118e
tweak unable-to-create-alert alert
...
And force a DEBUG-only crash so I can perhaps investigate
2020-09-06 11:24:38 -07:00
Eric House
22ad5aa4e2
add devid to About alert
2020-09-05 17:52:00 -07:00
Eric House
8c3c1b59f6
cleanup
2020-09-05 17:52:00 -07:00
Eric House
3510268752
use order-by so don't have to iterate over results
...
This assumes, as seems to be the case, that rowid is assigned increasing
order.
2020-09-05 17:52:00 -07:00
Eric House
fbc8a62a13
show the game's mqtt devid, not the device's
2020-09-05 14:18:49 -07:00
Eric House
1c6d28633f
don't let keys change with every upgrade (use newest)
...
Supid bug generating keys from __FILE__ meant each release
build (usually done in /tmp/$$, or on a travis server) had a new key and
generated a new MQTT devID (and other stuff less frequently used.)
Replace the keys with something that won't change, and as a temporary
fix so the upgrade including this fix doesn't generate new keys use the
most recent stored key matching the suffix the old keys will have had in
common.
2020-09-04 20:51:44 -07:00
Eric House
d5fb0cc8be
remove title from connections info dialog
2020-09-04 20:49:31 -07:00
Eric House
5a05ab2e56
include mqtt devid in email-author info
2020-09-04 20:36:47 -07:00
Eric House
1e941acd2c
register with relay every time git rev changes
2020-09-04 19:11:35 -07:00
Eric House
8a28be2b9c
cleanup removed unused locals
2020-09-04 11:04:33 -07:00
Eric House
0ba4c5a092
up version codes for release
2020-09-02 08:55:49 -07:00
Eric House
f0b162c239
changelog changes for next release
2020-09-02 08:48:20 -07:00
Eric House
623fc1b4dc
cleanup chat changes
...
Don't add the message to the DB or UI if unable to send it. And show the
chat icon in preference to the debug-only-game-corrupted icon.
2020-09-02 08:41:08 -07:00
Eric House
f11c8ba569
fix chat-sending breakage from c5f1d2bf3b
...
ChatDelegate expects to post to a running JNIThread, so we can't shut it
down before calling the thing! Will need another way to stop that leak.
2020-09-01 21:15:10 -07:00
Eric House
f6414998c8
show in toast how many .apk files need deleting
...
I'll delete them later
2020-09-01 17:08:24 -07:00
Eric House
10cf96aa46
remove redundant intent opening
...
This might be the reason there are sometimes two windows getting opened.
2020-09-01 16:06:21 -07:00
Eric House
07704969af
get rid of wordlist numbering even for DEBUG
2020-09-01 14:50:38 -07:00
Eric House
e0d291ae0e
open wordlists browser even without Storage permission
...
and add a na-key to rationale for storage permissions so don't
ask forever when user wants to decline.
2020-09-01 14:48:08 -07:00
Eric House
b5bc784431
make filter config scrollable
...
If you're using a monster font and have the keyboard up you might not be
able to touch the "apply filter" button without dismissing the
keyboard. (Hi Deb :.) So make it possible to scroll it into view. Won't
ever become scrollable for most people, and seems to play well with the
scrolling wordlist regardless.
2020-09-01 12:13:40 -07:00
Eric House
783b4efdeb
fix to compile on non-cutting-edge glib
2020-08-31 18:33:20 -07:00
Eric House
d9f54181a3
tweak a couple of na-tutorial strings
2020-08-31 18:27:20 -07:00
Eric House
58dfc32a6e
use new glib datetime api (replaces deprecated)
2020-08-31 17:17:52 -07:00
Eric House
53563236e4
offer to open game when rejecting invite as dup
2020-08-29 17:17:49 -07:00
Eric House
46752af0cd
have release build check daily for upgrades
...
(Applies to github and sourceforge releases only)
2020-08-29 16:56:08 -07:00
Eric House
a0beecafc3
Don't accept invitation again for same channel
...
Do away with debug setting to accept duplicate invitations. Change
definition of duplicate to mean specifying a channel and gameID that
already exist. So now send-to-self works without a debug
preference. Accidentally clicking on the same emailed invite twice will
still be blocked. There will be problems if a game's been deleted but
those have probably always been here.
2020-08-29 16:11:24 -07:00
Eric House
42575f1380
cleanup: never return null
2020-08-29 13:38:32 -07:00
Eric House
34d5ef291c
save downloaded .apks in private dir
...
Don't need File permission now. Files will pile up unseen now,
so need to add delete logic eventually.
2020-08-28 12:21:46 -07:00
Eric House
99f0c09d06
make params private so can't assign without check
...
All array elems must be Serializable and I want to check in Debug
builds when new uses are added.
2020-08-28 12:21:29 -07:00
Eric House
a580335fea
remove obsolete method
2020-08-28 09:58:28 -07:00
Eric House
20766631d5
remove crashlytics
...
Hadn't worked in a while anyway. There's a replacement I can add
separately when it makes sense.
2020-08-28 09:17:23 -07:00
Eric House
5e2122d81b
add to change log
2020-08-28 08:35:26 -07:00
Eric House
73b6d0519f
fix NPE
...
There was a way to get to the sender before its handler had been
initialized. That can only happen on UI thread, so just drop the send
rather than figure out a better way (for now).
2020-08-28 08:32:23 -07:00
Eric House
193383bfa6
don't use newer API for gratuitous animation
...
Fixing NoSuchMethod exception from play store
2020-08-28 08:26:41 -07:00
Eric House
22582f247d
work around fast-scrolling eating taps for nearby objects
...
As happened with expander arrows on the right when I turned on fast
scrolling, the on-left-side scrollbar was preventing selecting rows when
there were enough list elements for fast scrolling to be enabled. So use
a listener to turn it on only after the user starts to scroll. And move the
bar back to the right side since that's where people expect it.
2020-08-27 22:55:25 -07:00
Eric House
5998132d4b
fix standalone hang introduced by 15f95b52a
2020-08-27 19:47:10 -07:00
Eric House
942604e2bd
up version strings and changelog
2020-08-27 12:36:54 -07:00
Eric House
adacee5503
tweak player edit layout (add margins)
2020-08-27 12:36:54 -07:00
Eric House
02287b8909
tweak to display more info
...
Script still needs a ton of work to be useful
2020-08-27 11:39:43 -07:00
Eric House
f9ceacdfa7
remove warning about setting room name
2020-08-26 21:28:00 -07:00
Eric House
15f95b52a9
hack to recover from stalled by-room-name games
2020-08-26 13:04:02 -07:00
Eric House
5c150d2f58
don't save isServer in comms
...
Pass it in so don't have to keep two state locations in sync
2020-08-25 22:27:43 -07:00
Eric House
19f4ebc727
add advisement not to use connect-by-room-name
2020-08-25 19:18:26 -07:00
Eric House
b641be30e7
tweak string
2020-08-25 17:00:55 -07:00
Eric House
14cad646e3
don't crash when setTitle called with id of 0
2020-08-25 15:54:33 -07:00
Eric House
b0f7176b6c
fix relay game failure to change roles
...
If a configured-as-host game joined an existing game the relay would
make it a guest. The android util_ callback for that change was only
implemented in BoardDelegate and so the change was dropped unless the
game was open/visible. Because comms recorded the change, though, the
callback would never be called again and so the game never learned to
behave as a guest and never registered: permanent failure to join game!
Implemented with a new server state so initClientConnection can be
called from server_do() instead of inside comms while processing an
incoming packet.
2020-08-25 14:53:33 -07:00
Eric House
15fde8044f
make server_initClientConnection() make its own stream
2020-08-25 14:53:28 -07:00