mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-30 10:26:58 +01:00
get rid of dict processing where possible
The old API required passing dict into game creation/loading. New doesn't, but in some places I was doing other stuff there (like checking existance), so can't remove there. Still code goes away.
This commit is contained in:
parent
970c2f6f9a
commit
17311dc757
6 changed files with 58 additions and 93 deletions
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@ -131,8 +131,6 @@ public class GameUtils {
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{
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CurGameInfo gi = new CurGameInfo( context );
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CommsAddrRec addr = null;
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String[] dictNames = gi.dictNames();
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DictUtils.DictPairs pairs = DictUtils.openDicts( context, dictNames );
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try ( GamePtr gamePtr = loadMakeGame( context, gi, lockSrc ) ) {
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if ( XwJNI.game_hasComms( gamePtr ) ) {
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@ -141,10 +139,8 @@ public class GameUtils {
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}
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try ( GamePtr gamePtr = XwJNI
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.initNew( gi, dictNames, pairs.m_bytes, pairs.m_paths,
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gi.langName( context ), (UtilCtxt)null,
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(DrawCtx)null, CommonPrefs.get( context ),
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(TransportProcs)null ) ) {
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.initNew( gi, (UtilCtxt)null, (DrawCtx)null,
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CommonPrefs.get( context ), (TransportProcs)null ) ) {
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if ( juggle ) {
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gi.juggle();
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@ -411,16 +407,11 @@ public class GameUtils {
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TextUtils.join( ",", dictNames ) );
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} else {
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String langName = gi.langName( context );
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gamePtr = XwJNI.initFromStream( rowid, stream, gi, dictNames,
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pairs.m_bytes, pairs.m_paths,
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langName, util,
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null,
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gamePtr = XwJNI.initFromStream( rowid, stream, gi, util, null,
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CommonPrefs.get(context),
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tp );
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if ( null == gamePtr ) {
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gamePtr = XwJNI.initNew( gi, dictNames,
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pairs.m_bytes, pairs.m_paths,
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langName, (UtilCtxt)null, null,
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gamePtr = XwJNI.initNew( gi, (UtilCtxt)null, null,
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CommonPrefs.get(context), null );
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}
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}
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@ -1099,15 +1090,9 @@ public class GameUtils {
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// first time required so dictNames() will work
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gi.replaceDicts( context, newDict );
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String[] dictNames = gi.dictNames();
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DictUtils.DictPairs pairs = DictUtils.openDicts( context,
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dictNames );
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try ( GamePtr gamePtr =
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XwJNI.initFromStream( rowid, stream, gi, dictNames,
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pairs.m_bytes, pairs.m_paths,
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gi.langName( context ), null,
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null, CommonPrefs.get( context ), null ) ) {
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XwJNI.initFromStream( rowid, stream, gi, null, null,
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CommonPrefs.get( context ), null ) ) {
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// second time required as game_makeFromStream can overwrite
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gi.replaceDicts( context, newDict );
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@ -1140,9 +1125,6 @@ public class GameUtils {
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// somesuch. But: do we have a way to save changes to a gi
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// that don't reset the game, e.g. player name for standalone
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// games?
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String[] dictNames = gi.dictNames();
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DictUtils.DictPairs pairs = DictUtils.openDicts( context, dictNames );
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String langName = gi.langName( context );
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boolean madeGame = false;
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CommonPrefs cp = CommonPrefs.get( context );
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@ -1154,8 +1136,6 @@ public class GameUtils {
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try ( GamePtr gamePtr = XwJNI
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.initFromStream( lock.getRowid(), stream,
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new CurGameInfo(context),
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dictNames, pairs.m_bytes,
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pairs.m_paths, langName,
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null, null, cp, null ) ) {
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if ( null != gamePtr ) {
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applyChanges( context, sink, gi, car, disab,
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@ -1166,9 +1146,8 @@ public class GameUtils {
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}
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if ( forceNew || !madeGame ) {
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try ( GamePtr gamePtr = XwJNI.initNew( gi, dictNames, pairs.m_bytes,
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pairs.m_paths, langName, util,
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(DrawCtx)null, cp, sink ) ) {
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try ( GamePtr gamePtr = XwJNI.initNew( gi, util, (DrawCtx)null,
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cp, sink ) ) {
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if ( null != gamePtr ) {
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applyChanges( context, sink, gi, car, disab, lock, gamePtr );
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}
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@ -337,15 +337,16 @@ public class DUtilCtxt {
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return msg;
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}
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public String getDictPath( int lang, String name )
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public void getDictPath( int lang, String name, String[] path, byte[][] bytes )
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{
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Log.d( TAG, "getDictPath(%d, %s)", lang, name );
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String[] names = { name };
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DictUtils.DictPairs pairs = DictUtils.openDicts( m_context, names );
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String path = pairs.m_paths[0];
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Assert.assertNotNull( path );
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Log.d( TAG, "getDictPath(%s) => %s", name, path );
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return path;
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Log.d( TAG, "openDicts() => %s", pairs );
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path[0] = pairs.m_paths[0];
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bytes[0] = pairs.m_bytes[0];
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Log.d( TAG, "getDictPath(%s): have path: %s; bytes: %s", name, path[0], bytes[0] );
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Assert.assertTrue( path[0] != null || bytes[0] != null );
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}
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public void onDupTimerChanged( int gameID, int oldVal, int newVal )
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@ -230,16 +230,10 @@ public class JNIThread extends Thread implements AutoCloseable {
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m_jniGamePtr = null;
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if ( null != stream ) {
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m_jniGamePtr = XwJNI.initFromStream( m_rowid, stream, m_gi,
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dictNames, pairs.m_bytes,
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pairs.m_paths,
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m_gi.langName( m_context ),
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utils, null, cp, m_xport );
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}
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if ( null == m_jniGamePtr ) {
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m_jniGamePtr = XwJNI.initNew( m_gi, dictNames, pairs.m_bytes,
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pairs.m_paths,
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m_gi.langName(m_context),
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utils, null, cp, m_xport );
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m_jniGamePtr = XwJNI.initNew( m_gi, utils, null, cp, m_xport );
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}
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Assert.assertNotNull( m_jniGamePtr );
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notifyAll();
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@ -285,15 +285,12 @@ public class XwJNI {
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public static synchronized GamePtr
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initFromStream( long rowid, byte[] stream, CurGameInfo gi,
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String[] dictNames, byte[][] dictBytes,
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String[] dictPaths, String langName,
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UtilCtxt util, DrawCtx draw,
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CommonPrefs cp, TransportProcs procs )
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{
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GamePtr gamePtr = initGameJNI( rowid );
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if ( ! game_makeFromStream( gamePtr, stream, gi, dictNames, dictBytes,
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dictPaths, langName, util, draw,
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if ( ! game_makeFromStream( gamePtr, stream, gi, util, draw,
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cp, procs ) ) {
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gamePtr.release();
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gamePtr = null;
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@ -303,13 +300,11 @@ public class XwJNI {
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}
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public static synchronized GamePtr
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initNew( CurGameInfo gi, String[] dictNames, byte[][] dictBytes,
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String[] dictPaths, String langName, UtilCtxt util,
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DrawCtx draw, CommonPrefs cp, TransportProcs procs )
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initNew( CurGameInfo gi, UtilCtxt util, DrawCtx draw,
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CommonPrefs cp, TransportProcs procs )
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{
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GamePtr gamePtr = initGameJNI( 0 );
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game_makeNewGame( gamePtr, gi, dictNames, dictBytes, dictPaths,
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langName, util, draw, cp, procs );
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game_makeNewGame( gamePtr, gi, util, draw, cp, procs );
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return gamePtr;
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}
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@ -321,10 +316,6 @@ public class XwJNI {
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private static native void game_makeNewGame( GamePtr gamePtr,
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CurGameInfo gi,
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String[] dictNames,
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byte[][] dictBytes,
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String[] dictPaths,
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String langName,
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UtilCtxt util,
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DrawCtx draw, CommonPrefs cp,
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TransportProcs procs );
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@ -332,10 +323,6 @@ public class XwJNI {
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private static native boolean game_makeFromStream( GamePtr gamePtr,
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byte[] stream,
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CurGameInfo gi,
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String[] dictNames,
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byte[][] dictBytes,
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String[] dictPaths,
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String langName,
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UtilCtxt util,
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DrawCtx draw,
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CommonPrefs cp,
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@ -822,16 +822,22 @@ and_dutil_getDict( XW_DUtilCtxt* duc, XWEnv xwe,
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dmgr_get( dictMgr, xwe, dictName );
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if ( !dict ) {
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jstring jname = (*env)->NewStringUTF( env, dictName );
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jstring jpath = NULL;
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DUTIL_CBK_HEADER( "getDictPath", "(ILjava/lang/String;)Ljava/lang/String;" );
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jpath = (*env)->CallObjectMethod( env, dutil->jdutil, mid, lang, jname );
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jobjectArray jstrs = makeStringArray( env, 1, NULL );
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jobjectArray jbytes = makeByteArrayArray( env, 1 );
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DUTIL_CBK_HEADER( "getDictPath", "(ILjava/lang/String;[Ljava/lang/String;[[B)V" );
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(*env)->CallVoidMethod( env, dutil->jdutil, mid, lang, jname, jstrs, jbytes );
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DUTIL_CBK_TAIL();
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jstring jpath = (*env)->GetObjectArrayElement( env, jstrs, 0 );
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jbyteArray jdata = (*env)->GetObjectArrayElement( env, jbytes, 0 );
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dict = makeDict( MPPARM(duc->mpool) xwe,
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TI_IF(&globalState->ti)
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dictMgr, jniutil,
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jname, NULL, jpath, NULL, false );
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deleteLocalRefs( env, jname, jpath, DELETE_NO_REF );
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jname, jdata, jpath, NULL, false );
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deleteLocalRefs( env, jname, jstrs, jbytes, jdata, jpath, DELETE_NO_REF );
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}
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LOG_RETURNF( "%p", dict );
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return dict;
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@ -1359,8 +1359,7 @@ Java_org_eehouse_android_xw4_jni_XwJNI_envDone
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JNIEXPORT void JNICALL
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Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeNewGame
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( JNIEnv* env, jclass C, GamePtrType gamePtr, jobject j_gi,
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jobjectArray j_names, jobjectArray j_dicts, jobjectArray j_paths,
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jstring j_lang, jobject j_util, jobject j_draw, jobject j_cp,
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jobject j_util, jobject j_draw, jobject j_cp,
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jobject j_procs )
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{
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XWJNI_START_GLOBALS();
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@ -1385,24 +1384,24 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeNewGame
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game_makeNewGame( MPPARM(mpool) env, &state->game, gi,
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globals->util, dctx, &cp, globals->xportProcs );
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DictionaryCtxt* dict;
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PlayerDicts dicts;
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/* DictionaryCtxt* dict; */
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/* PlayerDicts dicts; */
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makeDicts( MPPARM(state->globalJNI->mpool) env,
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TI_IF(&state->globalJNI->ti)
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state->globalJNI->dictMgr,
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globals->jniutil, &dict, &dicts, j_names, j_dicts,
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j_paths, j_lang );
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#ifdef STUBBED_DICT
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if ( !dict ) {
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XP_LOGFF( "falling back to stubbed dict" );
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dict = make_stubbed_dict( MPPARM_NOCOMMA(mpool) );
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}
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#endif
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model_setDictionary( state->game.model, env, dict );
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dict_unref( dict, env ); /* game owns it now */
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model_setPlayerDicts( state->game.model, env, &dicts );
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dict_unref_all( &dicts, env );
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/* makeDicts( MPPARM(state->globalJNI->mpool) env, */
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/* TI_IF(&state->globalJNI->ti) */
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/* state->globalJNI->dictMgr, */
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/* globals->jniutil, &dict, &dicts, j_names, j_dicts, */
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/* j_paths, j_lang ); */
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/* #ifdef STUBBED_DICT */
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/* if ( !dict ) { */
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/* XP_LOGFF( "falling back to stubbed dict" ); */
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/* dict = make_stubbed_dict( MPPARM_NOCOMMA(mpool) ); */
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/* } */
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/* #endif */
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/* model_setDictionary( state->game.model, env, dict ); */
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/* dict_unref( dict, env ); /\* game owns it now *\/ */
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/* model_setPlayerDicts( state->game.model, env, &dicts ); */
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/* dict_unref_all( &dicts, env ); */
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XWJNI_END();
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} /* makeNewGame */
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@ -1437,12 +1436,11 @@ JNIEXPORT void JNICALL Java_org_eehouse_android_xw4_jni_XwJNI_game_1dispose
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JNIEXPORT jboolean JNICALL
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Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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( JNIEnv* env, jclass C, GamePtrType gamePtr, jbyteArray jstream, jobject /*out*/jgi,
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jobjectArray jdictNames, jobjectArray jdicts, jobjectArray jpaths,
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jstring jlang, jobject jutil, jobject jdraw, jobject jcp, jobject jprocs )
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jobject jutil, jobject jdraw, jobject jcp, jobject jprocs )
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{
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jboolean result;
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DictionaryCtxt* dict;
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PlayerDicts dicts;
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/* DictionaryCtxt* dict; */
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/* PlayerDicts dicts; */
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XWJNI_START_GLOBALS();
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globals->gi = (CurGameInfo*)XP_CALLOC( mpool, sizeof(*globals->gi) );
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@ -1450,11 +1448,11 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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TI_IF(&state->globalJNI->ti)
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jutil, globals->gi, globals);
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globals->jniutil = state->globalJNI->jniutil;
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makeDicts( MPPARM(state->globalJNI->mpool) env,
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TI_IF(&state->globalJNI->ti)
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state->globalJNI->dictMgr,
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globals->jniutil, &dict, &dicts, jdictNames, jdicts, jpaths,
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jlang );
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/* makeDicts( MPPARM(state->globalJNI->mpool) env, */
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/* TI_IF(&state->globalJNI->ti) */
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/* state->globalJNI->dictMgr, */
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/* globals->jniutil, &dict, &dicts, jdictNames, jdicts, jpaths, */
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/* jlang ); */
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if ( !!jdraw ) {
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globals->dctx = makeDraw( MPPARM(mpool) env,
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TI_IF(&state->globalJNI->ti)
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@ -1473,8 +1471,8 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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globals->gi, globals->util, globals->dctx,
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&cp, globals->xportProcs );
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stream_destroy( stream, env );
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dict_unref( dict, env ); /* game owns it now */
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dict_unref_all( &dicts, env );
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/* dict_unref( dict, env ); /\* game owns it now *\/ */
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/* dict_unref_all( &dicts, env ); */
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/* If game_makeFromStream() fails, the platform-side caller still needs to
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call game_dispose. That requirement's better than having cleanup code
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