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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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Translated using Weblate (English)
Currently translated at 100.0% (883 of 883 strings)
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1 changed files with 12 additions and 39 deletions
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@ -470,16 +470,13 @@
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<item quantity="other">This game is waiting for %1$d remote
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players to repond to invitations.</item>
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</plurals>
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<string name="invite_msg_extra">You will see this message until
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all expected players have connected. If you’ve already sent an
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invitation and suspect it was lost, there’s no harm in sending
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another.</string>
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<string name="invite_msg_extra_rematch">With rematches, all
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necessary invitations will have been sent automatically. But you
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can always send new ones if an invitee is not responding.</string>
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<!-- <plurals name="invite_sent_fmt"> -->
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<!-- <item quantity="one">You have already invited a remote player to -->
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<!-- this game. We are waiting for him/her to respond. Please -->
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@ -524,14 +521,10 @@
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%2$s. Recipient unknown.</string>
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<!-- In "more info" about sent invitations when mqtt used and
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player is known. -->
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<string name="invit_expl_player_fmt">Invite forwarded via MQTT/internet
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to Known Player “%1$s” on %2$s.</string>
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<string name="invit_expl_player_fmt">Invite forwarded via MQTT/Internet to the known player “%1$s” on %2$s.</string>
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<!-- Explanation shown when you choose the radio button to invite
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by QR Code -->
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<string name="qrcode_invite_expl">To invite via QRCode, let your
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opponent scan the code with their Android phone’s camera.</string>
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<string name="qrcode_invite_expl">To invite via QR code, let your opponent scan the code with the camera on their Android phone.</string>
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<!-- Short for "points", this is shown at the right end of the
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tray in place of the first tile placed along with the points
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the current move would earn if committed. -->
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@ -1027,7 +1020,6 @@
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<string name="newgame_invite_more">History</string>
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<string name="title_invite_history">Invitations Sent</string>
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<string name="newgame_drop_relay">Drop Relay</string>
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<!-- EXPLAIN ME -->
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<!-- <string name="bt_disabled">Bluetooth is not available. This may -->
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<!-- mean that your device doesn\'t support it, or that it\'s been -->
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@ -1044,21 +1036,18 @@
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<string name="invite_choice_p2p">Wifi Direct</string>
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<string name="invite_choice_qrcode">QR Code</string>
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<string name="invite_choice_title">Inviting a Player</string>
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<!-- Text above choices for how to send invitations == ONLY WHEN
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there's no choice between how and who. Replaces the how?/who?
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choice radio group. -->
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<string name="how_tab">Send invitation how?</string>
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<!-- Radio button in invite choices dialog for list of previous opponents -->
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<string name="radio_who">Who?</string>
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<!-- Text shown only when there are not any previous opponents to invite -->
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<string name="invite_who_empty_expl">empty expl</string>
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<!-- Shown above QR code in the how-to-invite dialog -->
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<string name="qrcode_invite_summary">QRCode your opponent can scan</string>
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<string name="qrcode_invite_summary">QR code your opponent can scan</string>
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<!-- Shown in the middle of the invite-how radio buttons -->
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<string name="local_invite_summary">If your opponent is nearby…</string>
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<!-- Radio button in invite choices dialog for list ways to send an invitation -->
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<string name="radio_how">How?</string>
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<!-- Button, on DEBUG builds only, causes invitee players to be robots -->
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@ -1507,12 +1496,12 @@
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###########################################################
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-->
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<!-- String giving version info, which is substituted in. -->
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<string name="about_vers_fmt2">Build information:
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\n\tVariant: %1$s
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\n\tVersion name: %2$s
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\n\tVersion code: %3$d
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\n\tSource (git) rev: %4$s
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\n\tBuilt: %5$s</string>
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<string name="about_vers_fmt2">Build info:
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\n\tVariant: %1$s
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\n\tVersion name: %2$s
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\n\tVersion code: %3$d
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\n\tSource (Git) rev: %4$s
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\n\tBuilt: %5$s</string>
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<string name="about_devid_fmt">Device ID: %1$s</string>
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<!-- copyright info -->
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<string name="about_copyright">CrossWords for Android \nCopyright
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@ -1643,7 +1632,6 @@
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<string name="alrt_bad_filter">Unable to apply filter.</string>
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<!-- Text of toast after long-tap copy of word from wordlist browser -->
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<string name="word_to_clip_fmt">Copied “%1$s”</string>
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<!-- Title of progress alert shown while wordlist is loading. For
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huge lists like Polish this can take a few seconds. -->
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<string name="filter_title_fmt">Loading %1$s…</string>
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@ -2038,11 +2026,9 @@
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<item quantity="one">One group selected</item>
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<item quantity="other">%1$d groups selected</item>
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</plurals>
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<!-- Name of group created to house games lost due to some old bug
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I just found. I expect users to move them elsewhere. -->
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<string name="recovered_group">Recovered games</string>
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<string name="summary_thumbsize">Thumbnail size</string>
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<string name="thumb_off">Disabled</string>
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<!-- Text of alert shown when user accepts an invitation, e.g. in
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@ -2254,23 +2240,20 @@
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buttons go to the Appearance section of App settings).
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</string>
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<plurals name="waiting_title_fmt">
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<item quantity="one">Waiting for player</item>
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<item quantity="other">Waiting for %1$d players</item>
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<item quantity="one">Waiting for player</item>
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<item quantity="other">Waiting for %1$d players</item>
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</plurals>
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<!-- Button for alert with title above -->
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<string name="waiting_invite_title">Waiting for response</string>
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<string name="waiting_rematch_title">Rematch in progress</string>
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<!-- Title for when I'm a guest waiting for host to begin game -->
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<string name="waiting_host_title">Waiting for host</string>
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<string name="waiting_host_expl">This game is waiting for the host
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device to begin the game. That usually means that the host is not
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communicating (it’s temporarily offline?)</string>
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<string name="waiting_host_expl_multi">In this case, because the
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game is expecting more than just this device to connect, it could
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also mean that it hasn’t invited everybody yet.</string>
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<!-- Button for alert with title above -->
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<string name="button_close">Close</string>
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<string name="button_reinvite">Re-invite</string>
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@ -2650,50 +2633,40 @@
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<string name="no_tiles_exist">“%1$s” cannot be spelled with %2$s tiles.</string>
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<string name="new_feature_title">New Feature Alert</string>
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<string name="button_faq">Show FAQ</string>
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<string name="not_again_quicknetgame">There’s a new super-quick
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way to start a game with somebody you’ve played against before. If
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the person’s name is listed, just select it and an invitation will
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be sent immediately.
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</string>
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<!-- MQTT stuff. May not see the light of day -->
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<string name="invite_choice_mqtt">Internet/MQTT</string>
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<string name="mqtt_invite_title">MQTT Invitation</string>
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<string name="not_again_comms_mqtt">I’m experimenting with this
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as a replacement for the relay.</string>
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<!-- Title of menuitem that launches Known Players viewer -->
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<string name="gamel_menu_knownplyrs">Known Players…</string>
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<string name="knowns_expl">These are the remote players
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CrossWords has seen enough to know how to invite them quickly to
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new games. Their names default to what the remote user has chosen,
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but you can edit them to make them easier for you to use.</string>
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<string name="knowns_mqtt_fmt">MQTT DevID: %1$s</string>
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<string name="knowns_bt_fmt">Bluetooth name: %1$s</string>
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<string name="knowns_bta_fmt">Bluetooth addr: %1$s</string>
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<string name="knowns_smsphone_fmt">SMS Phone: %1$s</string>
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<!-- Button in known player list element allowing to edit player's name -->
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<string name="player_edit_name">Change name</string>
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<!-- Shown to confirm deletion of a Knows Players viewer list item -->
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<string name="knowns_delete_confirm_fmt">Are you sure you want to
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delete the Known Player “%1$s”?\n\n(This action cannot be
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undone.)</string>
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<!-- Title of Alert for renaming Known Player -->
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<string name="knowns_rename_title">Rename Player</string>
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<!-- Error message when rename fails (which right now should only
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happen because the name is in use) -->
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<string name="knowns_dup_name_fmt">Unable to change name from
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“%1$s” to “%2$s”. Is “%2$s” already in use?</string>
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<!-- Title of known-player spinner in quick-invite new game dialog -->
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<string name="name_game">Name your game</string>
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<!-- Title of the game name field in quick-invite new game dialog -->
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<string name="choose_opponent">Choose your opponent</string>
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</resources>
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</resources>
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