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put gameover alert on backstack
This seems to do what I want: cause it to be dismissed whenever the board fragment behind it (that launched it) goes away, e.g. because the remote deleted first and local got a deleted-elsewhere-so-delete-here? alert.
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@ -128,6 +128,9 @@ public class GameOverAlert extends XWDialogFragment
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@Override
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protected String getFragTag() { return TAG; }
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@Override
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public boolean belongsOnBackStack() { return true; }
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@Override
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public void onClick( DialogInterface dialog, int which )
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{
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