Eric House
c99decaf32
experimental option that puts invite url text into clipboard so user
...
can invite using app of her choice.
2015-08-07 07:55:26 -07:00
Eric House
bc18f33e5d
generate local.properties if running for first time
2015-08-06 21:24:56 -07:00
Eric House
134ef851f6
generate local.properties if running for first time
2015-08-06 21:01:15 -07:00
Eric House
f06071fb39
new generated strings
2015-08-06 07:37:18 -07:00
Eric House
9e0f72e68b
bring over variant-related changes that somehow got dropped from this
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branch
2015-08-06 07:25:56 -07:00
Eric House
8b90f211ed
progress: compares english and other languages use of format
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specifiers, but I think is missing mismatches in plurals still.
2015-08-05 07:19:39 -07:00
Eric House
99455a9fcb
progress: compares english and other languages use of format
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specifiers, but I think is missing mismatches in plurals still.
2015-08-05 07:18:22 -07:00
Eric House
87fef6b186
delete strings no longer used (missing from english strings.xml)
2015-08-05 07:16:25 -07:00
Eric House
74eedbb314
where a plurals has a "one" quantity and an empty "other", delete the
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empty "other" and make the "one" an "other" instead
2015-08-05 07:00:02 -07:00
Eric House
64c5c4c416
remove empty line
2015-08-04 21:01:02 -07:00
Eric House
624f78af8f
don't replace old-style format strings when "formatted" attribute == false
2015-08-04 20:58:58 -07:00
Eric House
ec581d1dbd
Merge branch 'android_branch' into relay_noconn
...
Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/jni/xwjni.c
xwords4/android/XWords4/res/values/common_rsrc.xml
2015-08-04 20:17:56 -07:00
Eric House
97ebdd0d63
copy changes over from android_translate branch
2015-08-04 20:15:38 -07:00
Eric House
adceab1ed1
name change
2015-08-04 20:15:00 -07:00
Eric House
debe424c8a
copy over from android_translate branch
2015-08-04 20:13:19 -07:00
Eric House
68f72451cd
Merge remote-tracking branch 'weblate/android_translate' into android_translate
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-08-04 19:48:58 -07:00
Eric House
96ef94fead
changes from translator
2015-08-04 19:11:07 -07:00
Eric House
3803341c9b
lots of changes/fixes in progress
2015-08-04 07:57:56 -07:00
Eric House
ed7d44c8ad
add (generated) to-be-translated plurals element
2015-08-04 07:57:39 -07:00
Eric House
dfa6226c1a
fix a few plurals' formatting
2015-08-04 07:56:29 -07:00
Eric House
a79d9272b1
fix a bit of formatting (plurals)
2015-08-04 07:56:12 -07:00
Eric House
f4d53ab076
remove string not in English
2015-08-04 07:05:34 -07:00
Eric House
dc4d4aad0e
insert missing string
2015-08-03 21:10:32 -07:00
Eric House
59ac6ecddf
print in canonical format -- whitespace changes only
2015-08-03 21:09:01 -07:00
Joan Montané
9bbff68eda
Translated using Weblate (Catalan)
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Currently translated at 100.0% (683 of 683 strings)
2015-08-03 21:12:35 +02:00
Eric House
10c40089e2
fix formatting, mostly of plurals elements
2015-08-03 07:46:09 -07:00
Eric House
a45b698ea9
don't crash when first run without network connection
2015-08-03 05:25:35 -07:00
Eric House
3064420c78
don't crash when first run without network connection
2015-08-03 05:25:10 -07:00
Eric House
013e0e3a4c
Merge branch 'android_branch' into android_translate
2015-08-03 05:10:06 -07:00
Eric House
bcd620a4f9
clean up to make cherry-picked changes work
2015-08-03 05:07:49 -07:00
Eric House
cfa101350a
add logdf, logging for DEBUG builds only
2015-08-03 05:06:38 -07:00
Eric House
a612a89ac6
fix variant crashes: had forgotten PKG_PATH on new method
2015-08-03 04:59:15 -07:00
Eric House
97bf616db1
Problem: NBS port is being ignored by dispatcher to broadcast
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receivers on receiving device, so variants are getting their own and
all other NBS messages. Solution: change protocol to include port
message is meant for so mis-delivered ones can be dropped.
2015-08-03 04:58:46 -07:00
Eric House
c83d3368ad
allow using script for any project with an AndroidManifest.xml
2015-08-03 04:58:34 -07:00
Eric House
1e7f51a88d
move last-pressed button to bottom of screen where it's natural to look for it
2015-08-03 04:58:18 -07:00
Eric House
a5f332dd1d
different logging TAG for different variants
2015-08-03 04:57:35 -07:00
Eric House
6871ef24a6
move several strings, including app name, NBS port, and url prefix, into generated
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.xml file so Dbg and regular variants can co-exist better
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-08-03 04:55:59 -07:00
Eric House
1959ff3b2d
fix NPE reported by crittercism
2015-08-03 04:54:42 -07:00
Eric House
b500a4646d
use different uuid for dbg variant so it's not cross-sending BT
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messages with other variants, causing among other problems spurious
"deleted on other device" warnings.
2015-08-03 04:50:56 -07:00
Eric House
2b286fd7ac
Merge branch 'android_branch' into android_translate
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-08-03 04:45:48 -07:00
Eric House
b56924b030
fix off-by-one error that probably had me slowly leaking local obj
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references for the last few years.
2015-08-02 16:43:52 -07:00
Eric House
a148680e44
catch up: it's been a few commits since I included this.
2015-08-02 16:43:23 -07:00
Eric House
a349ab4bee
add commented-out getClassName() in case it's useful in the future.
2015-08-02 16:41:28 -07:00
Eric House
b3ca4ee223
fix off-by-one error that probably had me slowly leaking local obj
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references for the last few years.
2015-08-02 16:29:53 -07:00
Eric House
56082d2f7b
fix variant crashes: had forgotten PKG_PATH on new method
2015-08-02 16:15:32 -07:00
Eric House
a26e642c8e
Problem: NBS port is being ignored by dispatcher to broadcast
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receivers on receiving device, so variants are getting their own and
all other NBS messages. Solution: change protocol to include port
message is meant for so mis-delivered ones can be dropped.
2015-08-02 14:35:05 -07:00
Eric House
7875d34757
allow using script for any project with an AndroidManifest.xml
2015-08-02 14:15:14 -07:00
Eric House
1fb55c8a78
move last-pressed button to bottom of screen where it's natural to look for it
2015-08-02 14:14:19 -07:00
Eric House
af8c6d618d
different logging TAG for different variants
2015-08-02 10:29:17 -07:00
Eric House
8182fc7822
move several strings, including app name, NBS port, and url prefix, into generated
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.xml file so Dbg and regular variants can co-exist better
2015-08-01 22:40:24 -07:00
Eric House
0425df7a5e
move several strings, including app name, NBS port, and url prefix, into generated
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.xml file so Dbg and regular variants can co-exist better
2015-08-01 22:39:00 -07:00
Eric House
8aef67dba4
fix NPE reported by crittercism
2015-08-01 22:17:13 -07:00
Eric House
0a95bc0f42
drop messages using comms methods (e.g. SMS) for which comms hasn't
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been set up. Fixes assertion firing when SMS messages go to wrong app
(normal vs CrossDbg), though the right fix is to have the two apps
using different ports so they don't get each other's messages.
2015-07-31 22:15:57 -07:00
Eric House
6c863155ef
clean up BT UUID assignment, replacing runtime strcmp with compile
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time macro magic
2015-07-31 07:35:44 -07:00
Eric House
81834bcbfa
provide app name in variant too to fix empty substitution errors
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(e.g. About menutem)
2015-07-31 07:14:11 -07:00
Eric House
36adf7f86c
get rid of About menuitem in board -- in main view is enough
2015-07-31 07:14:04 -07:00
Eric House
d9bc713b7b
get rid of About menuitem in board -- in main view is enough
2015-07-31 07:12:27 -07:00
Eric House
f368eb0283
provide app name in variant too to fix empty substitution errors
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(e.g. About menutem)
2015-07-31 07:10:19 -07:00
Eric House
f45cafad29
Merge branch 'android_branch' into relay_noconn
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-31 07:05:39 -07:00
Eric House
4a580eabda
handle maintenance messages from relay
2015-07-31 06:36:35 -07:00
Eric House
2dc536dfeb
change button text to Wait (per Kati)
2015-07-30 06:36:47 -07:00
Eric House
65606607ab
use different uuid for dbg variant so it's not cross-sending BT
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messages with other variants, causing among other problems spurious
"deleted on other device" warnings.
2015-07-29 19:48:56 -07:00
Eric House
3732321825
fix so -Wundef can be passed -- except that android's headers don't
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compile then :-)
2015-07-29 19:36:17 -07:00
Eric House
8acba7e092
add only phones and computers to list of possible BT opponent devices
2015-07-29 06:39:03 -07:00
Eric House
dfc3ca5289
Merge branch 'android_branch' into relay_noconn
2015-07-29 05:54:10 -07:00
Eric House
9b785e230c
Merge branch 'android_branch' into android_translate
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Conflicts:
xwords4/android/XWords4/res_src/values-ca/strings.xml
2015-07-29 05:49:11 -07:00
Eric House
cb7b8660dc
bring in Catalan changes from android_translate branch, and fix a
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couple of typos
2015-07-29 05:47:08 -07:00
Eric House
d94f7bbf49
Merge remote-tracking branch 'weblate/android_translate' into android_translate
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Conflicts:
xwords4/android/XWords4/res_src/values-nl/strings.xml
2015-07-29 05:28:07 -07:00
Eric House
6b5596590e
catch NumberFormatException: strings come from users (if this feature
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ships) so this can happen.
2015-07-28 21:10:40 -07:00
Eric House
a2705ca821
uninstall dbg variant too
2015-07-28 21:01:46 -07:00
Eric House
5bf674ca76
Merge branch 'android_branch' into android_translate
2015-07-28 20:35:30 -07:00
Joan Montané
0e797e2679
Translated using Weblate (Catalan)
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Currently translated at 100.0% (682 of 682 strings)
2015-07-28 20:53:21 +02:00
Eric House
f6aa4e6d3c
Merge branch 'android_branch' into relay_noconn
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-28 06:28:01 -07:00
Eric House
2ec2972b9b
invalidate menubar when minimizing group. (Thanks Aidan.)
2015-07-28 06:26:25 -07:00
Eric House
aa78ec2701
echo name of new .apk for easier scping
2015-07-27 07:29:09 -07:00
Eric House
82f1406df7
incorporate git rev number in name of debug .apk
2015-07-27 07:28:58 -07:00
Eric House
fc904af928
echo name of new .apk for easier scping
2015-07-27 07:26:32 -07:00
Eric House
85bd8ec2d4
merge
2015-07-27 07:16:28 -07:00
Eric House
7cc58de6e5
Merge branch 'android_branch' of ssh://git.code.sf.net/p/xwords/git into android_branch
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Conflicts:
xwords4/android/scripts/info.py
2015-07-27 07:14:54 -07:00
Eric House
e31c7ae4f5
update to not notify of debug build updates when version matches what's installed
2015-07-27 07:12:44 -07:00
Eric House
037cc73f3e
add rematch menu item shown whenever the game's finished (but not
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shown for games with > 2 players.
2015-07-27 06:26:28 -07:00
Eric House
0b9e53df96
Fix misspelling. Thanks Frank. :-)
2015-07-26 22:24:16 -07:00
Joan Montané
0cb49e7379
Translated using Weblate (Catalan)
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Currently translated at 90.9% (620 of 682 strings)
2015-07-27 01:04:01 +02:00
Eric House
684c7ff3e3
Merge branch 'android_branch' into relay_noconn
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Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSInviteDelegate.java
2015-07-26 13:22:45 -07:00
Eric House
75cd6c6693
fix logic behind "unable to find move" alert
2015-07-26 13:17:59 -07:00
Eric House
3c58267d4e
goes with cherrypick
2015-07-26 12:09:51 -07:00
Eric House
0bb51e8b93
show a toast when hint can't find anything, on the principle that user
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should see some response to every action.
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-07-26 12:09:15 -07:00
Eric House
3ea8102e1e
Revert "add app package name to params to update check script (info.py) which"
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This reverts part of commit 3579256ef9
.
2015-07-25 22:10:53 -07:00
Eric House
2e6154e920
Merge branch 'android_branch' of ssh://git.code.sf.net/p/xwords/git into android_branch
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Conflicts:
xwords4/android/scripts/info.py
2015-07-25 22:03:05 -07:00
Eric House
fe91c9e04e
update to serve newest debug as well as release builds, and to know about variants
2015-07-25 21:56:48 -07:00
Eric House
ca71118c8d
incorporate git rev number in name of debug .apk
2015-07-25 20:54:07 -07:00
Eric House
3579256ef9
add app package name to params to update check script (info.py) which
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can then decide what variant to look for.
2015-07-25 09:10:16 -07:00
Eric House
7c8c6bb55b
move app name into resource that's not copied to fix dbg variant
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having empty name (though it didn't before)
2015-07-25 08:52:33 -07:00
Eric House
d67245282b
merge in a year's worth of changes
2015-07-25 08:45:28 -07:00
Eric House
48e019f216
upgrade crittercism jar
2015-07-25 08:44:46 -07:00
Eric House
e62993f60e
ignore all the new files being copied over
2015-07-25 08:23:12 -07:00
Eric House
59ab1736ca
include res_src in set of directories copied for -dbg variant
2015-07-25 08:21:44 -07:00
Eric House
1484a27daf
add option to send/receive invite data in binary/common form (as relay invites do)
2015-07-24 22:37:41 -07:00
Eric House
ed8d2ba0f6
fix NPE and remove assertion: moving from anon to GCM-based relayID is
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common
2015-07-24 06:39:39 -07:00
Eric House
3c2a56166c
move static final to where it can be private
2015-07-24 06:10:26 -07:00
Eric House
a40ee96439
first set of Dutch strings
2015-07-23 19:37:31 -07:00
Weblate
c58fdd0273
Merge remote-tracking branch 'origin/android_translate' into android_translate
2015-07-23 18:45:26 +02:00
Sylvie
235d4d232c
Translated using Weblate (Dutch)
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Currently translated at 19.3% (132 of 682 strings)
2015-07-23 18:45:25 +02:00
Eric House
04c263fe28
for testing relay switch, add optional override of hostname
2015-07-23 07:46:46 -07:00
Eric House
d4e5c9dfdf
convert string to plurals and add some "one" items to others to allow
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removing [s]. There's more to do still.
Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSInviteDelegate.java
2015-07-23 07:03:47 -07:00
Eric House
fa00eef151
convert string to plurals and add some "one" items to others to allow
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removing [s]. There's more to do still.
2015-07-23 06:57:37 -07:00
Eric House
a48468eca1
convert string to plurals and add some "one" items to others to allow
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removing [s]. There's more to do still.
2015-07-23 06:56:12 -07:00
Eric House
2a009e620b
empty file for Dutch strings
2015-07-22 20:59:13 -07:00
Eric House
b48f83ace4
fix NPE on clean install
2015-07-22 07:56:34 -07:00
Eric House
1d5249f139
respect game dict and language in rematch! NOTE: this doesn't handle
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the case where players have different dicts.
2015-07-22 07:32:36 -07:00
Eric House
f8acd68e09
remove unused constants
2015-07-22 07:31:26 -07:00
Eric House
4a4219bc9c
rematch invitations are sent simultaneously on all known channels, so
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on recipient device check that we aren't trying to handle more than
one. The test is for duplicate inviteIDs, and won't catch them if
received other than close together, but the existing test against the
set of saved games (getRowIDsFor(gameID)) will catch that.
2015-07-22 06:52:53 -07:00
Eric House
59f9dd51b8
remove mistaken test: relay's an option too and always supported
2015-07-22 06:50:05 -07:00
Eric House
dad39eedde
Remove devID from comms address. It's not needed yet, may never be,
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and I don't want to store it until it is.
2015-07-22 06:16:29 -07:00
Eric House
9e533f82db
remove redundant constant
2015-07-21 06:55:43 -07:00
Eric House
f626d6ca4c
remove redundant constant
2015-07-21 06:55:15 -07:00
Eric House
190ce42b0e
when version check fails, log the version numbers
2015-07-17 07:42:54 -07:00
Eric House
d33681770f
log every packet send on debug builds
2015-07-17 07:42:37 -07:00
Eric House
c98a724611
add a bit of logging around transport sends
2015-07-17 07:41:55 -07:00
Eric House
a920ce455b
assert addressing problems earlier
2015-07-17 07:41:29 -07:00
Eric House
63441453ef
clear the net status rect for standalone games' boards to avoid ghost
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button effect when they're opened after a networked game.
2015-07-17 06:27:01 -07:00
Eric House
c796e7d4cc
clear the net status rect for standalone games' boards to avoid ghost
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button effect when they're opened after a networked game.
2015-07-17 06:10:08 -07:00
Eric House
ac34250bf3
use rowid for invitation notifications so they'll be replaced by
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subsequent notifications for the same game and removed when the game's
opened.
2015-07-16 06:57:30 -07:00
Eric House
c9e8655eea
pass utilctxt when making new game in response to relay invitation so
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the game can communicate. This lets the game reply and otherwise get
started the way BT- and SMS-invite-created ones do.
2015-07-16 06:46:39 -07:00
Eric House
9a7220554f
print DevID as part of status header for relay, DEBUG builds only
2015-07-15 07:24:40 -07:00
Eric House
440e85f3a5
use new DevID class instead of methods in XWPrefs, which are removed.
2015-07-15 07:18:54 -07:00
Eric House
23f803bb98
new class to track devIDs (GCM and relay-assigned) separate from prefs
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so easier to debug and don't get reset.
2015-07-15 07:08:47 -07:00
Eric House
dfff282b25
add storage for ints and booleans separate from prefs so they don't get reset
2015-07-15 07:08:01 -07:00
Eric House
d77914d216
add debug option to allow device to send relay-invitation to
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itself. When that's set, in inviter UI add a button that adds own
relayID to the list (gross!, but how that whole thing works is TBD),
and when receiving invitation don't drop it if there's already a game
with the same ID.
2015-07-12 20:49:53 -07:00
Eric House
03555f2f83
support relay inviting based on an explicit constant rather than
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whether it's a debug build.
2015-07-11 17:54:34 -07:00
Eric House
a96afb2892
fix NPE rematching standalone games
2015-07-11 17:30:43 -07:00
Eric House
7ac5d2259d
add explanation for why rematch doesn't work for games with more than
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two players. (The hard part is really more than two devices, but I bet
two players per device in networked games is rarest of all.)
2015-07-11 17:06:13 -07:00
Eric House
eebf27d051
fix warning
2015-07-11 16:25:01 -07:00
Eric House
5dc8291981
show a toast when hint can't find anything, on the principle that user
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should see some response to every action.
2015-07-11 16:24:21 -07:00
Eric House
fb80032b38
funnel invitation notifications from all three channels into same
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method: only difference between them is the body.
2015-07-11 15:47:35 -07:00
Eric House
d084ccec2b
provide non-empty default names for linux players
2015-07-11 15:16:32 -07:00
Eric House
d26ae4a1b0
always assign a random invite ID
2015-07-11 14:35:48 -07:00
Eric House
93d2ef959c
convert a bunch of logf to logdf, but also don't pass message sink
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when creating game in response to relay invitation. Opening game in
background (so it can connect) makes it crash trying to use stuff it
failed to get because it has no Utils instance.
2015-07-11 14:35:00 -07:00
Eric House
351cb13184
turn on rematch feature
2015-07-11 14:33:04 -07:00
Eric House
0c5e230942
use comms_formatRelayID to get the opponent's relayID
2015-07-11 14:27:48 -07:00
Eric House
1eb82d5285
android doesn't send its devid in the nli struct, so don't assert it's
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there.
2015-07-11 14:27:01 -07:00
Eric House
587f3b7630
export comms_formatRelayID via jni.
2015-07-11 14:25:16 -07:00
Eric House
d6651a0404
show relay DevID in debug section of prefs
2015-07-11 11:26:03 -07:00
Eric House
099337eb3a
add logdf, logging for DEBUG builds only
2015-07-11 10:52:00 -07:00
Eric House
8c72866b03
remove old compile-command
2015-07-11 10:27:02 -07:00
Eric House
1423bc933d
rename common file and methods for consistency with android. No logic
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change.
2015-07-11 08:40:49 -07:00
Eric House
6800c2afe5
Merge branch 'android_branch' into relay_noconn
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-11 08:27:24 -07:00
Eric House
6851fd9746
include teaser from server, and launch an alert in-game instead of
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having the notification display everything. I've committed this
before; not sure where it went.
2015-07-11 08:25:10 -07:00
Eric House
5e63d03e76
apparently I forgot to check this in
2015-07-11 08:23:22 -07:00
Eric House
384721d68d
Merge branch 'android_branch' of ssh://maidu2/home/eehouse/src/git/repos/xwords into android_branch
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-11 08:09:47 -07:00
Eric House
67f4e4475c
manual bring-over of relay changes for invite support
2015-07-11 08:08:22 -07:00
Eric House
ec393bc0c8
don't crash if intent is null
2015-07-11 07:53:22 -07:00
Relay User
9c7213e42b
Make it possible to launch relay early in machine boot cycle before
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postgres is running (e.g. from a @reboot shortcut in a crontab) by
having it wait, sleeping periodically, until a connection is
available. Requires new flag be passed into main.
2015-07-11 07:04:24 -07:00
Relay User
8f863f0369
Make it possible to launch relay early in machine boot cycle before
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postgres is running (e.g. from a @reboot shortcut in a crontab) by
having it wait, sleeping periodically, until a connection is
available. Requires new flag be passed into main.
2015-07-11 07:04:24 -07:00
Relay User
d605686fd6
add teaser to gcm message (matches android client change)
2015-07-11 07:04:24 -07:00
Eric House
dba86a657f
add and handle new INVITE message types. (This can safely be added to shipping relay.)
2015-07-10 23:25:06 -07:00
Eric House
b5ae54f313
use common/native NetLaunchInfo to implement invite-via-relay that
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works between linux and Android clients. Required renaming so struct
names and names of fields within match in c and java code. The point
is to test this as the foundation of rematch: now you have to type in
a deviceID in order to invite, which clearly sucks for users. Either
that goes away, or it's replaced with something that scans existing
games and lists past opponents as possible invitees.
2015-07-10 23:19:38 -07:00
Eric House
29d8a67c36
Makefile for new wordlist
2015-07-08 20:41:13 -07:00
Eric House
1f3959fc71
fix rematch initiated by a guest: needs to be host in the game it
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creates.
2015-07-06 21:18:51 -07:00
Eric House
08e6c2b358
use a static to remember last devid typed
2015-07-06 20:52:22 -07:00
Eric House
0f33228155
get rematch working on linux, at least for two-device games. (Handling
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the case where one of several guests wants to rematch is a hard
problem for later.) Requires passing old-style relayIDs (connname plus
device index) when devIDs aren't available, which they may not always
be.
2015-07-06 20:28:16 -07:00
Eric House
fd06bca151
assert stream version being set consistently, not changed
2015-07-06 20:24:45 -07:00
Eric House
33d0db93e8
add some consts
2015-07-06 20:23:22 -07:00
Eric House
3a896df199
show game-over dialog (with its Rematch button) when a over game is
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opened
2015-07-01 18:38:33 -07:00
Eric House
b451b936e7
fix assertion failure, probably due to some freak accident of missaved
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timestamp. Whatever.
2015-07-01 07:18:44 -07:00
Eric House
8f794fbd32
beginning of support for invite-by-relay (which is mostly interesting
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for Rematch): works for linux version, provided you know the relayID
of the device you're inviting. Added to common/ a stream-saving
version of java's NetLaunchInfo I'll probably want to use there too
for cross-platform compatibility (there being no jni support for
json.)
2015-07-01 07:10:45 -07:00
Eric House
6d768972db
fix compile warning. (Not really tested...it's a test app)
2015-07-01 06:35:47 -07:00
Eric House
0102cde2c3
add and handle new INVITE message types. (This can safely be added to shipping relay.)
2015-07-01 06:34:57 -07:00
Eric House
fe25060255
fix assertion failure, probably due to some freak accident of missaved
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timestamp. Whatever.
2015-07-01 05:52:02 -07:00
Eric House
1b6ce4861f
don't crash when invitation dialog cancelled
2015-06-28 09:00:41 -07:00
Eric House
d479486521
change defaults so a with-games-ui/udp game interface comes up by
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default.
2015-06-26 07:35:24 -07:00
Eric House
d426db7a49
move httppost stuff into NetUtils
2015-06-26 06:37:34 -07:00
Eric House
8a575bc789
fill in help text for communication means
2015-06-26 06:18:42 -07:00
Eric House
e60a16be1e
add onPrepareDialog, without which we crash turning on SMS from
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prefs. Note: I've committed this before and somehow lost it, so there
may be some git anomolies here.
2015-06-26 06:13:11 -07:00
Eric House
d096b8e8a2
cleanup -- no code change
2015-06-26 06:10:47 -07:00
Eric House
63aae3d4e8
add newbie hints to checkboxes enabling communication types (bt, sms,
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etc.)
2015-06-25 06:38:40 -07:00
Eric House
4f53ccd5db
cleanup; log dropped messages on DEBUG builds
2015-06-24 07:48:25 -07:00
Eric House
fd765c6cb0
turn invite-by-sms on
2015-06-24 07:46:48 -07:00
Eric House
b8193d635d
SMS-enable alert: Add cancel button, and disable OK button until user
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selects an enabling option
2015-06-23 08:11:18 -07:00
Eric House
54b18c898d
more, and hopefully last, French strings
2015-06-19 20:52:40 -07:00
Eric House
8354f45548
deal with case where invitation includes only conntypes not supported
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on device, e.g. sms-only sent to a tablet. Strip the unsupported types
when creating the game, and then on game open suggest to user he
delete (with explanation)
2015-06-19 07:51:51 -07:00
Eric House
d27fdbd748
It's now possible for a game to have no address modes, so don't assert
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otherwise.
2015-06-19 07:45:47 -07:00
Eric House
d89c0d2847
on receipt of invitation, remove address modes the device doesn't
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support.
2015-06-18 08:48:03 -07:00
Eric House
f93f0cd926
Yet another attempt to deal with bad connectivity: when can't connect
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to relay but other address modes are present, offer to remove the
relay from the game, and if that choice is taken confirm with an
explanation of the limits of what remains.
2015-06-18 08:14:33 -07:00
Eric House
9d25b0cb65
test for language, not full locale, in deciding to show English-only
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release note
2015-06-16 07:27:01 -07:00
Eric House
13f4e66f84
More French strings, and fix typo in English
2015-06-16 06:45:23 -07:00
Eric House
568e3fdfe8
wrap email in changes log in a mailto url
2015-06-15 07:49:59 -07:00
Eric House
d4bfaca127
cleanup: mostly removing logging and wrapping rematch code in an
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if(false) so it goes away.
2015-06-14 22:39:47 -07:00
Eric House
4b6ea57e70
revert earlier change not running update check timer on DEBUG builds
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since they're now upgradable too.
2015-06-14 22:34:58 -07:00
Eric House
6a36c1252d
fix assert that wasn't asserting anything
2015-06-14 19:39:51 -07:00
Eric House
9a46d0713a
don't post notifications for "moves" about which there's nothing to be
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said. I think these are admin messages, e.g. "The move you reported is
legal", that are not of interest to users.
2015-06-14 07:39:10 -07:00
Eric House
4251d08248
generated strings
2015-06-13 07:39:29 -07:00
Eric House
7190706eaf
when game doesn't have connection to relay but has another way to
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connect, give user the option of inviting "anyway", but warn that
there will be no relay connection used in that game. And then remove
the relay addressing from the invitation info.
2015-06-13 07:35:02 -07:00
Eric House
82e0de6c40
test for BT being on, not airplane mode, to fix showing as disabled in
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airplane mode when BT's been enabled manually.
2015-06-12 07:52:27 -07:00
Eric House
2e8c7695f3
fix failure to connect using means (e.g. BT) that becomes available
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partway through a game. Problem was that once a channel was working
with one means we wouldn't fall back to default addressing for the
means for which we didn't have a return address yet. (NOTE: Not yet
fully tested...)
2015-06-11 07:29:47 -07:00
Eric House
b000564278
show connection status as green/connected if ANY of the connection
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types has succeeded more recently than it's failed.
2015-06-11 07:26:36 -07:00
Eric House
90dbd52bfd
On client, when game ends locally set turn to -1 (nobody) so that
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display won't be confusing during the interval before the server
receives the move and responds with a game-over message.
2015-06-10 07:35:39 -07:00
Eric House
f0c3c11dc8
invalidate all tiles after committing a turn in order to force redraw
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of the Pts. display in case where fewer than seven tiles remain and
the board isn't being switched.
2015-06-10 07:31:00 -07:00
Eric House
f353a70c89
catch up with recent changes
2015-06-10 07:29:28 -07:00
Eric House
a20797aab1
more translated French strings
2015-06-09 06:40:13 -07:00
Eric House
5e10febe0e
actually serve debug build
2015-06-09 06:39:57 -07:00
Eric House
9e92af7c1f
put dbg field in app object, not its parent
2015-06-09 06:39:46 -07:00
Eric House
f296ab4dc3
add additional warning about failure to connect when user's on WiFi,
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since paranoid WiFi settings are probably a leading cause of my not
being able to connect.
2015-06-08 07:36:47 -07:00
Eric House
7eb6c17623
Restart service on socket exception. This gives the service a chance
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to reconnect when the network connection changes (e.g. user switches
from wifi connection to cellular). The packet is still dropped, so a
lower level will need to send it again. Eventually the relay needs to
keep a queue of un-acked packets, or track stuff needing resending the
way BTService does.
2015-06-08 06:46:51 -07:00
Eric House
faba6c856f
enable check-for-updated menu even on DEBUG builds (though the server
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doesn't respond with anything yet)
2015-06-08 06:31:36 -07:00
Eric House
f4f9d11c3b
remove logging
2015-06-07 14:27:16 -07:00
Eric House
9cdd9f4419
add loggin
2015-06-07 13:44:24 -07:00
Eric House
6379df0cdf
add to upgrade state info whether build is debug or release
2015-06-07 13:44:07 -07:00
Eric House
aeae648afc
look for new dbg key and drop message if it's set. Later we can keep a
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separate set of binaries.
2015-06-07 13:42:19 -07:00
Eric House
281b438594
up client version. There are no protocol-related changes to require
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it, but this might make debugging easier by telling me who has a new
client.
2015-06-06 11:53:43 -07:00
Eric House
d0d81483e3
When relay-configured game is opened that hasn't yet managed to
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connect to relay, instead of suggesting user invite another player
warn him/her that it's unconnected and suggest opening again
later. The problem this addresses is that a game must be opened to
make the initial relay connection, and that doesn't happen in the
background. This is a temporary fix that should prevent sending
invitations to games that the relay doesn't yet know about.
2015-06-05 22:12:08 -07:00
Eric House
766a814019
make dismissDialog() catch and ignore exception raised when the dailog
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wasn't up.
2015-06-05 22:03:59 -07:00
Eric House
0107f7d16b
capitalize wordlist entries
2015-06-05 06:29:10 -07:00
Eric House
2f93760c6e
generated strings from last commit
2015-06-05 06:28:48 -07:00
Eric House
6bfb20d2f0
feature request: show toast after writing to DB so user knows
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something was done
2015-06-05 06:20:43 -07:00
Eric House
11849d6430
two more French strings
2015-06-05 06:14:21 -07:00
Eric House
b661e59ae2
Use debug settings' language code in deciding whether to look for a
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wordlist to download, and don't crash when it's a bogus value.
2015-06-04 07:06:06 -07:00
Eric House
8e2d19e712
tweak string
2015-06-03 07:58:49 -07:00
Eric House
276666dd1a
add progress to initial fetch of dict info from server for non-English
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devices
2015-06-03 07:50:38 -07:00
Eric House
23e6f97778
allow games to load in parallel, and when another async task is
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running. This is fairly high-risk -- Google runs one AsyncTask at a
time because people get themselves in trouble otherwise -- but without
it the games don't load until the initial dict-fetch task finishes.
2015-06-03 07:49:52 -07:00
Eric House
22add3fefd
remove logging
2015-06-03 07:48:01 -07:00
Eric House
01d9dcc371
remove logging
2015-06-03 07:45:11 -07:00
Eric House
39298931d2
revert calling finish() to avoid there being two activity instances,
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as it leads to there often being none.
2015-06-03 06:27:09 -07:00
Eric House
74c13fa2cf
fix (I hope) crash: don't show alert on activity that's finishing
2015-06-03 06:16:01 -07:00
Eric House
8e21c69a55
add reinstall option
2015-06-02 08:04:06 -07:00
Eric House
802ec24023
Sometimes Android launches a second GamesList activity. Detect that,
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and get out.
2015-06-02 07:43:07 -07:00
Eric House
7a1b9701c5
use local instead of ivar
2015-06-01 07:23:08 -07:00
Eric House
9922a8fdd1
log 'this' (no impact unless LOG_LIFECYLE is true)
2015-05-31 19:44:14 -07:00
Eric House
fcb2791f39
Revert "don't capitalize language in games list item context"
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This reverts commit 101da00761
.
2015-05-29 20:51:18 -07:00
Eric House
59368e6c95
keep UDP connection alive for one day after last packet received, not
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a week. The algorithm needs revisiting, but this is low-risk enough to
do now.
2015-05-27 07:24:51 -07:00
Eric House
dd24f86eb8
use android's build-in OK and Cancel strings
2015-05-27 07:05:59 -07:00
Eric House
101da00761
don't capitalize language in games list item context
2015-05-25 18:22:31 -07:00
Eric House
6a03b994ed
catch up with recent changes
2015-05-25 18:07:29 -07:00
Eric House
282e66e54e
deal with case where board is opened on a game that no longer exists,
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which I think can happen when a move arrives for a game after it's
been deleted. (This is to fix a crash I couldn't duplicate, so there's
some conjecture involved.)
2015-05-24 20:43:50 -07:00
Eric House
1630389391
find and fix a few more places where language name needed translation
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or to be capitalized.
2015-05-22 22:55:30 -07:00
Eric House
52269e6675
capitalize language names in stand-alone context, which I think French
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wants. I hope other languages do too.
2015-05-22 22:18:34 -07:00
Eric House
3dc555d719
deal with case where dict that's set as default for new games is
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delete, possibly making the language no longer represented. Before
setting up prefs, check for the dict and language, and revert to
English if not found.
2015-05-22 22:06:20 -07:00
Eric House
e97e9c4a2d
translate language name
2015-05-22 21:46:43 -07:00
Eric House
ea68ea015e
force wordlists and language to match when newgame default list
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changed from wordlist browser.
2015-05-21 07:09:54 -07:00
Eric House
bf334054e8
three new French strings
2015-05-21 07:09:54 -07:00
Eric House
e9c40e5a75
change method name
2015-05-21 07:09:54 -07:00
Eric House
1e5f08c740
reclaim net status icon's space for standalone games
2015-05-21 07:09:54 -07:00
Eric House
ac2d46d109
Don't show network status icon, nor respond to taps, for standalone
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games.
2015-05-21 07:09:54 -07:00
Eric House
f08c0c8b5e
Sanity check NBS message header values to stop the occasional bogus
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source-unknown incomming.
2015-05-21 07:09:54 -07:00
Eric House
49dc8e7d10
print index of game being killed so easier to find it in the list of
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tiles-per-game
2015-05-17 11:53:48 -07:00
Eric House
ef28886bc8
turn off the green top and bottom of the network status icon for solo games
2015-05-15 07:50:10 -07:00
Eric House
563d447d5e
remove menuitem to launch dicts browser (and clean up a bit)
2015-05-15 07:36:48 -07:00
Eric House
a4ce83f9cf
don't pop up dict picker menu in response to dict button if there's
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only one for the game's language; open the browser instead.
2015-05-15 07:29:37 -07:00
Eric House
fe472e0e9a
fix use of InputStream, whose available() method can't be relied upon.
2015-05-15 07:07:39 -07:00
Eric House
3e077a2dc2
remove unused string
2015-05-14 06:21:12 -07:00
Eric House
e66260950e
change final score formatting so it can be properly localized.
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Note: because the substitution is done in common code I can't use the
positional specifiers (%1$s vs %s) and so this breaks the generated
"translations". The scripts that do the generation need to be fixed to
understand the formatted="false" attribute.
2015-05-13 07:51:32 -07:00
Eric House
520611399b
in popup from dict icon in game toolbar, show only those wordlists in
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same language as game, and show "wordlist browser" item last rather
than first.
2015-05-13 06:56:23 -07:00
Eric House
1d6d8e46a3
add missing <CR> to game history (game over case only)
2015-05-13 06:36:43 -07:00
Eric House
60509f7c8b
set check-relay timer when saving a game with a relay connection
2015-05-13 06:26:46 -07:00
Eric House
38b958751c
Make timer to check relay for messages non-repeating, and don't
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[re]set it when there are no networked games on the device. I didn't
add a change to explicitly set it when creating the first networked
game, but that doesn't seem to be necessary.
2015-05-05 07:47:10 -07:00
Eric House
5bba268ede
change I apparently should have committed earlier
2015-05-05 07:11:38 -07:00
Eric House
e7dc14a4e7
Merge branch 'for_android_beta_96' into android_branch (and up version strings)
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Conflicts:
xwords4/android/XWords4/assets/changes.html
2015-04-07 21:08:00 -07:00
Eric House
fe9b70b7e1
up strings for release
2015-04-07 20:45:45 -07:00
Eric House
6721f52ae9
fix to use ANDROID_NDK instead of NDK_ROOT, following fdroid's
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convention, but also not to require either if ndk-build is on PATH.
2015-04-07 20:29:10 -07:00
Eric House
6dee7e3784
remove warning about not using checked-in debug keystore from release
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builds that won't use it regardless
2015-04-07 20:28:48 -07:00
Eric House
07615ff9d7
Remove name property to silence warning. This didn't work with earlier
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version of ant but I'll hope it's ok for everybody now.
2015-04-07 20:28:36 -07:00
Eric House
429d1c1972
fix crash sorting tiles when there are fewer to sort than there is
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space to the left of the divider, i.e. when the game's nearly over.
2015-04-07 20:28:21 -07:00
Eric House
09b36814bd
fix to be able to open android xwdb files again. For the record,
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here's a command that works, providing the game's wordlist and rowid:
run --game-db-file /tmp/xwdb --game-db-id 799809255 --dict-dir \
/var/www/and_wordlists/English --dict-name TWL06_2to15.xwd
2015-04-07 20:22:48 -07:00
Eric House
e52d5c4077
fix crash sorting tiles when there are fewer to sort than there is
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space to the left of the divider, i.e. when the game's nearly over.
2015-04-07 20:20:40 -07:00
Eric House
d00a89b8b0
Remove name property to silence warning. This didn't work with earlier
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version of ant but I'll hope it's ok for everybody now.
2015-04-07 07:31:41 -07:00
Eric House
3e624a6829
remove warning about not using checked-in debug keystore from release
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builds that won't use it regardless
2015-04-07 07:20:48 -07:00
Eric House
e00938aeb1
fix to use ANDROID_NDK instead of NDK_ROOT, following fdroid's
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convention, but also not to require either if ndk-build is on PATH.
2015-04-07 07:07:24 -07:00
Eric House
b618091c0f
tweak menu text
2015-04-06 07:01:19 -07:00
Eric House
4c76cc09cf
fix another place where language name needed translation
2015-04-06 06:59:33 -07:00
Eric House
b2894d4857
fix (via patch from translator) case where langauge name needed
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translation
2015-04-06 06:59:15 -07:00
Eric House
676bbf5610
new French string
2015-04-02 19:15:35 -07:00
Eric House
75bb77b901
generated files
2015-04-02 07:19:14 -07:00
Eric House
6a74cdba44
make description of human and robot wordlists in prefs localizable
2015-04-02 06:47:35 -07:00
Eric House
27dde57660
add xlateLang() to delegate base class
2015-04-02 06:22:34 -07:00
Eric House
6d39a0fdca
translate language being offered to download
2015-04-02 06:19:37 -07:00
Eric House
3a460fa58d
use localized language names in prefs
2015-04-01 21:53:51 -07:00
Eric House
34f1d4aeeb
fix some confusion between language name used as key (unlocalized
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value that should have been the iso standard two-letter code) and
localized language name, including subclass of ArrayAdapter that keeps
a hash from visible/localized language and the corresponding code.
2015-04-01 07:45:04 -07:00
Eric House
827b24b0ee
add capitalize()
2015-04-01 06:57:52 -07:00
Eric House
f48ed0cd9c
don't show both on-first-launch alerts at the same time
2015-04-01 06:45:18 -07:00
Eric House
0df1e696f8
more translated strings
2015-03-31 20:40:45 -07:00
Eric House
7d4aa8dd17
fix warning
2015-03-31 20:38:45 -07:00
Eric House
be7effa65b
cleanup
2015-03-31 06:53:07 -07:00
Eric House
d16552327b
tweaks to French strings
2015-03-31 06:13:08 -07:00
Eric House
c2179664d8
make some debug strings localizable
2015-03-30 19:34:38 -07:00
Eric House
c330b53d89
add a "do not show again" checkbox to confirmThen alerts, and use it
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to offer that option to the alert asking if you want to download the
wordlist for your phone's language.
2015-03-30 19:23:12 -07:00
Eric House
be017747b3
don't keep trying to download wordlist when there isn't one
2015-03-30 08:27:44 -07:00
Eric House
789c9c20a0
fix mistaken commit: don't hard-code Italian
2015-03-30 08:27:17 -07:00
Eric House
7cbec919ef
set default language and wordlist after downloading for non-english
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device
2015-03-30 08:18:42 -07:00
Eric House
a4e24ec566
forgot generated strings
2015-03-30 08:05:05 -07:00
Eric House
e1f0c176d5
confirm before downloading wordlist, and only check-and-offer once.
2015-03-30 08:04:37 -07:00
Eric House
427b652c27
add pref and strings for the key that'll be used to prevent multiple
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attempts to download wordlist for non-English phone
2015-03-27 22:00:24 -07:00
Eric House
51e6892c32
add option to list a single language code's wordlists
2015-03-27 21:54:56 -07:00
Eric House
31f3e71704
remove repeated code
2015-03-27 21:53:37 -07:00
Eric House
10fe016785
tweaks to strings.xml copying: add comment warning files are
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generated, and don't copy over strings that say "XLATE ME"
2015-03-27 21:37:29 -07:00
Eric House
9ee5c0d0eb
French string tweak: add plurals item
2015-03-27 21:33:09 -07:00
Eric House
d826af9c03
disable downloadable localization via a static final in XWApp
2015-03-27 08:17:32 -07:00
Eric House
c0199e8768
include copy-strings.py in the build
2015-03-27 07:46:50 -07:00
Eric House
3995d96a9f
this is now a generated file
2015-03-27 07:28:52 -07:00
Eric House
ac811f1690
move French strings into res_src/, and add script to filter/copy all
...
strings.xml files from there to res/, effectively including them in
the app the way the Android SDK intends. This will allow me to turn
off the downloadable localization stuff which is tripping over having
more than English built in. ToDo: incorporate the copy into the build.
2015-03-27 07:26:51 -07:00
Eric House
2c1ee29c2f
on startup, if you don't have a wordlist installed for your locale
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install one. TODO: only do it once, since if user later deletes the
wordlist he's presumed not to want it or to know how to install again;
better completion message; set default language to match wordlist;
deal with case where language has no wordlist (don't try again.)
2015-03-26 07:33:55 -07:00
Eric House
398d5de369
toward debugging network stalls: log when state changes, and provide
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debug-build-only reset.
2015-03-26 05:49:41 -07:00
Eric House
d5984a34b7
include language code in available dicts json
2015-03-25 06:51:13 -07:00
Eric House
a3378d89a8
only show upgrade dialog on English systems
2015-03-25 06:20:53 -07:00
Eric House
b684e32dca
remove duplicate lookup URLs
2015-03-25 05:45:47 -07:00
Eric House
669ef0745b
increase buffer size to remove overlow formatting history in French
2015-03-25 05:45:13 -07:00
Eric House
1cd450bb7b
use <plurals> for dictionary deletion string
2015-03-25 04:52:02 -07:00
Eric House
51e86269ac
use try for better usage error message
2015-03-25 04:51:30 -07:00
Eric House
7c45ec5f8c
add Wiktionary as a lookup option. This overlaps Catalan, so duplicate
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links need to be detected and suppressed.
2015-03-25 04:50:35 -07:00
Eric House
899d2073b2
towards a script to sanity-check localized strings.xml files against
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English
2015-03-25 04:43:33 -07:00
Eric House
6f556f7264
latest French strings
2015-03-24 07:41:53 -07:00
Eric House
3b53d05746
translate language names downloaded as part of dict info.
2015-03-24 07:36:11 -07:00
Eric House
16e3ef9246
assert I've got the plurals vs singular strings right
2015-03-24 07:33:24 -07:00
Eric House
930d72402d
fix crash due to mis-numbered format specifier
2015-03-23 07:50:29 -07:00
Eric House
2631ab1094
add prefs checkbox to disable it's-your-turn notifications
2015-03-23 07:30:42 -07:00
Eric House
bd7bfb328e
use localized language names; add some quantity="one" plurals items
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for English; revert one <plural> to <string> because the quantity is
fixed and knowable and a pain to pass to getQuantityString().
2015-03-20 07:28:40 -07:00
Eric House
36839ac82b
fix so multiple strings can be cached per id to support <plurals>
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strings crossing jni boundary.
2015-03-19 23:03:15 -07:00
Eric House
328300c8a2
add translations of language names
2015-03-19 22:34:08 -07:00
Eric House
1dcc40df02
latest French strings
2015-03-19 22:25:44 -07:00
Eric House
ddfe5839d2
fake versions of language names
2015-03-19 22:20:24 -07:00
Eric House
202bcef034
undo utf8->ascii changes made by old version of script; add language
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names so they can be localized (though the strings aren't used yet)
2015-03-19 22:20:06 -07:00
Eric House
69aa57d951
fix to output unicode
2015-03-19 06:58:28 -07:00
Eric House
75a805634f
increase buffer size so French strings don't overflow and get
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truncated.
2015-03-19 06:28:40 -07:00
Eric House
5f33d99c2e
toward making full use of getQuantityString(): add util method to pass
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quantity through to java world, use it, convert English <string>
resources to <plurals> (using python script) based on parallel changes
in French, and modify callsites to call getQuantityString() where
R.string.xxx became R.plurals.xxx.
2015-03-18 21:23:30 -07:00
Eric House
e89fdf7dc4
first cut at script to convert <string> to <plurals> (with only one "other" <item>)
2015-03-18 07:13:27 -07:00
Eric House
fff57a5638
use plurals for another string, and add getQuantityString to delegates
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baseclass.
2015-03-17 21:22:37 -07:00
Eric House
5d64089a5b
first faked plurals
2015-03-17 20:47:37 -07:00
Eric House
4514fc4449
fake <plurals> too
2015-03-17 20:47:17 -07:00
Eric House
caf4d73e46
Use plurals for first time as test case. More to follow, along with
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accomodating fixes to the LocUtils system.
2015-03-17 07:20:56 -07:00
Eric House
80c8a7231d
use Android's longer date/time format
2015-03-16 07:42:16 -07:00
Eric House
3ddbb6be0f
include build timestamp as a long, and let android utilities format it
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based on locale and timezone.
2015-03-16 07:38:20 -07:00
Eric House
a055815b70
fix so prefs doesn't crash when pct_suffix is translated
2015-03-16 07:10:41 -07:00
Eric House
84a291216e
move a few more debug strings out where they can be translated; fix
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(via hack!) so translator credit is shown.
2015-03-15 21:46:03 -07:00
Eric House
632332363e
latest French translations
2015-03-15 21:09:57 -07:00
Eric House
4718056344
more French strings
2015-03-12 21:14:55 -07:00
Eric House
1debad42bc
make paired buttons height fill their container, forcing them to be
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the same size in the case where one has two lines of text and the other
doesn't. Should make no difference in English, but matters for French.
2015-03-12 21:06:31 -07:00
Eric House
60c320d1ae
fix buttons being unaligned when one has longer text (e.g. in French)
2015-03-12 07:17:33 -07:00
Eric House
e871819a9d
move strings used for debug features, e.g. debug menu, into
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strings.xml so they can be translated.
2015-03-10 20:24:54 -07:00
Eric House
52b8427fb1
list major changes for next release
2015-03-10 20:23:51 -07:00
Eric House
57c727e3cd
add new flag to usage()
2015-03-10 19:56:22 -07:00
Eric House
b01b43d5d8
tweak string
2015-03-10 08:06:44 -07:00
Eric House
78f8b2aff4
include comments from French file -- work in progress
2015-03-10 07:42:05 -07:00
Eric House
9a551c51f8
add option to print only strings missing from the localized file
2015-03-10 07:41:25 -07:00
Eric House
59f9ebc13d
cleanup
2015-03-10 07:41:10 -07:00
Eric House
1851485d66
add missing strings (using script)
2015-03-10 07:40:50 -07:00
Eric House
6466f1aff9
more French translations
2015-03-10 07:13:54 -07:00
Eric House
d0b2ac5f06
don't list game as not-in-play when it's in play but just not via relay
2015-03-09 07:51:35 -07:00
Eric House
3282c1fbdb
tweak invite alert strings
2015-03-09 07:39:21 -07:00
Eric House
0d4f96d3f6
fix NPE: abort more quickly when unbundling a NLI that's not there
2015-03-09 07:16:41 -07:00
Eric House
81a780d2ff
tweak strings and dialog titles around inviting
2015-03-07 18:18:42 -08:00
Eric House
353014e1ee
tweak strings and dialog titles around inviting
2015-03-07 18:18:27 -08:00
Eric House
4d4e0ed2f8
add french strings.xml file with first 52 translated strings. (It also
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contains a lot of English which is causing comments to duplicte in
R.java. Harmless, but will be fixed.)
2015-03-07 11:07:53 -08:00
Eric House
bcaacc9d19
show newbie offer to re-enable public rooms but only for those who are
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upgrading rather than installing for the first time. (This should be
reverted once a version ships with it since it'll otherwise show on
every upgrade.)
2015-03-07 10:18:47 -08:00
Eric House
8ac48528be
hide public rooms stuff unless a new preference is set. And mark that
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preference "advanced." TODO: add an alert for users for whom this
isn't a new install that it's moved.
2015-03-07 08:15:09 -08:00
Eric House
2f13cadbb9
set default new game name to include count of all games created (count
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of game names created, actually)
2015-03-07 07:20:13 -08:00
Eric House
ecc2ced1c7
include game name in emailed invitations
2015-03-07 07:15:30 -08:00
Eric House
425c800d73
pass to game name util whether new game is to be solo (but don't use info yet)
2015-03-05 07:40:21 -08:00
Eric House
4481b1db39
revert recent change hiding buttons: re-layout of games list that
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results is too visually disruptive.
2015-03-05 07:22:29 -08:00
Eric House
db8620451c
add compile-time option to show green above and below status icon. I
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don't like the look so may turn it off.
2015-03-05 06:55:48 -08:00
Eric House
29a202ee2e
cleanup
2015-03-05 06:55:21 -08:00
Eric House
9565df7c69
hide rather than disable newgame buttons when they can't be used
2015-03-05 06:42:33 -08:00
Eric House
ed9ffc229d
don't show comms-related stuff for local-only game
2015-03-05 06:38:35 -08:00
Eric House
4d921ad2d2
If a group is selected when new game explicitly created, place new
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game there. If created for rematch, place in same group as game it's a
rematch of.
2015-03-04 19:42:02 -08:00
Eric House
43a5bbacdb
disable new game buttons at same time as corresponding menu items are disabled
2015-03-04 19:14:53 -08:00
Eric House
fa6c043433
Merge remote-tracking branch 'sf/android_branch' into android_multi2
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-03-04 07:32:43 -08:00
Eric House
b967c39c20
up strings for release
2015-03-04 06:56:12 -08:00
Eric House
e9ccf5a305
fix crash copying game (by replacing assertion with a stricter one)
2015-03-04 06:49:52 -08:00
Eric House
4ab846ee60
remove assertion that fired on creation of every standalone game
2015-03-04 06:35:53 -08:00
Eric House
736e5f1ea0
prevent keyboard from coming up on launch of game config activity;
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instead wait until room name is tapped. (I did this in two places
though one might have been enough. On some devices anyway that
AndroidManifest change is needed to close a keyboard if it's open
prior to opening the activity.)
2015-03-04 06:17:18 -08:00
Eric House
1e051e835c
Merge remote-tracking branch 'sf/android_branch' into android_multi2
2015-03-03 21:23:30 -08:00
Eric House
7e7305c1be
I want to be able to switch dev machines without having to uninstall
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the latest debug build from my phones, and that requires using the
same debug.keystore everywhere. So check one in, and add a script that
symlinks to it from the machine's global location if necessary.
2015-03-03 21:19:07 -08:00
Eric House
2371111edf
add warning to rename game alert that the name won't sync, but only
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for networked games in progress.
2015-03-03 07:55:43 -08:00
Eric House
4e7dbbfa30
update build/install instructions
2015-03-03 07:14:03 -08:00
Eric House
22dada5a1a
update build/install instructions
2015-03-03 07:12:44 -08:00
Eric House
e3b5848d5d
don't post notification if there's no explanation to be offered. I've
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been seeing ghost notifications where there should be none; this will
fix that, but I need to observe that it doesn't remove notifications
that are needed.
2015-03-03 07:05:20 -08:00
Eric House
4cd75abaa9
Don't unbundle an invalid NLI: use a static factory method rather than
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a constructor since the factory is allowed to fail.
2015-03-03 07:03:42 -08:00
Eric House
797cb23de2
rewrite to track by BT address rather than position since the latter
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can change. Fixes occasional assertion failure.
2015-03-02 19:09:56 -08:00
Eric House
2b2b9982d0
remove unused method
2015-03-02 19:07:24 -08:00
Eric House
863d83bf44
reorder prefs
2015-03-02 07:11:34 -08:00
Eric House
61649aab2d
when game opens and SMS is off, offer to turn it not rather than just
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to open the Android settings app (as done in game config already)
2015-03-02 06:45:46 -08:00
Eric House
0233ad6b79
turn off rematch
2015-03-02 06:41:11 -08:00
Eric House
a003cf686f
offer to rematch via relay too, but leave the server communication
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part stubbed out. I'm disabling rematch for now because there are
several issues to be worked out, chief among them how to handle
simultaneous receipt of identical invitations (via different
channels.)
2015-03-02 06:28:42 -08:00
Eric House
cdf7a88302
change method signature to be more clear what it's doing
2015-03-02 06:22:57 -08:00
Eric House
6964458c84
fix string
2015-03-02 06:20:17 -08:00
Eric House
e03be955a6
make ivar private
2015-03-02 06:19:47 -08:00
Eric House
25beb1b8d4
cleanup: remove unnecessary Context params
2015-02-28 19:36:07 -08:00
Eric House
13b3905458
fix so emailed invitations from current shipping version can be
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received. I think NFC works too. Bluetooth doesn't, and isn't worth
the time to fix since users get a very clear "upgrade already"
message.
2015-02-26 21:39:21 -08:00
Eric House
3e27721ca4
cleanup
2015-02-26 21:35:45 -08:00
Eric House
6e7c1cb73f
include set of addresses in rematch so that even though invite by
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relay doesn't work yet games can communicate that way.
2015-02-26 06:54:56 -08:00
Eric House
3cccb0cb11
move (effective) [de]serialization logic into class
2015-02-26 06:18:19 -08:00
Eric House
ed212801c8
first pass at enabling Rematch, which seems to work for SMS and
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Bluetooth. Relay will take a bit more work, and there are rough edges
still.
2015-02-26 06:01:17 -08:00
Eric House
8538b1b293
remove assert. Not sure why I wanted it before.
2015-02-26 06:00:03 -08:00
Eric House
a3a88463a5
get and put new game summary extras in DB
2015-02-26 05:56:46 -08:00
Eric House
add93c83de
add methods for getting and putting strings as part of summary and
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testing if any of them constitute rematch info
2015-02-26 05:56:08 -08:00
Eric House
187e55e4ad
add column for arbitrary & extensible data in GameSummary
2015-02-26 05:52:40 -08:00
Eric House
e2f3963667
wrap static Boolean to avoid NPE when uninitialized
2015-02-25 07:35:14 -08:00
Eric House
da3452f3fa
Merge remote-tracking branch 'sf/android_branch' into android_multi2
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-02-24 06:46:16 -08:00
Eric House
e9cab298d9
makefile for new Czech wordlist
2015-02-24 06:45:32 -08:00
Eric House
7229d110a0
go ahead an up the beta version number too
2015-02-23 21:51:25 -08:00
Eric House
64cf060c4e
up version code and add to changelist
2015-02-23 21:35:42 -08:00
Eric House
4d0a825e43
fix NPE downloading .xwd files
2015-02-23 21:16:53 -08:00