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prevent keyboard from coming up on launch of game config activity;
instead wait until room name is tapped. (I did this in two places though one might have been enough. On some devices anyway that AndroidManifest change is needed to close a keyboard if it's open prior to opening the activity.)
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2 changed files with 2 additions and 0 deletions
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@ -106,6 +106,7 @@
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<activity android:name="GameConfigActivity"
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android:screenOrientation="sensor"
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android:configChanges="keyboardHidden|orientation|screenSize"
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android:windowSoftInputMode="stateAlwaysHidden"
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>
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<intent-filter>
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<action android:name="android.intent.action.EDIT" />
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@ -131,6 +131,7 @@
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android:capitalize="none"
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android:singleLine="true"
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android:selectAllOnFocus="true"
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android:windowSoftInputMode="stateHidden"
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android:maxLength="31"
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android:hint="@string/new_room_hint"
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/>
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