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don't list game as not-in-play when it's in play but just not via relay
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1 changed files with 6 additions and 4 deletions
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@ -198,10 +198,12 @@ public class GameSummary {
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// If we're using relay to connect, get status from that
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if ( conTypes.contains( CommsConnType.COMMS_CONN_RELAY ) ) {
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if ( null == relayID || 0 == relayID.length() ) {
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fmtID = R.string.summary_relay_conf_fmt;
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} else if ( anyMissing() ) {
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fmtID = R.string.summary_relay_wait_fmt;
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if ( anyMissing() ) {
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if ( null == relayID || 0 == relayID.length() ) {
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fmtID = R.string.summary_relay_conf_fmt;
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} else {
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fmtID = R.string.summary_relay_wait_fmt;
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}
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} else if ( gameOver ) {
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fmtID = R.string.summary_relay_gameover_fmt;
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} else {
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