don't list game as not-in-play when it's in play but just not via relay

This commit is contained in:
Eric House 2015-03-09 07:51:35 -07:00
parent 3282c1fbdb
commit d0b2ac5f06

View file

@ -198,10 +198,12 @@ public class GameSummary {
// If we're using relay to connect, get status from that
if ( conTypes.contains( CommsConnType.COMMS_CONN_RELAY ) ) {
if ( null == relayID || 0 == relayID.length() ) {
fmtID = R.string.summary_relay_conf_fmt;
} else if ( anyMissing() ) {
fmtID = R.string.summary_relay_wait_fmt;
if ( anyMissing() ) {
if ( null == relayID || 0 == relayID.length() ) {
fmtID = R.string.summary_relay_conf_fmt;
} else {
fmtID = R.string.summary_relay_wait_fmt;
}
} else if ( gameOver ) {
fmtID = R.string.summary_relay_gameover_fmt;
} else {