Eric House
0ef3549a4e
handle (display) the relay's new error message
2013-01-19 15:18:36 -08:00
Eric House
65e9789c3f
add mainentance mode, triggered by a commandline flag, that does
...
nothing but loop waiting for connections on the UDP socket and sending
them back the error message provided on the commandline.
2013-01-19 15:17:51 -08:00
Eric House
1bb9f9b1bf
handle sending of messages generated by games opened only to receive
...
messages from relay. And handle report that relayID is bad.
2013-01-19 14:37:49 -08:00
Eric House
63d3f70cdf
more changes to storage and fetching of messages and to protocol so
...
presence of messages is reported on connect (as are bad relayIDs).
Now a game with a robot player in a "closed" game can continue. Once
the next set of linux-side chances is committed.
2013-01-19 14:34:04 -08:00
Eric House
99307e45a0
queue incoming packets and process them in order in a separate thread
2013-01-18 19:56:21 -08:00
Eric House
1519a00004
toward being able to handle messages received for closed game.
...
Receipt seems to work but send in that state doesn't.
2013-01-18 07:49:00 -08:00
Eric House
c999bbae92
always test those last-minute pre-checkin cleanups
2013-01-18 07:22:56 -08:00
Eric House
3984d85795
oops -- prev checkin didn't compile
2013-01-18 07:12:26 -08:00
Eric House
1c5fef6a38
relay improvements for UDP connection: record addresses, prepare to
...
run in separate thread, etc.
2013-01-18 07:10:47 -08:00
Eric House
932778f700
stubbed-out thread manager for udp connection
2013-01-18 06:57:57 -08:00
Eric House
4163309dae
Let's have just one set of signal handlers
2013-01-17 06:37:53 -08:00
Eric House
2f772c56b2
make gtk app a better test bed: add db and row to window titles,
...
implement delete button and multiple selections, etc.
2013-01-16 21:16:07 -08:00
Eric House
c33c50ee6b
add deleteGame()
2013-01-16 21:11:35 -08:00
Eric House
a6784464ff
first set of networking changes testing per-device communication with
...
relay on behalf of a number of games. Works as long as all the games
are open.
2013-01-16 06:46:33 -08:00
Eric House
f6e7ece578
add comms_stop() and an assert to make sure it's called. Explicit
...
stop and a message to the relay when using a UDP socket makes up for
there being no notification of connection closing.
2013-01-16 06:31:09 -08:00
Eric House
a107365c88
change names of two types and variables of that type to make a common
...
pattern more sensible. No code changes.
2013-01-15 19:04:20 -08:00
Eric House
7fec736947
add udp socket and protocol for use over it so that a device can
...
manage a single connection to the relay for all of its games. Works
so far to the extent that the game's playable with all boards on the
same device (with checkins about to come) as long as all boards are
open. (Client doesn't handle opening closed games yet.)
2013-01-15 18:41:17 -08:00
Eric House
5a51af489a
Merge branch 'android_branch' into gtk_multigame
2013-01-13 10:41:14 -08:00
Eric House
dc0cfdf001
bug in recent changes: need to mark socket unused to avoid double removal
2013-01-13 10:37:47 -08:00
Eric House
98679c8363
cleanup: better encapsulation for AddrInfo
2013-01-13 10:14:06 -08:00
Eric House
c567647a8d
get rid of mapping of socket->game_connection, which will not work
...
once UDP sockets and/or per-device (not per-game) connections come
along. Lots of changes, most not involving code flow but a couple
that did. So far two gtk games can connect and exchange moves.
Haven't tested reconnection or store-and-forward.
2013-01-12 16:09:24 -08:00
Eric House
33735ae7a5
Merge branch 'android_branch' into gtk_multigame
2013-01-11 20:48:44 -08:00
Eric House
b46df07237
Merge remote branch 'origin/android_branch' into android_branch
2013-01-11 20:48:04 -08:00
Eric House
6dcd7022d4
don't pass .css file in; it's ignored
2013-01-11 20:42:57 -08:00
Eric House
55514719be
include thread ptr in hung threads logging; assert (restart) when hung for too long
2013-01-11 20:42:04 -08:00
Eric House
39d12d088a
use usleep when waiting for cref to be available
2013-01-11 20:37:08 -08:00
Eric House
aed2b6135c
Merge branch 'android_branch' into gtk_multigame
2013-01-10 21:10:48 -08:00
Eric House
2ccc297463
make number of sockets at which we assert/reboot configurable so tests
...
can be done with large numbers of clients.
2013-01-10 21:10:18 -08:00
Eric House
dddb135b9d
add more columns, and update each time game is saved
2013-01-09 06:30:52 -08:00
Eric House
7437a71aa6
use string_printf
2013-01-09 06:29:12 -08:00
Eric House
fac3e6b678
fix gtk version to correctly implement util_setIsServer (which only
...
Android did so far) by calling server_initClientConnection(). Now
relay games work with both started as hosts. (GTK UI prevents
starting one as a guest; cmdline is required for that, if it still
works.)
2013-01-08 07:28:30 -08:00
Eric House
5e2bfd20da
add a checkbox -- which apparently won't interact until I "implement
...
the 'activate' virtual method".
2013-01-08 06:32:43 -08:00
Eric House
1cb959c86d
type tree model column correctly
2013-01-07 20:51:59 -08:00
Eric House
76f3bb3413
fix curses version so discon_ok2 tests work again.
2013-01-07 20:40:46 -08:00
Eric House
565b742971
snapshot -- connects to relay but doesn't play yet.
2013-01-07 08:00:47 -08:00
Eric House
469e656464
track open games so don't double-open and can close all on quit
2013-01-07 06:36:34 -08:00
Eric House
f88387da80
lots of changes to separate game data from app data so several games
...
can be open at once. (curses version is almost certainly broken)
2013-01-07 06:10:44 -08:00
Eric House
b61ed7b631
opening saved games and saving of changes now work.
2013-01-05 21:01:26 -08:00
Eric House
a8014a855b
now games are displayed in lists. Next: open them.
2013-01-05 19:40:29 -08:00
Eric House
8238d45350
ignore the db
2013-01-05 19:37:05 -08:00
Eric House
e0dc83ed70
rest of what I just meant to commit.
2013-01-05 16:08:47 -08:00
Eric House
4af30c534c
snapshot. New game button works and game gets saved in DB. Next: display and open from DB.
2013-01-05 16:08:19 -08:00
Eric House
63487dc5d0
assert gdk setup going ok
2013-01-03 08:18:35 -08:00
Eric House
f827bebf80
ignore .pyc file
2013-01-02 21:13:36 -08:00
Eric House
ad78129e74
changes made over the past couple of months toward tracking an
...
apparent thread leak.
2013-01-02 21:12:42 -08:00
Eric House
d34ac1f86d
rewrite to work without gcm library (whose lack of support for some
...
documented params makes it impossible to try using them)
2013-01-02 21:08:10 -08:00
Eric House
f5b8bb7aae
fix text to match there being multiple buttons
2013-01-01 23:26:31 -08:00
Eric House
2202c6c6bf
up version strings and number
2013-01-01 22:33:31 -08:00
Eric House
c97ec6b1e9
up copyright year -- it's 2013 now
2013-01-01 22:33:19 -08:00
Eric House
05cee5ce09
further work supporting simultaneous dialogs: use
...
bundle.get/putSerializable() to save/restore dialog state
2013-01-01 22:27:14 -08:00
Eric House
af406d92dc
Handle multiple dialogs at once: save dialog state by dialog ID (ok
...
since the OS won't track more than one at a time with the same ID) and
look it up that way when needed. Get rid of onPrepareDialog() (and in
all my Activity subclasses) since it's now a requirement that all
DlgDelegate-managed dialogs remove themselves from the Activity on
dismissal so that onCreateDialog will always get called and
onPrepareDialog not be needed.
2013-01-01 21:45:37 -08:00
Eric House
8b2712bd9e
always remove dialog on dismissal since each must have its on-dismiss
...
handler called with its own state. Fixes assertion failure that was
happening the second time a dialog was used. Next: find a
reproducible case where two dialogs want to be created at the same
time.
2012-12-31 07:08:41 -08:00
Eric House
d1941090c5
Merge branch 'android_branch' into fix_dlgdelegate
2012-12-31 06:25:49 -08:00
Eric House
049b3389a6
turn DEBUG back on
2012-12-29 18:49:13 -08:00
Eric House
bbf9e8e0df
tweaks suggested by code review
2012-12-29 13:22:00 -08:00
Eric House
1faf60f667
move updateRow back where it was (prior to some merge); no code change
2012-12-29 12:50:02 -08:00
Eric House
90adcde164
move side padding around
2012-12-29 12:42:48 -08:00
Eric House
04a7f9c999
tweak text; fix misspelling
2012-12-29 12:30:01 -08:00
Eric House
05566b1833
add space before ) to protect against buggy email url parsers.
2012-12-29 12:24:13 -08:00
Eric House
e58e520f70
fix name/rename group dialog title
2012-12-29 11:53:18 -08:00
Eric House
498ca99020
deal with added groups too, and better with removed groups.
2012-12-29 11:36:51 -08:00
Eric House
8c4b878e21
preserve order of groups when removing one by removing it from list
...
rather than allowing list to be regenerated.
2012-12-29 09:35:44 -08:00
Eric House
674b6d3e8e
don't let new group dialog present the last name chosen as default name
2012-12-29 09:18:17 -08:00
Eric House
78670e9650
fix bug: include wordlist name in bad word info passed into util function
2012-12-29 07:48:31 -08:00
Eric House
ad2b925a60
print wordlist name as part of error message
2012-12-29 07:47:44 -08:00
Eric House
ff3af7f095
add xml-non-strippable space between sentences
2012-12-29 07:47:12 -08:00
Eric House
c994b27c04
try grey background and italic text for list group views
2012-12-28 20:01:13 -08:00
Eric House
4d07046a99
make static GamesListItem method responsible for providing new instances.
2012-12-28 20:00:46 -08:00
Eric House
21e572acfc
Revert "use WeakReference to cache GameListItems and to inval them"
...
(Reusing Views this way seems to cause the occasional failure to recognize a tap-on-item bug.)
This reverts commit edd712ac16
.
2012-12-28 10:06:16 -08:00
Eric House
edd712ac16
use WeakReference to cache GameListItems and to inval them
2012-12-28 09:50:33 -08:00
Eric House
fb575949ac
order games within group the same way all games used to be ordered,
...
and get rid of the old all-games-listing code since it's no longer
used.
2012-12-27 20:50:37 -08:00
Eric House
a6586b6131
docs say not to call cursor.close -- so don't.
2012-12-27 20:38:31 -08:00
Eric House
8bba5d6106
Revert "add POSITION column to groups table, unused as yet"
...
This reverts commit 7be6a182f0
.
2012-12-26 19:35:21 -08:00
Eric House
68026fef3e
disable (but don't hide) group context menus that can't do anything.
2012-12-26 19:31:24 -08:00
Eric House
0d9f1a3ba7
add move-up and move-down menuitems so group order can be controlled
...
by user. Store position as array of rowids in preferences, and make
game info hashed by rowid rather than name.
2012-12-26 18:55:15 -08:00
Eric House
0a7fcb2de4
remove deleteAll menuitem
2012-12-22 23:21:01 -08:00
Eric House
7be6a182f0
add POSITION column to groups table, unused as yet
2012-12-22 22:59:08 -08:00
Eric House
3ce379588b
indent game list items to make them easier to tell from group items
2012-12-22 22:54:10 -08:00
Eric House
110df3c1ba
Merge branch 'android_branch' into fix_dlgdelegate
2012-12-21 23:03:22 -08:00
Eric House
a594a77673
Merge branch 'android_branch' into android_groups
2012-12-21 18:06:48 -08:00
Eric House
2461b526a5
move check for updates into async task
2012-12-21 18:06:27 -08:00
Eric House
e8c3c304ab
Fix so when child is invalidated its group/parent also is. Now when
...
an invisible child gets a network game message that changes its expiry
rendering and it's the one the group is showing, the group will follow.
2012-12-21 17:31:37 -08:00
Eric House
3436a71d65
new string for dialog title (forgot this last checkin)
2012-12-21 17:29:44 -08:00
Eric House
d33f44ea24
Merge branch 'android_branch' into android_groups
2012-12-21 17:15:30 -08:00
Eric House
1998da45de
don't save game when it hasn't changed -- when saved bytes are
...
identical with those we started with.
2012-12-21 17:14:55 -08:00
Eric House
2375f86f61
improve move-to-group dialog: add title and disabled Move button when
...
radio is current group.
2012-12-21 17:06:04 -08:00
Eric House
a3b24be661
clear background drawable when no longer a local turn
2012-12-21 06:20:58 -08:00
Eric House
1743382e1f
cleanup: combine files that belong together
2012-12-20 21:55:57 -08:00
Eric House
db829337f5
up version strings etc.
2012-12-20 21:51:38 -08:00
Eric House
7f9898f317
don't include expiry in group header when expanded
2012-12-19 20:49:02 -08:00
Eric House
ed0bb5b31e
minimum to get game list group headers reflecting the most urgent move
...
expiry info of a contained game: local if there is one, otherwise
remote. Still need to hide it when expanded, update, etc.
2012-12-19 20:45:58 -08:00
Eric House
7e302aae69
always show game count
2012-12-18 07:57:14 -08:00
Eric House
6690fdf122
derive from XWExpandableListActivity since it exists now
2012-12-18 07:56:48 -08:00
Eric House
9cbd76aae7
more cleanup; log info toward reuse of list items (looks unlikely)
2012-12-18 07:40:48 -08:00
Eric House
d583ec139d
move all existing games into the curGames group
2012-12-18 07:08:57 -08:00
Eric House
24bddd1ff7
cleanup
2012-12-18 06:52:13 -08:00
Eric House
983a560294
expand groups in onCreate()
2012-12-18 06:51:43 -08:00
Eric House
3a1b39f827
more of the (conflicted) merge from android_branch. These may be
...
changes I need to make to get what git produced to compile and so not
what it included in the previous commit.
2012-12-18 06:36:30 -08:00
Eric House
8a58492389
Merge branch 'android_branch' into android_groups
...
Conflicts:
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/DBUtils.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameListAdapter.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2012-12-18 06:35:07 -08:00
Eric House
8cb9d3d66b
turn debug back on
2012-12-18 05:56:14 -08:00
Eric House
6988b14247
no need for redraw in onWindowFocusChanged
2012-12-18 05:40:25 -08:00
Eric House
9d7d0aca2b
cleanup: logging and unused imports
2012-12-16 20:14:15 -08:00
Eric House
60adf36718
fix typo
2012-12-16 15:14:33 -08:00
Eric House
e38b99c0c8
set DEBUG to false for release
2012-12-16 15:14:04 -08:00
Eric House
51a5e80a26
mention attachment in invite email text
2012-12-16 15:13:36 -08:00
Eric House
3c4f266b8f
work around problems locating GameListItems when it's time to
...
invalidate them by adding static list of those needing invalidating
and checking it in a new onDraw override.
2012-12-14 18:46:54 -08:00
Eric House
646ec65d66
wrap elapsed time logging in its own debug flag and turn off.
2012-12-14 18:23:33 -08:00
Eric House
8125c451cd
in GamesList, save rowid of launched game and inval it afterwards so
...
scores etc. get updated.
2012-12-14 07:26:13 -08:00
Eric House
028899a9c4
no need to set action on local intent
2012-12-14 07:24:26 -08:00
Eric House
322a65ee41
in several places where lock() was being called without a timeout, add
...
one, and fail gracefully when a timeout occurs.
2012-12-13 20:22:11 -08:00
Eric House
7a1de73fb7
remove unused file
2012-12-13 20:18:36 -08:00
Eric House
85953c64dd
move GameLock into its own file
2012-12-13 18:47:55 -08:00
Eric House
f989dad63c
tweak changed descriptions
2012-12-13 07:11:51 -08:00
Eric House
6060d5e8bd
Fix hangs when receiving relay messages in background for open game by
...
adding a static feedMessages method like the one used by SMS and BT
games. For that to work, rowid and relayid need to be fetched and
tracked together -- so do that in RelayService.
2012-12-13 06:57:12 -08:00
Eric House
91ac04b896
remove logging
2012-12-13 06:32:57 -08:00
Eric House
b71046e5aa
lock, rather than tryLock, game when feeding it messages. Otherwise
...
messages are dropped e.g. when UI's loading a summary in GameListItem.
2012-12-12 07:13:25 -08:00
Eric House
db8364c285
return empty array rather than null when query succeeds but produces
...
no result.
2012-12-12 06:43:18 -08:00
Eric House
69f868722f
cancel any notification for game when resetting it
2012-12-12 06:41:56 -08:00
Eric House
eee954e705
list changes for next release
2012-12-11 19:15:15 -08:00
Eric House
575d5e9745
reduce time we'll wait for a summary to unlock when loading it for games list.
2012-12-11 19:11:23 -08:00
Eric House
01d17fe0c5
redraw full list after resetting a game in case position changes
2012-12-11 19:10:05 -08:00
Eric House
7246ae28c6
clear the cache after loading a new DB so will redraw correctly in list
2012-12-11 19:09:33 -08:00
Eric House
b2bd6ce662
add and use preference for square rack tiles, removing code that alternated for testing purposes.
2012-12-11 07:25:43 -08:00
Eric House
877225f59d
rename interface; no code change
2012-12-10 18:20:44 -08:00
Eric House
f599ca8be4
make tiles square based on rowid so people can see both
2012-12-10 07:54:42 -08:00
Eric House
d820554ffb
change game list item strategy since it turns out adapter's findView()
...
doesn't pass in the previous representation of a given item for
recycling: move async loading of summary into GameListItem class, and
use getChildAt() to invalidate a single list (rather than reloading
the whole list) whereever possible. Still need to dump the list
whenever the number of items changes since we're depending on DBUtils
to determine the order and have no way to reshuffle existing items.
2012-12-10 07:48:15 -08:00
Eric House
1bc8070bb1
disable Rematch button (for now)
2012-12-10 07:11:13 -08:00
Eric House
3a45db66cf
cache array of rowids, and clear cache appropriately, rather than
...
query DB for all games every time.
2012-12-08 20:28:11 -08:00
Eric House
ce803a928c
pass summary rather than have callee refetch it
2012-12-08 08:55:45 -08:00
Eric House
7efbd2697d
rewrite list item logic. Use a single custom LinearLayout subclass
...
for both the loading and loaded phases, toggling its state once the
data's available. Reuse it: pay attention to what's passed into
getView and only allocate when there's no existing View to reuse.
Stop caching Views, as that defeats Android list logic that might
limit in-memory representation to the subset that's visible on-screen,
instead tracking a set of rowids whose data is known to be good as a
way of quickly drawing when there's a refresh.
2012-12-08 08:47:53 -08:00
Eric House
83b1d4c364
fix compiler warnings
2012-12-08 06:40:21 -08:00
Eric House
93bf2a1b3e
hard-code tiles drawn nearly-square, just to see what it looks like.
...
Making them exactly square would probably take a new jni call. And if
I ship this it needs to be optional, controlled by a preference.
2012-12-05 19:15:20 -08:00
Eric House
e719c6e61d
don't crash if for some reason json file can't be written
2012-12-05 08:15:48 -08:00
Eric House
6789a64b68
reduce redundant code (hopefully without adding too much confusion)
2012-12-05 08:14:55 -08:00
Eric House
af853098f2
use preferred SDK-8 API to look for downloads directory, and wrap it
...
in an interface loaded only when SDK>=8 to avoid load-time crash on
older devices.
2012-12-05 07:32:11 -08:00
Eric House
a035ef5623
attachment can come in as file or content scheme
2012-12-05 06:52:10 -08:00
Eric House
ac8c229e75
Fix attachments, at least for the one phone I've tested on. Requires
...
K-9 mail (Gmail doesn't allow opening attachments). Trick was to drop
the file extension, since if present that seems to come ahead of mime
type for filtering.
2012-12-03 23:10:31 -08:00
Eric House
922f4a22f4
remove unneeded variable
2012-12-03 23:07:14 -08:00
Eric House
2c71c8425f
pass the rematch request off to GamesList where it can create new
...
games without interference from locked current game. Handle
standalone case by cloning and launching: easy. Networked games will
be harder.
2012-12-03 08:30:29 -08:00
Eric House
c041792f83
move methods toward better encapsualtion (no behavior change)
2012-12-03 08:03:00 -08:00
Eric House
ad606cdec0
trying to figure out why games list is occasionally redrawing itself
...
all the time: add logging that activated only when XWApp's DEBUG flag
is set, and turn that flag on. The latter change should be reversed
before the next release.
2012-12-03 06:53:15 -08:00
Eric House
a640f9d97b
up version number and string
2012-12-03 06:51:50 -08:00
Eric House
da9c7a1afd
comment out unused column
2012-12-02 21:39:33 -08:00
Eric House
bda0d51c7f
add Rematch button to game over dialog -- which only puts up notImpl
...
toast so far.
2012-12-02 18:45:35 -08:00
Eric House
7621b909c3
hide a couple of message-related menuitems for standalone games
2012-12-02 18:19:52 -08:00
Eric House
9eea15185c
set m_gameOver when it's first known.
2012-12-02 18:09:15 -08:00
Eric House
e5bb360537
When a game is over, show "Game over" dialog containing score summary
...
every time it's opened. This is a quick way to get around it being a
bit hard to tell a board's in that state.
2012-12-02 18:02:27 -08:00
Eric House
264118a5ff
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-12-01 21:13:43 -08:00
Eric House
9007331fb0
cleanup, and suggest accepting Android's make-default offer
2012-12-01 21:13:04 -08:00
Eric House
e920fbcaff
unregister (flag in db) devids google says are unregistered
2012-12-01 11:55:16 -08:00
Eric House
0d0146cb17
additional changes required post-merge to compile
2012-12-01 10:53:55 -08:00
Eric House
c4e638bd84
Merge branch 'android_branch' into android_groups
...
Conflicts:
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/DBHelper.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2012-12-01 10:52:42 -08:00
Eric House
2859ec9132
stime is the name of the column in actual use
2012-12-01 10:31:55 -08:00
Eric House
618d8530f2
some changes accumulated as script was running
2012-12-01 10:27:02 -08:00
Eric House
4dddd2da42
some changes accumulated as script was running
2012-12-01 10:26:00 -08:00
Eric House
38e6eac3a1
improve page users see when opening invite from new device on an old one.
2012-12-01 10:10:28 -08:00
Eric House
dd882ba9d4
first cut at script old clients will see responding to new-style invitations
2012-12-01 09:34:21 -08:00
Eric House
e16245d19e
include new column
2012-12-01 09:33:38 -08:00
Eric House
0394579b7c
cleanup (and use factored-out updateRow a couple of additional places)
2012-11-30 19:58:23 -08:00
Eric House
795e05f544
update with changes and next steps
2012-11-30 19:57:46 -08:00
Eric House
13b7877a80
put name of file being downloaded in progress dialog
2012-11-30 08:08:45 -08:00
Eric House
74fec9d3d3
disable attachments as part of invitations -- for now.
2012-11-30 07:50:10 -08:00
Eric House
8b5ec28120
SMS play logs too much: remove non-error logging.
2012-11-30 07:22:16 -08:00
Eric House
32d7daf2b5
warn about duplicate games not just when there's exactly one, and
...
include the most recent create time in the warning.
2012-11-30 07:13:00 -08:00
Eric House
95062fb967
log missing dicts
2012-11-30 07:12:07 -08:00
Eric House
ab0fb918ee
open json attachment and from it create a new game. Works, but there
...
are enough problems with attachements I may turn them off.
2012-11-30 06:21:18 -08:00
Eric House
f4dc8a6b41
snapshot of code and intent filter that gets an attachment into an
...
email and launches Crosswords when the attachment is opened.
Shouldn't, or at least shouldn't launch ONLY Crosswords, as the mime
type's not in the filter, but it does.
2012-11-29 08:19:07 -08:00
Eric House
9f5a64ee50
don't try to use null gamePtr. Happens when relay moves arrive for a
...
game whose dict has been deleted.
2012-11-29 06:20:45 -08:00
Eric House
bffb231d13
improve download-or-cancel messages
2012-11-28 21:07:03 -08:00
Eric House
8250447eca
launch game after successfully downloading dict it's missing
2012-11-28 20:41:08 -08:00
Eric House
4bae56e631
use rowid as notification id for all types of games, and cancel when
...
games deleted.
2012-11-28 19:32:50 -08:00
Eric House
19333e33ac
fix confirmation of duplicate game from invite. Along the way
...
dramatically simplify how new game intents are passed around.
2012-11-28 19:17:29 -08:00
Eric House
6f620ebc44
move prefix into resources two since it's repeated.
2012-11-28 06:30:35 -08:00
Eric House
baa790a8c3
remove debugging code; make Intent content details private to class.
2012-11-28 06:06:42 -08:00
Eric House
cd197e4530
use Class instance for synchronization of static methods rather than
...
creating an object only for that purpose.
2012-11-27 18:55:08 -08:00
Eric House
3cc92e99ca
fix uri format error that was causing install to fail
2012-11-27 18:48:05 -08:00
Eric House
7c5a59beb3
remind self of Blaze's download directory
2012-11-27 18:31:14 -08:00
Eric House
bf970b6dd9
remove some logging
2012-11-27 07:53:48 -08:00
Eric House
c39d434ffa
add logging giving size and md5sum of downloaded .apk.
2012-11-27 07:22:03 -08:00
Eric House
441cc53740
Remove debug preference for setting host in invite emails, replacing
...
it with a string resource. The value passed in invites must match the
string hard-coded in the AndroidManifest so there's no point in making
it runtime-configurable.
2012-11-27 07:04:47 -08:00
Eric House
f3ecfa569a
get rid of the second URL in invites that's meant for those without
...
the app installed. It's confusing, especially in SMS case, and the
page they see when they don't have the app installed can explain how
to install it.
2012-11-27 07:02:44 -08:00
Eric House
30377908df
Use the downloader with an infinite progress indicator instead of the
...
status-bar notifier (which is removed) for dict downloads.
2012-11-26 20:19:25 -08:00
Eric House
b1f54a67ed
end path prefix with a /; otherwise Crosswords gets launched to browse
...
the wordlist directory.
2012-11-26 20:14:32 -08:00
Eric House
b433438022
add message via GCM to check for wordlist/app upgrades
2012-11-26 18:47:35 -08:00
Eric House
e590db5f3f
merge in the db part of 82c39489f0
...
(android_groups branch, local only right now), but not the UI part
since it won't make the next release.
2012-11-26 08:05:05 -08:00
Eric House
a39cc44d56
Merge branch 'android_branch' into android_groups
2012-11-26 07:41:20 -08:00
Eric House
9130c8da50
download and install upgrade .apk files where possible. Download is
...
via the existing DictImportActivity, which should also be used for
dict upgrade downloads to keep the UI consistent.
2012-11-26 07:40:45 -08:00
Eric House
302ad04ef9
use recommended intent filtering to allow Crosswords to launch in
...
response to http URLs, removing need for custom scheme and one step
from the invitation process.
2012-11-26 05:41:42 -08:00
Eric House
6f3881d53d
don't crash on malformed invite URL
2012-11-26 03:08:54 -08:00
Eric House
ac435b7857
Merge branch 'android_branch' into android_groups
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
2012-11-25 14:11:04 -08:00
Eric House
63b29a2cb2
Revert "add read-only debug prefs giving GCM and relay device IDs."
...
This reverts commit 5019d3960b
.
2012-11-25 13:55:02 -08:00
Eric House
f82e5bd0e9
add code to deal with Amazon, which I falsely identified as having
...
broken custom schemes. I'm leaving it in, unreachable, to have a record.
2012-11-25 12:30:25 -08:00
Eric House
d7bb869a5b
rewrite to present a link rather than redirect, to attempt to present
...
the link only on Android devices, and to encourage users to email me
if I'm wrong about their not being on a device.
2012-11-25 10:39:46 -08:00
Eric House
5019d3960b
add read-only debug prefs giving GCM and relay device IDs.
2012-11-25 09:58:46 -08:00
Eric House
7d6e393007
use a different missing-dict explanation string when the name of the
...
inviter isn't known (relay case)
2012-11-25 09:58:14 -08:00
Eric House
2a1c028268
deal with case where relay invite arrives for a language that device
...
doesn't have support for. Dictionary name is now included in the
invite, and if that's present offer to download it then launch game.
For previous versions that don't include the dict name, offer to
download from the language (though that isn't tested yet.)
2012-11-25 08:54:46 -08:00
Eric House
b2e329f670
pass along wl (dict) param if present
2012-11-25 08:53:15 -08:00
Eric House
a3e0d0ca1e
recover from situation where game is created in response to an
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invitation for a lang for which it has no dicts installed. Shouldn't
happen, but on relay still can.
2012-11-22 13:03:32 -08:00
Eric House
9659f810dc
work even if ENV variable unset
2012-11-22 08:20:08 -08:00
Eric House
0bea58b128
make it possible to build without knowing the GCM sender ID.
2012-11-22 08:13:06 -08:00
Eric House
daf5a89a0e
remove unused imports (no code change)
2012-11-21 21:49:42 -08:00
Eric House
dcf239ca48
add newGroup menu for when button's hidden; add deleteAll menuitem to
...
set of debug-features (but this should probably not ship until
deleting is changed.)
2012-11-21 06:17:09 -08:00
Eric House
cf88b60c4b
make the two buttons fill the screen, and use newly created style
...
for new_games layout too.
2012-11-20 19:11:39 -08:00
Eric House
a199dd2b92
when deleting a group's games do as when they're deleted individually:
...
get the lock, tell the relay, and THEN remove from DB.
2012-11-20 19:03:39 -08:00
Eric House
3bff555bfd
For move, make current group the default and warn whether there's only
...
one.
2012-11-20 18:34:26 -08:00
Eric House
19e7e27f1e
fix so remembered expanded/contracted state is displayed
2012-11-20 07:40:33 -08:00
Eric House
fbfeae379d
cache DB info on groups for better performance
2012-11-20 07:15:56 -08:00
Eric House
48dd3bb72e
Merge branch 'android_branch' into android_groups
2012-11-20 07:02:27 -08:00
Eric House
04d839868d
on launch to handle an invite for a game that seems to already exist,
...
instead launch that game -- for better feedback.
2012-11-20 06:24:23 -08:00
Eric House
b244adae1b
fix transposed words
2012-11-20 06:22:29 -08:00
Eric House
f149391838
cleanup
2012-11-20 06:13:29 -08:00
Eric House
face24e915
make invite email text a bit easier to read
2012-11-20 06:10:57 -08:00
Eric House
cb70858583
up strings for next release (still a while out!)
2012-11-20 04:14:25 -08:00
Eric House
b827c82291
force refresh after delete
2012-11-19 21:23:19 -08:00
Eric House
be3cad96d7
tweak strings
2012-11-19 21:23:07 -08:00
Eric House
1994ea788e
don't allow deleting default group. Wording needs fixing, or better
...
yet, replace the menuitem with greyed-out "is default group". But
this works for now.
2012-11-19 19:28:26 -08:00
Eric House
82c39489f0
lots of changes toward grouping games in user-definable groups.
...
Creation and movement between work. Deletion crashes. Expansion
doesn't stick. All's rough.
2012-11-19 07:41:15 -08:00
Eric House
2779139e75
add columns using data as well. Like pref commit, this does not change behavior.
2012-11-17 10:20:14 -08:00
Eric House
9ad41d5a3a
use String[] data to build table-creation queries rather than huge
...
inline string concatenations.
2012-11-17 10:14:55 -08:00
Eric House
416db91312
experimental: always post notification on new moves received rather
...
than giving GamesList a chance to launch game directly.
2012-11-16 07:31:52 -08:00
Eric House
cefc13a2cd
Docs say should allow GCM to reregister on app upgrade. And that the
...
registrar takes care of storing devid. So app version when
registration arrives, and get from registrar except after an upgrade.
2012-11-15 21:44:56 -08:00
Eric House
9a4a8c7b26
use static to avoid querying OS for version over and over.
2012-11-15 21:41:51 -08:00
Eric House
f70a5bc6ee
add getAppVersion()
2012-11-15 21:24:54 -08:00
Eric House
e1bc9876dd
add to-do
2012-11-15 21:23:31 -08:00
Eric House
bda193029e
add constructor in order to pass SENDER_ID to parent constructor,
...
as docs say to do
2012-11-15 21:14:45 -08:00
Eric House
f64de16ce3
catch and discard all exceptions that come when initing GCM. Fringe
...
devices may do anthing at that point.
2012-11-15 07:03:32 -08:00
Eric House
5afd93c5f5
fix NPE on Kindle
2012-11-15 06:42:27 -08:00
Eric House
694857dd4e
add, but disable with compile flags, ability to mark sent messages
...
with a timestamp rather than delete them. Plan is to experiement with
this as a way of keeping devices from sending too many identical
messages when GCM's in use -- since constraints on the msgs table will
not allow identical messages to be added.
2012-11-15 06:25:22 -08:00
Eric House
c847ec127e
add and use function that does formatted printing to a std::string so
...
query buffers can no longer overflow.
2012-11-15 06:15:44 -08:00
Eric House
5463535265
don't increase backoff if there wasn't actually anything to send.
2012-11-14 05:42:47 -08:00
Eric House
9598ea3585
fix to compile post API change.
2012-11-13 21:32:42 -08:00
Eric House
c4df31892e
Fix occasional infinite loop of devices sending and receiving the same
...
message over and over when getting updated by GCM. The problem
occurred when one device had an un-ACKable initial message still in
its queue. I call resendAll a lot, which caused that message to get
resent to the other game which then replied without being able to ACK
it so it remained to be sent again. This would continue until users
moved forward in the game. The fix is to add a backoff timer to
resendAll() so that it can't loop. The timer is reset when an ackable
and new message is received, meaning there's been a change in what's
available to resend. And since users calling resendAll manually
expect it to do something, add a force param that ignores the backoff.
seems to fix the problem (but needs a lot of testing.)
2012-11-13 21:25:03 -08:00
Eric House
cf8d30ce5d
tweak logging; fix uninitialized debug-only variable
2012-11-13 21:18:52 -08:00
Eric House
ba11fcf8df
don't bother checking for stream size of 0 in jni since comms does
...
that now.
2012-11-13 21:01:25 -08:00
Eric House
cd2550a90d
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-11-13 07:24:54 -08:00
Eric House
093fc4d1fa
cleanup
2012-11-13 07:23:07 -08:00
Eric House
57ea768aaf
refuse to send 0-length messages. That may happen only when the stupid
...
curses client calls server_initClientConnection over and over, but
reduces unnecessary messaging in that case at least.
2012-11-13 07:22:48 -08:00
Eric House
c4f5b4522e
minor printing tweaks
2012-11-13 07:17:56 -08:00
Eric House
2908802017
try to make linux client mimic Android a bit better in saving after
...
any network activity so messages get acked more quickly.
2012-11-13 06:15:36 -08:00
Eric House
43b1e219f3
add a bit more logging to comms
2012-11-13 06:14:36 -08:00
Eric House
082e6a61f7
comment out unused command
2012-11-12 20:57:39 -08:00
Eric House
60814264e7
compile with XWFEATURE_COMMSACK turned off
2012-11-12 20:56:50 -08:00
Eric House
76c938cc67
fix to compile with API change; to drop relayid when it's rejected and
...
to use register with the GCM id on next [re]connect; and to not leave
variable unintialized when unable to call into java world due to being
called without context.
2012-11-12 08:03:25 -08:00
Eric House
4f3c81417d
go back to logging devids for now
2012-11-12 08:01:24 -08:00
Eric House
6ca966f22a
make test script and linux client mimic case where relay regid is
...
rejected by relay. Client re-registers and a new relay regid is
issued.
2012-11-12 07:27:20 -08:00
Eric House
6a85661095
lots of improvements: make useful for testing with non-android clients; shelve backoff data, etc.
2012-11-10 19:31:22 -08:00
Eric House
1316ae4b67
Fix relay devid protocol to deal with case where client submits a
...
ID_TYPE_RELAY id that's not in the devices table (as has happened when
a device switches relay URLs during testing, but might also happen if
I have to delete an entry from the devices table.) In that case,
return ID_TYPE_NONE to the client, which will be its clue to delete
its ID_TYPE_RELAY id and submit the platform-specific id again.
Note: android won't compile this revision thanks to util.h change
2012-11-10 15:05:44 -08:00
Eric House
b53412d98d
Fix to actually work. Grrr.
2012-11-10 14:52:10 -08:00
Eric House
ba733634cb
NPE: don't crash on first install
2012-11-09 06:57:37 -08:00
Eric House
b0f85e02df
use grep of app's help message to determine whether a param is
...
supported so can test with older clients and not crash.
2012-11-09 06:55:38 -08:00
Eric House
f1ee77882b
Send devid with RECONN as well as CONN so games present when device
...
upgrades can also use GCM. Tested on relay but not device.
2012-11-09 06:54:12 -08:00
Eric House
ff16db5c10
remove logging
2012-11-08 20:09:16 -08:00
Eric House
0f21f849d9
fix crash attempting to download dict when there's no network, e.g. in
...
airplane mode.
2012-11-08 20:08:20 -08:00
Eric House
0ef7c8bf46
return TYPE_NONE on devices like Kindle that don't do GCM instead of
...
an empty string claiming to be a GCM ID.
2012-11-08 19:58:03 -08:00
Eric House
07123ac823
cleanup: remove logging and only check for messages when the json data
...
holds that command.
2012-11-08 19:54:09 -08:00
Eric House
5cbafb9f56
up version strings and code
2012-11-08 19:49:45 -08:00
Eric House
283045c649
revert previous trivial change
2012-11-08 19:23:52 -08:00
Eric House
49117927db
start process of allowing DlgDelegate to handle more than one dialog
...
at a time. Step one is to move all the data into a singleton. Once
that seems to work (excepting in the cases that fire assertions or lead
to dropped dialogs now) move to using a queue of them. Right now it crashes
with an assertion on dismissing the second dialog.
2012-11-08 19:05:23 -08:00
Eric House
3b1f6a695f
don't show "can't do GCM" Toast on Kindle Fire
2012-11-08 06:38:35 -08:00
Eric House
2df4199a77
test script for messaging devices
2012-11-08 06:13:01 -08:00
Eric House
4eff38a85d
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-11-07 22:06:41 -08:00
Eric House
af89047969
treat an empty devID string as TYPE_NONE regardless of what the client claims.
2012-11-07 22:03:58 -08:00
Eric House
e6cd2265df
fix crash: make formatParams work with empty strings
2012-11-07 21:57:18 -08:00
Eric House
aafcd5144a
Better Kindle fix: don't even post message if SMS not supported.
2012-11-07 19:46:33 -08:00
Eric House
949b804f35
fix NPE on Kindle Fire, which has no SMS DB. Duh.
2012-11-07 19:43:08 -08:00
Eric House
83754d626e
add backoff for resending for messages still not removed from msgs table
2012-11-07 08:05:45 -08:00
Eric House
45d0b2dbc8
various improvements, including printing a period on every loop when
...
there's no work to do. All that remains is backoff.
2012-11-07 07:31:52 -08:00
Eric House
8516dca1cb
what I really meant to check in
2012-11-07 06:23:20 -08:00
Eric House
9b48523ff3
fix to work with new DB scheme and to send json client now expects
2012-11-07 06:17:33 -08:00
Eric House
1e13d6ac6c
look for values in msg sent from server, including one that puts up a
...
message via a notification.
2012-11-06 19:09:15 -08:00
Eric House
2c339ed7a5
fix to work with new devid/table scheme
2012-11-06 07:25:38 -08:00
Eric House
39dbed2004
add missing util method (fixing crash) and with it wire up new devID
...
scheme: now relay-assigned shorter id will be saved and used for
future games.
2012-11-06 07:08:06 -08:00
Eric House
9ad28908bb
assert enum within range
2012-11-06 07:07:14 -08:00
Eric House
9981360c67
put back minsdk stuff accidentally removed in merge.
2012-11-05 06:55:54 -08:00
Eric House
41cfacfee4
don't crash on emulator (which doesn't have library required by GCM)
2012-11-05 06:20:55 -08:00
Eric House
03108f311a
Merge branch 'android_branch' into android_gcm
2012-11-05 06:14:21 -08:00
Eric House
0376e25c26
Merge branch 'fix_beta_53' into android_branch
2012-11-05 05:43:33 -08:00
Eric House
bb2e3ffdb1
fix (by dropping second message) assert that there is no first
...
message. This is a TEMPORARY fix.
2012-11-04 21:36:20 -08:00
Eric House
e8720ec419
add link to changelog
2012-11-04 17:53:42 -08:00
Eric House
3942a49cac
Add a debug preference allowing to provide, or override, the download
...
dir. This will let users work around bugs on devices like my Blaze 4G
where the OS gives the wrong path, and also allows testing. Inval
DictUtil's dict cache eash time this is changed, so in effect adding a
wrong path pref hides all dicts in the Downloads dir.
2012-11-04 17:47:30 -08:00
Eric House
69108fd8a1
cleanup: import class to make declarations shorter.
2012-11-04 17:33:07 -08:00
Eric House
30675cfd3e
remove logging
2012-11-04 17:21:37 -08:00
Eric House
90480aca4c
don't put up toast when checking SMS DB
2012-11-04 07:40:24 -08:00
Eric House
68d6e10ab7
up version strings for quick bugfix release.
2012-11-03 17:27:46 -07:00
Eric House
4dd094b2b3
if the download dir doesn't exist (and on my "Blaze 4G" the function
...
getDownloadCacheDirectory() returns a path that doesn't) then don't
offer to move things there.
2012-11-03 17:26:43 -07:00
Eric House
59937b8514
modify how devids are handled on the relay and the protocol through
...
which they're communicated to the device. Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications. Modify linux client and
test script to use the relay-supplied id. Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
773f04e95b
remove .gitignores from directory that's going away
2012-11-02 05:36:48 -07:00
Eric House
563422de02
turn on DEVID feature for linux
2012-11-02 05:35:56 -07:00
Eric House
47f9eb03b9
merge in changes from the -gcm directory: GCM will be a feature of the
...
non-variant build now.
2012-11-02 05:35:31 -07:00
Eric House
e66ddc3765
make stream_catString work with null ptr
2012-11-01 21:08:58 -07:00
Eric House
ecd6d81228
Merge branch 'android_branch' into android_gcm
2012-11-01 19:50:07 -07:00
Eric House
a73a5e8077
there seems to be no way to fix the warning so add comment
2012-11-01 19:46:38 -07:00
Eric House
257a15917b
script to run with lint checks enabled -- since I always have to look up how.
2012-11-01 19:46:08 -07:00
Eric House
a4787d5614
remove unused strings
2012-11-01 19:45:13 -07:00
Eric House
364acb6dcd
cleanup: remove some logging and unused string resources
2012-11-01 19:32:29 -07:00
Eric House
935e3b9673
fix to work from main build directory
2012-11-01 19:32:08 -07:00
Eric House
1c33c8cc31
scripts that help find unneeded string resources
2012-11-01 19:17:46 -07:00
Eric House
27935752a8
check cursor still open in attempt to fix crash seen on Galaxy Nexus
2012-11-01 18:39:26 -07:00
Eric House
057a41e4a9
check cursor still open in attempt to fix crash seen on Galaxy Nexus
2012-11-01 07:59:42 -07:00
Eric House
7135e30fe9
add missing ifdef
2012-11-01 07:58:36 -07:00
Eric House
3e289adc18
move related methods together
2012-11-01 07:58:27 -07:00
Eric House
fe819982da
Merge remote-tracking branch 'origin/android_branch' into android_gcm
2012-10-31 07:44:16 -07:00
Eric House
3d6a170921
python script to check relay and invoke GCM to notify recipients
2012-10-31 07:20:40 -07:00
Eric House
a61bb31aa5
update for newest wordlist
2012-10-31 07:12:10 -07:00
Eric House
b552a1fad0
check for moves on receiving message from GCM. Round-trip now works!
2012-10-31 07:09:23 -07:00
Eric House
d97c057b8c
Merge branch 'android_branch' into android_gcm
2012-10-31 06:33:54 -07:00
Eric House
1cae4e9a4c
increase buffer size, and test rather than assert for overflow. Fixes
...
crash with new large GCM devids.
2012-10-31 06:12:24 -07:00
Eric House
1b7a618454
send the right dev id
2012-10-31 06:03:31 -07:00
Eric House
fe47266b1f
don't ignore output when compiling jni: hides errors!
2012-10-30 08:05:25 -07:00
Eric House
6014e3d76f
turn on devid code and implement support in java. Untested, but should work.
2012-10-30 07:57:17 -07:00
Eric House
6cf5d7e04e
Android.mk needs to be checked in
2012-10-30 07:48:16 -07:00
Eric House
c93dfd6605
Merge branch 'android_branch' into android_gcm
...
Conflicts:
xwords4/android/XWords4/res/values/common_rsrc.xml
2012-10-30 07:10:42 -07:00
Eric House
3469975d2a
add, still disabled by compile-time flags, code to transmit device ID
...
(e.g. ID Android devices get via GCM) to relay and to associate it
there with messages that need to be delivered.
2012-10-30 07:01:47 -07:00
Eric House
80a79b6991
Make it less likely that a message received while I'm not intercepting
...
them will be opened more than once: track whether I've searched the
SMS db, and only clear that setting when SMS play is *disabled*.
2012-10-29 21:20:32 -07:00
Eric House
ba0f91c438
cleanup: use constant
2012-10-29 20:43:02 -07:00
Eric House
e90621ec1d
use existing string rather than invent a new one
2012-10-29 07:30:09 -07:00
Eric House
e39b776d80
Add button to alert warning that SMS isn't on that takes you to
...
Preferences.
2012-10-29 07:20:11 -07:00
Eric House
2375a6730a
tweak text
2012-10-27 15:31:49 -07:00
Eric House
b83e587d91
changelog and version strings for beta 53
2012-10-27 15:21:33 -07:00
Eric House
5aef1afec3
point URL at android part of sf.net site, not home.
2012-10-27 13:18:08 -07:00
Eric House
f0a46eacfa
script reached by URL in SMS messages sent to devices without
...
Crosswords installed.
2012-10-27 13:15:34 -07:00
Eric House
86378e4f0b
Merge remote branch 'origin/android_branch' into android_branch
2012-10-27 08:55:19 -07:00
Eric House
e7d5be06e9
fix crash when old client connects to new host by making host use the
...
right version test in deciding what to send.
2012-10-27 08:52:54 -07:00
Eric House
4ea8569abc
honor --min-devs flag
2012-10-27 08:15:07 -07:00
Eric House
e1fa0f9dd3
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-10-26 07:06:59 -07:00
Eric House
fb747304eb
put sms at bottom of new-game dialog
2012-10-26 07:00:23 -07:00
Eric House
b097e0825e
fix linux crash do to casting problem
2012-10-26 06:49:15 -07:00
Eric House
d7d666e4f9
Merge branch 'android_branch' into android_gcm
2012-10-25 08:12:02 -07:00
Eric House
6e39466b09
somehow new dict-download code is storing some in info DB with
...
langcode of 0. Work around that by rebuilding cache entry when that's
seen.
2012-10-25 08:03:56 -07:00
Eric House
6180834ada
log case where game has no dicts
2012-10-25 08:02:30 -07:00
Eric House
4ed1446e06
Fix new bug: don't null out default dict just because we don't have one.
2012-10-25 07:58:39 -07:00
Eric House
b40e9b7928
assert non-0 lang code
2012-10-25 07:10:54 -07:00
Eric House
f2684e5652
log device ID even when it's not newly assigned
2012-10-25 06:24:19 -07:00
Eric House
fcc4a0a5f9
add new file
2012-10-25 06:23:49 -07:00
Eric House
4c1c0ddaaa
Merge branch 'android_branch' into android_gcm
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWPrefs.java
2012-10-24 08:05:50 -07:00
Eric House
9bb8c9cddf
don't allow change of dict in in-play networked game
2012-10-24 08:01:52 -07:00
Eric House
3d14ed96e7
cleanup and rename method
2012-10-24 07:40:14 -07:00
Eric House
643a301214
cleanup: add additional param to downloadFinished() iface method
2012-10-24 07:22:26 -07:00
Eric House
aec03fc572
When a game's consumated and guest discovers it isn't using the same
...
dict, give chance to switch, and to download if required. Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
Eric House
13c74cfbd5
protect changeDict feature with compile-time flags (since it can't be
...
used on Android)
2012-10-24 06:46:54 -07:00
Eric House
c69dbda36f
add new game_changeDict() and enough gtk code to test it.
2012-10-23 19:06:00 -07:00
Eric House
521d7042be
remove redundant class name (no code change)
2012-10-23 06:50:49 -07:00
Eric House
1ce7b36b59
add pref to replace querying on each download where to store dict.
...
And use new background-download for update-triggered downloads.
2012-10-22 19:35:47 -07:00
Eric House
80e2b8955e
comments to remind not to remove code not called from java; no code change
2012-10-22 19:29:05 -07:00
Eric House
8f4c0169b4
fix to print contents again
2012-10-22 19:19:38 -07:00
Eric House
8e911fef05
use import to shorten type -- no code change
2012-10-22 07:30:44 -07:00
Eric House
ca561f225c
make dict storage location a default set in preference rather than
...
something queried each time.
2012-10-22 07:06:12 -07:00
Eric House
6ba5d4f7c8
use new internal download code for download to get dict required for
...
SMS invite as well. Still to do: put back the query for where the
thing should be stored. Hard-coded to go in INTERNAL for now.
2012-10-20 18:28:14 -07:00
Eric House
13557b6e25
use Utils.showToast() everywhere
2012-10-19 18:03:00 -07:00
Eric House
04f56ccf74
download dicts without the browser. This is a partial implementation
...
that will need to be generalized and used in other places, basically
whenever the full URL can be known.
2012-10-19 17:57:17 -07:00
Eric House
37c698f41b
fix link problem with upgrade from natty to oneiric (Ubuntu): -lpq
...
param must follow object file list.
2012-10-19 17:54:18 -07:00
Eric House
0f9500cea3
comment out unused param/variable
2012-10-19 17:53:15 -07:00
Eric House
6c34f43df7
show toast when update requested manually and nothing found
2012-10-18 19:51:40 -07:00
Eric House
cb1a0093c3
Merge branch 'android_branch' into android_gcm
2012-10-17 21:23:09 -07:00
Eric House
e5feded0b1
When receiving an invite for a dict we don't have, post a notification
...
to DictsActivity that offers to download, and on download completion
arranges for notification of SMSService so the game can be created.
2012-10-17 21:20:08 -07:00
Eric House
3e83af3b97
pass dict name (in addition to language) with SMS invite, and
...
currently on recipient device refuse to create a game if dict not
installed. Next step is to give a choice to download the thing or
decline.
2012-10-17 07:11:39 -07:00
Eric House
04f51bd392
add haveDict()
2012-10-17 07:10:08 -07:00
Eric House
a8c77bca88
fix NPE
2012-10-17 07:01:01 -07:00
Eric House
6d7d8d5c64
ignore dir not on this branch
2012-10-16 08:20:53 -07:00
Eric House
50238bea3e
generate sender_id const from ENV so doesn't need to be checked in.
...
Now works to register as I'm using the right id.
2012-10-16 08:16:43 -07:00
Eric House
be79ce77ee
fix name of service so reply received from GCM
2012-10-16 07:56:10 -07:00
Eric House
85f81a700c
missing gitignores
2012-10-16 07:42:35 -07:00
Eric House
de5dcdc5f9
starting new variant for GCM
2012-10-16 07:41:04 -07:00
Eric House
077270f1cd
merge in SMS-version UI -- there will not be a separate version for
...
SMS any more.
2012-10-15 08:29:46 -07:00
Eric House
eb47e75c50
put up more user-friendly message when dicts don't match.
2012-10-15 08:07:17 -07:00
Eric House
5f247db29c
use the same missing-players message for all three connection types
...
(even though the way they're reported is, though shouldn't be,
different.)
2012-10-15 07:31:02 -07:00
Eric House
96ea4f3963
ignore new files
2012-10-15 06:21:50 -07:00
Eric House
528c061156
report host-chosen dict name a bit later
2012-10-15 06:21:08 -07:00
Eric House
c811282591
UI change: networked games are no longer allowed to have per-player
...
dicts. Now you select a single dict for such games in a new spinner
just below the lang spinner, and player's dicts are no longer
displayed. For standalone games, the single dict choice isn't there,
the individual dicts are displayed, and you must open a player config
to change the dict as before. The idea is that this will be less
confusing, particularly when I need to tell the guest that the host is
using a different dict.
2012-10-14 19:21:27 -07:00
Eric House
4cf595e939
on commandline, only allow assignment of per-player dicts to local
...
players. I don't know what happens when a player's position is
changed when its game is a guest and the hosts rearranges players.
Which is why on Android I'm moving to allowing per-player dicts only
on local-only games.
2012-10-14 19:10:42 -07:00
Eric House
25a1ee451b
resolve links if required to get the actual name of the dict
2012-10-12 20:50:34 -07:00
Eric House
e90c5ee94f
pass index of resigning player into util_notifyGameOver. Not yet
...
passed into java.
2012-10-09 05:31:12 -07:00
Eric House
3221fb237a
Make state disallow hints when game over
2012-10-08 07:21:36 -07:00
Eric House
ce58750b92
change "resign" menu text once game is over
2012-10-08 07:09:44 -07:00
Eric House
e64ecfb78d
implement resign on top of existing endGame logic, adding "quitter" as
...
new param passed to remote and changing final score formatting and
menu items to match. Still need to show old menu on android in case
where game has already ended.
2012-10-07 12:47:06 -07:00
Eric House
4e0c7923d9
fix bug with clean target introduced when BUILD_DIR was introduced
2012-10-07 12:14:47 -07:00
Eric House
968340f665
Fix release-build warnings that new compiler flags.
2012-10-07 11:43:50 -07:00
Eric House
fd9b9f85e2
make util_hiliteCell conditional, and remove from android where it
...
wasn't used anyway.
2012-10-05 18:51:32 -07:00
Eric House
b11da9d8eb
use GamesList's Handler to set timers to redraw turn expiry indicators
...
when the percent left changes. This may be done -- except for
deciding what to do when the time actually runs out.
2012-10-02 07:30:31 -07:00
Eric House
0a60419802
make ExpiringDelegate responsible for figuring percentage of time left
...
given start time and having a constant for how long a turn lasts. Eventually
the constant will be replaced by a second number passed in.
2012-10-01 19:07:23 -07:00
Eric House
cd776a34dd
Revert "Display turn start time in game summary. This is definitely not its"
...
This reverts commit ebaa22594d
.
2012-10-01 17:53:35 -07:00
Eric House
bec596c744
remove no-longer-needed drawable
2012-10-01 17:52:56 -07:00
Eric House
0579253b8d
Also override TextView to show turn left there. Works, requiring only
...
that actual percentage of turn remainning be calculated.
2012-10-01 07:24:45 -07:00
Eric House
50b10cd365
new classes overriding LinearLayout to allow framing is-turn rect to
...
be drawn in two colors showing how much time left for turn. Required
because there's no (reasonably-easy) way to create nine-parts
dynamically.
2012-10-01 06:57:40 -07:00
Eric House
8281bd7f10
call back into java for util_getCurSeconds implementation so java and
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C world are sure to be using the same clock.
2012-09-29 19:27:02 -07:00
Eric House
ebaa22594d
Display turn start time in game summary. This is definitely not its
...
final form!
2012-09-27 07:48:30 -07:00
Eric House
2c89f13383
add turn as param to util_turnChanged, and call from server rather
...
than board.
2012-09-27 07:04:57 -07:00
Eric House
94103a4212
track time of most recent turn start, and include it in summary table.
2012-09-27 06:55:46 -07:00
Eric House
6ddd4a61c1
fix compile errors (mostly unused variables) found by gcc on latest
...
Ubuntu (12.04).
2012-09-25 07:28:02 -07:00
Eric House
53774eb807
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-09-24 20:08:14 -07:00
Eric House
65598cdb7b
replace DeleteLocalRef calls
2012-09-24 07:44:43 -07:00
Eric House
140c982d41
merge from android_branch
2012-09-24 07:39:44 -07:00
Eric House
4909dde622
call a script rather than an html file so file doesn't have to be
...
updated with every release.
2012-09-24 07:35:14 -07:00
Eric House
9a3e43428a
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-09-24 07:26:57 -07:00
Eric House
bdc114dc46
add phony targets to check, on debian-based systems, whether required
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packages are installed and to install them.
2012-09-24 07:26:37 -07:00
Eric House
d24f9a28f6
up release number
2012-09-24 07:00:18 -07:00
Eric House
c76c5f5868
don't create obits for apps that don't have relayIDs (and presumably
...
never connected.)
2012-09-20 07:45:04 -07:00
Eric House
96e277c7ba
don't offer to copy DB from sdcard when there is none.
2012-09-20 07:29:00 -07:00
Eric House
598a154693
factor common code into function
2012-09-19 08:09:27 -07:00
Eric House
81d3f7d15f
up version strings for SMS version too
2012-09-19 07:20:43 -07:00
Eric House
a601d0818e
save and restore search prefix even when find button not clicked, and
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display last scroll position when different from what prefix finds.
2012-09-18 07:51:50 -07:00
Eric House
210913d4d4
track dictbrowse info for multiple copies of same dict if that's
...
what's installed.
2012-09-18 07:36:54 -07:00
Eric House
fcecd1db3c
don't ask for column no longer there
2012-09-18 06:38:22 -07:00
Eric House
4fa5c61e14
add option to build in a separate directory, for e.g. case where source files
...
are on ro filesystem.
2012-09-17 06:48:53 -07:00
Eric House
168b69112e
up version strings for pending new release
2012-09-17 06:36:58 -07:00
Eric House
33772ff0b9
remove redundant DB field and variable
2012-09-15 17:11:59 -07:00
Eric House
a939c9ec4b
cleanup
2012-09-15 17:11:45 -07:00
Eric House
75398389b3
Merge branch 'android_branch' into android_dictdb
...
Conflicts:
xwords4/android/XWords4/jni/jniutlswrapper.c
2012-09-15 16:36:15 -07:00
Eric House
ee1df7eeb7
replace DeleteLocalRef calls with version that checks for NULL
2012-09-15 15:57:38 -07:00
Eric House
b2d47d70be
saveToken can be 0 when only gi is being saved
2012-09-15 15:49:26 -07:00
Eric House
937bde6378
combine two jniutils methods into one
2012-09-15 15:21:31 -07:00
Eric House
ad67f31573
saveToken can be 0 when only gi is being saved
2012-09-15 15:19:23 -07:00
Eric House
1e12464934
Merge branch 'android_branch' into android_dictdb
2012-09-15 10:51:58 -07:00
Eric House
571300c0f8
work with two checksums per wordlist, the old that's on the whole
...
file, and the new that's on the wordlist data only.
2012-09-15 09:34:27 -07:00
Eric House
5d45d8d35f
remove param that doesn't work when called from mod_python
2012-09-15 09:03:52 -07:00
Eric House
c815d739cd
generate md5sum for old .xwd files that don't have it internally. And
...
for those that do, verify that stored and generated values match.
2012-09-13 20:54:35 -07:00
Eric House
bcc8c0c249
remove code figuring md5sum on full dict file; the sum on data is all
...
we're using now.
2012-09-13 19:33:17 -07:00
Eric House
a5bd932e0a
Merge branch 'android_branch' into android_dictdb
2012-09-13 19:20:24 -07:00
Eric House
aaa12a291e
use unpack to correctly pull wordcount, note and checksum
2012-09-13 19:07:37 -07:00
Eric House
20afa9fd56
rename: file's obsolete now
2012-09-13 19:06:46 -07:00
Eric House
a85ab865cb
up note for new version of DISC
2012-09-13 19:05:09 -07:00
Eric House
9ea1311aa0
Merge branch 'android_branch' into android_dictdb
2012-09-13 08:00:54 -07:00
Eric House
50e90405a7
add new Catalan word lookup URL
2012-09-13 08:00:37 -07:00
Eric House
aa974be567
Before figuring md5sum (via java callback added recently), use new
...
callback to see if there's already one in the DB. Required passing
context into jniutils getter, and passing name into jni dict
constructors that previously didn't need it.
2012-09-13 07:38:08 -07:00
Eric House
edc6b9c270
Merge branch 'android_branch' into android_dictdb
2012-09-13 05:40:08 -07:00
Eric House
3e4384c2a8
when dict doesn't have built-in md5sum, or when in DEBUG code, call
...
back into java to get a sum. It's very slow for large dicts, but will
eventually be in a DB so only done once per dict that doesn't have it.
2012-09-13 05:39:44 -07:00
Eric House
13507e6fc2
break dict info table in two, one browse state and one for what's been
...
stored in static data in DictLangCache up to now -- and remove that
static data in favor of the new table.
2012-09-12 19:50:03 -07:00
Eric House
67b0d44f26
save search prefix too
2012-09-12 07:55:41 -07:00
Eric House
ce6356fb92
add new db table for tracking dict-releated stuff. Use it to save
...
state in wordlist browser so can return to same place as left for each
dict. Eventually the new table should replace DictLangCache.
2012-09-12 07:44:58 -07:00
Eric House
a6bed2706d
include, commented out, the parameter that makes things fall apart. I
...
think the protocol needs work to survive devices failing to save
state. Better to work on making sure they always save.
2012-09-11 20:45:03 -07:00
Eric House
72b4b02c20
improve messages display
2012-09-11 20:44:07 -07:00
Eric House
ae2b6205bd
use mem_stream_make_sized
2012-09-11 19:17:27 -07:00
Eric House
4f18f01cb8
don't malloc(0)
2012-09-11 19:17:10 -07:00
Eric House
a0b564c7e8
show related messages as well
2012-09-11 19:07:16 -07:00
Eric House
761f93dd7e
use new mem_stream_make_sized
2012-09-11 19:07:00 -07:00
Eric House
5c683f173a
add mem_stream_make_sized, meant to make saving games more efficient
2012-09-11 19:06:27 -07:00
Eric House
75474e1891
Add option to pretend save failed a random pct of time. Point it to
...
test fix for problem on Android, but right now turning this on breaks
networking.
2012-09-11 07:26:17 -07:00
Eric House
ad4231289f
fix --max-devs and resigns begin allowed when only one game
2012-09-11 07:24:51 -07:00
Eric House
0ccc2331b5
address bug where message was getting ACK'd by a device that failed to
...
save what it had ACK'd leaving the game permanently broken. Do that
by adding a new method game_saveSucceeded() called after the client
claims to have committed bytes returned by game_writeToStream() to
disk. In that method comms updates the value it'll use in subseqent
ACKs.
2012-09-10 07:31:45 -07:00
Eric House
45de62818b
format to 80 columns -- no code change.
2012-09-09 15:49:55 -07:00
Eric House
1608f0a8f9
handle missing error messages
2012-09-09 15:49:17 -07:00
Eric House
9340db36c1
disallow opening android DBs when not configured correctly.
2012-09-09 15:48:57 -07:00
Eric House
8fbc9ca343
fix to compile in release mode
2012-09-09 09:22:00 -07:00
Eric House
95a7b14a3a
transmit dict's md5sum along with name in initial message from host to
...
guest. On guest, pass that sum into client code along with names so
the appropriate tests can be done and corrections taken.
2012-09-08 20:23:48 -07:00
Eric House
f90e6343c7
don't crash if no dict info
2012-09-08 20:22:22 -07:00
Eric House
9a72f252ed
Merge branch 'android_branch' into android_dictname
2012-09-08 13:20:59 -07:00
Eric House
1957ad3dbe
add options, that sometimes work, to print desc and md5sum from .xwd
...
files. Still need to figure out how to parse binary into UTF-8.
2012-09-08 13:20:12 -07:00
Eric House
047f68aafd
version with checksum and note
2012-09-08 13:18:58 -07:00
Eric House
ca88c9850e
add DICTNOTE
2012-09-08 13:17:49 -07:00
Eric House
5a81484cf1
add md5Sum to DictInfo and add a getter
2012-09-08 10:11:18 -07:00
Eric House
977bee15d9
add DICTNOTEs
2012-09-08 10:10:17 -07:00
Eric House
7d51ee99d9
add dict_getMd5Sum
2012-09-08 10:09:31 -07:00
Eric House
50a4f32bfa
new versions of dicts with checksums and descriptions
2012-09-08 10:08:39 -07:00
Eric House
077560bcd3
load md5sum if present
2012-09-08 09:42:23 -07:00
Eric House
14a77ff7f1
factor out common code
2012-09-08 07:45:18 -07:00
Eric House
8e58d8c1c0
print header elems, including md5sum, if present rather than just
...
skipping.
2012-09-07 20:34:55 -07:00
Eric House
5fa9b60846
add md5Sum field to dict struct, and on linux load it if present,
...
otherwise calculate it. In DEBUG builds always calculate and assert
they match.
2012-09-07 20:34:06 -07:00
Eric House
0b81516682
add md5sum to dict header, summing not the whole file but the parts
...
that make the wordlist unique: tile counts and values, and bitmaps,
and the data. This happens to be contiguous data on non-palm .xwd
files so it's easy to duplicate if the sum isn't there.
2012-09-07 20:32:10 -07:00
Eric House
4f180e9e14
pass rejecting dict name into java layer and display as part of turn
...
lost message.
2012-09-06 19:04:40 -07:00
Eric House
07e6239699
transmit name of failing dict
2012-09-06 08:01:11 -07:00
Eric House
509c832f2f
more progress: copy dict name into badwordinfo and free it successfully
2012-09-06 07:49:05 -07:00
Eric House
2f8b6cceb5
pass additional param into callback -- unused so far.
2012-09-06 07:19:12 -07:00
Eric House
4325d4e709
Merge branch 'android_branch' into android_dictname
2012-09-05 19:30:50 -07:00
Eric House
fa90150055
Revert "As an experiment, lower case words being looked up. Apparently one of"
...
This reverts commit 5bdebd445f
.
2012-09-05 19:20:05 -07:00
Eric House
4d57fb889b
new and improved URL for Catalan lookup
2012-09-05 19:19:05 -07:00
Eric House
1ec03e48bb
plug leak: don't alloc stream when it won't be used
2012-09-05 19:09:01 -07:00
Eric House
71c1fc527a
add counter to mpool tracking so easier to find source of leaks
2012-09-05 19:08:22 -07:00
Eric House
5bdebd445f
As an experiment, lower case words being looked up. Apparently one of
...
the Catalan sites doesn't like upper case. At least in theory no site
should care so the rest of the world should be ok with lower case too.
2012-09-04 19:03:53 -07:00
Eric House
270a19f3aa
Revert "first of a set of changes to communicate to clients dictionary being"
...
This reverts commit b7a0f1489b
, which I didn't mean to check in on this branch.
2012-09-03 21:34:51 -07:00
Eric House
ea4d805d5f
first of a set of changes to communicate to clients dictionary being
...
used by server. Clients need to care if e.g. the server's disallowing
phonies based on its dict. Can only be sent if client is of latest
version. In that case, common code calls into new util function. In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it. Once it's available, will want to install it.
2012-09-03 21:33:46 -07:00
Eric House
b7a0f1489b
first of a set of changes to communicate to clients dictionary being
...
used by server. Clients need to care if e.g. the server's disallowing
phonies based on its dict. Can only be sent if client is of latest
version. In that case, common code calls into new util function. In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it. Once it's available, will want to install it.
2012-09-03 21:29:21 -07:00
Eric House
d12ed144ea
normalize file: add comments where don't proceed a string, and replace
...
tabs with spaces.
2012-08-31 21:36:49 -07:00
Eric House
73e29211b0
remove strings no longer used
2012-08-31 21:34:25 -07:00
Eric House
a3b1fc8379
beginnings of script to annotate localized .xml files with what's missing
2012-08-31 21:33:44 -07:00
Eric House
1f330e0c49
tweak name and reflect new name on website
2012-08-30 19:21:05 -07:00
Eric House
adab1b5cea
replace getString() calls that fetch format strings then apply them
...
with calls to the formatting (varargs) version of getString(). Should
be no behavior change.
2012-08-30 19:18:08 -07:00
Eric House
2eb8904a0a
rename to cWords-SMS, and move name <string/> into strings.xml so it
...
can be substituted too.
2012-08-30 19:11:46 -07:00
Eric House
4ffb4efb0c
silence compiler warning
2012-08-30 19:10:52 -07:00
Eric House
568bef7ac3
add DICTNOTE
2012-08-30 07:08:55 -07:00
Eric House
3b8c9bfada
add two Catalan word lookup URLs
2012-08-30 07:07:42 -07:00
Eric House
73c26d8643
replace Crosswords in variants' xml files. Required passing in app
...
name from build.xml and a new clean-target script that removes the
generated variant files.
2012-08-30 07:00:26 -07:00
Eric House
4cb848582e
fix edge cases in prefix matching
2012-08-28 07:35:11 -07:00
Eric House
145317426d
Fix prefix matching to accept letters constituting the first part of a
...
digraph tile when at the end of a prefix so that e.g. GORIL in Catalan
will list GORIL·LA (rather than nothing since GORIL, ending with the L
tile, is not a prefix.)
2012-08-27 21:50:09 -07:00
Eric House
fddd2c4ed5
fix bug in dict_tilesToString that occurred only when a language had
...
two tiles starting with the same letter: use recursive search to try
both paths in such cases.
2012-08-27 07:10:40 -07:00
Eric House
79be03ac66
splite lines to get under 80 columns; no code change
2012-08-27 07:06:40 -07:00
Eric House
da4ec16ba4
remove one-release logging confirming getInstallerPackageName result.
2012-08-27 06:15:11 -07:00
Eric House
a0e8b6c076
add description
2012-08-26 21:36:00 -07:00
Eric House
c5f21a3517
new field to be populated if dict desc header is found.
2012-08-26 21:00:21 -07:00
Eric House
08aa9b66e8
also load new desc field in android client, and add jni call to retrieve it
2012-08-26 20:59:17 -07:00
Eric House
9d174601b9
add field, and getter, for new dict header description string, and
...
load it in linux client.
2012-08-26 20:58:28 -07:00
Eric House
f3b289f4be
fix to take defaults from current dir
2012-08-26 20:18:37 -07:00
Eric House
6cf138b962
Merge remote branch 'origin/android_branch' into android_branch
2012-08-25 10:22:12 -07:00
Eric House
b29df8512a
add null-terminated note to dawg header and modify linux client to
...
accept it if present. Android client will successfully ignore it and
will need to be modified to capture and display it if present. Idea's
to display information about copyright, source, etc. of wordlists.
2012-08-25 10:20:52 -07:00
Eric House
efb7a9b5c5
call loge rather than logf from within catch statements
2012-08-23 07:08:17 -07:00
Eric House
9606c2ec56
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-08-23 06:53:23 -07:00
Eric House
c6ce5da5a5
Merge remote branch 'origin/android_branch' into android_branch
2012-08-23 06:52:47 -07:00
Eric House
786e05b1f9
update to install beta 51
2012-08-23 06:51:32 -07:00
Eric House
47822e94e3
remove comment
2012-08-23 06:38:57 -07:00
Eric House
67ddbf140b
remove comment unintentionally committed
2012-08-23 06:38:45 -07:00
Eric House
c13971e3d8
convert a few more variable names from single- to double-letter
2012-08-23 06:38:29 -07:00
Eric House
8f6486b381
add psuedo-unique device id to update messages; log installer once
...
(which will only matter once it's on the market)
2012-08-22 19:10:38 -07:00
Eric House
32e1530d3f
i => ii; no other change
2012-08-22 07:44:21 -07:00
Eric House
a86ab69aec
don't store argv element in game data structure where it gets freed.
2012-08-22 07:35:18 -07:00
Eric House
6758ebcdf5
version strings
2012-08-21 18:57:26 -07:00
Eric House
1423968098
check every day, not every seven, for users who've said they want the
...
intermediate builds.
2012-08-21 18:55:44 -07:00
Eric House
02fa53cbc7
bring in recent tweak
2012-08-21 08:02:36 -07:00
Eric House
31ef5026be
use constants for json params so easier to paste into python code
2012-08-21 07:43:49 -07:00
Eric House
46a5486071
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-08-21 07:18:05 -07:00
Eric House
ba43e54d8b
make default false
2012-08-21 07:14:58 -07:00
Eric House
6b23bebd0a
use constants
2012-08-20 21:36:14 -07:00
Eric House
cc4549e7d3
add debug pref controlling whether non-release updates are installed.
...
(passed to info.py, but is ignored there so far)
2012-08-20 07:23:13 -07:00
Eric House
4d51cc8d3a
check for presence of apache mode (which is unavable when running from
...
cmdline)
2012-08-20 07:07:57 -07:00
Eric House
fca1621ad0
use json to do app and all dict queries in one transaction
2012-08-18 07:42:42 -07:00
Eric House
07c6d57233
pass git version and installer name (usually empty) as part of update
...
for more granularity
2012-08-16 21:49:52 -07:00
Eric House
16de50ce3d
catch sms version up with beta-50 and auto-update changes
2012-08-16 08:15:52 -07:00
Eric House
fbe842d089
cleanup
2012-08-16 08:14:50 -07:00
Eric House
7b86eb7a59
new file
2012-08-16 08:10:05 -07:00
Eric House
75d8820b98
make check-for-updates a debug-only menuitem
2012-08-16 07:48:34 -07:00
Eric House
5584a66043
run update checks off a timer that adds a random element to its
...
interval; move update check URL into a debug pref.
2012-08-16 07:43:57 -07:00
Eric House
6bdec885b1
add nextRandomInt() to Utils and use it
2012-08-16 07:26:51 -07:00
Eric House
6226efe8d6
move remaining non-jni prefs stuff from CommonPrefs to XWPrefs. No
...
other changes.
2012-08-16 06:31:23 -07:00
Eric House
81d7903aa3
move new version checking stuff into new file
2012-08-15 19:24:57 -07:00
Eric House
e749aedd34
return url inside a json rather than just a url for more flexibility
...
and so python's error messages don't trigger Notifications that then
fail.
2012-08-15 18:55:54 -07:00
Eric House
4b318070ca
remove unused imports
2012-08-15 18:52:56 -07:00
Eric House
910bb2a5a0
add new function loge that takes an Exception and logs a stack trace
...
for it
2012-08-15 18:52:31 -07:00
Eric House
3666d5b541
Merge branch 'from_android_beta_49' into android_branch
2012-08-15 18:31:07 -07:00
Eric House
ca4b2e5354
update version code/strings
2012-08-15 18:18:59 -07:00
Eric House
de87b32bb8
fix bug the right way this time: it's ok for a word not to be in the
...
current player's wordlist when the most recent move's being reported,
but not to ignore word legality altogether.
2012-08-15 18:11:16 -07:00
Eric House
de9a408b15
Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't"
...
This reverts commit 07912bdcdb
.
Problem is it breaks WARN-PHONIES
2012-08-15 18:01:36 -07:00
Eric House
6947c50238
pass lang instead of lang code; include app name in notification text
2012-08-15 07:22:10 -07:00
Eric House
cd340aba0c
post notification on receipt of url for new app that'll result it it's
...
being downloaded.
2012-08-15 06:53:13 -07:00
Eric House
dfdaa500a7
return url for app to download when version's old
2012-08-15 06:51:48 -07:00
Eric House
7cb68f1c85
post notification when new dict is available and download it in
...
when notification selected.
2012-08-15 06:10:39 -07:00
Eric House
e0a8af72c9
work on temporary help site
2012-08-15 06:08:53 -07:00
Eric House
2155631021
improve, including commmandline testability and use of shelve to store
...
md5sums after they're generated.
2012-08-14 18:29:48 -07:00
Eric House
8b6af3fdb9
add md5sum calculator for dicts and use to send POST that checks if
...
they're current.
2012-08-14 07:13:03 -07:00
Eric House
3ef81f248b
start on checking for updates/latest version: a menu item that
...
triggers new code that sends an HTTP POST to a python script on the
server that returns whether the current version is correct.
2012-08-13 21:10:22 -07:00
Eric House
9128c2d60c
factor code into new method copyFileStream
2012-08-13 07:45:14 -07:00
Eric House
829fd01685
remove change note about SMS version release
2012-08-13 07:09:59 -07:00
Eric House
13d359cb39
turn on endgame BONUSALL feature for linux client too
2012-08-13 06:44:46 -07:00
Eric House
c98bbe2b9a
use setsockopt to limit read() block time and so to prevent linux
...
version from being unkillable when relay crashes at the wrong time.
2012-08-13 06:44:16 -07:00
Eric House
25e65d3e6f
cleanup: don't return from middle of function
2012-08-12 19:45:54 -07:00
Eric House
c49408d7e9
fix warnings compiling in release mode
2012-08-12 19:37:47 -07:00
Eric House
07912bdcdb
Fix bug where if word being scored for long-touch-on-scoreboard wasn't
...
in current player's dictionary it'd show up empty: word, once played,
needn't be legal to be displayed.
2012-08-12 19:25:16 -07:00
Eric House
eb8401bb7a
fix bug when turn lost for phonies in networked game: what's sent must
...
match what's expected.
2012-08-12 11:52:20 -07:00
Eric House
ec0702d584
initialize buffer that common code will pass to strcat.
2012-08-10 21:31:01 -07:00
Eric House
d66208a1f2
add script to sync; rename to put all in directory
2012-08-10 08:05:12 -07:00
Eric House
1e5757dc45
to start work on website...
2012-08-02 22:26:48 -07:00
Eric House
c046606e53
string changes a new changes file toward new release and initial
...
release of SMS version
2012-08-02 07:18:58 -07:00
Eric House
27cbd0e0c9
go with end-game change that takes remaining tiles into account for
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robots but not for hints.
2012-08-01 20:31:21 -07:00
Eric House
464696566d
get rid of NODE_CAN_4. Not change to post-compiled code
2012-08-01 20:29:15 -07:00
Eric House
b8ba3c5906
move sms enable checkbox to top of screen
2012-07-31 23:25:51 -07:00
Eric House
ade5a84e2d
tweak sms plan confirmation text
2012-07-31 07:46:16 -07:00
Eric House
3641799c4e
wrap sms confirm view in scroller as it's wordy enough to need it in
...
landscape mode.
2012-07-31 07:45:58 -07:00
Eric House
8562503cd9
show status icon as red when SMS game and airplane mode on. (Better
...
would be to track radio state in NetStateCache.)
2012-07-31 06:47:52 -07:00
Eric House
0aadec9380
Uninstall variant based on where called from if unspecified
2012-07-31 06:46:11 -07:00
Eric House
4414943f90
implement loading saved DB from /sdcard
2012-07-30 18:36:41 -07:00
Eric House
b8a96f70bf
turn on (experimentally) new feature making robot more likely to use
...
all remaining tiles (in doing same with hints, which probably won't
ship)
2012-07-30 07:34:41 -07:00
Eric House
af2c361225
add debug menu option to enable debug features, and first such
...
feature, to copy xwdb file to /sdcard. Option to do opposite is
stubbed out.
2012-07-30 07:23:52 -07:00
Eric House
1fe14be9bf
less ominous text for new SMS game creation, ominousness having moved.
2012-07-30 07:14:52 -07:00
Eric House
d25916ae5f
protect sqlite code with compile-time flag so easier to disable.
2012-07-29 08:37:08 -07:00
Eric House
8f04bfadaf
modify engine score ranking to include estimate of bonus to be earned
...
if all tiles are used (ending the game and triggering penalties for
other players.) Changes are protected by compile-time flags currently
not turned on.
2012-07-29 08:35:08 -07:00
Eric House
730cd0d599
tweak dialog text
2012-07-26 21:16:00 -07:00
Eric House
9185ec71ca
use newest Catalan wordlist
2012-07-26 21:14:40 -07:00
Eric House
08e5fbdcc2
add ability to open game in sqlite3 DB from an Android phone. It's
...
read-only now: changes are not saved. But it works!
2012-07-26 20:44:33 -07:00
Eric House
0c030360bf
fix compile warning
2012-07-26 20:42:25 -07:00
Eric House
e70fbda502
don't send packets if SMS play disabled
2012-07-26 07:21:16 -07:00
Eric House
1abba7e560
fix crash on first install: context !always= PrefsActivity
2012-07-26 07:20:39 -07:00
Eric House
9c670804f2
draw status icon background red when SMS turned off.
2012-07-25 23:26:24 -07:00
Eric House
bc91956e20
put up an alert when SMS game opened but SMS is disabled. (Does not
...
have a button taking you to settings.)
2012-07-25 07:15:57 -07:00
Eric House
6405294f2f
remove unused pref
2012-07-25 07:12:54 -07:00
Eric House
cd1eb2e4da
add pref enabling SMS games, and a scary confirmation dialog meant to
...
force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
4f437f0d55
don't start SMS receivers on device without a phone
2012-07-24 07:09:37 -07:00
Eric House
8e961fcb4c
remove logging
2012-07-24 06:56:55 -07:00
Eric House
b7247d259c
add superclass for CommonPrefs that can hold stuff not related to
...
jni/common code.
2012-07-23 22:42:38 -07:00
Eric House
381f30b6d2
claim to handle keyboard/orientation changes for prefs activity
2012-07-23 22:36:50 -07:00
Eric House
a785d89d31
ignore new files
2012-07-23 22:33:43 -07:00
Eric House
9df8086476
no SMS game option if device has no phone
2012-07-21 19:02:23 -07:00
Eric House
549c826c9a
show SMS message send/receives from BoardActivity where a hander's
...
available.
2012-07-20 21:36:59 -07:00
Eric House
54b4478582
show orange arrows briefly when net traffic goes in or out
2012-07-20 18:11:02 -07:00
Eric House
00317dea1e
center board and buttons so that any leftover white space is half
...
above and half below.
2012-07-20 17:01:58 -07:00
Eric House
2a25bae706
don't use cached bitmap if board's been resized
2012-07-19 06:54:56 -07:00
Eric House
95b68ffae2
up changelog and version strings for new release
2012-07-18 07:24:59 -07:00
Eric House
a5c3c7e548
fix layout on wider screens (e.g. 768x1024): rather than draw the
...
board so wide that scrolling's required, reduce width enough that it's
not.
2012-07-18 07:07:53 -07:00
Eric House
516a1800a0
Add board-size to game config. It makes no sense for it to exist in
...
per-game defaults but not be settable in config. But it may make more
sense to remove both options/locations entirely, or hide them by
default.
2012-07-16 07:15:33 -07:00
Eric House
50a749eccc
ignore new file
2012-07-16 06:17:01 -07:00
Eric House
9b0436d1ee
Make rem string measure function return boolean to indicate rect will
...
be invisible rather than setting width and height to 0. No real
change beyond simplifying/speeding platform code.
2012-07-15 09:30:27 -07:00
Eric House
d602a0c22b
fix reported NPE by saving variable in bundle passed to onCreate
2012-07-14 14:53:57 -07:00
Eric House
0769cbccdc
capitalize consistently
2012-07-14 07:48:19 -07:00
Eric House
479ed0dc58
update conn status on receipt or send of packets to/from relay, not
...
just when relay connect status changes. This means that a game will
show as connected when it's still waiting for another device to join
room, but also fixes exchanging moves over 10 minutes and having the
status icon say you haven't sent or received in that long. This could
be improved.
2012-07-12 21:15:35 -07:00
Eric House
248db3d144
update version strings and changelog
2012-07-12 20:56:28 -07:00
Eric House
b02855b00c
sort tray after an undo adds tiles
2012-07-12 06:48:09 -07:00
Eric House
a3de089e15
remove unused constant
2012-07-12 06:34:54 -07:00
Eric House
abcdafe56a
always invalidate board view to force layout/draw. Fixes crosshairs
...
not going away, and board being unresponsive, after lookup activity is
dismissed.
2012-07-12 06:34:01 -07:00
Eric House
d3b56f4167
don't show rem text when -1
2012-07-12 06:15:53 -07:00
Eric House
11bd4a73fe
oops: fix centered text drawing.
2012-07-11 06:17:36 -07:00
Eric House
bad6c599f8
more tweaks to tray tile drawing: make small screen letters 3/4 height
...
even though numbers are 1/3 and overlap is in theory possible; put 1/5
of extra space to left of letters so they don't hug the edge.
2012-07-10 21:04:54 -07:00
Eric House
bfc68656cb
move arrow to where removed tile was, and set its direction based on
...
whether removed tile and the next tile are in the same column or row.
2012-07-10 18:00:23 -07:00
Eric House
c2956f4064
save net status state on a timer (when handler is available) waiting
...
five seconds.
2012-07-10 06:21:49 -07:00
Eric House
bd70a1dd7d
improve text in remaining tiles dialog, and always show the tiles for
...
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
f1c5ebeb31
don't hide REM tiles square when drops to 0
2012-07-09 21:43:35 -07:00
Eric House
09a81a2639
add some consts
2012-07-09 21:36:17 -07:00
Eric House
d234646fb2
fix broken compile
2012-07-09 21:17:01 -07:00
Eric House
e6f02ee3c7
when drawing letter in tray tile, only shift origin left of edge when
...
letter width exceeds that of tile.
2012-07-09 07:03:39 -07:00
Eric House
5702c83f17
do string formatting properly, using resources and StringBuffer.
2012-07-09 06:56:08 -07:00
Eric House
6da3f10855
cleanup -- no code change
2012-07-09 06:15:02 -07:00
Eric House
e7b0727e0c
leave remaining-tiles in place when pool count drops to 0.
2012-07-09 06:07:26 -07:00
Eric House
9885d3bf61
draw letters in tray tiles as far to left as possible
2012-07-07 19:55:19 -07:00
Eric House
7f087181e5
Don't store current network connType in ConnStatusHandler; instead
...
pass the one for which we want icon displayed or status text
generated.
2012-07-07 19:45:18 -07:00
Eric House
0c02103d42
fix assertion failures due to failure to get game locks. The problem
...
is that getSummary() can be called at unpredictable times by
background tasks for the games list, and the current open game holds a
lock as long as it's open. So those getSummary() calls must be
allowed to fail. Before, letting them fail immediately meant
empty/unusable list elements; now I've added a time they'll wait
before failing. Now the ones that are called while a game is open can
fail without being noticed, but the ones that are called as a game is
closed to update its summary will succeed by being able to wait for
its lock to be given up.
2012-07-07 11:34:40 -07:00
Eric House
ae3ae6a3a4
turn on base64 for SMS too
2012-07-07 11:29:54 -07:00
Eric House
30c77de2d0
tweak menu name
2012-07-07 11:29:25 -07:00
Eric House
6abb56dd0c
make tmp list elem closer in size to the real thing so screen jumps
...
around less.
2012-07-07 11:29:15 -07:00
Eric House
318cc52f5a
we need the base64 stuff even when don't have SMS -- for serialization.
2012-07-07 11:05:45 -07:00
Eric House
052725aabc
fix problems with serialization: use types that are serializable, and
...
init transients correctly.
2012-07-07 11:05:07 -07:00
Eric House
43fead368c
make Random class static rather than generate one over and over
2012-07-07 09:27:27 -07:00
Eric House
3c19a7ef44
tolerate failure to get lock for five seconds before asserting (up
...
from one.)
2012-07-06 07:14:01 -07:00
Eric House
75602c47d8
on Amazon-made devices only, sleep randomly during load of game
...
summary. This seems to work around a bug where only the last item in
the list is clickable but once it's clicked events are received for
every failed click up to that point.
2012-07-06 07:13:11 -07:00
Eric House
9a23473b2f
use a dummy TextArea instead of an empty custom view as a placeholder
...
for loading game summary view.
2012-07-06 06:49:09 -07:00
Eric House
d6fdd24637
move interface methods together -- no code change
2012-07-06 06:10:04 -07:00
Eric House
1ad0a899f0
don't return from getSummary without succeeding, even if must wait on
...
lock. Fixes problem with blank entries in game list after returning
from config screen.
2012-07-03 20:30:31 -07:00
Eric House
60a799ef1f
move SMS games up again, this time in a way that networked game creation
...
isn't hidden along with SMS.
2012-07-03 07:02:29 -07:00
Eric House
bf9fe75f5c
Revert "in new game dialog, move sms above network (since that's presumably"
...
This reverts commit 19dbddc0b8
.
2012-07-03 06:37:24 -07:00
Eric House
eba1d91157
fix game_config view contents sticking to bottom of tall screen when lock
...
checkbox hidden, e.g. on Kindle Fire.
2012-07-03 06:29:59 -07:00
Eric House
be9ed5b963
add toolbar button style for 'large' devices so buttons are bigger on
...
the Kindle Fire but not too big on phones.
2012-07-02 07:39:06 -07:00
Eric House
8ebe180eab
fix NPE
2012-07-02 06:59:35 -07:00
Eric House
c386537cb7
gitignore new files
2012-07-01 21:02:42 -07:00
Eric House
66f2007347
turn new tray-undo feature on for SMS version too
2012-07-01 21:02:11 -07:00
Eric House
19dbddc0b8
in new game dialog, move sms above network (since that's presumably
...
the reason people chose that version)
2012-07-01 17:35:50 -07:00
Eric House
2e6b64a4e4
complete implementation of java part of one-pass scoreboard draw. Now
...
looks pretty much identical to what the old code draws except that
rather than having width allocated in proportion to requested size all
get the same width except the one whose score it is which gets 2x.
2012-07-01 17:24:50 -07:00
Eric House
c41c877ae7
fix right edge of scaled text getting clipped by paying attention to
...
where getTextBounds() says its left edge is.
2012-07-01 17:05:39 -07:00
Eric House
43e8205fd8
only honor one install-set option -- fixes multiple installs.
2012-07-01 16:03:02 -07:00
Eric House
2434d85684
don't pass the same player-1 data for every player
2012-07-01 16:01:01 -07:00
Eric House
5cd8ab2b33
remove uncalled method -- no change.
2012-07-01 15:57:20 -07:00
Eric House
2ae6bd8caf
override onMeasure to make BoardView only as large as it needs to be
...
so that on tall narrow screens (e.g. Kindle Fire) there's no white
space between the tray and the buttons.
2012-07-01 12:54:38 -07:00
Eric House
03f4236240
install to everything by default
2012-07-01 12:53:36 -07:00
Eric House
89ffd972bf
more work on single-pass scoreboard drawing. Now the jni stuff is
...
finished, but disabled via compile-time flag, and there's a
commented-out rudimentary implementation on the java side.
2012-07-01 10:04:10 -07:00
Eric House
b9b58bd0a5
enable tray tap undo
2012-06-29 06:52:49 -07:00
Eric House
c272491db6
add compile-time option to have tap on empty tray space return one
...
tile instead of all of them.
2012-06-29 06:50:46 -07:00
Eric House
69b0a0d4a3
load conn state for sms app too
2012-06-28 07:22:10 -07:00
Eric House
9b9aec45da
format status timestamps in terms of how long ago (using
...
getRelativeDateTimeString); save and restore serialized timestamps.
2012-06-28 07:20:28 -07:00
Eric House
52e70bff3d
rename method; make [g|s]etPrefsString public
2012-06-28 07:17:48 -07:00
Eric House
c8e2dff962
start process of compiling with XWFEATURE_SCOREONEPASS enabled by
...
adding stubbed-out methods and making old methods conditionally
compiled. No change in code.
2012-06-27 07:08:09 -07:00
Eric House
c8cd2d500a
fix to compile and save player score rect info for non-keyboard-nav case
2012-06-27 07:04:36 -07:00
Eric House
065446def4
paint status area background manually in red or green and use a single
...
transparent background icon for success and failure.
2012-06-27 06:44:24 -07:00
Eric House
2fc2a60842
create alternate scoreboard draw flow, disabled by compile-time flag,
...
that does layout and draw in a single pass and with more information
so platform has more responsibilty for dealing with space constraints
and can, I hope, do a better job. There's no change until the flag is
turned on. Works for GTK with flag on, but is stubbed out for ncurses.
2012-06-26 07:20:09 -07:00
Eric House
d8e4b6481c
make rectContainsRect public so can be used in assert
2012-06-26 07:15:26 -07:00
Eric House
13633186ff
don't reset variable unless changed
2012-06-26 06:50:54 -07:00
Eric House
8ff27cc075
include "sms" or "text" in chooser title
2012-06-24 14:46:02 -07:00
Eric House
5eb937dede
use deviceSupportsSMS() to skip asking user whether to invite vis SMS
...
or email when SMS isn't an option. Assumption: email *is* available,
which it isn't if it hasn't been configured yet.
2012-06-24 14:43:57 -07:00
Eric House
392f4239d7
add deviceSupportsSMS() -- which checks phonetype, i.e. that there's no phone.
2012-06-24 14:42:46 -07:00
Eric House
7dfe5ba8e1
inval status icon when there's a change so it gets updated.
2012-06-21 18:28:45 -07:00
Eric House
10b47257e9
flesh out new connection status icon: track times and give meaningful
...
message. Still to do: [de]serialize state, and separate global from
per-game somehow. Might also want to include game state (e.g. whether
in a game or still looking.)
2012-06-20 07:50:08 -07:00
Eric House
dcf343b700
ignore new images
2012-06-20 07:32:28 -07:00
Eric House
df62888104
up version for sms build too
2012-06-20 06:35:01 -07:00
Eric House
2b9fb13dbd
Merge branch 'android_smallscreen' into android_branch
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2012-06-20 06:14:37 -07:00
Eric House
c2c1fe4f89
attempt to improve scoreboard drawing when names are long or numerous
...
enough to crowd by using same math to figure height when measuring as
when drawing, but it still needs work.
2012-06-19 07:44:26 -07:00
Eric House
df907f6cb3
up version strings and changelog
2012-06-19 07:36:32 -07:00
Eric House
964c4cecd8
add dict-browse menuitem to small-screen board menu and on same move
...
undo/redo up per user request
2012-06-19 06:19:03 -07:00
Eric House
bb5cd677ab
make turn color public so can be used from board too (though I'm not
...
doing that yet.)
2012-06-19 06:19:03 -07:00
Eric House
9d8e1ec261
cleanup: one-letter variables are bad.
2012-06-19 06:19:03 -07:00
Eric House
c34f70f9eb
fix bug where current player's scoreboard would disappear if other
...
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-19 06:19:03 -07:00
Eric House
4cd8f8bfd1
change toast to not imply game to start immediately.
2012-06-19 06:18:44 -07:00
Eric House
545cf9166f
show green border in contracted view too when appropriate, and not
...
only for net games.
2012-06-19 06:18:16 -07:00
Eric House
d46c827b4c
reduce min tray height to twice cell height, and tweak layout on
...
small-screen devices to make the value readable.
2012-06-19 06:16:36 -07:00
Eric House
2e2df3dc17
add hasSmallScreen()
2012-06-19 06:11:16 -07:00
Eric House
a65e1dfa79
add menus for small-screen devices to provide functionality others get
...
from toolbar.
2012-06-19 06:11:16 -07:00
Eric House
7a6d4c870e
new .gitignore for new res directory
2012-06-19 06:11:16 -07:00
Eric House
5d9381e1bc
change text of menu from hide rack to show rack depending on hidden state
2012-06-19 06:11:16 -07:00
Eric House
78dfd6267c
include trayVisState in GameStateInfo on the java side
2012-06-19 06:11:16 -07:00
Eric House
fcf76aba0f
include trayVisState in GameStateInfo
2012-06-19 06:11:16 -07:00
Eric House
b78ea03ea6
add board layout for small case that doesn't include toolbar or
...
exchange-state buttons, and check for presence of Views that may now
be missing. With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-19 06:11:16 -07:00
Eric House
1e9928e7f3
add commented-out toString() for debugging
2012-06-19 06:11:16 -07:00
Eric House
d7f576d6b7
fix board dimensioning for small (needs-scrolling) screens. Since this
...
effects larger screens needs some testing.
2012-06-19 06:11:16 -07:00
Eric House
00102ec20a
include stylesheet in generated index.html
2012-06-19 06:11:15 -07:00
Eric House
9ac5113c93
add dict-browse menuitem to small-screen board menu and on same move
...
undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
628c058c4c
make turn color public so can be used from board too (though I'm not
...
doing that yet.)
2012-06-15 06:44:39 -07:00
Eric House
6beb572180
cleanup: one-letter variables are bad.
2012-06-15 06:43:54 -07:00
Eric House
405cb23023
fix bug where current player's scoreboard would disappear if other
...
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
3d9478744a
change toast to not imply game to start immediately.
2012-06-13 20:07:28 -07:00
Eric House
46770ac0cb
show green border in contracted view too when appropriate, and not
...
only for net games.
2012-06-12 07:19:18 -07:00
Eric House
e3401724e1
new icons for network status and code to draw them, so far hard-coded
...
to show success.
2012-06-11 19:23:01 -07:00
Eric House
1993ea48f7
ignore new file
2012-06-11 07:02:39 -07:00
Eric House
266e9ba91a
reduce min tray height to twice cell height, and tweak layout on
...
small-screen devices to make the value readable.
2012-06-11 07:01:36 -07:00
Eric House
ac74e2e832
add new class that will be responsible for drawing network status icon
...
at right end of scoreboard. It now shows the same icon as the games
list per connection type and gives a stubbed-out status message dialog
when tapped. Still need to add actual status: when was the last
successful send or receive; and need to add decorations to show
connection state.
2012-06-10 07:40:33 -07:00
Eric House
4fc33fe4e5
add hasSmallScreen()
2012-06-09 10:01:41 -07:00
Eric House
9827ea1b39
add menus for small-screen devices to provide functionality others get
...
from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
dd30bb6a7c
new .gitignore for new res directory
2012-06-06 06:43:00 -07:00
Eric House
b8bad58125
change text of menu from hide rack to show rack depending on hidden state
2012-06-05 22:19:44 -07:00
Eric House
6257c14436
include trayVisState in GameStateInfo on the java side
2012-06-05 22:13:58 -07:00
Eric House
60a4f123a2
include trayVisState in GameStateInfo
2012-06-05 22:13:26 -07:00
Eric House
e15c104eb4
add board layout for small case that doesn't include toolbar or
...
exchange-state buttons, and check for presence of Views that may now
be missing. With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-05 07:42:39 -07:00
Eric House
c5358dc9c3
add commented-out toString() for debugging
2012-06-05 07:41:00 -07:00
Eric House
b3cf9c65aa
fix board dimensioning for small (needs-scrolling) screens. Since this
...
effects larger screens needs some testing.
2012-06-05 07:38:58 -07:00
Eric House
baa8c7472d
include stylesheet in generated index.html
2012-05-30 22:16:43 -07:00
Eric House
a38c275663
back to building for android-7
2012-05-30 21:23:53 -07:00
Eric House
27ddc355ed
don't bother cloning message when it'll be passed to multiple games.
...
Clone was too late, and there's no chance of modification of the
contents.
2012-05-30 06:54:30 -07:00
Eric House
a03dc80205
tweak method for clarity -- no behavior change
2012-05-30 06:52:08 -07:00
Eric House
42f2612e67
turn on HASH_STREAM to match Android
2012-05-30 06:51:26 -07:00
Eric House
a0336ebb01
turn on new HASH_STREAM feature
2012-05-29 07:26:51 -07:00
Eric House
65f90b2d86
up version number and add changes
2012-05-29 07:26:24 -07:00
Eric House
821add6df5
fix to compile when HASH_STREAM not defined
2012-05-29 07:19:19 -07:00
Eric House
ac23e7e950
define HASH_STREAM to enable new algorithm
2012-05-28 15:58:00 -07:00
Eric House
240d308d07
move nperdevice and ntotal side-by-side
2012-05-28 11:08:43 -07:00
Eric House
adadc9c90c
use new hash algorithm for new stream version, old for previous
...
versions. Tested upgrade scenario from b44: works.
2012-05-28 11:07:59 -07:00
Eric House
b343034cc2
add ability to pass params only to new version of app so that test of
...
upgrade from old to new needn't skip test of new features.
2012-05-28 11:04:39 -07:00
Eric House
e36635944e
fix to make two-device games much more common than four-device ones
2012-05-27 19:05:27 -07:00
Eric House
0b1a9a67fe
add param to server_handleUndo to prevent it from undoing all moves in
...
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
0cb217496e
cleanup
2012-05-24 22:22:00 -07:00
Eric House
5309da9845
add --undo-pct option that passes through to curses client
2012-05-24 22:17:10 -07:00
Eric House
9354e0e0cd
fix off-by-one error in stream_copyBits that seems to have been
...
responsible for HASH_STREAM not working.
2012-05-24 22:16:22 -07:00
Eric House
fd7a25ba3c
makefile for just-released DISC2 wordlist for Catalan
2012-05-23 20:04:11 -07:00
Eric House
cd89885cd2
add new periodic (one-second) timer, and commandline option that sets
...
what percent of the times that timer fires will result in a move being
undone. Will be used to interject random out-of-order undos into
games played for testing. (Currently the tests fail when this is
enabled; I need to fix that.)
2012-05-23 19:58:03 -07:00
Eric House
2db02f9aa5
fix delegated dialogs to clear state before issuing dismiss callback
...
so that callback can set up another dialog without tripping an assert,
then move SMS invite dialog chaining from on-click callback to
on-dismiss.
2012-05-23 07:16:27 -07:00
Eric House
60e1d50f43
add stream_copyBits, and use it to hash the move stack -- commented
...
out via conditional compile as it still doesn't work in all cases.
2012-05-22 19:24:54 -07:00
Eric House
d1869a233c
fix so non-debug build builds
2012-05-22 19:18:04 -07:00
Eric House
60aa0cb614
revert unintended commit
2012-05-21 21:49:02 -07:00
Eric House
622afa4d98
track what games we've sent died notices for and don't repeat. Fixes
...
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:47:09 -07:00
Eric House
5efaced84b
Revert "Revert "track what games we've sent died notices for and don't repeat. Fixes""
...
This reverts commit 8fd1388b5f
.
2012-05-21 21:45:30 -07:00
Eric House
8fd1388b5f
Revert "track what games we've sent died notices for and don't repeat. Fixes"
...
This reverts commit 67715b653a
.
2012-05-21 21:44:51 -07:00
Eric House
67715b653a
track what games we've sent died notices for and don't repeat. Fixes
...
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:27:22 -07:00
Eric House
e80417e806
don't draw separate icon in games list elements for needs-sync relay
...
game -- since that state no longer really exists.
2012-05-21 21:23:13 -07:00
Eric House
adac3abcc6
fix bug where all notifications wound up launching the same game
...
because all their PendingIntents were the same by passing a unique
resultCode on creation.
2012-05-21 06:46:37 -07:00
Eric House
f56b09980c
include game name in notification text
2012-05-21 06:40:52 -07:00
Eric House
469f63f96f
log when more than one game found with a given ID.
2012-05-20 10:33:26 -07:00
Eric House
1ca36044a0
allow for possibility that there's more than one game on device with
...
one gameID. Currently this should only happen when a device is
playing via SMS against itself -- i.e. when I'm debugging or a user is
playing around. It hasn't been tested and may not work to the extent
that a game like that can actually work and so may want to be backed
out later.
2012-05-20 10:24:37 -07:00
Eric House
3c4e01ef52
improve text clarity
2012-05-18 21:23:38 -07:00
Eric House
2564a660ad
remove logging
2012-05-18 21:23:12 -07:00
Eric House
211318f2ef
remove logging
2012-05-18 21:23:09 -07:00
Eric House
df0c5e4abf
move plus button to middle, and fix so both text buttons wrap when
...
required on narrow screen.
2012-05-18 21:14:50 -07:00
Eric House
47a5ab65df
use broadcast receiver for status PendingIntents from SendTextMessage,
...
and pass up new MultiService messages on success or failure. In
response to these, post SMS status icons on board. Still need to come
up with an initial status, notice radio ups/downs, etc. And design icons!
2012-05-18 07:55:10 -07:00
Eric House
523d49ef04
stubs for sms status icons
2012-05-18 07:52:32 -07:00
Eric House
9ba663ab98
implement util_phoneNumbersSame in java and call telephony's number
...
compare method. Skip the java call when the numbers are
strcmp-identical.
2012-05-18 07:41:46 -07:00
Eric House
867e9ffc2f
implement stubbed-out util_phoneNumbersSame so that three-device SMS
...
games work in emulator. May need to call into java to use Android's
more sophisticated phone number comparison to work on devices.
2012-05-18 07:17:21 -07:00
Eric House
60c3a5bf64
use green_border to frame remote players whose turn it is.
2012-05-18 06:54:05 -07:00
Eric House
091f927c8b
add new file
2012-05-18 06:53:28 -07:00
Eric House
40843db7df
rename 9-patch
2012-05-18 06:52:25 -07:00
Eric House
599d0630d3
built main app for same version as sms version
2012-05-18 06:22:23 -07:00
Eric House
81f830c0d4
drawable that creates a green frame around view -- to show it's remote
...
player's turn.
2012-05-18 06:22:06 -07:00
Eric House
3a54aa0ebc
add util_informUndo() that gets called, and puts up a dialog, after
...
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
61453b8720
center gtk_ask window on parent window rather than on screen so can
...
tell which instance it belongs to
2012-05-14 06:58:54 -07:00
Eric House
edd02c24ea
derive variant if called from a directory with AndroidManifest in it
2012-05-11 07:32:02 -07:00
Eric House
10ad59247a
don't remove undo menuitem for networked games -- should be safe to
...
use now.
2012-05-11 07:26:49 -07:00
Eric House
a311e487a9
add another change
2012-05-09 18:22:30 -07:00
Eric House
013d9c689b
fix bug introduced with dictionary lookup of words played that meant
...
trades didn't get reported as remote moves -- it just became your turn
without notice.
2012-05-09 18:22:05 -07:00
Eric House
2996af17ce
fix crash when trade happens while --show-other is on
2012-05-09 18:20:51 -07:00
Eric House
261908a09f
use non-strippable spaces when ': ' is meant to terminate string.
2012-05-09 18:19:53 -07:00
Eric House
f6ba94735d
move BT and SMS listener installation behind if_supported tests
2012-05-09 07:09:15 -07:00
Eric House
1c08190941
list the other change
2012-05-09 06:51:48 -07:00
Eric House
d846f96ec5
post-code-review cleanup: no significant change
2012-05-09 06:51:06 -07:00
Eric House
d23f50a801
Merge remote branch 'origin/android_branch' into android_branch
2012-05-08 06:16:40 -07:00
Eric House
f7c49a6620
remove shift: --one-per doesn't take a param
2012-05-08 06:15:06 -07:00
Eric House
e797b342fe
check in sms version of prefs xml file so that it can have its
...
checkbox for turning off warnings about SMS costs. I've already
wasted too much time without figuring out how to add or remove the
pref programatically....
2012-05-07 21:09:01 -07:00
Eric House
155df55b5c
break hash finishing stuff out to be called only once
2012-05-07 20:48:00 -07:00
Eric House
e82faedc63
up version number here too.
2012-05-07 07:13:48 -07:00
Eric House
08f03af2cc
don't write gameID as 32 bits when it's bound for old-version client,
...
and assert based only on the lower 16 bits in case came from
old-version client. Fixes crashes testing mid-game upgrade from beta
43.
2012-05-07 07:02:43 -07:00
Eric House
c17826ffbf
up beta version
2012-05-05 17:39:30 -07:00
Eric House
3b3439371f
Merge branch 'android_branch' into android_bt
2012-05-05 17:33:21 -07:00
Eric House
5104ca6bc5
always sort tiles prior to including in hash -- as a fix for the case
...
where a game is opened that was created by an earlier version that
didn't save assigned tiles in sorted order.
2012-05-05 17:33:07 -07:00
Eric House
64199c4e64
Merge branch 'android_branch' into android_bt
2012-05-05 11:08:03 -07:00
Eric House
adf43bb1e8
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2012-05-05 11:07:20 -07:00
Eric House
c2d8b17747
add --sort-tiles and fix confict between param name in code and in usage()
2012-05-05 10:55:35 -07:00
Eric House
058cbc4e1b
first attempt, commented out, to hash the stream directly rather than
...
its exploded contents. Does't work once there's been some undo
activity as I don't have a way to get the length of the stack below
the undo/redo line. Looks promising though.
2012-05-05 10:47:28 -07:00
Eric House
eb2f5ff6eb
sort assigned tiles before putting them in the move stack. Fixes hash
...
comparison failure when devices are using sort-tiles option.
2012-05-05 09:47:57 -07:00
Eric House
44a6653166
add passthrough of params present in gtk but not curses
2012-05-05 09:24:41 -07:00
Eric House
fd4ad0ae31
turn on board hashing and bigboard options (in protocol, not UI)
2012-05-04 06:16:02 -07:00
Eric House
83fec4d5eb
turn on board hashing and bigboard options (in protocol, not UI)
2012-05-04 06:00:46 -07:00
Eric House
501210e3a3
turn on hash feature and mark so can see on relay
2012-05-03 21:49:15 -07:00
Eric House
d59b19514b
Merge branch 'android_branch' into android_bt
2012-05-03 21:44:35 -07:00
Eric House
de3107271d
changes to make hashing work -- make sure unused space in structs is 0
...
-- and to detect when an incoming move doesn't make sense. These
latter changes may not be necessary now that hash code is checked
first thing, but can't hurt, and there will be devices without hash
codes for a while.
2012-05-03 19:02:42 -07:00
Eric House
7afa4f26db
use the new --trade-pct flag
2012-05-03 19:00:56 -07:00
Eric House
47dde6cf3c
init bitfield to 0 in case I want to hash stream directly
2012-05-03 19:00:43 -07:00
Eric House
652fe6dd64
fix test: unsigned can't drop below 0
2012-05-02 20:42:45 -07:00
Eric House
26913c5a37
get rid of excessive logging
2012-05-02 20:41:46 -07:00
Eric House
09f9038cff
add option to have robot choose to trade tiles a configurable percent
...
of the time. Meant to increase automated test coverage of trades.
2012-05-02 20:14:42 -07:00
Eric House
de965350c4
turn on feature that allows version of remote device to be deduced and
...
included in stream -- so that new move stack hash can be included when
possible.
2012-05-01 07:59:22 -07:00
Eric House
c52db8a8f0
toward better recovery from out-of-sync move and undo: include a hash
...
of the move stack with every turn (version permitting), and drop
incoming moves created against a move stack different from ours.
2012-05-01 07:58:11 -07:00
Eric House
0e07fab731
add stack_getHash() -- returning hash of current move stack (excluding
...
any pending redos)
2012-05-01 07:56:45 -07:00
Eric House
89ca45357a
add pool_containsTiles()
2012-05-01 07:49:41 -07:00
Eric House
75247e59df
fix confusing log message
2012-04-26 19:12:13 -07:00
Eric House
49f4700799
change sms-game-name dialog title
2012-04-24 19:01:21 -07:00
Eric House
b68b8aa0d0
for extra safety, move message hash into header where it can be part
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of test whether message should be deleteted from sms inbox.
2012-04-24 07:19:52 -07:00
Eric House
9035f901b1
fix NPE for non-SMS case
2012-04-23 21:46:27 -07:00
Eric House
6930da9686
add warning about unlimited SMS plans that's triggered whenever a new
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number is added to the list of possible invitees.
2012-04-23 20:07:44 -07:00
Eric House
010fae495b
fix compile error
2012-04-23 07:37:02 -07:00
Eric House
2082b40d4a
look up names from phones rather than store them separately
2012-04-23 07:32:42 -07:00
Eric House
f7c9e0cc16
use name in summary where available
2012-04-23 07:31:33 -07:00
Eric House
b2a1fefd26
synchronize access to phone-to-name hash
2012-04-23 06:55:00 -07:00
Eric House
07c1d68321
syntax error!
2012-04-23 06:54:23 -07:00
Eric House
97cb3863a6
name constant -- no code change
2012-04-23 06:34:00 -07:00
Eric House
02443d26a9
catch oob exception when older version receives enum not in values() array
2012-04-23 06:30:20 -07:00
Eric House
b34e741e30
add param to phoneToContact controlling whether phone number is
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returned when name can't be found.
2012-04-23 06:16:06 -07:00
Eric House
d5076e2167
make a couple of methods private
2012-04-23 06:14:02 -07:00
Eric House
a98f9ef12f
refactor; don't rely on otherwise unused i-var.
2012-04-23 06:13:05 -07:00
Eric House
c15b56199c
use marker enum to test for size. no code change
2012-04-22 17:55:53 -07:00
Eric House
a72dbdd8dd
add static to cache phone->name mapping
2012-04-21 22:16:47 -07:00
Eric House
3af20f1d5a
look up name for phone number in contacts and use in game config.
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Will want to use elsewhere. May want to cache depending on speed.
2012-04-19 00:37:37 -07:00
Eric House
e5758766f7
test for null comment
2012-04-19 00:36:51 -07:00
Eric House
fd18d8c95a
add boolean param to jni version of comms_resendAll() to ack
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afterwards. Saves some extra jni calls. Then make comms_ackAny()
separately-useable, and use from BoardActivity after receiving
SMS messages.
2012-04-19 00:03:22 -07:00
Eric House
033a69be8d
to make it easier to tell games apart, print the number[s] of the
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remote device[s] as part of summary view and in game config screen
(read-only). Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
d6ad17ad58
don't crash if relayID null
2012-04-18 23:07:14 -07:00
Eric House
8713b9e148
don't crash when relayID is null
2012-04-18 23:05:28 -07:00
Eric House
b4416f3abe
add missing private keyword
2012-04-18 23:04:55 -07:00
Eric House
d67614cd69
send ack after creating game on receipt of SMS invitation. Thought
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about starting up the game so it could connect, but that'd make it
impossible to change any settings, e.g. player name, on the accepting
end.
2012-04-17 21:46:57 -07:00
Eric House
019a053df0
give move-made notifications ids based on the games they belong to so
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that there can be more than one, then use those ids to dismiss them if
the game's opened other than through the notifications.
2012-04-17 20:08:37 -07:00
Eric House
3d60ee701e
honor setting for toast showing messages sent and received
2012-04-17 19:23:15 -07:00
Eric House
1134f71b7b
use new comms_ackAny() call to send ACKs at points where currently
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resendAll is being called. Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
416a1054a7
Merge branch 'android_ack' into android_bt
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Conflicts:
xwords4/common/comms.c
xwords4/common/comtypes.h
2012-04-13 20:57:35 -07:00
Eric House
f22d9530b1
track what's been ack'd, and add method to ack what hasn't been.
2012-04-13 20:21:59 -07:00
Eric House
0e4abccc41
clean up, and try to keep contacts checked while the count available
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is not in excess of the number needed. Makes it easier to use early
on.
2012-04-12 23:24:13 -07:00
Eric House
6ea692d430
use showConfirmThen() for non-mobile numbers
2012-04-12 23:04:08 -07:00
Eric House
8a4452ea53
add another variant of showConfirmThen()
2012-04-12 22:56:40 -07:00
Eric House
e2be770ca9
if the number of phone numbers sought matches the number available
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check them all; confirm delete (since the button's enabled now from
the beginning.)
2012-04-12 22:38:42 -07:00
Eric House
404265565b
tighten definition of connected BT or SMS game
2012-04-12 22:14:13 -07:00
Eric House
5949994557
cleanup -- remove logging and simplify code a bit.
2012-04-12 21:24:52 -07:00
Eric House
5b5b969e71
Merge branch 'android_branch' into android_bt
2012-04-12 20:59:47 -07:00
Eric House
4ffdeefe3b
add dumpCursor
2012-04-12 20:59:29 -07:00
Eric House
e1c977323a
on first boot, run through SMS database in case there are any messages
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there that came in before we were installed. Pass any found in as if
newly received (but don't delete.)
2012-04-12 20:57:52 -07:00
Eric House
459ddf6e96
Merge branch 'android_branch' into android_bt
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/Utils.java
2012-04-12 18:05:58 -07:00
Eric House
5efe959584
move test for whether this is first boot on new version into Utils,
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and add test for whether it's new boot ever (to be used with sms on
another branch.)
2012-04-12 18:04:21 -07:00
Eric House
31659bc514
improvements to smsinviter dialog: add explanatory empty text, dialog
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that warns when non-mobile number being added, always check
newly-added number, etc.
2012-04-11 18:54:38 -07:00
Eric House
0c241cf207
fix crash in sms message sink when address null -- same as bt message sink.
2012-04-10 21:47:15 -07:00
Eric House
522fd29b44
fix to show/return individual phone numbers. Still todo: warn rather
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than drop numbers not flagged as mobile.
2012-04-10 19:25:22 -07:00
Eric House
e703685021
add new pref controlling whether networked games have hints enabled by
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default.
2012-04-10 07:53:39 -07:00
Eric House
90bca47e1b
query and send name with SMS invite -- same as for BT.
2012-04-10 07:26:56 -07:00
Eric House
027ab0538e
ignore new file
2012-04-10 06:50:31 -07:00
Eric House
f841b8ccce
use different SMS-headers for different variants so they can coexist
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and not poach each others' conversations.
2012-04-10 06:49:43 -07:00
Eric House
871cf7b580
lock SMS-invite in portrait mode here too
2012-04-10 06:48:51 -07:00
Eric House
e6c8c898fc
hide '+' button when no number text entered
2012-04-10 06:36:34 -07:00
Eric House
b98be90869
tweak sms-inviter button text for greater clarity
2012-04-10 06:36:17 -07:00
Eric House
66a120bd08
lock SMSInviteActivity in portrait mode -- until I think it's
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worthwile to make it scrolling.
2012-04-10 06:30:17 -07:00
Eric House
d72cd547b7
fix bug where new game gets data from just deleted: clear cache!
2012-04-08 21:35:50 -07:00
Eric House
d6a3aafaec
factor upward code from BTEvent so that SMSService can use same
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mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted. This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
d9ba0c4229
display phones sorted by contact name.
2012-04-05 18:35:29 -07:00
Eric House
523af50d1b
use a single custom class rather than three parallel arrays.
2012-04-05 18:22:08 -07:00
Eric House
2a121b1635
get rid of debug formatting
2012-04-05 07:50:40 -07:00
Eric House
bffc403c0c
fix problems tracking what's checked by keeping separate array of
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booleans -- since list items come and go as you scroll. Means moving
some behavior out of InviteActivity superclass, and that untested BT
subclass may have new bugs.
2012-04-05 07:47:59 -07:00
Eric House
784a5d5d44
handle orientation changes for BT and SMS dialogs
2012-04-05 07:37:48 -07:00
Eric House
8aa570c490
name game locally too. But still need the option, present with BT
...
games, to change the name from the default before it's sent.
2012-04-03 07:16:48 -07:00
Eric House
d37b4423a7
log when fail to delete a game.
2012-04-03 07:04:19 -07:00
Eric House
2406287a34
don't crash when msg doesn't match expected pattern.
2012-04-02 19:12:25 -07:00
Eric House
51cfbb196e
to deal with case where somebody invites a friend who doesn't have
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Crosswords installed, add a URL to texts that will show up if it makes
it to an inbox and takes user to an explanation and download URL.
2012-03-31 10:05:31 -07:00
Eric House
fff4116d24
add a .css file that makes text readably large
2012-03-31 10:03:14 -07:00
Eric House
06ff720d66
fix so SMS works and remove some BT stuff
2012-03-31 09:39:24 -07:00
Eric House
7ba69319d9
add sms variant separate from bt
2012-03-31 08:59:44 -07:00
Eric House
18a781d516
add debug-prefs checkbox to turn on Toasts when SMS sent or received;
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send on emulator too -- which works to test between two instances.
2012-03-31 08:25:43 -07:00
Eric House
1e22a33d55
go back to android-7 SDK version to support 2.1, and to make that work
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remove use of java base64 encoding in favor of the C version I'd
already written (and that was probably compiled into the library
anyway unless the strip step catched unused code.)
2012-03-26 20:03:29 -07:00
Eric House
0fd9e6c30f
Merge branch 'android_branch' into android_bt
2012-03-26 07:14:46 -07:00
Eric House
14a1e22c5e
remove dead strings (should cherry-pick)
2012-03-26 07:13:46 -07:00
Eric House
55980386fa
test for mobile numbers works only on my ICS device, so comment out for now.
2012-03-26 05:34:16 -07:00