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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-25 09:58:11 +01:00
attempt to improve scoreboard drawing when names are long or numerous
enough to crowd by using same math to figure height when measuring as when drawing, but it still needs work.
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parent
df907f6cb3
commit
c2c1fe4f89
1 changed files with 18 additions and 2 deletions
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@ -54,6 +54,8 @@ public class BoardView extends View implements DrawCtx, BoardHandler,
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private static Bitmap s_bitmap; // the board
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private static final int IN_TRADE_ALPHA = 0x3FFFFFFF;
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private static final int PINCH_THRESHOLD = 40;
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private static final int SCORE_HT_DROP = 2;
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private static final boolean DEBUG_DRAWFRAMES = false;
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private Context m_context;
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private Paint m_drawPaint;
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@ -466,7 +468,15 @@ public class BoardView extends View implements DrawCtx, BoardHandler,
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scoreInfo[indx] = sb.toString();
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m_scores[dsi.playerNum] = scoreInfo;
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m_fillPaint.setTextSize( dsi.isTurn? rect.height() : m_defaultFontHt );
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int rectHt = rect.height();
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if ( !dsi.isTurn ) {
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rectHt /= 2;
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}
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int textHeight = rectHt - SCORE_HT_DROP;
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if ( textHeight < m_defaultFontHt ) {
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textHeight = m_defaultFontHt;
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}
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m_fillPaint.setTextSize( textHeight );
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int needWidth = 0;
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for ( int ii = 0; ii < scoreInfo.length; ++ii ) {
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@ -489,6 +499,8 @@ public class BoardView extends View implements DrawCtx, BoardHandler,
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{
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if ( 0 != (dsi.flags & CELL_ISCURSOR) ) {
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fillRectOther( rOuter, CommonPrefs.COLOR_FOCUS );
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} else if ( DEBUG_DRAWFRAMES && dsi.selected ) {
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fillRectOther( rOuter, CommonPrefs.COLOR_FOCUS );
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}
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String[] texts = m_scores[dsi.playerNum];
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int color = m_playerColors[dsi.playerNum];
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@ -503,6 +515,10 @@ public class BoardView extends View implements DrawCtx, BoardHandler,
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drawCentered( text, rOuter, null );
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rOuter.offset( 0, height );
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}
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if ( DEBUG_DRAWFRAMES ) {
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m_strokePaint.setColor( BLACK );
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m_canvas.drawRect( rInner, m_strokePaint );
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}
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}
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public void drawTimer( Rect rect, int player, int secondsLeft )
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@ -773,7 +789,7 @@ public class BoardView extends View implements DrawCtx, BoardHandler,
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int descent = -1;
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int textSize;
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if ( null == fontDims ) {
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textSize = rect.height() - 2;
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textSize = rect.height() - SCORE_HT_DROP;
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} else {
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int height = rect.height() - 4; // borders and padding, 2 each
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descent = fontDims.descentFor( height );
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