xwords/xwords4
Eric House 0c02103d42 fix assertion failures due to failure to get game locks. The problem
is that getSummary() can be called at unpredictable times by
background tasks for the games list, and the current open game holds a
lock as long as it's open.  So those getSummary() calls must be
allowed to fail.  Before, letting them fail immediately meant
empty/unusable list elements; now I've added a time they'll wait
before failing.  Now the ones that are called while a game is open can
fail without being noticed, but the ones that are called as a game is
closed to update its summary will succeed by being able to wait for
its lock to be given up.
2012-07-07 11:34:40 -07:00
..
android fix assertion failures due to failure to get game locks. The problem 2012-07-07 11:34:40 -07:00
common we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
dawg include stylesheet in generated index.html 2012-06-19 06:11:15 -07:00
debian ignore debian build files 2012-01-04 18:11:29 -08:00
linux enable tray tap undo 2012-06-29 06:52:49 -07:00
relay move nperdevice and ntotal side-by-side 2012-05-28 11:08:43 -07:00
scripts remove echoing 2011-09-14 05:45:32 -07:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince ignore dicts in main wince dir 2011-12-14 07:37:59 -08:00
Makefile include java files in TAGS 2010-01-25 02:09:08 +00:00