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fix bug where new game gets data from just deleted: clear cache!
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@ -624,6 +624,8 @@ public class DBUtils {
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long rowid = db.insert( DBHelper.TABLE_NAME_SUM, null, values );
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setCached( rowid, null ); // force reread
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lock = new GameUtils.GameLock( rowid, true ).lock();
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notifyListeners( rowid );
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