Commit graph

3270 commits

Author SHA1 Message Date
Eric House
19713a40ad add param to comms_resendAll to limit type of message sent
(e.g. BT). Meant to be used when a single type has become available.
2016-02-02 07:01:48 -08:00
Eric House
9455c0ef26 wrap jni ptr so can detect leaks (failure to call
game_dispose()). There was one that had been undetected for years. The
int is still passed into the jni, and each call site has to pull it
from the wrapper. Better would be to pass the wrapper, but I'm worried
about the performance hit of making a call back into the java world
from every jni entrypoint. Will test....
2016-01-31 19:51:51 -08:00
Eric House
794bce1ceb cleanup from review of diff since last release. All whitespace or
removing logging except for one check for null.
2016-01-27 07:31:10 -08:00
Eric House
813d5c18b3 show explanatory text when there are no invitations 2016-01-25 07:29:26 -08:00
Eric House
e6fa514982 Merge branch 'android_branch' into android_translate 2016-01-23 22:03:40 -08:00
Eric House
805f160556 don't break r.{string,plurals}.id across lines: my script's too dumb
to recognize them then
2016-01-23 21:04:20 -08:00
Eric House
dcedbefd63 fix rematch info getting overwritten the first time a game is
opened. Some GameSummary fields are unknown to jni code and so
shouldn't be saved if they happen to be empty (as they will be when
the GameSummary is created by jni and never merged with what was read
from the DB when the game was loaded.
2016-01-21 07:14:57 -08:00
Eric House
7325377bcb remove comment 2016-01-21 07:13:46 -08:00
Eric House
16b558a566 fix BT and SMS game creation in response to invitations by passing a
UtilCtxt they can use to get the devices ID, allowing relay messages
to reach the games when they're not open. Move into superclass while
at it.
2016-01-21 06:27:51 -08:00
Eric House
eb08e8e78d give user a chance to turn on play-via-SMS when sending an SMS
invitation (which will otherwise fail silently). Required a hack
passing params from one dialog to another, but I like that better
(today) than creating new single-purpose iVars in BoardDelegate.
2016-01-20 07:58:01 -08:00
Eric House
f65d42732b offer invites-info menu on release builds too if debug features
enabled.
2016-01-19 07:17:29 -08:00
Eric House
7ba7879a55 cleanup: track only checked items, not all items. 2016-01-19 06:53:43 -08:00
Eric House
eee13bcdd6 fix assertion failure by dropping packet for which I can't get an
address. It was in a three-player game with two on the server device.
2016-01-19 06:41:44 -08:00
Eric House
177a591a23 During SMS and BT invitation, when a single target is sought uncheck
the old selection when a new one is made.
2016-01-18 08:36:25 -08:00
Eric House
38898776bd when re-inviting, pre-populate BT and SMS invite dialogs from the most
recent invitation of that "means" recorded for that game
2016-01-18 07:41:47 -08:00
Eric House
6c1394a3a5 separate explanatory dialogs for games sending invites based on
whether they were created for a rematch. If for a rematch, don't give
user ability to change invite target; just resend (if asked) and show
a toast. Also, send rematch invites only when there aren't already
some, i.e. the first time the game's opened.
2016-01-16 13:52:30 -08:00
Eric House
3ca47cdd82 add debug-only context menu giving conn-via config and invites for GamesList games. 2016-01-16 12:08:36 -08:00
Eric House
84fe06e029 in invite, record bt device name rather than (unreadable) addr 2016-01-15 20:52:39 -08:00
Eric House
e8ceb82d8d add debug-only menu to show game's sent invitations 2016-01-15 20:48:53 -08:00
Eric House
9d20aea6be record NFC invites 2016-01-15 06:01:35 -08:00
Eric House
fe0504a308 put a different title on notifications when it's now a player's
turn. Probably only matters in three-device games, but I like it.
2016-01-14 20:45:58 -08:00
Eric House
1e50181b12 fix handling of SMS invitations specifying a dictionary that's missing 2016-01-14 07:55:49 -08:00
Eric House
90f7438290 allow deleting dict that doesn't exist (don't assert) 2016-01-14 07:37:47 -08:00
Eric House
bdafcfa916 improve text around invitations 2016-01-13 19:51:24 -08:00
Eric House
e98ba8d84a make explicitly public 2016-01-13 08:00:28 -08:00
Eric House
42574550d0 move method next to others with same name 2016-01-13 07:59:46 -08:00
Eric House
a1f590642a don't write DB column that's never read, nor pass the value that was
being written.
2016-01-12 00:09:34 -08:00
Eric House
bb2ebe8128 code cleanup 2016-01-11 23:56:56 -08:00
Eric House
e94ec48613 don't encourage invited games to invite others; instead remind that
they've been invited and can only wait for the game to begin. (Unless
more than two devices are involved this should only happen briefly and
when connections aren't working perfectly.)
2016-01-11 23:53:16 -08:00
Eric House
e1f6bc3c8e stop posting toast about net status fix working 2016-01-11 07:23:25 -08:00
Eric House
c13b637b46 record invites sent as part of rematch 2016-01-09 13:02:56 -08:00
Eric House
b6bebbb0c4 offer re-invite; track and display more than one invitation,
including those whose success isn't known (email and clipboard).
2016-01-09 10:14:43 -08:00
Eric House
73a7a8836f show in game list item if invitations pending 2016-01-09 06:58:18 -08:00
Eric House
e60945733f first step in showing a different alert for an unconnected game where
an invitation's already been sent. It's stored in a new DB table, and
user can display info about how and to what device it was sent.
2016-01-08 19:05:22 -08:00
Eric House
7e714ae547 fix crash posing Toast from non-looper Activities 2016-01-08 18:58:46 -08:00
Eric House
bbad4a316a better fix for memory leak (because local to where the leak is): keep
a weak reference to the owning object in the runnable added to the
main Handler so that it can be gc'd if otherwise unreachable.
2016-01-06 19:33:30 -08:00
Eric House
14aab9ec36 Revert "fix massive memory leak by removing ExpiringDelegate's timers when"
This reverts commit 50ca74d259.
2016-01-06 19:29:37 -08:00
Eric House
50ca74d259 fix massive memory leak by removing ExpiringDelegate's timers when
owning view is removed from parent window.
2016-01-06 07:03:03 -08:00
Eric House
b472d78ba0 remove unused variable 2016-01-06 06:52:32 -08:00
Eric House
eda1e89e3e replace empty-list-explanation functionality that went away when I
stopped inheriting from ListActivity.
2016-01-04 20:40:47 -08:00
Eric House
52b53b9a9d try not using executeOnExecutor on the theory that occasional OOM
errors are happening because too many threads are trying to create
thumbnails at once.
2016-01-04 07:23:48 -08:00
Eric House
2286f55e8f only second-guess network available tracking every 20 seconds. And
show toast about it only on DEBUG builds.
2016-01-03 21:02:24 -08:00
Eric House
07dd7f2eed use a different name for each variant's db when written to SD card so
they don't overwrite each other's.
2016-01-03 20:19:46 -08:00
Eric House
22dde029c8 Merge tag 'android_beta_100' into android_branch
ready for release
2016-01-03 11:36:37 -08:00
Eric House
9ddee9790d Merge tag 'android_beta_99' into android_branch
ready for fix-marshmallow-bt release
2015-12-30 06:41:39 -08:00
Eric House
2f5ae51d3f experimental change toward fixing networking stalls: when the cache
thinks the network isn't up, check anyway. Probably needs to be done
on a backoff timer so we aren't checking every few milliseconds....
2015-12-29 07:14:27 -08:00
Eric House
ec9f233fdd fix assertion, and up version code since I already uploaded a beta to
google
2015-12-27 20:48:41 -08:00
Eric House
b4d919b3a1 remove logging 2015-12-22 11:46:19 -08:00
Eric House
285dedb75f fix NPE -- by inspection after a logged crash: can't reproduce 2015-12-21 22:31:27 -08:00
Eric House
7878fd8fcc fix test to hide menu when it'll otherwise cause an array
out-of-bounds exception. Thanks Aidan.
2015-12-21 18:23:41 -08:00
Eric House
3635abb17d changes in players matter for local games too 2015-12-21 18:22:04 -08:00
Eric House
ea4e437e94 fix, by inspection, NPE reported through the Play Store. 2015-12-21 18:21:59 -08:00
Eric House
3da798f437 required by prev commit: follow api change to work around marshmallow
address change.
2015-12-21 18:00:41 -08:00
Eric House
f78cd0f656 fix another source of bad/marshmallow addresses, and add asserts to
catch any others.
2015-12-21 18:00:25 -08:00
Eric House
162ab11f12 fix, at least for most cases, Marshmallow change that doesn't let an
app know the BT/Mac addr of its own interface. The new bogus addr is
transmitted in common/ structs, and so sending code need to look up by
name when told to use that address.
2015-12-21 18:00:06 -08:00
Eric House
8e4867eccd add some logging about network state 2015-12-21 17:04:40 -08:00
Eric House
6677a3e402 launch networked rematch games on creation, not just local ones 2015-12-21 16:42:54 -08:00
Eric House
f7df11b923 required by prev commit: follow api change to work around marshmallow
address change.
2015-12-21 16:27:11 -08:00
Eric House
7805900c07 fix another source of bad/marshmallow addresses, and add asserts to
catch any others.
2015-12-21 16:26:30 -08:00
Eric House
79e1473bf6 fix, at least for most cases, Marshmallow change that doesn't let an
app know the BT/Mac addr of its own interface. The new bogus addr is
transmitted in common/ structs, and so sending code need to look up by
name when told to use that address.
2015-12-21 15:56:52 -08:00
Eric House
536d220ba7 remove some logging 2015-12-21 15:42:57 -08:00
Eric House
57ba6ab693 remove org.apache.http (as SDK 23 prefers) 2015-12-13 12:17:33 -08:00
Eric House
87c6b3e0fe use an enum for startActivityForResult requestCode to ensure they're
unique across the app.
2015-12-09 06:10:09 -08:00
Eric House
9d42d76ae0 collapse a couple of list-specific classes into their superclasses. 2015-11-24 08:15:27 -08:00
Eric House
87edd09ab6 Cleanup: get rid of ListActivity. Eventually all Activities need to
inherit from FragmentActivity since there's no List-aware equivalent,
so XWListActivity now extends XWActivity and nearly all its methods go
away. getListView() and friends are all I needed to implement --
apparently.
2015-11-24 08:01:16 -08:00
Eric House
97f24973e4 Rather than ask player for name on app install, ask every time he
creates a new game (but with a don't-ask-again check to avoid
annoying.) Make changes to DlgDelegate to support.
2015-11-23 07:51:31 -08:00
Eric House
8626fdf027 refactor: move inline tests for being on emulator into a static method 2015-11-17 07:19:37 -08:00
Eric House
6f1235492d disable local-game reminders by default 2015-10-29 07:31:21 -07:00
Eric House
2f579832b4 trivial refactor 2015-10-29 07:02:18 -07:00
Eric House
77315b50ba changes in players matter for local games too 2015-10-29 07:01:01 -07:00
Eric House
67fb55ccf2 Clear thumbnail when saving changes. Not sure this is the best place
to do it, but it fixes the problem I'm after.
2015-10-29 07:00:22 -07:00
Eric House
83baa5a00c don't allow removing players when game is locked 2015-10-29 06:31:32 -07:00
Eric House
3b6a0cda74 Don't keep game locked the whole time config activity is open: lock to
load, then again if needed to save.
2015-10-27 19:18:10 -07:00
Eric House
a2a073067c fix assertion due to lock conflict between game config and context
menu updating by having updating not insist on getting the lock.
2015-10-27 07:32:18 -07:00
Eric House
59d01dc6a2 cleanup debug stack printing 2015-10-27 07:26:06 -07:00
Eric House
564b682e64 fix to correctly show stack of lock owner (in debug mode) 2015-10-27 07:25:42 -07:00
Eric House
4e7b2dc727 implement rematch menu: create a new game that will invite when opened 2015-10-27 06:22:52 -07:00
Eric House
ddc9c5f920 beginning of rematch menu: enabled correctly, but not yet handled 2015-10-23 05:41:20 -07:00
Eric House
2c558ab905 Turn off relay invite. I want to get a release out before I'm like to
resolve all issues.
2015-10-22 06:30:19 -07:00
Eric House
058be41265 change file name 2015-10-22 06:18:47 -07:00
Eric House
f29d302f06 implement context menus for group items too, and add select/deselect
items for both -- for groups because there's no other way to select
now. Still not sure how to educate users about the change or to
provide a choice (if it's worth doing).
2015-10-21 06:31:09 -07:00
Eric House
6aa994e2c6 first cut at putting back context menus. For games only (not groups),
and done by duplicating the .xml file. TODO: support groups, unify
menu .xml files, and have a user preference controlling whether
context menus are available or at least a newbie info explaining the
change.
2015-10-20 06:21:43 -07:00
Eric House
1da2dd5330 snapshot of effort to add listing of previous opponent devices to be
invited. So far it creates the list of devices ok, and inviting from
it works, but they're not yet named, and the list isn't persisted.
2015-10-15 06:44:10 -07:00
Eric House
27312f7853 add comment 2015-10-15 06:32:47 -07:00
Eric House
590ae6bd8c fix test to hide menu when it'll otherwise cause an array
out-of-bounds exception. Thanks Aidan.
2015-10-07 08:06:26 -07:00
Eric House
4c1786e65b remove unused imports 2015-09-30 06:54:07 -07:00
Eric House
87517edd6f fix counting of messages sent by "Resend messages" menuitem: actually
count them, and do so based on new msgNo passed from comms that's
concatenation of channelNo and msgID so that duplicates (over multiple
transports) aren't counted twice.
2015-09-30 06:50:04 -07:00
Eric House
f363fadf39 fix, by inspection, NPE reported through the Play Store. 2015-09-28 06:46:37 -07:00
Eric House
e9059cba47 provide default rematch game name that makes sense on both devices 2015-09-24 20:26:43 -07:00
Eric House
8a3bc943c8 give user a chance to name game during rematch of solo games too 2015-09-24 06:51:55 -07:00
Eric House
5e3ae54e2e cleanup 2015-09-24 06:50:26 -07:00
Eric House
37094b72f3 fix crash, and clean up rematch game naming code. Deals with solo
games too though not used.
2015-09-23 19:11:43 -07:00
Eric House
7783021fd7 give player a chance to name rematch game, and provide default that
includes opponent's name
2015-09-23 07:53:49 -07:00
Eric House
b73b29fcca log what's sent too -- for debugging update process 2015-09-22 20:39:37 -07:00
Eric House
8a2ca8195e log bad json data 2015-09-22 20:23:08 -07:00
Eric House
bfce38c088 use a hash map instead of a bunch of str-compares. 2015-09-22 20:18:27 -07:00
Eric House
b3a93cc474 Make separate turn reminder disable prefs for solo and networked
games, as some folks playing against the robot don't need to be
reminded. From a feature request submitted via sourceforge.
2015-09-22 07:35:02 -07:00
Eric House
3040d7f487 use new protocol for next release 2015-09-17 07:06:59 -07:00
Eric House
122335c53c Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-09-17 07:00:04 -07:00
Eric House
db1f569430 in chat window, don't show send menu item unless text is non-empty 2015-09-17 06:59:02 -07:00
Eric House
5d59bcd011 Revert to old proto since the version that's out there now won't work
with the new. Can switch once this version's distributed.
2015-09-16 06:42:01 -07:00
Eric House
be44613773 Merge branch 'android_branch' into relay_noconn
Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-08-27 07:53:14 -07:00
Eric House
53025f8a99 clean up plurals, adding quantity="one" elements in a few places where
they make sense, collapsing a plurals to a string where that made
sense (there will probably never be a one-word wordlist), and removing
an unused plurals.
2015-08-27 07:42:16 -07:00
Eric House
db7aa3923b Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-08-26 07:09:56 -07:00
Eric House
83d3163f0e rename variable 2015-08-25 22:19:00 -07:00
Eric House
c81f035133 Merge branch 'android_branch' into relay_noconn 2015-08-25 06:40:42 -07:00
Eric House
26114f83a6 fix chat view not being opened if move had arrived after chat by
removing unneeded variable whose presence was clearing flags.
2015-08-25 06:38:14 -07:00
Eric House
b79836c61b Merge branch 'android_branch' into relay_noconn
Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
2015-08-24 07:52:46 -07:00
Eric House
5fd477be75 use existing string -- Copy to clipboard 2015-08-23 21:52:07 -07:00
Eric House
98bd41bc14 experimental option that puts invite url text into clipboard so user
can invite using app of her choice.

Conflicts:
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
	xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
2015-08-23 21:44:45 -07:00
Eric House
79ab1214e7 replace send button with menuitem, and add icons for it and clear 2015-08-20 07:38:09 -07:00
Eric House
6b455bf743 make chat compose space multi-line; scroll chat history to bottom on
open
2015-08-20 07:37:51 -07:00
Eric House
07e97107ce confirm before deleting chat history
Conflicts:
	xwords4/android/XWords4/res/values/strings.xml
2015-08-20 07:37:30 -07:00
Eric House
d08e82220d replace send button with menuitem, and add icons for it and clear 2015-08-20 07:35:01 -07:00
Eric House
ec6b7207b4 make chat compose space multi-line; scroll chat history to bottom on
open
2015-08-20 07:15:20 -07:00
Eric House
f4b39287a5 confirm before deleting chat history 2015-08-20 07:03:21 -07:00
Eric House
e5cf0ee4fb Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-08-19 07:44:17 -07:00
Eric House
a11e5beded goes with prev commit 2015-08-18 06:41:57 -07:00
Eric House
ff3d587179 really only post messages sent toast when user chose the menuitem 2015-08-18 06:41:34 -07:00
Eric House
aee4d9d6a4 goes with prev commit 2015-08-18 06:40:50 -07:00
Eric House
1703a15aca really only post messages sent toast when user chose the menuitem 2015-08-18 06:40:31 -07:00
Eric House
0d8fef5c56 cleanup 2015-08-17 08:01:36 -07:00
Eric House
f5e645f62a Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-08-17 06:41:58 -07:00
Eric House
55d67f7599 don't show toast after message send unless user-triggered 2015-08-17 06:34:58 -07:00
Eric House
389a09ac1a Merge branch 'android_branch' into relay_noconn
Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
	xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
2015-08-13 07:30:55 -07:00
Eric House
34c70825b9 toward figuring out why relay communication stalls: log network
availability state changes.
2015-08-13 07:06:12 -07:00
Eric House
3a32d3a17b return count of messages sent from comms_resendAll(), and post it as a
toast so user sees something happened.
2015-08-13 07:05:06 -07:00
Eric House
47954f82d0 add index of sending player to chat transmission, and on receiving
side translate that into showing the sender's name in
notification. Not yet done: replacing silly "not me" in chat listing
with same, but now it should be easy.

Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-08-12 07:43:20 -07:00
Eric House
8f7267b3ec add index of sending player to chat transmission, and on receiving
side translate that into showing the sender's name in
notification. Not yet done: replacing silly "not me" in chat listing
with same, but now it should be easy.
2015-08-12 07:36:36 -07:00
Eric House
4e1a382f1e Merge branch 'android_branch' into relay_noconn
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2015-08-11 07:42:05 -07:00
Eric House
be9b8977e5 turn off email invite attachments 2015-08-11 07:30:34 -07:00
Eric House
4a28da1348 Show specific notification on receipt of chat, not rehash of last move
played.

Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2015-08-11 06:50:16 -07:00
Eric House
5853b0c5c6 Show specific notification on receipt of chat, not rehash of last move
played.
2015-08-11 06:47:10 -07:00
Eric House
c99decaf32 experimental option that puts invite url text into clipboard so user
can invite using app of her choice.
2015-08-07 07:55:26 -07:00
Eric House
ec581d1dbd Merge branch 'android_branch' into relay_noconn
Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/jni/Android.mk
	xwords4/android/XWords4/jni/xwjni.c
	xwords4/android/XWords4/res/values/common_rsrc.xml
2015-08-04 20:17:56 -07:00
Eric House
a45b698ea9 don't crash when first run without network connection 2015-08-03 05:25:35 -07:00
Eric House
cfa101350a add logdf, logging for DEBUG builds only 2015-08-03 05:06:38 -07:00
Eric House
97bf616db1 Problem: NBS port is being ignored by dispatcher to broadcast
receivers on receiving device, so variants are getting their own and
all other NBS messages. Solution: change protocol to include port
message is meant for so mis-delivered ones can be dropped.
2015-08-03 04:58:46 -07:00
Eric House
a5f332dd1d different logging TAG for different variants 2015-08-03 04:57:35 -07:00
Eric House
1959ff3b2d fix NPE reported by crittercism 2015-08-03 04:54:42 -07:00
Eric House
a26e642c8e Problem: NBS port is being ignored by dispatcher to broadcast
receivers on receiving device, so variants are getting their own and
all other NBS messages. Solution: change protocol to include port
message is meant for so mis-delivered ones can be dropped.
2015-08-02 14:35:05 -07:00
Eric House
af8c6d618d different logging TAG for different variants 2015-08-02 10:29:17 -07:00
Eric House
8aef67dba4 fix NPE reported by crittercism 2015-08-01 22:17:13 -07:00
Eric House
36adf7f86c get rid of About menuitem in board -- in main view is enough 2015-07-31 07:14:04 -07:00
Eric House
d9bc713b7b get rid of About menuitem in board -- in main view is enough 2015-07-31 07:12:27 -07:00
Eric House
f45cafad29 Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-31 07:05:39 -07:00
Eric House
4a580eabda handle maintenance messages from relay 2015-07-31 06:36:35 -07:00
Eric House
2dc536dfeb change button text to Wait (per Kati) 2015-07-30 06:36:47 -07:00
Eric House
8acba7e092 add only phones and computers to list of possible BT opponent devices 2015-07-29 06:39:03 -07:00
Eric House
6b5596590e catch NumberFormatException: strings come from users (if this feature
ships) so this can happen.
2015-07-28 21:10:40 -07:00
Eric House
f6aa4e6d3c Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
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# the commit.
2015-07-28 06:28:01 -07:00
Eric House
2ec2972b9b invalidate menubar when minimizing group. (Thanks Aidan.) 2015-07-28 06:26:25 -07:00
Eric House
037cc73f3e add rematch menu item shown whenever the game's finished (but not
shown for games with > 2 players.
2015-07-27 06:26:28 -07:00
Eric House
0bb51e8b93 show a toast when hint can't find anything, on the principle that user
should see some response to every action.

Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-07-26 12:09:15 -07:00
Eric House
3ea8102e1e Revert "add app package name to params to update check script (info.py) which"
This reverts part of commit 3579256ef9.
2015-07-25 22:10:53 -07:00
Eric House
3579256ef9 add app package name to params to update check script (info.py) which
can then decide what variant to look for.
2015-07-25 09:10:16 -07:00
Eric House
1484a27daf add option to send/receive invite data in binary/common form (as relay invites do) 2015-07-24 22:37:41 -07:00
Eric House
ed8d2ba0f6 fix NPE and remove assertion: moving from anon to GCM-based relayID is
common
2015-07-24 06:39:39 -07:00
Eric House
3c2a56166c move static final to where it can be private 2015-07-24 06:10:26 -07:00
Eric House
04c263fe28 for testing relay switch, add optional override of hostname 2015-07-23 07:46:46 -07:00
Eric House
d4e5c9dfdf convert string to plurals and add some "one" items to others to allow
removing [s]. There's more to do still.

Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
	xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSInviteDelegate.java
2015-07-23 07:03:47 -07:00
Eric House
fa00eef151 convert string to plurals and add some "one" items to others to allow
removing [s]. There's more to do still.
2015-07-23 06:57:37 -07:00
Eric House
b48f83ace4 fix NPE on clean install 2015-07-22 07:56:34 -07:00
Eric House
1d5249f139 respect game dict and language in rematch! NOTE: this doesn't handle
the case where players have different dicts.
2015-07-22 07:32:36 -07:00
Eric House
f8acd68e09 remove unused constants 2015-07-22 07:31:26 -07:00
Eric House
4a4219bc9c rematch invitations are sent simultaneously on all known channels, so
on recipient device check that we aren't trying to handle more than
one. The test is for duplicate inviteIDs, and won't catch them if
received other than close together, but the existing test against the
set of saved games (getRowIDsFor(gameID)) will catch that.
2015-07-22 06:52:53 -07:00
Eric House
59f9dd51b8 remove mistaken test: relay's an option too and always supported 2015-07-22 06:50:05 -07:00
Eric House
dad39eedde Remove devID from comms address. It's not needed yet, may never be,
and I don't want to store it until it is.
2015-07-22 06:16:29 -07:00
Eric House
9e533f82db remove redundant constant 2015-07-21 06:55:43 -07:00
Eric House
f626d6ca4c remove redundant constant 2015-07-21 06:55:15 -07:00
Eric House
d33681770f log every packet send on debug builds 2015-07-17 07:42:37 -07:00
Eric House
c98a724611 add a bit of logging around transport sends 2015-07-17 07:41:55 -07:00
Eric House
a920ce455b assert addressing problems earlier 2015-07-17 07:41:29 -07:00
Eric House
63441453ef clear the net status rect for standalone games' boards to avoid ghost
button effect when they're opened after a networked game.
2015-07-17 06:27:01 -07:00
Eric House
c796e7d4cc clear the net status rect for standalone games' boards to avoid ghost
button effect when they're opened after a networked game.
2015-07-17 06:10:08 -07:00
Eric House
ac34250bf3 use rowid for invitation notifications so they'll be replaced by
subsequent notifications for the same game and removed when the game's
opened.
2015-07-16 06:57:30 -07:00
Eric House
c9e8655eea pass utilctxt when making new game in response to relay invitation so
the game can communicate. This lets the game reply and otherwise get
started the way BT- and SMS-invite-created ones do.
2015-07-16 06:46:39 -07:00
Eric House
9a7220554f print DevID as part of status header for relay, DEBUG builds only 2015-07-15 07:24:40 -07:00
Eric House
440e85f3a5 use new DevID class instead of methods in XWPrefs, which are removed. 2015-07-15 07:18:54 -07:00
Eric House
23f803bb98 new class to track devIDs (GCM and relay-assigned) separate from prefs
so easier to debug and don't get reset.
2015-07-15 07:08:47 -07:00
Eric House
dfff282b25 add storage for ints and booleans separate from prefs so they don't get reset 2015-07-15 07:08:01 -07:00
Eric House
d77914d216 add debug option to allow device to send relay-invitation to
itself. When that's set, in inviter UI add a button that adds own
relayID to the list (gross!, but how that whole thing works is TBD),
and when receiving invitation don't drop it if there's already a game
with the same ID.
2015-07-12 20:49:53 -07:00
Eric House
03555f2f83 support relay inviting based on an explicit constant rather than
whether it's a debug build.
2015-07-11 17:54:34 -07:00
Eric House
a96afb2892 fix NPE rematching standalone games 2015-07-11 17:30:43 -07:00
Eric House
7ac5d2259d add explanation for why rematch doesn't work for games with more than
two players. (The hard part is really more than two devices, but I bet
two players per device in networked games is rarest of all.)
2015-07-11 17:06:13 -07:00
Eric House
5dc8291981 show a toast when hint can't find anything, on the principle that user
should see some response to every action.
2015-07-11 16:24:21 -07:00
Eric House
fb80032b38 funnel invitation notifications from all three channels into same
method: only difference between them is the body.
2015-07-11 15:47:35 -07:00
Eric House
d26ae4a1b0 always assign a random invite ID 2015-07-11 14:35:48 -07:00
Eric House
93d2ef959c convert a bunch of logf to logdf, but also don't pass message sink
when creating game in response to relay invitation. Opening game in
background (so it can connect) makes it crash trying to use stuff it
failed to get because it has no Utils instance.
2015-07-11 14:35:00 -07:00
Eric House
351cb13184 turn on rematch feature 2015-07-11 14:33:04 -07:00
Eric House
0c5e230942 use comms_formatRelayID to get the opponent's relayID 2015-07-11 14:27:48 -07:00
Eric House
587f3b7630 export comms_formatRelayID via jni. 2015-07-11 14:25:16 -07:00
Eric House
d6651a0404 show relay DevID in debug section of prefs 2015-07-11 11:26:03 -07:00
Eric House
099337eb3a add logdf, logging for DEBUG builds only 2015-07-11 10:52:00 -07:00
Eric House
6800c2afe5 Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-07-11 08:27:24 -07:00
Eric House
6851fd9746 include teaser from server, and launch an alert in-game instead of
having the notification display everything. I've committed this
before; not sure where it went.
2015-07-11 08:25:10 -07:00
Eric House
ec393bc0c8 don't crash if intent is null 2015-07-11 07:53:22 -07:00
Eric House
b5ae54f313 use common/native NetLaunchInfo to implement invite-via-relay that
works between linux and Android clients. Required renaming so struct
names and names of fields within match in c and java code. The point
is to test this as the foundation of rematch: now you have to type in
a deviceID in order to invite, which clearly sucks for users. Either
that goes away, or it's replaced with something that scans existing
games and lists past opponents as possible invitees.
2015-07-10 23:19:38 -07:00
Eric House
b451b936e7 fix assertion failure, probably due to some freak accident of missaved
timestamp. Whatever.
2015-07-01 07:18:44 -07:00
Eric House
fe25060255 fix assertion failure, probably due to some freak accident of missaved
timestamp. Whatever.
2015-07-01 05:52:02 -07:00