mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-08 05:24:39 +01:00
separate explanatory dialogs for games sending invites based on
whether they were created for a rematch. If for a rematch, don't give user ability to change invite target; just resend (if asked) and show a toast. Also, send rematch invites only when there aren't already some, i.e. the first time the game's opened.
This commit is contained in:
parent
3ca47cdd82
commit
6c1394a3a5
5 changed files with 217 additions and 201 deletions
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@ -693,7 +693,7 @@ string name="str_robot_moved">O robô fez esta jogada:\u0020</string
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XLATE-ME
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<string name="advanced">For debugging</string>
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*/
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public static final int advanced=0x7f0502ec;
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public static final int advanced=0x7f0502ee;
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/** This button takes you to the normal Game Configure screen
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This button takes you to the normal Game Configure screen
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<string name="advanced_config">Advanced game settings</string>
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@ -703,7 +703,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="advanced_summary">You should never need these...</string>
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*/
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public static final int advanced_summary=0x7f0502ed;
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public static final int advanced_summary=0x7f0502ef;
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/**
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<string name="alert_empty_dict_fmt">The wordlist %1$s contains only
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@ -855,7 +855,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="board_menu_game_netstats">Network stats</string>
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*/
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public static final int board_menu_game_netstats=0x7f0502f7;
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public static final int board_menu_game_netstats=0x7f0502f9;
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/** Meaningful only for networked games, this menu causes all
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messages that have not yet been acknowledged by a remote
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device in the game to be resent. Eventually I hope to be
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@ -877,7 +877,7 @@ XLATE-ME
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/** <string name="board_menu_game_resign">Resign</string>
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*/
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public static final int board_menu_game_resign=0x7f050104;
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public static final int board_menu_game_showInvites=0x7f0502f8;
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public static final int board_menu_game_showInvites=0x7f0502fa;
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/** <string name="board_menu_invite">Invite</string>
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*/
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public static final int board_menu_invite=0x7f050274;
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@ -1184,7 +1184,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="button_discard_changes">Discard changes</string>
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*/
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public static final int button_discard_changes=0x7f0502e4;
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public static final int button_discard_changes=0x7f0502e5;
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/**
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<string name="button_done">Done</string>
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@ -1220,8 +1220,8 @@ XLATE-ME
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/** XLATE-ME
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<string name="button_edit">Edit</string>
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*/
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public static final int button_edit=0x7f0502e3;
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public static final int button_enable=0x7f050327;
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public static final int button_edit=0x7f0502e4;
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public static final int button_enable=0x7f050329;
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/** XLATE-ME
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<string name="button_enable_bt">Enable Bluetooth</string>
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*/
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@ -1368,7 +1368,7 @@ XLATE-ME
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/** <string name="button_reconnect">Reconnect</string>
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*/
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public static final int button_reconnect=0x7f050266;
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public static final int button_reinvite=0x7f0502de;
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public static final int button_reinvite=0x7f0502df;
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/**
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*/
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public static final int button_relay_add=0x7f050211;
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@ -1524,7 +1524,7 @@ XLATE-ME
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public static final int button_trade_commit=0x7f0500df;
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/** Button for alert with title above
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*/
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public static final int button_wait=0x7f0502dd;
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public static final int button_wait=0x7f0502de;
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/**
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############################################################
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# Dialogs
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@ -1691,17 +1691,17 @@ XLATE-ME
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public static final int chat_title_fmt=0x7f050182;
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/** <string name="checking_for_fmt">Checking for wordlists in %1$s…</string>
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*/
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public static final int checking_for_fmt=0x7f05031e;
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public static final int checking_for_fmt=0x7f050320;
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/** <string name="checking_title">Checking</string>
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*/
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public static final int checking_title=0x7f05031d;
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public static final int checking_title=0x7f05031f;
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/** <string name="checkupdates_none_found">Everything is up-to-date.</string>
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*/
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public static final int checkupdates_none_found=0x7f050242;
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/** EXPERIMENTAL: "label" for invite on clipboard. If it's shown
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it's by some Android utility
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*/
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public static final int clip_label=0x7f050330;
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public static final int clip_label=0x7f050332;
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/** color of the "crosshairs", lines drawn vertically and
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horizontally through the square the user is currently
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touching in order to guide the fat-fingered (most of us) in
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@ -1725,8 +1725,8 @@ XLATE-ME
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and cannot be saved. Would you like to discard your changes, or
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edit to give it a way to connect?</string>
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*/
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public static final int config_no_connvia=0x7f0502e2;
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public static final int confirm_clear_chat=0x7f050332;
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public static final int config_no_connvia=0x7f0502e3;
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public static final int confirm_clear_chat=0x7f050334;
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public static final int confirm_clear_relay=0x7f050218;
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/** Additional text appended to text confirm_delete_dictf in the
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wordlist delete confiration dialog in the case where the
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@ -1738,14 +1738,14 @@ XLATE-ME
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of the language is substituted for %1$s.
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*/
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public static final int confirm_deleteonly_dicts_fmt=0x7f0500aa;
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public static final int confirm_drop_relay=0x7f050323;
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public static final int confirm_drop_relay_bt=0x7f050325;
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public static final int confirm_drop_relay_sms=0x7f050326;
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public static final int confirm_drop_relay=0x7f050325;
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public static final int confirm_drop_relay_bt=0x7f050327;
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public static final int confirm_drop_relay_sms=0x7f050328;
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/** <string name="confirm_get_locdict_fmt">Your device is set up for
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%1$s. Would you like to download a wordlist so you can play
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Crosswords in %1$s?</string>
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*/
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public static final int confirm_get_locdict_fmt=0x7f0502eb;
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public static final int confirm_get_locdict_fmt=0x7f0502ed;
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/** Text of confirmation dialog for above
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Text of confirmation dialog for above
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<string name="confirm_revert_all">Are you sure you want to restore
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@ -2032,16 +2032,16 @@ XLATE-ME
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public static final int data_gsm_only=0x7f050290;
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/** <string name="db_store_done">SD card write complete.</string>
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*/
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public static final int db_store_done=0x7f05031f;
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public static final int db_store_done=0x7f050321;
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/** XLATE-ME
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<string name="debug_features">Enable debug features</string>
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*/
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public static final int debug_features=0x7f0502f3;
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public static final int debug_features=0x7f0502f5;
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/** XLATE-ME
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<string name="debug_features_summary">Menuitems etc. (release builds
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only)</string>
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*/
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public static final int debug_features_summary=0x7f0502f4;
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public static final int debug_features_summary=0x7f0502f6;
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/** dictionary used by default for human players when creating
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new game
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clarification of above
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@ -2149,7 +2149,7 @@ XLATE-ME
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/** <string name="delete_dicts">Delete wordlist[s]</string>
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*/
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public static final int delete_dicts=0x7f0502b2;
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public static final int devid_title=0x7f0502fb;
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public static final int devid_title=0x7f0502fd;
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/**
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<string name="sms_disabled">Playing via SMS is currently disabled.
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You can enable it in Settings->Network game settings.</string>
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@ -2191,7 +2191,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="dict_host">Wordlist download URL</string>
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*/
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public static final int dict_host=0x7f0502f0;
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public static final int dict_host=0x7f0502f2;
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/** <string name="dict_info_fmt">Number of words: %1$d\nDownload size:
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%2$dK\nNote: %3$s</string>
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*/
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@ -2301,15 +2301,15 @@ XLATE-ME
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will use is substituted in for "%s".
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*/
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public static final int dicts_list_prompt_fmt=0x7f0500dc;
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public static final int disable_nag_solo_title=0x7f0502ea;
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public static final int disable_nag_solo_title=0x7f0502ec;
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/** <string name="disable_nag_summary">Do not notify me no matter
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how long it\'s been my turn</string>
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*/
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public static final int disable_nag_summary=0x7f0502e9;
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public static final int disable_nag_summary=0x7f0502eb;
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/** <string name="disable_nag_title">Disable turn reminders</string>
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*/
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public static final int disable_nag_title=0x7f0502e8;
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public static final int disable_nags_title=0x7f0502e7;
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public static final int disable_nag_title=0x7f0502ea;
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public static final int disable_nags_title=0x7f0502e9;
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/** text of item at bottom of dicts choice spinner. It
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launches the browser pointed at the site where additional
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wordlists can be found.
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@ -2339,7 +2339,7 @@ XLATE-ME
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/** <string name="downloading_dict_fmt">Downloading %1$s…</string>
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*/
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public static final int downloading_dict_fmt=0x7f050196;
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public static final int drop_relay_warning_fmt=0x7f050322;
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public static final int drop_relay_warning_fmt=0x7f050324;
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/** <string name="summary_thumb_enabled">Display snapshots of games</string>
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<string name="summary_thumb_enabled">Display snapshots of games</string>
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<string name="dropped_dupe">Invitation received but ignored: it
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@ -2413,11 +2413,11 @@ XLATE-ME
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/** XLATE-ME
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<string name="enable_dupes_summary">Accept invitations more than once</string>
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*/
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public static final int enable_dupes_summary=0x7f050303;
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public static final int enable_dupes_summary=0x7f050305;
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/** XLATE-ME
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<string name="enable_dupes_title">Accept duplicate invites</string>
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*/
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public static final int enable_dupes_title=0x7f050301;
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public static final int enable_dupes_title=0x7f050303;
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/** <string name="enable_nfc">NFC is turned off on this device. You
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can use the Android Settings app to turn it on .</string>
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*/
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@ -2425,11 +2425,11 @@ XLATE-ME
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/** XLATE-ME
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<string name="enable_nfc_toself_summary">Fake invitation to aid debugging</string>
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*/
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public static final int enable_nfc_toself_summary=0x7f050306;
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public static final int enable_nfc_toself_summary=0x7f050308;
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/** XLATE-ME
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<string name="enable_nfc_toself_title">Enable NFC to self</string>
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*/
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public static final int enable_nfc_toself_title=0x7f050305;
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public static final int enable_nfc_toself_title=0x7f050307;
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/** XLATE-ME
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<string name="enable_pubroom_summary">Rooms others can see and join</string>
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*/
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<string name="enable_pubroom_title">Enable public rooms</string>
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*/
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public static final int enable_pubroom_title=0x7f0502d6;
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public static final int enable_relay_toself_summary=0x7f05032e;
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public static final int enable_relay_toself_title=0x7f05032d;
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public static final int enable_relay_toself_summary=0x7f050330;
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public static final int enable_relay_toself_title=0x7f05032f;
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/**
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<string name="enable_sms">Allow games via SMS</string>
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@ -2456,11 +2456,11 @@ XLATE-ME
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/** XLATE-ME
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<string name="enable_sms_toself_summary">Skip radio when phone numbers same</string>
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*/
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public static final int enable_sms_toself_summary=0x7f050308;
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public static final int enable_sms_toself_summary=0x7f05030a;
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/** XLATE-ME
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<string name="enable_sms_toself_title">Short-circuit SMS to self</string>
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*/
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public static final int enable_sms_toself_title=0x7f050307;
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public static final int enable_sms_toself_title=0x7f050309;
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/** <string name="entering_trade">Tap tiles to select…</string>
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*/
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public static final int entering_trade=0x7f0500e1;
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@ -2473,7 +2473,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="expl_update_url">Update checks URL</string>
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*/
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public static final int expl_update_url=0x7f050312;
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public static final int expl_update_url=0x7f050314;
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/** if this preference is checked, a dialog will be posted every
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time a robot makes a move or a move is received from a remote
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player.
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explanation of the above
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*/
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public static final int explain_robot_summary=0x7f050154;
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public static final int fetching_from_relay=0x7f050334;
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public static final int fetching_from_relay=0x7f050336;
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/** title of dialog brought up in response to the
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board_menu_game_final menu. The dialog displays the final
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score and an accounting of it (including subtractions for
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/** XLATE-ME
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<string name="force_radio_title">Pretend to have radio</string>
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*/
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public static final int force_radio_title=0x7f050309;
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public static final int force_radio_title=0x7f05030b;
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/** <string name="force_tablet_summary">Even if my screen is too small</string>
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*/
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public static final int force_tablet_summary=0x7f0502bd;
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/** XLATE-ME
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<string name="game_summary_field_gameid">gameid</string>
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*/
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public static final int game_summary_field_gameid=0x7f050310;
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public static final int game_summary_field_gameid=0x7f050312;
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/** Put the language there, so it reads "Game 2 (English)"
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Put the language there, so it reads "Game 2 (English)"
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<string name="game_summary_field_language">Game language\u200C</string>
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/** XLATE-ME
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<string name="game_summary_field_npackets">Pending packet count</string>
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*/
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public static final int game_summary_field_npackets=0x7f050311;
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public static final int game_summary_field_npackets=0x7f050313;
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/** List names of opponents (summarized), e.g. "Game 2 (vs Kati)"
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List names of opponents (summarized), e.g. "Game 2 (vs Kati)"
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<string name="game_summary_field_opponents">Opponent name[s]</string>
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@ -2704,7 +2704,7 @@ XLATE-ME
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/** XLATE-ME
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<string name="game_summary_field_rowid">rowid</string>
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*/
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public static final int game_summary_field_rowid=0x7f05030f;
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public static final int game_summary_field_rowid=0x7f050311;
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/** List the state of the game, "Game over" or "10 moves made"
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etc.
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List the state of the game, "Game over" or "10 moves made"
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/** XLATE-ME
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<string name="gamel_menu_loaddb">Load DB from SD card</string>
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*/
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public static final int gamel_menu_loaddb=0x7f050300;
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public static final int gamel_menu_loaddb=0x7f050302;
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/** XLATE-ME
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<string name="name_dict_fmt">%1$s/%2$s</string>
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XLATE-ME
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<string name="gamel_menu_storedb">Write DB to SD card</string>
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*/
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public static final int gamel_menu_storedb=0x7f0502ff;
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public static final int gamel_menu_storedb=0x7f050301;
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/** <string name="gamel_menu_study">Studylist…</string>
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*/
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public static final int gamel_menu_study=0x7f05027e;
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/** XLATE-ME
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<string name="git_rev_title">Source version id</string>
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*/
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public static final int git_rev_title=0x7f0502fa;
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public static final int git_rev_title=0x7f0502fc;
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/** <string name="got_langdict_summary">Don\'t try a second time</string>
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*/
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public static final int got_langdict_summary=0x7f050314;
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public static final int got_langdict_summary=0x7f050316;
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/** <string name="got_langdict_title">Fetch default wordlist for language</string>
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*/
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public static final int got_langdict_title=0x7f050313;
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public static final int got_langdict_title=0x7f050315;
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/** <string name="green">Green</string>
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*/
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public static final int green=0x7f05014f;
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@ -3097,7 +3097,7 @@ XLATE-ME
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/** EXPERIMENTAL: Shown as toast when user chooses "My choice" for
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invitation
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*/
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public static final int invite_copied=0x7f05032f;
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public static final int invite_copied=0x7f050331;
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/** <string name="invite_dict_missing_body_fmt">%1$s has invited you to
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play Crosswords using the wordlist %2$s (for play in %3$s), but it
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is not installed. Would you like to download the wordlist or
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@ -3194,7 +3194,7 @@ XLATE-ME
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expect it to take a while. They will still be able to
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connect.)</string>
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*/
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public static final int invite_stays=0x7f0502df;
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public static final int invite_stays=0x7f0502e0;
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/** <string name="sms_or_email">Send invitation using SMS (texting) or
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via email?</string>
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<string name="nfc_or_email">Send invitation using NFC (Android
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@ -3500,7 +3500,7 @@ XLATE-ME
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pulls up dialog to delete the selected game
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*/
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public static final int list_item_delete=0x7f05009c;
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public static final int list_item_deselect=0x7f050337;
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public static final int list_item_deselect=0x7f050339;
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/** pulls up dialog to change the group of the selected game
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pulls up dialog to change the group of the selected game
|
||||
pulls up dialog to change the group of the selected game
|
||||
|
@ -3539,7 +3539,7 @@ XLATE-ME
|
|||
except for any configuration.
|
||||
*/
|
||||
public static final int list_item_reset=0x7f05009d;
|
||||
public static final int list_item_select=0x7f050336;
|
||||
public static final int list_item_select=0x7f050338;
|
||||
/** formatting for last move summary in notifications
|
||||
formatting for last move summary in notifications
|
||||
<string name="lmi_pass_fmt">%1$s passed (0 points)</string>
|
||||
|
@ -3691,11 +3691,11 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="logging_on">Enable logging</string>
|
||||
*/
|
||||
public static final int logging_on=0x7f0502f1;
|
||||
public static final int logging_on=0x7f0502f3;
|
||||
/** XLATE-ME
|
||||
<string name="logging_on_summary">(release builds only)</string>
|
||||
*/
|
||||
public static final int logging_on_summary=0x7f0502f2;
|
||||
public static final int logging_on_summary=0x7f0502f4;
|
||||
/** <string name="lookup_title">Word lookup</string>
|
||||
*/
|
||||
public static final int lookup_title=0x7f050287;
|
||||
|
@ -3941,7 +3941,7 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="nag_intervals">Reminder intervals (minutes1,minutes2,...)</string>
|
||||
*/
|
||||
public static final int nag_intervals=0x7f050304;
|
||||
public static final int nag_intervals=0x7f050306;
|
||||
/** Nagging: title of notification reminder message
|
||||
Nagging: title of notification reminder message
|
||||
<string name="nag_title">Reminder: It\'s your turn</string>
|
||||
|
@ -3956,7 +3956,7 @@ XLATE-ME
|
|||
<string name="name_copy_fmt">%1$s copy</string>
|
||||
*/
|
||||
public static final int name_copy_fmt=0x7f05020c;
|
||||
public static final int name_dict_fmt=0x7f0502fe;
|
||||
public static final int name_dict_fmt=0x7f050300;
|
||||
public static final int nbs_port=0x7f050083;
|
||||
/** text of checkbox. If this checkbox is checked, games created
|
||||
for network play will by default have the hint feature
|
||||
|
@ -3985,7 +3985,7 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="netstats_title">Game network stats</string>
|
||||
*/
|
||||
public static final int netstats_title=0x7f0502f9;
|
||||
public static final int netstats_title=0x7f0502fb;
|
||||
/** XLATE-ME
|
||||
<string name="network_advanced_summary">For experienced players</string>
|
||||
*/
|
||||
|
@ -4266,7 +4266,7 @@ XLATE-ME
|
|||
of this device against the one you want to invite—any time the
|
||||
game is open.</string>
|
||||
*/
|
||||
public static final int nfc_just_tap=0x7f0502e0;
|
||||
public static final int nfc_just_tap=0x7f0502e1;
|
||||
/** XLATE-ME
|
||||
<string name="radio_name_gsm">GSM</string>
|
||||
XLATE-ME
|
||||
|
@ -4274,7 +4274,7 @@ XLATE-ME
|
|||
XLATE-ME
|
||||
<string name="nfc_to_self">Send via NFC to self?</string>
|
||||
*/
|
||||
public static final int nfc_to_self=0x7f05030e;
|
||||
public static final int nfc_to_self=0x7f050310;
|
||||
/** Title of dialog for renaming game (triggered by selecting
|
||||
list_item_rename)
|
||||
If you try to copy a networked game you get this error
|
||||
|
@ -4542,7 +4542,7 @@ XLATE-ME
|
|||
substituted.
|
||||
*/
|
||||
public static final int no_name_found_fmt=0x7f0500c2;
|
||||
public static final int no_relay_conn=0x7f050321;
|
||||
public static final int no_relay_conn=0x7f050323;
|
||||
/** This is not currently shown
|
||||
<string name="not_again_dicts">Crosswords wordlists, which are
|
||||
just compressed lists of words plus tile information, determine
|
||||
|
@ -4617,10 +4617,10 @@ XLATE-ME
|
|||
/** EXPERIMENTAL: Newbie hint next when invite_choice_clip shown
|
||||
when chosen
|
||||
*/
|
||||
public static final int not_again_clip_expl_fmt=0x7f050331;
|
||||
public static final int not_again_comms_bt=0x7f05032a;
|
||||
public static final int not_again_comms_relay=0x7f050328;
|
||||
public static final int not_again_comms_sms=0x7f050329;
|
||||
public static final int not_again_clip_expl_fmt=0x7f050333;
|
||||
public static final int not_again_comms_bt=0x7f05032c;
|
||||
public static final int not_again_comms_relay=0x7f05032a;
|
||||
public static final int not_again_comms_sms=0x7f05032b;
|
||||
/** This is shown in the Board screen when you successfully
|
||||
connecting a game to the relay and are the last device in the
|
||||
game to do so, i.e. the game is now complete and you should
|
||||
|
@ -4671,7 +4671,7 @@ XLATE-ME
|
|||
for games with more than two devices, which are rare.
|
||||
*/
|
||||
public static final int not_again_conndmid=0x7f0501c5;
|
||||
public static final int not_again_dfltname_fmt=0x7f050338;
|
||||
public static final int not_again_dfltname_fmt=0x7f05033a;
|
||||
/** <string name="not_again_dicts">This screen lets you install new
|
||||
wordslists and view the ones you already have.\n\nWhat wordlists
|
||||
you have installed determines:\n• What languages you can play
|
||||
|
@ -4700,7 +4700,7 @@ XLATE-ME
|
|||
and want them back, enable them now. You can turn them off again
|
||||
in Settings.</string>
|
||||
*/
|
||||
public static final int not_again_enablepublic=0x7f0502e6;
|
||||
public static final int not_again_enablepublic=0x7f0502e8;
|
||||
/** Shown when you tap the flip button on the toolbar of the main
|
||||
Board screen
|
||||
Shown when you tap the flip button on the toolbar of the main
|
||||
|
@ -4794,7 +4794,7 @@ XLATE-ME
|
|||
\"Actionbar.\"</string>
|
||||
*/
|
||||
public static final int not_again_newselect=0x7f05026c;
|
||||
public static final int not_again_rematch_two_only=0x7f05032c;
|
||||
public static final int not_again_rematch_two_only=0x7f05032e;
|
||||
/** <string name="not_again_studycopy">The selected words will be
|
||||
copied to the system clipboard. You can then paste them into any
|
||||
app that supports pasting text, e.g. an email app.</string>
|
||||
|
@ -5377,22 +5377,22 @@ XLATE-ME
|
|||
public static final int players_label_standalone=0x7f0500b6;
|
||||
/** <string name="pref_group_l10n_summary">Prefs related to in-app localization</string>
|
||||
*/
|
||||
public static final int pref_group_l10n_summary=0x7f05031a;
|
||||
public static final int pref_group_l10n_summary=0x7f05031c;
|
||||
/** <string name="pref_group_l10n_title">Localization Stuff</string>
|
||||
*/
|
||||
public static final int pref_group_l10n_title=0x7f050319;
|
||||
public static final int pref_group_l10n_title=0x7f05031b;
|
||||
/** <string name="pref_group_relay_summary">Prefs related to play via internet/relay</string>
|
||||
*/
|
||||
public static final int pref_group_relay_summary=0x7f050318;
|
||||
public static final int pref_group_relay_summary=0x7f05031a;
|
||||
/** <string name="pref_group_relay_title">Relay Stuff</string>
|
||||
*/
|
||||
public static final int pref_group_relay_title=0x7f050317;
|
||||
public static final int pref_group_relay_title=0x7f050319;
|
||||
/** <string name="pref_group_sms_summary">Prefs related to play-via-sms</string>
|
||||
*/
|
||||
public static final int pref_group_sms_summary=0x7f050316;
|
||||
public static final int pref_group_sms_summary=0x7f050318;
|
||||
/** <string name="pref_group_sms_title">SMS Stuff</string>
|
||||
*/
|
||||
public static final int pref_group_sms_title=0x7f050315;
|
||||
public static final int pref_group_sms_title=0x7f050317;
|
||||
/** Label for the first "human player" name preference
|
||||
Label for the first "human player" name preference
|
||||
<string name="pref_human_name">Human player</string>
|
||||
|
@ -5400,10 +5400,10 @@ XLATE-ME
|
|||
public static final int pref_human_name=0x7f050127;
|
||||
/** <string name="pref_item_update_summary">Get intermediate builds</string>
|
||||
*/
|
||||
public static final int pref_item_update_summary=0x7f05031c;
|
||||
public static final int pref_item_update_summary=0x7f05031e;
|
||||
/** <string name="pref_item_update_title">Update between releases</string>
|
||||
*/
|
||||
public static final int pref_item_update_title=0x7f05031b;
|
||||
public static final int pref_item_update_title=0x7f05031d;
|
||||
/** Label for the first player color preference
|
||||
Label for the first player color preference
|
||||
<string name="pref_player1_name">First player</string>
|
||||
|
@ -5608,7 +5608,7 @@ XLATE-ME
|
|||
<string name="prev_player">Your opponent</string>
|
||||
*/
|
||||
public static final int prev_player=0x7f0502c1;
|
||||
public static final int processing_games=0x7f050335;
|
||||
public static final int processing_games=0x7f050337;
|
||||
/** <string name="progress_title">Downloading</string>
|
||||
*/
|
||||
public static final int progress_title=0x7f0502b5;
|
||||
|
@ -5627,7 +5627,7 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="proxy_port">Relay device port</string>
|
||||
*/
|
||||
public static final int proxy_port=0x7f0502fd;
|
||||
public static final int proxy_port=0x7f0502ff;
|
||||
/** Short for "points", this is shown at the right end of the
|
||||
tray in place of the first tile placed along with the points
|
||||
the current move would earn if committed.
|
||||
|
@ -5661,16 +5661,16 @@ XLATE-ME
|
|||
middle of a game, like "do you want to commit this move?"
|
||||
*/
|
||||
public static final int query_title=0x7f0501b3;
|
||||
public static final int radio_name_cdma=0x7f05030d;
|
||||
public static final int radio_name_gsm=0x7f05030c;
|
||||
public static final int radio_name_cdma=0x7f05030f;
|
||||
public static final int radio_name_gsm=0x7f05030e;
|
||||
/** XLATE-ME
|
||||
<string name="radio_name_real">Don\'t pretend</string>
|
||||
*/
|
||||
public static final int radio_name_real=0x7f05030a;
|
||||
public static final int radio_name_real=0x7f05030c;
|
||||
/** XLATE-ME
|
||||
<string name="radio_name_tablet">Tablet/no radio</string>
|
||||
*/
|
||||
public static final int radio_name_tablet=0x7f05030b;
|
||||
public static final int radio_name_tablet=0x7f05030d;
|
||||
/**
|
||||
############################################################
|
||||
# :Dialogs:
|
||||
|
@ -5710,8 +5710,8 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="redir_host">Invite redirect host</string>
|
||||
*/
|
||||
public static final int redir_host=0x7f0502ef;
|
||||
public static final int rel_invite_title=0x7f050333;
|
||||
public static final int redir_host=0x7f0502f1;
|
||||
public static final int rel_invite_title=0x7f050335;
|
||||
/** Title of dialog used to alert players to relay-related
|
||||
problems with the current game.
|
||||
the color of text, e.g. "2L", shown on a bonus square on the
|
||||
|
@ -5731,12 +5731,12 @@ XLATE-ME
|
|||
/** XLATE-ME
|
||||
<string name="relay_host">Relay host</string>
|
||||
*/
|
||||
public static final int relay_host=0x7f0502ee;
|
||||
public static final int relay_host=0x7f0502f0;
|
||||
public static final int relay_invite_title=0x7f050208;
|
||||
/** XLATE-ME
|
||||
<string name="relay_port">Relay game port</string>
|
||||
*/
|
||||
public static final int relay_port=0x7f0502fc;
|
||||
public static final int relay_port=0x7f0502fe;
|
||||
/** Shown in toast when relaunching after switching dicts
|
||||
Shown in toast when relaunching after switching dicts
|
||||
<string name="reload_new_dict_fmt">Reloading game with %1$s</string>
|
||||
|
@ -5749,8 +5749,9 @@ XLATE-ME
|
|||
keep this game open while waiting. You will be notified when the
|
||||
game is ready to play.</string>
|
||||
*/
|
||||
public static final int rematch_msg=0x7f0502e5;
|
||||
public static final int rematch_msg=0x7f0502e7;
|
||||
public static final int rematch_name_fmt=0x7f0502cb;
|
||||
public static final int rematch_sent_toast=0x7f0502e6;
|
||||
/** <string name="remote_digesting">Processing wordlist information…</string>
|
||||
*/
|
||||
public static final int remote_digesting=0x7f0502af;
|
||||
|
@ -5871,7 +5872,7 @@ XLATE-ME
|
|||
title for popup of public rooms found on server
|
||||
*/
|
||||
public static final int room_public_prompt=0x7f0500c0;
|
||||
public static final int seeking_relay=0x7f050320;
|
||||
public static final int seeking_relay=0x7f050322;
|
||||
/** <string name="sel_games_fmt">Games: %1$d</string>
|
||||
*/
|
||||
public static final int sel_games_fmt=0x7f05026e;
|
||||
|
@ -6108,7 +6109,7 @@ XLATE-ME
|
|||
placed, i.e. they do not form a single word.
|
||||
*/
|
||||
public static final int str_no_empties_in_turn=0x7f05018b;
|
||||
public static final int str_no_hint_found=0x7f05032b;
|
||||
public static final int str_no_hint_found=0x7f05032d;
|
||||
/** Same as above, but used when you try to show tiles belonging
|
||||
to a player on another device (a remote player.)
|
||||
Same as above, but used when you try to show tiles belonging
|
||||
|
@ -6535,7 +6536,7 @@ string name="str_robot_moved">Robot provedl tento tah:</string
|
|||
/** XLATE-ME
|
||||
<string name="summary_send_data_sms">(GSM phones only)</string>
|
||||
*/
|
||||
public static final int summary_send_data_sms=0x7f0502f6;
|
||||
public static final int summary_send_data_sms=0x7f0502f8;
|
||||
/** explanation of the above
|
||||
explanation of the above
|
||||
<string name="summary_sort_tiles">Sort racks whenever new tiles
|
||||
|
@ -6741,7 +6742,7 @@ string name="str_robot_moved">Robot provedl tento tah:</string
|
|||
/** XLATE-ME
|
||||
<string name="title_send_data_sms">Send SMS as data</string>
|
||||
*/
|
||||
public static final int title_send_data_sms=0x7f0502f5;
|
||||
public static final int title_send_data_sms=0x7f0502f7;
|
||||
/** If this preference is checked, tiles in the rack will be
|
||||
re-ordered alphabetically whenever tiles are added,
|
||||
i.e. after ever move.
|
||||
|
@ -6889,6 +6890,7 @@ string name="str_robot_moved">Robot provedl tento tah:</string
|
|||
/** Button for alert with title above
|
||||
*/
|
||||
public static final int waiting_invite_title=0x7f0502dc;
|
||||
public static final int waiting_rematch_title=0x7f0502dd;
|
||||
/** XLATE-ME
|
||||
<string name="waiting_title">Waiting for players</string>
|
||||
*/
|
||||
|
@ -6906,7 +6908,7 @@ string name="str_robot_moved">Robot provedl tento tah:</string
|
|||
options every new networked game will have to be configured
|
||||
manually.</string>
|
||||
*/
|
||||
public static final int warn_no_comms=0x7f0502e1;
|
||||
public static final int warn_no_comms=0x7f0502e2;
|
||||
/**
|
||||
|
||||
<string name="warn_nomobile_fmt">The number %1$s for %2$s is not
|
||||
|
@ -6934,7 +6936,7 @@ réseau.)</string>
|
|||
|
||||
*/
|
||||
public static final int warn_unlimited=0x7f05021c;
|
||||
public static final int wifi_warning=0x7f050324;
|
||||
public static final int wifi_warning=0x7f050326;
|
||||
/**
|
||||
|
||||
<string name="word_search_hint">First letters</string>
|
||||
|
@ -6950,7 +6952,7 @@ réseau.)</string>
|
|||
/** XLATE-ME
|
||||
<string name="xlations_locale">Fake locale for translation</string>
|
||||
*/
|
||||
public static final int xlations_locale=0x7f050302;
|
||||
public static final int xlations_locale=0x7f050304;
|
||||
/** Empty in English, this should contain the name of the
|
||||
translator/creator of the strings.xml file for this
|
||||
language
|
||||
|
|
|
@ -2470,6 +2470,7 @@
|
|||
<string name="waiting_title">Waiting for players</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="waiting_invite_title">Waiting for response</string>
|
||||
<string name="waiting_rematch_title">Rematch in progress</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="button_wait">Wait</string>
|
||||
<string name="button_reinvite">Re-invite</string>
|
||||
|
@ -2494,10 +2495,10 @@
|
|||
<string name="button_edit">Edit</string>
|
||||
<string name="button_discard_changes">Discard changes</string>
|
||||
|
||||
<string name="rematch_msg">Issuing rematch invitation. You will
|
||||
see this message until it has been accepted.\n\nYou do not need to
|
||||
keep this game open while waiting. You will be notified when the
|
||||
game is ready to play.</string>
|
||||
<string name="rematch_sent_toast">Rematch invitations sent</string>
|
||||
<string name="rematch_msg">This game is hosting a rematch, and has
|
||||
sent an invitation. You will see this message until it has been
|
||||
accepted.</string>
|
||||
|
||||
<string name="not_again_enablepublic">Public rooms have been made
|
||||
an \"advanced\" feature in this release. If you were using them
|
||||
|
|
|
@ -2120,6 +2120,7 @@
|
|||
<string name="waiting_title">Gnitiaw rof sreyalp</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="waiting_invite_title">Gnitiaw rof esnopser</string>
|
||||
<string name="waiting_rematch_title">Hctamer ni ssergorp</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="button_wait">Tiaw</string>
|
||||
<string name="button_reinvite">Etivni-er</string>
|
||||
|
@ -2139,10 +2140,10 @@
|
|||
tide ot evig ti a yaw ot ?tcennoc</string>
|
||||
<string name="button_edit">Tide</string>
|
||||
<string name="button_discard_changes">Dracsid segnahc</string>
|
||||
<string name="rematch_msg">Gniussi hctamer noitativni. Uoy lliw
|
||||
ees siht egassem litnu ti sah neeb detpecca.\n\nUoy od ton deen ot
|
||||
peek siht emag nepo elihw gnitiaw. Uoy lliw eb deifiton nehw eht
|
||||
emag si ydaer ot yalp.</string>
|
||||
<string name="rematch_sent_toast">Hctamer snoitativni tnes</string>
|
||||
<string name="rematch_msg">Siht emag si gnitsoh a ,hctamer dna sah
|
||||
tnes na noitativni. Uoy lliw ees siht egassem litnu ti sah neeb
|
||||
detpecca.</string>
|
||||
<string name="not_again_enablepublic">Cilbup smoor evah neeb edam
|
||||
na \"decnavda\" erutaef ni siht esaeler. Fi uoy erew gnisu meht
|
||||
dna tnaw meht ,kcab elbane meht won. Uoy nac nrut meht ffo niaga
|
||||
|
|
|
@ -2120,6 +2120,7 @@
|
|||
<string name="waiting_title">WAITING FOR PLAYERS</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="waiting_invite_title">WAITING FOR RESPONSE</string>
|
||||
<string name="waiting_rematch_title">REMATCH IN PROGRESS</string>
|
||||
<!-- Button for alert with title above -->
|
||||
<string name="button_wait">WAIT</string>
|
||||
<string name="button_reinvite">RE-INVITE</string>
|
||||
|
@ -2139,10 +2140,10 @@
|
|||
EDIT TO GIVE IT A WAY TO CONNECT?</string>
|
||||
<string name="button_edit">EDIT</string>
|
||||
<string name="button_discard_changes">DISCARD CHANGES</string>
|
||||
<string name="rematch_msg">ISSUING REMATCH INVITATION. YOU WILL
|
||||
SEE THIS MESSAGE UNTIL IT HAS BEEN ACCEPTED.\n\nYOU DO NOT NEED TO
|
||||
KEEP THIS GAME OPEN WHILE WAITING. YOU WILL BE NOTIFIED WHEN THE
|
||||
GAME IS READY TO PLAY.</string>
|
||||
<string name="rematch_sent_toast">REMATCH INVITATIONS SENT</string>
|
||||
<string name="rematch_msg">THIS GAME IS HOSTING A REMATCH, AND HAS
|
||||
SENT AN INVITATION. YOU WILL SEE THIS MESSAGE UNTIL IT HAS BEEN
|
||||
ACCEPTED.</string>
|
||||
<string name="not_again_enablepublic">PUBLIC ROOMS HAVE BEEN MADE
|
||||
AN \"ADVANCED\" FEATURE IN THIS RELEASE. IF YOU WERE USING THEM
|
||||
AND WANT THEM BACK, ENABLE THEM NOW. YOU CAN TURN THEM OFF AGAIN
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* -*- compile-command: "find-and-ant.sh debug install"; -*- */
|
||||
/*
|
||||
* Copyright 2009 - 2014 by Eric House (xwords@eehouse.org). All
|
||||
* Copyright 2009 - 2016 by Eric House (xwords@eehouse.org). All
|
||||
* rights reserved.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -87,7 +87,7 @@ public class BoardDelegate extends DelegateBase
|
|||
private GameLock m_gameLock;
|
||||
private CurGameInfo m_gi;
|
||||
private GameSummary m_summary;
|
||||
private boolean m_relayConnected;
|
||||
private boolean m_relayMissing;
|
||||
private CommsTransport m_xport;
|
||||
private Handler m_handler = null;
|
||||
private TimerRunnable[] m_timers;
|
||||
|
@ -140,7 +140,6 @@ public class BoardDelegate extends DelegateBase
|
|||
private int m_nGuestDevs = -1;
|
||||
private boolean m_haveInvited = false;
|
||||
private boolean m_overNotShown;
|
||||
private boolean m_rematchInvitesSent = false;
|
||||
|
||||
private static Set<BoardDelegate> s_this = new HashSet<BoardDelegate>();
|
||||
|
||||
|
@ -433,9 +432,14 @@ public class BoardDelegate extends DelegateBase
|
|||
lstnr = new OnClickListener() {
|
||||
public void onClick( DialogInterface dialog,
|
||||
int item ) {
|
||||
if ( m_relayConnected ||
|
||||
if ( !m_relayMissing ||
|
||||
! m_connTypes.contains(CommsConnType.COMMS_CONN_RELAY) ) {
|
||||
showInviteChoicesThen( Action.LAUNCH_INVITE_ACTION );
|
||||
Assert.assertTrue( 0 < m_nMissing );
|
||||
if ( m_summary.hasRematchInfo() ) {
|
||||
tryRematchInvites( true );
|
||||
} else {
|
||||
showInviteChoicesThen( Action.LAUNCH_INVITE_ACTION );
|
||||
}
|
||||
} else {
|
||||
askDropRelay();
|
||||
}
|
||||
|
@ -490,67 +494,67 @@ public class BoardDelegate extends DelegateBase
|
|||
boolean nukeInviteButton = false;
|
||||
boolean nukeNeutButton = true;
|
||||
int buttonTxt = R.string.newgame_invite;
|
||||
if ( m_summary.hasRematchInfo() ) {
|
||||
titleID = R.string.info_title;;
|
||||
message = getString( R.string.rematch_msg );
|
||||
nukeInviteButton = true;
|
||||
} else {
|
||||
if ( !m_relayConnected ) {
|
||||
titleID = R.string.seeking_relay;
|
||||
// If relay is only means, don't allow at all
|
||||
boolean relayOnly = 1 >= m_connTypes.size();
|
||||
nukeInviteButton = relayOnly;
|
||||
message = getString( R.string.no_relay_conn );
|
||||
if ( NetStateCache.netAvail( m_activity )
|
||||
&& NetStateCache.onWifi() ) {
|
||||
message += getString( R.string.wifi_warning );
|
||||
}
|
||||
if ( !relayOnly ) {
|
||||
CommsConnTypeSet without = (CommsConnTypeSet)
|
||||
m_connTypes.clone();
|
||||
without.remove( CommsConnType.COMMS_CONN_RELAY );
|
||||
message += "\n\n"
|
||||
+ getString( R.string.drop_relay_warning_fmt,
|
||||
without.toString( m_activity ) );
|
||||
buttonTxt = R.string.newgame_drop_relay;
|
||||
}
|
||||
} else {
|
||||
m_sentInfo = DBUtils.getInvitesFor( m_activity, m_rowid );
|
||||
int nSent = m_sentInfo.getMinPlayerCount();
|
||||
boolean haveSent = nSent >= m_nMissing;
|
||||
if ( haveSent ) {
|
||||
if ( m_relayMissing ) {
|
||||
titleID = R.string.seeking_relay;
|
||||
// If relay is only means, don't allow at all
|
||||
boolean relayOnly = 1 >= m_connTypes.size();
|
||||
nukeInviteButton = relayOnly;
|
||||
message = getString( R.string.no_relay_conn );
|
||||
if ( NetStateCache.netAvail( m_activity )
|
||||
&& NetStateCache.onWifi() ) {
|
||||
message += getString( R.string.wifi_warning );
|
||||
}
|
||||
if ( !relayOnly ) {
|
||||
CommsConnTypeSet without = (CommsConnTypeSet)
|
||||
m_connTypes.clone();
|
||||
without.remove( CommsConnType.COMMS_CONN_RELAY );
|
||||
message += "\n\n"
|
||||
+ getString( R.string.drop_relay_warning_fmt,
|
||||
without.toString( m_activity ) );
|
||||
buttonTxt = R.string.newgame_drop_relay;
|
||||
}
|
||||
} else {
|
||||
m_sentInfo = DBUtils.getInvitesFor( m_activity, m_rowid );
|
||||
int nSent = m_sentInfo.getMinPlayerCount();
|
||||
boolean invitesSent = nSent >= m_nMissing;
|
||||
if ( invitesSent ) {
|
||||
if ( m_summary.hasRematchInfo() ) {
|
||||
titleID = R.string.waiting_rematch_title;
|
||||
message = getString( R.string.rematch_msg );
|
||||
} else {
|
||||
titleID = R.string.waiting_invite_title;
|
||||
message = getQuantityString( R.plurals.invite_sent_fmt,
|
||||
nSent, nSent, m_nMissing );
|
||||
buttonTxt = R.string.button_reinvite;
|
||||
nukeNeutButton = false;
|
||||
} else if ( DeviceRole.SERVER_ISCLIENT == m_gi.serverRole ) {
|
||||
message = getString( R.string.invited_msg );
|
||||
titleID = R.string.waiting_title;
|
||||
nukeInviteButton = true;
|
||||
} else {
|
||||
titleID = R.string.waiting_title;
|
||||
message = getQuantityString( R.plurals.invite_msg_fmt,
|
||||
m_nMissing, m_nMissing );
|
||||
}
|
||||
|
||||
if ( ! haveSent && ! nukeInviteButton ) {
|
||||
String ps = null;
|
||||
if ( m_nMissing > 1 ) {
|
||||
ps = getString( R.string.invite_multiple );
|
||||
} else {
|
||||
boolean[] avail = NFCUtils.nfcAvail( m_activity );
|
||||
if ( avail[1] ) {
|
||||
ps = getString( R.string.invite_if_nfc );
|
||||
}
|
||||
}
|
||||
if ( null != ps ) {
|
||||
message += "\n\n" + ps;
|
||||
}
|
||||
}
|
||||
|
||||
message += "\n\n" + getString( R.string.invite_stays );
|
||||
buttonTxt = R.string.button_reinvite;
|
||||
nukeNeutButton = false;
|
||||
} else if ( DeviceRole.SERVER_ISCLIENT == m_gi.serverRole ) {
|
||||
Assert.assertFalse( m_summary.hasRematchInfo() );
|
||||
message = getString( R.string.invited_msg );
|
||||
titleID = R.string.waiting_title;
|
||||
nukeInviteButton = true;
|
||||
} else {
|
||||
titleID = R.string.waiting_title;
|
||||
message = getQuantityString( R.plurals.invite_msg_fmt,
|
||||
m_nMissing, m_nMissing );
|
||||
}
|
||||
|
||||
if ( ! invitesSent && ! nukeInviteButton ) {
|
||||
String ps = null;
|
||||
if ( m_nMissing > 1 ) {
|
||||
ps = getString( R.string.invite_multiple );
|
||||
} else {
|
||||
boolean[] avail = NFCUtils.nfcAvail( m_activity );
|
||||
if ( avail[1] ) {
|
||||
ps = getString( R.string.invite_if_nfc );
|
||||
}
|
||||
}
|
||||
if ( null != ps ) {
|
||||
message += "\n\n" + ps;
|
||||
}
|
||||
}
|
||||
|
||||
message += "\n\n" + getString( R.string.invite_stays );
|
||||
}
|
||||
|
||||
ad.setMessage( message );
|
||||
|
@ -719,7 +723,7 @@ public class BoardDelegate extends DelegateBase
|
|||
setBackgroundColor();
|
||||
setKeepScreenOn();
|
||||
} else if ( ! isFinishing() ) {
|
||||
if ( !m_relayConnected || 0 < m_nMissing ) {
|
||||
if ( m_relayMissing || 0 < m_nMissing ) {
|
||||
showDialog( DlgID.DLG_INVITE );
|
||||
}
|
||||
}
|
||||
|
@ -1105,7 +1109,7 @@ public class BoardDelegate extends DelegateBase
|
|||
case CLIPBOARD:
|
||||
NetLaunchInfo nli = new NetLaunchInfo( m_summary, m_gi, 1,
|
||||
1 + m_nGuestDevs );
|
||||
if ( !m_relayConnected ) {
|
||||
if ( m_relayMissing ) {
|
||||
nli.removeAddress( CommsConnType.COMMS_CONN_RELAY );
|
||||
}
|
||||
if ( InviteMeans.EMAIL == means ) {
|
||||
|
@ -1516,7 +1520,7 @@ public class BoardDelegate extends DelegateBase
|
|||
}
|
||||
} else if ( nMissing > 0 ) {
|
||||
if ( m_summary.hasRematchInfo() ) {
|
||||
tryRematchInvites();
|
||||
tryRematchInvites( false );
|
||||
} else {
|
||||
if ( !m_haveInvited ) {
|
||||
m_haveInvited = true;
|
||||
|
@ -1859,7 +1863,7 @@ public class BoardDelegate extends DelegateBase
|
|||
m_nGuestDevs = nDevs;
|
||||
|
||||
// If we might have put up an alert earlier, take it down
|
||||
dismissInviteAlert( nMissing, m_relayConnected );
|
||||
dismissInviteAlert( nMissing, !m_relayMissing );
|
||||
|
||||
m_nMissing = nMissing; // will be 0 unless isServer is true
|
||||
|
||||
|
@ -2018,7 +2022,7 @@ public class BoardDelegate extends DelegateBase
|
|||
String langName = m_gi.langName();
|
||||
|
||||
m_summary = DBUtils.getSummary( m_activity, m_gameLock );
|
||||
m_relayConnected = !m_summary.relayConnectPending();
|
||||
m_relayMissing = m_summary.relayConnectPending();
|
||||
|
||||
setThis( this );
|
||||
|
||||
|
@ -2180,10 +2184,10 @@ public class BoardDelegate extends DelegateBase
|
|||
{
|
||||
runOnUiThread( new Runnable() {
|
||||
public void run() {
|
||||
if ( !m_relayConnected && connected ) {
|
||||
m_relayConnected = true;
|
||||
if ( m_relayMissing && connected ) {
|
||||
m_relayMissing = false;
|
||||
}
|
||||
if ( 0 == nMissing || m_relayConnected ) {
|
||||
if ( 0 == nMissing || !m_relayMissing ) {
|
||||
dismissDialog( DlgID.DLG_INVITE );
|
||||
}
|
||||
}
|
||||
|
@ -2411,7 +2415,7 @@ public class BoardDelegate extends DelegateBase
|
|||
private void tryInvites()
|
||||
{
|
||||
if ( 0 < m_nMissing && m_summary.hasRematchInfo() ) {
|
||||
tryRematchInvites();
|
||||
tryRematchInvites( false );
|
||||
} else if ( null != m_missingDevs ) {
|
||||
Assert.assertNotNull( m_missingMeans );
|
||||
String gameName = GameUtils.getName( m_activity, m_rowid );
|
||||
|
@ -2424,7 +2428,7 @@ public class BoardDelegate extends DelegateBase
|
|||
int forceChannel = ii + m_nGuestDevs + 1;
|
||||
NetLaunchInfo nli = new NetLaunchInfo( m_summary, m_gi,
|
||||
nPlayers, forceChannel );
|
||||
if ( !m_relayConnected ) {
|
||||
if ( m_relayMissing ) {
|
||||
nli.removeAddress( CommsConnType.COMMS_CONN_RELAY );
|
||||
}
|
||||
|
||||
|
@ -2688,34 +2692,41 @@ public class BoardDelegate extends DelegateBase
|
|||
}
|
||||
}
|
||||
|
||||
private void tryRematchInvites()
|
||||
private void tryRematchInvites( boolean force )
|
||||
{
|
||||
if ( XWApp.REMATCH_SUPPORTED && !m_rematchInvitesSent ) {
|
||||
m_rematchInvitesSent = true;
|
||||
|
||||
Assert.assertNotNull( m_summary );
|
||||
Assert.assertNotNull( m_gi );
|
||||
// only supports a single invite for now!
|
||||
int numHere = 1;
|
||||
int forceChannel = 1;
|
||||
NetLaunchInfo nli = new NetLaunchInfo( m_summary, m_gi, numHere,
|
||||
forceChannel );
|
||||
|
||||
String value;
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_PHONE );
|
||||
if ( null != value ) {
|
||||
SMSService.inviteRemote( m_activity, value, nli );
|
||||
recordInviteSent( InviteMeans.SMS, value );
|
||||
if ( XWApp.REMATCH_SUPPORTED ) {
|
||||
if ( !force ) {
|
||||
SentInvitesInfo info = DBUtils.getInvitesFor( m_activity, m_rowid );
|
||||
force = 0 == info.getMinPlayerCount();
|
||||
}
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_BTADDR );
|
||||
if ( null != value ) {
|
||||
BTService.inviteRemote( m_activity, value, nli );
|
||||
recordInviteSent( InviteMeans.BLUETOOTH, value );
|
||||
}
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_RELAY );
|
||||
if ( null != value ) {
|
||||
RelayService.inviteRemote( m_activity, 0, value, nli );
|
||||
recordInviteSent( InviteMeans.RELAY, value );
|
||||
|
||||
if ( force ) {
|
||||
Assert.assertNotNull( m_summary );
|
||||
Assert.assertNotNull( m_gi );
|
||||
// only supports a single invite for now!
|
||||
int numHere = 1;
|
||||
int forceChannel = 1;
|
||||
NetLaunchInfo nli = new NetLaunchInfo( m_summary, m_gi, numHere,
|
||||
forceChannel );
|
||||
|
||||
String value;
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_PHONE );
|
||||
if ( null != value ) {
|
||||
SMSService.inviteRemote( m_activity, value, nli );
|
||||
recordInviteSent( InviteMeans.SMS, value );
|
||||
}
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_BTADDR );
|
||||
if ( null != value ) {
|
||||
BTService.inviteRemote( m_activity, value, nli );
|
||||
recordInviteSent( InviteMeans.BLUETOOTH, value );
|
||||
}
|
||||
value = m_summary.getStringExtra( GameSummary.EXTRA_REMATCH_RELAY );
|
||||
if ( null != value ) {
|
||||
RelayService.inviteRemote( m_activity, 0, value, nli );
|
||||
recordInviteSent( InviteMeans.RELAY, value );
|
||||
}
|
||||
|
||||
showToast( R.string.rematch_sent_toast );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue