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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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Merge branch 'android_branch' into relay_noconn
# Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with '#' will be ignored, and an empty message aborts # the commit.
This commit is contained in:
commit
e5cf0ee4fb
3 changed files with 67 additions and 51 deletions
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@ -528,10 +528,9 @@ public class DelegateBase implements DlgClickNotify,
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m_dlgDelegate.eventOccurred( event, args );
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break;
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default:
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if ( BuildConfig.DEBUG ) {
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DbgUtils.logf( "DelegateBase.eventOccurred(event=%s) (DROPPED)",
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event.toString() );
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}
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DbgUtils.logdf( "DelegateBase.eventOccurred(event=%s) (DROPPED)",
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event.toString() );
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break;
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}
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if ( 0 != fmtId ) {
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@ -345,9 +345,6 @@ chooseMove( EngineCtxt* engine, PossibleMove** move )
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result = (NULL != chosen) && (chosen->score > 0);
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if ( !result ) {
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engine_reset( engine );
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}
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return result;
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} /* chooseMove */
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@ -381,7 +378,7 @@ normalizeIQ( EngineCtxt* engine, XP_U16 iq )
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XP_Bool
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engine_findMove( EngineCtxt* engine, const ModelCtxt* model,
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XP_U16 turn, const Tile* tiles,
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XP_U16 nTiles, XP_Bool usePrev,
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const XP_U16 nTiles, XP_Bool usePrev,
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#ifdef XWFEATURE_BONUSALL
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XP_U16 allTilesBonus,
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#endif
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@ -394,7 +391,9 @@ engine_findMove( EngineCtxt* engine, const ModelCtxt* model,
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XP_Bool result = XP_TRUE;
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XP_U16 star_row;
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XP_Bool canMove = XP_FALSE;
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XP_Bool isRetry = XP_FALSE;
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retry:
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engine->nTilesMax = XP_MIN( MAX_TRAY_TILES, nTiles );
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#ifdef XWFEATURE_BONUSALL
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engine->allTilesBonus = allTilesBonus;
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@ -542,6 +541,22 @@ engine_findMove( EngineCtxt* engine, const ModelCtxt* model,
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newMove->nTiles = 0;
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}
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/* Gross hack alert: there's an elusive bug in move cacheing that means
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when we move forward or back from the highest-scoring move to the
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lowest (or vice-versa) no move is found. But the next try succeeds,
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because an engine_reset clears the state that makes that happen. So as
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a workaround, try doing that when no moves are found. If none is found
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for some other reason, e.g. no tiles, at least the search should be
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quick. */
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if ( !canMove ) {
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engine_reset( engine );
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if ( !isRetry ) {
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isRetry = XP_TRUE;
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XP_LOGF( "%s: no moves found so retrying", __func__ );
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goto retry;
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}
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}
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*canMoveP = canMove;
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return result;
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} /* engine_findMove */
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@ -1146,23 +1161,24 @@ considerScoreWordHasBlanks( EngineCtxt* engine, XP_U16 blanksLeft,
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static void
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saveMoveIfQualifies( EngineCtxt* engine, PossibleMove* posmove )
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{
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XP_S16 mostest = 0;
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XP_S16 mostest;
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XP_S16 cmpVal;
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XP_Bool usePrev = engine->usePrev;
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XP_Bool foundEmpty = XP_FALSE;
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MoveIterationData* miData = &engine->miData;
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if ( 1 == engine->nMovesToSave ) { /* only saving one */
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mostest = 0;
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} else {
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mostest = -1;
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/* we're not interested if we've seen this */
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cmpVal = CMPMOVES( posmove, &engine->miData.lastSeenMove );
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cmpVal = CMPMOVES( posmove, &miData->lastSeenMove );
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if ( !usePrev && cmpVal >= 0 ) {
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/* XP_LOGF( "%s: dropping %d: higher than %d", __func__, */
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/* posmove->score, engine->miData.lastSeenMove.score ); */
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/* XP_LOGF( "%s: dropping %d: >= %d", __func__, */
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/* posmove->score, miData->lastSeenMove.score ); */
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} else if ( usePrev && cmpVal <= 0 ) {
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/* XP_LOGF( "%s: dropping %d: lower than %d", __func__, */
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/* posmove->score, engine->miData.lastSeenMove.score ); */
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/* XP_LOGF( "%s: dropping %d: <= %d", __func__, */
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/* posmove->score, miData->lastSeenMove.score ); */
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} else {
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XP_S16 ii;
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/* terminate i at 1 because mostest starts at 0 */
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@ -1178,19 +1194,19 @@ saveMoveIfQualifies( EngineCtxt* engine, PossibleMove* posmove )
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/* 1/20/2001 I don't see that this assertion is valid. I
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simply don't understand why it isn't tripped all the time
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in the old crosswords. */
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/* XP_ASSERT( (engine->miData.lastSeenMove.score == 0x7fff) */
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/* || (engine->miData.savedMoves[i].score */
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/* XP_ASSERT( (miData->lastSeenMove.score == 0x7fff) */
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/* || (miData->savedMoves[i].score */
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/* <= posmove->score) ); */
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if ( 0 == engine->miData.savedMoves[ii].score ) {
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if ( 0 == miData->savedMoves[ii].score ) {
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foundEmpty = XP_TRUE;
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mostest = ii;
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break;
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} else if ( -1 == mostest ) {
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mostest = ii;
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} else {
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cmpVal = CMPMOVES( &engine->miData.savedMoves[mostest],
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&engine->miData.savedMoves[ii] );
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cmpVal = CMPMOVES( &miData->savedMoves[mostest],
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&miData->savedMoves[ii] );
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if ( !usePrev && cmpVal > 0 ) {
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mostest = ii;
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} else if ( usePrev && cmpVal < 0 ) {
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@ -1204,14 +1220,14 @@ saveMoveIfQualifies( EngineCtxt* engine, PossibleMove* posmove )
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while ( mostest >= 0 ) { /* while: so we can break */
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/* record the score we're dumping. No point in considering any scores
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lower than this for the rest of this round. */
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/* engine->miData.lowestSavedScore = */
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/* engine->miData.savedMoves[lowest].score; */
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/* miData->lowestSavedScore = */
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/* miData->savedMoves[lowest].score; */
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/* XP_DEBUGF( "lowestSavedScore now %d\n", */
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/* engine->miData.lowestSavedScore ); */
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/* miData->lowestSavedScore ); */
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if ( foundEmpty ) {
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/* we're good */
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} else {
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cmpVal = CMPMOVES( posmove, &engine->miData.savedMoves[mostest]);
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cmpVal = CMPMOVES( posmove, &miData->savedMoves[mostest]);
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if ( !usePrev && cmpVal <= 0 ) {
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break;
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} else if ( usePrev && cmpVal >= 0 ) {
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@ -1219,10 +1235,10 @@ saveMoveIfQualifies( EngineCtxt* engine, PossibleMove* posmove )
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}
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}
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/* XP_LOGF( "saving move with score %d at %d (replacing %d)\n", */
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/* posmove->score, mostest, */
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/* engine->miData.savedMoves[mostest].score ); */
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XP_MEMCPY( &engine->miData.savedMoves[mostest], posmove,
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sizeof(engine->miData.savedMoves[mostest]) );
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/* posmove->score, mostest, */
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/* miData->savedMoves[mostest].score ); */
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XP_MEMCPY( &miData->savedMoves[mostest], posmove,
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sizeof(miData->savedMoves[mostest]) );
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break;
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}
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} /* saveMoveIfQualifies */
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@ -1230,15 +1246,16 @@ saveMoveIfQualifies( EngineCtxt* engine, PossibleMove* posmove )
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static void
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set_search_limits( EngineCtxt* engine )
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{
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MoveIterationData* miData = &engine->miData;
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/* If we're going to be searching backwards we want our highest cached
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move as the limit; otherwise the lowest */
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if ( 0 < engine->miData.nInMoveCache ) {
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if ( 0 < miData->nInMoveCache ) {
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XP_U16 srcIndx = engine->usePrev
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? engine->nMovesToSave-1 : engine->miData.bottom;
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XP_MEMCPY( &engine->miData.lastSeenMove,
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&engine->miData.savedMoves[srcIndx],
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sizeof(engine->miData.lastSeenMove) );
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//engine->miData.lowestSavedScore = 0;
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? engine->nMovesToSave-1 : miData->bottom;
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XP_MEMCPY( &miData->lastSeenMove,
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&miData->savedMoves[srcIndx],
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sizeof(miData->lastSeenMove) );
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//miData->lowestSavedScore = 0;
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} else {
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/* we're doing this for first time */
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engine_reset( engine );
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@ -1249,41 +1266,40 @@ static void
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init_move_cache( EngineCtxt* engine )
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{
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XP_U16 nInMoveCache = engine->nMovesToSave;
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MoveIterationData* miData = &engine->miData;
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XP_U16 ii;
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XP_ASSERT( engine->nMovesToSave == NUM_SAVED_ENGINE_MOVES );
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for ( ii = 0; ii < NUM_SAVED_ENGINE_MOVES; ++ii ) {
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if ( 0 == engine->miData.savedMoves[ii].score ) {
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if ( 0 == miData->savedMoves[ii].score ) {
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--nInMoveCache;
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} else {
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break;
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}
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}
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engine->miData.nInMoveCache = nInMoveCache;
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engine->miData.bottom = NUM_SAVED_ENGINE_MOVES - nInMoveCache;
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miData->nInMoveCache = nInMoveCache;
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miData->bottom = NUM_SAVED_ENGINE_MOVES - nInMoveCache;
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if ( engine->usePrev ) {
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engine->miData.curCacheIndex =
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NUM_SAVED_ENGINE_MOVES - nInMoveCache - 1;
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} else {
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engine->miData.curCacheIndex = NUM_SAVED_ENGINE_MOVES;
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}
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miData->curCacheIndex = engine->usePrev
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? NUM_SAVED_ENGINE_MOVES - nInMoveCache - 1
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: NUM_SAVED_ENGINE_MOVES;
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}
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static PossibleMove*
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next_from_cache( EngineCtxt* engine )
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{
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MoveIterationData* miData = &engine->miData;
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PossibleMove* move;
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if ( move_cache_empty( engine ) ) {
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move = NULL;
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} else {
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if ( engine->usePrev ) {
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++engine->miData.curCacheIndex;
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++miData->curCacheIndex;
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} else {
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--engine->miData.curCacheIndex;
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--miData->curCacheIndex;
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}
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move = &engine->miData.savedMoves[engine->miData.curCacheIndex];
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move = &miData->savedMoves[miData->curCacheIndex];
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}
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return move;
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}
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@ -1309,21 +1325,22 @@ scoreQualifies( EngineCtxt* engine, XP_U16 score )
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{
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XP_Bool qualifies = XP_FALSE;
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XP_Bool usePrev = engine->usePrev;
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MoveIterationData* miData = &engine->miData;
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if ( usePrev && score < engine->miData.lastSeenMove.score ) {
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if ( usePrev && score < miData->lastSeenMove.score ) {
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/* drop it */
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} else if ( !usePrev && score > engine->miData.lastSeenMove.score
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/* || (score < engine->miData.lowestSavedScore) */ ) {
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} else if ( !usePrev && score > miData->lastSeenMove.score
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/* || (score < miData->lowestSavedScore) */ ) {
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/* drop it */
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} else {
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XP_S16 ii;
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PossibleMove* savedMoves = engine->miData.savedMoves;
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PossibleMove* savedMoves = miData->savedMoves;
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/* Look at each saved score, and return true as soon as one's found
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with a lower or equal score to this. <eeh> As an optimization,
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consider remembering what the lowest score is *once there are
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NUM_SAVED_ENGINE_MOVES moves in here* and doing a quick test on
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that. Or better, keeping the list in sorted order. */
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for ( ii = 0, savedMoves = engine->miData.savedMoves;
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for ( ii = 0, savedMoves = miData->savedMoves;
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ii < engine->nMovesToSave; ++ii, ++savedMoves ) {
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if ( savedMoves->score == 0 ) { /* empty slot */
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qualifies = XP_TRUE;
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@ -2119,7 +2119,7 @@ cursesmain( XP_Bool isServer, LaunchParams* params )
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#ifndef XWFEATURE_STANDALONE_ONLY
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/* send any events that need to get off before the event loop begins */
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if ( !isServer ) {
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if ( !!cGlobals->game.comms && !isServer ) {
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(void)server_initClientConnection( cGlobals->game.server,
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mem_stream_make( MEMPOOL
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params->vtMgr,
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