ehouse
9f7b5e077c
Ignore async responses if handles don't match to drop outdated
...
requests.
2009-09-26 18:27:28 +00:00
ehouse
5e3d40a691
up wince version to beta 3
2009-09-26 14:38:23 +00:00
ehouse
17cbbe563f
replace remaining binary bmps with ascii pgms
2009-09-24 04:37:59 +00:00
ehouse
91ccf3bac5
Replace four bitmaps with one drawn on top of background of green and
...
red based on connection progress. Store the bitmap as a pgm, and
generate the .bmp from it at build time.
2009-09-24 04:26:28 +00:00
ehouse
98e175965d
Replace letters as indicators of network status with icons. So far
...
just rects that change from red to green as we connect -- which could
be done in less space by painting.
2009-09-22 03:49:26 +00:00
ehouse
086d480fe3
cleanup
2009-09-22 03:47:21 +00:00
ehouse
6e276510eb
More tweaks from across the pond.
2009-09-22 03:46:04 +00:00
ehouse
6008633712
No link as part of dll .cab
2009-09-22 03:42:29 +00:00
ehouse
0395c5d26f
b1 -> b2
2009-09-21 12:49:57 +00:00
ehouse
a13e1d6488
add util_clearTimer, implement on all platforms, and call when closing
...
comms to fix crash on Wince when timer fired after comms had been
deleted. The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
f8848321c4
Didn't mean to check in not deleting tmp files
2009-09-21 12:46:36 +00:00
ehouse
63fc1e048a
Fix crash going from connected to standalone game: don't invoke sockrw
...
code when its "self" is null.
2009-09-20 22:23:56 +00:00
ehouse
5fa3e2209c
build .cabs for .dlls (based on same for .exes)
2009-09-20 21:55:31 +00:00
ehouse
e8b372c274
fix more release build unused var warnings
2009-09-20 21:11:58 +00:00
ehouse
7d48ad714f
fix some warnings when building without debugging
2009-09-20 20:49:37 +00:00
ehouse
a3b326205a
Do a better job of handling failure to connect or loss of connection:
...
look for errors coming with FD_CONNECT message, look for FD_CLOSE
message, and inform relay when connection is lost so its reconnect
logic is triggered. This seems at least to handle the case where I
kill the relay mid-game.
2009-09-20 19:00:54 +00:00
ehouse
cd2da3b1c3
Let's call this beta rather than alpha in first release: it's solid.
2009-09-20 18:58:40 +00:00
ehouse
ad2cf1a7ea
Tweaks prior to sending to new translator
2009-09-20 18:58:05 +00:00
ehouse
765a36508e
Fix so can really be the main language; two static labels shouldn't
...
have been in Polish.
2009-09-19 04:46:11 +00:00
ehouse
f1b355b1ce
Move english resources into l10n directory, and change build so that
...
any of the languges can be the one built-in and english can be in a
.dll. English can now serve as a template for translation.
2009-09-19 04:16:19 +00:00
ehouse
cfad371bb6
use D-A instead of arbitrary letters for conn state -- which will be icons soon anyway.
2009-09-17 03:49:25 +00:00
ehouse
048dccebae
Don't force conns dialog open on new game.
2009-09-17 03:48:45 +00:00
ehouse
1117e76f64
Invite->Room; tweak some phrases
2009-09-17 03:45:13 +00:00
ehouse
283a249548
More tweaks from translator
2009-09-16 03:50:16 +00:00
ehouse
4ce9a87be5
Use new relay status callback, and similar callback added to socket
...
read/writer, to provide connection status beside scoreboard (in area
outside that managed by code in common/). Simple letters now, it'll
be icons eventually.
2009-09-15 13:04:34 +00:00
ehouse
18e9301e87
rename Cookie to Invite, a change that may change. Rename everywhere
...
in clients but not in relay where cookie is too pervasive. (There are
no code changes in this checkin.)
2009-09-14 03:11:11 +00:00
ehouse
b42e1adb0a
New phrase and tweaks from translator, including shortening that
...
allows reverting color dialog changes; change xWords->Crosswords for
consistency.
2009-09-13 14:47:50 +00:00
ehouse
535e97b855
replace array of indices with array of ptrs for faster & smaller code
2009-09-13 05:28:12 +00:00
ehouse
5c95c7b603
fix wince to compile with new APIs
2009-09-12 23:31:48 +00:00
ehouse
f83f6d64ed
drop a bit of logging
2009-09-12 23:17:04 +00:00
ehouse
85f9ac8598
revert to iso_8859-2 until have time to figure out why utf-8 doesn't
...
convert correctly (though it does for Polish)
2009-09-12 15:05:26 +00:00
ehouse
f0737e1356
prevent label overlap
2009-09-12 04:23:53 +00:00
ehouse
d0127c503a
fix some allcaps; mark what needs tranlation.
2009-09-11 07:49:19 +00:00
ehouse
35449825bc
Add new error string; convert to utf-8.
2009-09-11 07:45:14 +00:00
ehouse
2f0ec7e583
fix some string display bugs by using utf8 when converting; handle
...
Resend Messages menuitem (with error when standalone); add string for
that new error.
2009-09-11 07:44:27 +00:00
ehouse
df9b7bea2b
More translations.
2009-09-11 07:05:31 +00:00
ehouse
448ea05443
Start adding logging to sockets code...
2009-09-07 18:23:49 +00:00
ehouse
03eeb93925
Prefs file is created HIDDEN; open it that way too.
2009-09-07 18:22:52 +00:00
ehouse
4e8d340304
Don't re-open conns dlg if in standalone mode
2009-09-07 16:55:54 +00:00
ehouse
13e50dd149
when only one conn mode available localized versions shouldn't show
...
choice either
2009-09-07 16:46:55 +00:00
ehouse
615603b66b
Add define set to number of conn types compiled in; use it to compile
...
out conn type choice where there's only one (none to be made). Refuse
to dismiss conns dialog when cookie not chosen.
2009-09-05 13:08:46 +00:00
ehouse
044c38e02f
change formatting, variable name
2009-09-04 12:32:16 +00:00
ehouse
1c865eb2cc
static linking for recent cegcc; don't ask mingw windres to do utf8
2009-09-04 12:31:15 +00:00
ehouse
3a1c2572dd
Merge in unicode changes to read in utf-8 dictionary format
2009-09-04 12:30:10 +00:00
ehouse
c010a73098
copy over tall-narrow game info dialog layout from other .rc files
2009-09-04 12:18:46 +00:00
ehouse
8acbe2c08f
Don't sort tiles in blank picker!
2009-09-01 13:59:45 +00:00
ehouse
f72a8a5904
updates from translator
2009-09-01 12:41:56 +00:00
ehouse
dd666472a3
Fix compiler warning in non-debug case.
2009-08-30 15:20:18 +00:00
ehouse
1d2bd69251
Some fixup, e.g. missing or duplicated IDs, left from merge.
2009-08-29 16:10:56 +00:00
ehouse
9ae95366eb
merge in changes from 2546 to current HEAD on wince_42_branch to catch up with localizability. Tested only on win32 so far, where can switch locales and play via relay
2009-08-29 13:37:37 +00:00