mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-26 09:58:20 +01:00
fix wince to compile with new APIs
This commit is contained in:
parent
f83f6d64ed
commit
5c95c7b603
1 changed files with 23 additions and 16 deletions
|
@ -81,17 +81,9 @@ typedef struct FileWriteState {
|
|||
static XP_S16 ce_send_proc( const XP_U8* buf, XP_U16 len,
|
||||
const CommsAddrRec* addr,
|
||||
void* closure );
|
||||
|
||||
#define CE_SEND_PROC ce_send_proc
|
||||
#else
|
||||
#define CE_SEND_PROC NULL
|
||||
#endif
|
||||
|
||||
#ifdef COMMS_HEARTBEAT
|
||||
# ifdef COMMS_HEARTBEAT
|
||||
static void ce_reset_proc( void* closure );
|
||||
# define CE_RESET_PROC ce_reset_proc,
|
||||
#else
|
||||
# define CE_RESET_PROC
|
||||
# endif
|
||||
#endif
|
||||
|
||||
static VTableMgr* ce_util_getVTManager( XW_UtilCtxt* uc );
|
||||
|
@ -825,6 +817,17 @@ ceSetTitleFromName( CEAppGlobals* globals )
|
|||
SendMessage( globals->hWnd, WM_SETTEXT, 0, (long)widebuf );
|
||||
} /* ceSetTitleFromName */
|
||||
|
||||
static void
|
||||
ceInitTProcs( CEAppGlobals* globals, TransportProcs* procs )
|
||||
{
|
||||
XP_MEMSET( procs, 0, sizeof(*procs) );
|
||||
procs->send = ce_send_proc;
|
||||
#ifdef COMMS_HEARTBEAT
|
||||
procs->reset = ce_reset_proc;
|
||||
#endif
|
||||
procs->closure = globals;
|
||||
}
|
||||
|
||||
static void
|
||||
ceInitAndStartBoard( CEAppGlobals* globals, XP_Bool newGame,
|
||||
const CommsAddrRec* XP_UNUSED_STANDALONE(addr) )
|
||||
|
@ -865,9 +868,10 @@ ceInitAndStartBoard( CEAppGlobals* globals, XP_Bool newGame,
|
|||
}
|
||||
|
||||
if ( newGame ) {
|
||||
TransportProcs procs;
|
||||
ceInitTProcs( globals, &procs );
|
||||
game_reset( MEMPOOL &globals->game, &globals->gameInfo, &globals->util,
|
||||
0, &globals->appPrefs.cp, CE_SEND_PROC,
|
||||
CE_RESET_PROC globals );
|
||||
0, &globals->appPrefs.cp, &procs );
|
||||
|
||||
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
|
||||
if ( !!addr ) {
|
||||
|
@ -1157,17 +1161,19 @@ ceLoadSavedGame( CEAppGlobals* globals )
|
|||
}
|
||||
|
||||
if ( success ) {
|
||||
TransportProcs procs;
|
||||
|
||||
if ( flags >= CE_GAMEFILE_VERSION1 ) {
|
||||
ce_draw_fromStream( globals->draw, stream, flags );
|
||||
}
|
||||
|
||||
XP_DEBUGF( "calling game_makeFromStream" );
|
||||
ceInitTProcs( globals, &procs );
|
||||
success = game_makeFromStream( MEMPOOL stream, &globals->game,
|
||||
&globals->gameInfo, dict,
|
||||
&globals->util,
|
||||
(DrawCtx*)globals->draw,
|
||||
&globals->appPrefs.cp, CE_SEND_PROC,
|
||||
CE_RESET_PROC globals );
|
||||
&globals->appPrefs.cp, &procs );
|
||||
if ( success ) {
|
||||
ceSetTitleFromName( globals );
|
||||
} else {
|
||||
|
@ -1435,10 +1441,11 @@ InitInstance(HINSTANCE hInstance, int nCmdShow
|
|||
oldGameLoaded = prevStateExists && ceLoadSavedGame( globals );
|
||||
|
||||
if ( !oldGameLoaded ) {
|
||||
TransportProcs procs;
|
||||
ceInitTProcs( globals, &procs );
|
||||
game_makeNewGame( MPPARM(mpool) &globals->game, &globals->gameInfo,
|
||||
&globals->util, (DrawCtx*)globals->draw, 0,
|
||||
&globals->appPrefs.cp,
|
||||
CE_SEND_PROC, CE_RESET_PROC globals );
|
||||
&globals->appPrefs.cp, &procs );
|
||||
|
||||
newDone = ceDoNewGame( globals ); /* calls ceInitAndStartBoard */
|
||||
if ( !newDone ) {
|
||||
|
|
Loading…
Reference in a new issue