mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-26 09:58:20 +01:00
Replace letters as indicators of network status with icons. So far
just rects that change from red to green as we connect -- which could be done in less space by painting.
This commit is contained in:
parent
086d480fe3
commit
98e175965d
9 changed files with 73 additions and 23 deletions
BIN
xwords4/wince/bmps/status0.bmp
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xwords4/wince/bmps/status0.bmp
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xwords4/wince/bmps/status1.bmp
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xwords4/wince/bmps/status1.bmp
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xwords4/wince/bmps/status2.bmp
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xwords4/wince/bmps/status2.bmp
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xwords4/wince/bmps/status3.bmp
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xwords4/wince/bmps/status3.bmp
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@ -116,7 +116,9 @@ struct CEDrawCtx {
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HBITMAP rightArrow;
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HBITMAP downArrow;
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HBITMAP origin;
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#ifndef XWFEATURE_STANDALONE_ONLY
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HBITMAP netStatus[4];
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#endif
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XP_U16 trayOwner;
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XP_U16 miniLineHt;
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XP_Bool scoreIsVertical;
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@ -1796,6 +1798,12 @@ DRAW_FUNC_NAME(destroyCtxt)( DrawCtx* p_dctx )
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DeleteObject( dctx->downArrow );
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DeleteObject( dctx->origin );
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#ifdef XWFEATURE_STANDALONE_ONLY
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for ( ii = 0; ii < VSIZE(dctx->status); ++ii ) {
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DeleteObject( dctx->netStatusii] );
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}
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#endif
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#ifndef DRAW_LINK_DIRECT
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XP_FREE( dctx->mpool, p_dctx->vtable );
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#endif
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@ -1905,16 +1913,16 @@ ce_draw_focus( CEDrawCtx* dctx, const RECT* invalR )
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}
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void
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ce_draw_status( CEDrawCtx* dctx, const RECT* rect, wchar_t stateCh )
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ce_draw_status( CEDrawCtx* dctx, const RECT* rect, CeNetState state )
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{
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RECT localR = *rect;
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CEAppGlobals* globals = dctx->globals;
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FillRect( globals->hdc, rect, dctx->brushes[CE_BKG_COLOR] );
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DrawText( globals->hdc, &stateCh, 1, (RECT*)rect,
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dctx->scoreIsVertical?
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DT_CENTER | DT_BOTTOM :
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DT_VCENTER | DT_RIGHT );
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InsetRect( &localR, 1, 1 );
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XP_ASSERT( state < VSIZE(dctx->netStatus) );
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ceDrawBitmapInRect( globals->hdc, &localR, dctx->netStatus[state],
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XP_TRUE );
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}
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#ifndef _WIN32_WCE
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@ -1983,6 +1991,14 @@ ce_drawctxt_make( MPFORMAL HWND mainWin, CEAppGlobals* globals )
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dctx->origin = LoadBitmap( globals->hInst,
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MAKEINTRESOURCE(IDB_ORIGIN) );
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#ifndef XWFEATURE_STANDALONE_ONLY
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int ii;
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for ( ii = 0; ii < VSIZE(dctx->netStatus); ++ii ) {
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dctx->netStatus[ii] = LoadBitmap( globals->hInst,
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MAKEINTRESOURCE(IDB_STATUS_0+ii) );
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}
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#endif
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return dctx;
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} /* ce_drawctxt_make */
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@ -24,11 +24,19 @@
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typedef struct CEDrawCtx CEDrawCtx;
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/* Should match number of icons */
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typedef enum {
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CENSTATE_NONE
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,CENSTATE_TRYING_RELAY
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,CENSTATE_HAVE_RELAY
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,CENSTATE_ALL_HERE
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} CeNetState;
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CEDrawCtx* ce_drawctxt_make( MPFORMAL HWND mainWin, CEAppGlobals* globals );
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void ce_draw_update( CEDrawCtx* dctx );
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void ce_draw_erase( CEDrawCtx* dctx, const RECT* invalR );
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void ce_draw_focus( CEDrawCtx* dctx, const RECT* invalR );
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void ce_draw_status( CEDrawCtx* dctx, const RECT* invalR, wchar_t stateCh );
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void ce_draw_status( CEDrawCtx* dctx, const RECT* invalR, CeNetState state );
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#ifndef _WIN32_WCE
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HBRUSH ce_draw_getFocusBrush( const CEDrawCtx* dctx );
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@ -1370,6 +1370,8 @@ InitInstance(HINSTANCE hInstance, int nCmdShow
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// search as we change title to include game name
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hWnd = FindWindow( szWindowClass, NULL );
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if ( hWnd ) {
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XP_LOGF( "Looks like I'm running already; "
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"calling SetForegroundWindow and exiting" );
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SetForegroundWindow( (HWND)((ULONG) hWnd | 0x00000001) );
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goto exit;
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}
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@ -1632,33 +1634,43 @@ ceDoHistory( CEAppGlobals* globals )
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MB_OK | MB_ICONINFORMATION, XP_TRUE );
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} /* ceDoHistory */
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static wchar_t
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ceStateChar( const CEAppGlobals* globals )
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static CeNetState
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ceFlattenState( const CEAppGlobals* globals )
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{
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/* Idea is to give user a clue how the network connection's coming.
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Relay only matters if we have a socket open. So use that first. */
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CommsRelayState relayState = globals->relayState;
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CeConnState socketState = globals->socketState;
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wchar_t ch = L'A'; /* keep compiler quiet */
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CeNetState state = CENSTATE_NONE;
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if ( socketState == CE_IPST_CONNECTED ) {
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switch( relayState ) {
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case COMMS_RELAYSTATE_UNCONNECTED: ch = L'D'; break;
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case COMMS_RELAYSTATE_CONNECT_PENDING: ch = L'C'; break;
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case COMMS_RELAYSTATE_CONNECTED: ch = L'B'; break;
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case COMMS_RELAYSTATE_ALLCONNECTED: /*ch = L'A'; */ break;
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case COMMS_RELAYSTATE_UNCONNECTED:
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case COMMS_RELAYSTATE_CONNECT_PENDING:
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state = CENSTATE_TRYING_RELAY;
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break;
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case COMMS_RELAYSTATE_CONNECTED:
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state = CENSTATE_HAVE_RELAY;
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break;
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case COMMS_RELAYSTATE_ALLCONNECTED:
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state = CENSTATE_ALL_HERE;
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break;
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}
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} else {
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switch( socketState ) {
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case CE_IPST_START:
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case CE_IPST_RESOLVINGHOST: ch = L'4'; break;
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case CE_IPST_HOSTRESOLVED: ch = L'3'; break;
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case CE_IPST_CONNECTING: ch = L'2'; break;
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case CE_IPST_CONNECTED: ch = L'1'; break;
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case CE_IPST_RESOLVINGHOST:
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/* state = CENSTATE_NONE; */
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break;
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case CE_IPST_HOSTRESOLVED:
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case CE_IPST_CONNECTING:
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case CE_IPST_CONNECTED:
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state = CENSTATE_TRYING_RELAY;
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break;
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}
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}
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return ch;
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}
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return state;
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} /* ceFlattenState */
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static void
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drawInsidePaint( CEAppGlobals* globals, const RECT* invalR )
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@ -1685,8 +1697,8 @@ drawInsidePaint( CEAppGlobals* globals, const RECT* invalR )
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#ifndef XWFEATURE_STANDALONE_ONLY
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if ( IntersectRect( &interR, invalR, &globals->relayStatusR ) ) {
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wchar_t ch = ceStateChar( globals );
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ce_draw_status( globals->draw, &globals->relayStatusR, ch );
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CeNetState state = ceFlattenState( globals );
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ce_draw_status( globals->draw, &globals->relayStatusR, state );
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}
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#endif
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@ -18,6 +18,13 @@ IDB_RIGHTARROW BITMAP DISCARDABLE "bmps/rightarrow.bmp"
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IDB_DOWNARROW BITMAP DISCARDABLE "bmps/downarro.bmp"
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IDB_ORIGIN BITMAP DISCARDABLE "bmps/origin.bmp"
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#ifndef XWFEATURE_STANDALONE_ONLY
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IDB_STATUS_0 BITMAP DISCARDABLE "bmps/status0.bmp"
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IDB_STATUS_1 BITMAP DISCARDABLE "bmps/status1.bmp"
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IDB_STATUS_2 BITMAP DISCARDABLE "bmps/status2.bmp"
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IDB_STATUS_3 BITMAP DISCARDABLE "bmps/status3.bmp"
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// CLRS
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@ -41,6 +41,13 @@
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#endif
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#define IDD_LOCALESDLG 128
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#ifndef XWFEATURE_STANDALONE_ONLY
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# define IDB_STATUS_0 129
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# define IDB_STATUS_1 130
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# define IDB_STATUS_2 131
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# define IDB_STATUS_3 132
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#endif
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#define REMOTE_CHECK1 1005
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#define NAME_EDIT1 1006
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#define ROBOT_CHECK1 1007
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