Eric House
052725aabc
fix problems with serialization: use types that are serializable, and
...
init transients correctly.
2012-07-07 11:05:07 -07:00
Eric House
43fead368c
make Random class static rather than generate one over and over
2012-07-07 09:27:27 -07:00
Eric House
3c19a7ef44
tolerate failure to get lock for five seconds before asserting (up
...
from one.)
2012-07-06 07:14:01 -07:00
Eric House
75602c47d8
on Amazon-made devices only, sleep randomly during load of game
...
summary. This seems to work around a bug where only the last item in
the list is clickable but once it's clicked events are received for
every failed click up to that point.
2012-07-06 07:13:11 -07:00
Eric House
9a23473b2f
use a dummy TextArea instead of an empty custom view as a placeholder
...
for loading game summary view.
2012-07-06 06:49:09 -07:00
Eric House
d6fdd24637
move interface methods together -- no code change
2012-07-06 06:10:04 -07:00
Eric House
1ad0a899f0
don't return from getSummary without succeeding, even if must wait on
...
lock. Fixes problem with blank entries in game list after returning
from config screen.
2012-07-03 20:30:31 -07:00
Eric House
60a799ef1f
move SMS games up again, this time in a way that networked game creation
...
isn't hidden along with SMS.
2012-07-03 07:02:29 -07:00
Eric House
bf9fe75f5c
Revert "in new game dialog, move sms above network (since that's presumably"
...
This reverts commit 19dbddc0b8
.
2012-07-03 06:37:24 -07:00
Eric House
eba1d91157
fix game_config view contents sticking to bottom of tall screen when lock
...
checkbox hidden, e.g. on Kindle Fire.
2012-07-03 06:29:59 -07:00
Eric House
be9ed5b963
add toolbar button style for 'large' devices so buttons are bigger on
...
the Kindle Fire but not too big on phones.
2012-07-02 07:39:06 -07:00
Eric House
8ebe180eab
fix NPE
2012-07-02 06:59:35 -07:00
Eric House
19dbddc0b8
in new game dialog, move sms above network (since that's presumably
...
the reason people chose that version)
2012-07-01 17:35:50 -07:00
Eric House
2e6b64a4e4
complete implementation of java part of one-pass scoreboard draw. Now
...
looks pretty much identical to what the old code draws except that
rather than having width allocated in proportion to requested size all
get the same width except the one whose score it is which gets 2x.
2012-07-01 17:24:50 -07:00
Eric House
c41c877ae7
fix right edge of scaled text getting clipped by paying attention to
...
where getTextBounds() says its left edge is.
2012-07-01 17:05:39 -07:00
Eric House
2434d85684
don't pass the same player-1 data for every player
2012-07-01 16:01:01 -07:00
Eric House
5cd8ab2b33
remove uncalled method -- no change.
2012-07-01 15:57:20 -07:00
Eric House
2ae6bd8caf
override onMeasure to make BoardView only as large as it needs to be
...
so that on tall narrow screens (e.g. Kindle Fire) there's no white
space between the tray and the buttons.
2012-07-01 12:54:38 -07:00
Eric House
89ffd972bf
more work on single-pass scoreboard drawing. Now the jni stuff is
...
finished, but disabled via compile-time flag, and there's a
commented-out rudimentary implementation on the java side.
2012-07-01 10:04:10 -07:00
Eric House
b9b58bd0a5
enable tray tap undo
2012-06-29 06:52:49 -07:00
Eric House
69b0a0d4a3
load conn state for sms app too
2012-06-28 07:22:10 -07:00
Eric House
9b9aec45da
format status timestamps in terms of how long ago (using
...
getRelativeDateTimeString); save and restore serialized timestamps.
2012-06-28 07:20:28 -07:00
Eric House
52e70bff3d
rename method; make [g|s]etPrefsString public
2012-06-28 07:17:48 -07:00
Eric House
c8e2dff962
start process of compiling with XWFEATURE_SCOREONEPASS enabled by
...
adding stubbed-out methods and making old methods conditionally
compiled. No change in code.
2012-06-27 07:08:09 -07:00
Eric House
065446def4
paint status area background manually in red or green and use a single
...
transparent background icon for success and failure.
2012-06-27 06:44:24 -07:00
Eric House
13633186ff
don't reset variable unless changed
2012-06-26 06:50:54 -07:00
Eric House
8ff27cc075
include "sms" or "text" in chooser title
2012-06-24 14:46:02 -07:00
Eric House
5eb937dede
use deviceSupportsSMS() to skip asking user whether to invite vis SMS
...
or email when SMS isn't an option. Assumption: email *is* available,
which it isn't if it hasn't been configured yet.
2012-06-24 14:43:57 -07:00
Eric House
392f4239d7
add deviceSupportsSMS() -- which checks phonetype, i.e. that there's no phone.
2012-06-24 14:42:46 -07:00
Eric House
7dfe5ba8e1
inval status icon when there's a change so it gets updated.
2012-06-21 18:28:45 -07:00
Eric House
10b47257e9
flesh out new connection status icon: track times and give meaningful
...
message. Still to do: [de]serialize state, and separate global from
per-game somehow. Might also want to include game state (e.g. whether
in a game or still looking.)
2012-06-20 07:50:08 -07:00
Eric House
2b9fb13dbd
Merge branch 'android_smallscreen' into android_branch
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2012-06-20 06:14:37 -07:00
Eric House
c2c1fe4f89
attempt to improve scoreboard drawing when names are long or numerous
...
enough to crowd by using same math to figure height when measuring as
when drawing, but it still needs work.
2012-06-19 07:44:26 -07:00
Eric House
df907f6cb3
up version strings and changelog
2012-06-19 07:36:32 -07:00
Eric House
964c4cecd8
add dict-browse menuitem to small-screen board menu and on same move
...
undo/redo up per user request
2012-06-19 06:19:03 -07:00
Eric House
bb5cd677ab
make turn color public so can be used from board too (though I'm not
...
doing that yet.)
2012-06-19 06:19:03 -07:00
Eric House
9d8e1ec261
cleanup: one-letter variables are bad.
2012-06-19 06:19:03 -07:00
Eric House
c34f70f9eb
fix bug where current player's scoreboard would disappear if other
...
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-19 06:19:03 -07:00
Eric House
4cd8f8bfd1
change toast to not imply game to start immediately.
2012-06-19 06:18:44 -07:00
Eric House
545cf9166f
show green border in contracted view too when appropriate, and not
...
only for net games.
2012-06-19 06:18:16 -07:00
Eric House
d46c827b4c
reduce min tray height to twice cell height, and tweak layout on
...
small-screen devices to make the value readable.
2012-06-19 06:16:36 -07:00
Eric House
2e2df3dc17
add hasSmallScreen()
2012-06-19 06:11:16 -07:00
Eric House
a65e1dfa79
add menus for small-screen devices to provide functionality others get
...
from toolbar.
2012-06-19 06:11:16 -07:00
Eric House
5d9381e1bc
change text of menu from hide rack to show rack depending on hidden state
2012-06-19 06:11:16 -07:00
Eric House
78dfd6267c
include trayVisState in GameStateInfo on the java side
2012-06-19 06:11:16 -07:00
Eric House
b78ea03ea6
add board layout for small case that doesn't include toolbar or
...
exchange-state buttons, and check for presence of Views that may now
be missing. With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-19 06:11:16 -07:00
Eric House
1e9928e7f3
add commented-out toString() for debugging
2012-06-19 06:11:16 -07:00
Eric House
d7f576d6b7
fix board dimensioning for small (needs-scrolling) screens. Since this
...
effects larger screens needs some testing.
2012-06-19 06:11:16 -07:00
Eric House
9ac5113c93
add dict-browse menuitem to small-screen board menu and on same move
...
undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
628c058c4c
make turn color public so can be used from board too (though I'm not
...
doing that yet.)
2012-06-15 06:44:39 -07:00
Eric House
6beb572180
cleanup: one-letter variables are bad.
2012-06-15 06:43:54 -07:00
Eric House
405cb23023
fix bug where current player's scoreboard would disappear if other
...
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
3d9478744a
change toast to not imply game to start immediately.
2012-06-13 20:07:28 -07:00
Eric House
46770ac0cb
show green border in contracted view too when appropriate, and not
...
only for net games.
2012-06-12 07:19:18 -07:00
Eric House
e3401724e1
new icons for network status and code to draw them, so far hard-coded
...
to show success.
2012-06-11 19:23:01 -07:00
Eric House
266e9ba91a
reduce min tray height to twice cell height, and tweak layout on
...
small-screen devices to make the value readable.
2012-06-11 07:01:36 -07:00
Eric House
ac74e2e832
add new class that will be responsible for drawing network status icon
...
at right end of scoreboard. It now shows the same icon as the games
list per connection type and gives a stubbed-out status message dialog
when tapped. Still need to add actual status: when was the last
successful send or receive; and need to add decorations to show
connection state.
2012-06-10 07:40:33 -07:00
Eric House
4fc33fe4e5
add hasSmallScreen()
2012-06-09 10:01:41 -07:00
Eric House
9827ea1b39
add menus for small-screen devices to provide functionality others get
...
from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
b8bad58125
change text of menu from hide rack to show rack depending on hidden state
2012-06-05 22:19:44 -07:00
Eric House
6257c14436
include trayVisState in GameStateInfo on the java side
2012-06-05 22:13:58 -07:00
Eric House
e15c104eb4
add board layout for small case that doesn't include toolbar or
...
exchange-state buttons, and check for presence of Views that may now
be missing. With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-05 07:42:39 -07:00
Eric House
c5358dc9c3
add commented-out toString() for debugging
2012-06-05 07:41:00 -07:00
Eric House
b3cf9c65aa
fix board dimensioning for small (needs-scrolling) screens. Since this
...
effects larger screens needs some testing.
2012-06-05 07:38:58 -07:00
Eric House
a38c275663
back to building for android-7
2012-05-30 21:23:53 -07:00
Eric House
27ddc355ed
don't bother cloning message when it'll be passed to multiple games.
...
Clone was too late, and there's no chance of modification of the
contents.
2012-05-30 06:54:30 -07:00
Eric House
a03dc80205
tweak method for clarity -- no behavior change
2012-05-30 06:52:08 -07:00
Eric House
a0336ebb01
turn on new HASH_STREAM feature
2012-05-29 07:26:51 -07:00
Eric House
65f90b2d86
up version number and add changes
2012-05-29 07:26:24 -07:00
Eric House
0b1a9a67fe
add param to server_handleUndo to prevent it from undoing all moves in
...
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
2db02f9aa5
fix delegated dialogs to clear state before issuing dismiss callback
...
so that callback can set up another dialog without tripping an assert,
then move SMS invite dialog chaining from on-click callback to
on-dismiss.
2012-05-23 07:16:27 -07:00
Eric House
622afa4d98
track what games we've sent died notices for and don't repeat. Fixes
...
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:47:09 -07:00
Eric House
e80417e806
don't draw separate icon in games list elements for needs-sync relay
...
game -- since that state no longer really exists.
2012-05-21 21:23:13 -07:00
Eric House
adac3abcc6
fix bug where all notifications wound up launching the same game
...
because all their PendingIntents were the same by passing a unique
resultCode on creation.
2012-05-21 06:46:37 -07:00
Eric House
f56b09980c
include game name in notification text
2012-05-21 06:40:52 -07:00
Eric House
469f63f96f
log when more than one game found with a given ID.
2012-05-20 10:33:26 -07:00
Eric House
1ca36044a0
allow for possibility that there's more than one game on device with
...
one gameID. Currently this should only happen when a device is
playing via SMS against itself -- i.e. when I'm debugging or a user is
playing around. It hasn't been tested and may not work to the extent
that a game like that can actually work and so may want to be backed
out later.
2012-05-20 10:24:37 -07:00
Eric House
3c4e01ef52
improve text clarity
2012-05-18 21:23:38 -07:00
Eric House
211318f2ef
remove logging
2012-05-18 21:23:09 -07:00
Eric House
df0c5e4abf
move plus button to middle, and fix so both text buttons wrap when
...
required on narrow screen.
2012-05-18 21:14:50 -07:00
Eric House
47a5ab65df
use broadcast receiver for status PendingIntents from SendTextMessage,
...
and pass up new MultiService messages on success or failure. In
response to these, post SMS status icons on board. Still need to come
up with an initial status, notice radio ups/downs, etc. And design icons!
2012-05-18 07:55:10 -07:00
Eric House
523d49ef04
stubs for sms status icons
2012-05-18 07:52:32 -07:00
Eric House
9ba663ab98
implement util_phoneNumbersSame in java and call telephony's number
...
compare method. Skip the java call when the numbers are
strcmp-identical.
2012-05-18 07:41:46 -07:00
Eric House
867e9ffc2f
implement stubbed-out util_phoneNumbersSame so that three-device SMS
...
games work in emulator. May need to call into java to use Android's
more sophisticated phone number comparison to work on devices.
2012-05-18 07:17:21 -07:00
Eric House
60c3a5bf64
use green_border to frame remote players whose turn it is.
2012-05-18 06:54:05 -07:00
Eric House
40843db7df
rename 9-patch
2012-05-18 06:52:25 -07:00
Eric House
599d0630d3
built main app for same version as sms version
2012-05-18 06:22:23 -07:00
Eric House
81f830c0d4
drawable that creates a green frame around view -- to show it's remote
...
player's turn.
2012-05-18 06:22:06 -07:00
Eric House
3a54aa0ebc
add util_informUndo() that gets called, and puts up a dialog, after
...
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
10ad59247a
don't remove undo menuitem for networked games -- should be safe to
...
use now.
2012-05-11 07:26:49 -07:00
Eric House
a311e487a9
add another change
2012-05-09 18:22:30 -07:00
Eric House
013d9c689b
fix bug introduced with dictionary lookup of words played that meant
...
trades didn't get reported as remote moves -- it just became your turn
without notice.
2012-05-09 18:22:05 -07:00
Eric House
261908a09f
use non-strippable spaces when ': ' is meant to terminate string.
2012-05-09 18:19:53 -07:00
Eric House
f6ba94735d
move BT and SMS listener installation behind if_supported tests
2012-05-09 07:09:15 -07:00
Eric House
1c08190941
list the other change
2012-05-09 06:51:48 -07:00
Eric House
d846f96ec5
post-code-review cleanup: no significant change
2012-05-09 06:51:06 -07:00
Eric House
e797b342fe
check in sms version of prefs xml file so that it can have its
...
checkbox for turning off warnings about SMS costs. I've already
wasted too much time without figuring out how to add or remove the
pref programatically....
2012-05-07 21:09:01 -07:00
Eric House
e82faedc63
up version number here too.
2012-05-07 07:13:48 -07:00
Eric House
c17826ffbf
up beta version
2012-05-05 17:39:30 -07:00
Eric House
fd4ad0ae31
turn on board hashing and bigboard options (in protocol, not UI)
2012-05-04 06:16:02 -07:00
Eric House
75247e59df
fix confusing log message
2012-04-26 19:12:13 -07:00
Eric House
49f4700799
change sms-game-name dialog title
2012-04-24 19:01:21 -07:00
Eric House
b68b8aa0d0
for extra safety, move message hash into header where it can be part
...
of test whether message should be deleteted from sms inbox.
2012-04-24 07:19:52 -07:00
Eric House
9035f901b1
fix NPE for non-SMS case
2012-04-23 21:46:27 -07:00
Eric House
6930da9686
add warning about unlimited SMS plans that's triggered whenever a new
...
number is added to the list of possible invitees.
2012-04-23 20:07:44 -07:00
Eric House
010fae495b
fix compile error
2012-04-23 07:37:02 -07:00
Eric House
2082b40d4a
look up names from phones rather than store them separately
2012-04-23 07:32:42 -07:00
Eric House
f7c9e0cc16
use name in summary where available
2012-04-23 07:31:33 -07:00
Eric House
b2a1fefd26
synchronize access to phone-to-name hash
2012-04-23 06:55:00 -07:00
Eric House
07c1d68321
syntax error!
2012-04-23 06:54:23 -07:00
Eric House
97cb3863a6
name constant -- no code change
2012-04-23 06:34:00 -07:00
Eric House
02443d26a9
catch oob exception when older version receives enum not in values() array
2012-04-23 06:30:20 -07:00
Eric House
b34e741e30
add param to phoneToContact controlling whether phone number is
...
returned when name can't be found.
2012-04-23 06:16:06 -07:00
Eric House
d5076e2167
make a couple of methods private
2012-04-23 06:14:02 -07:00
Eric House
a98f9ef12f
refactor; don't rely on otherwise unused i-var.
2012-04-23 06:13:05 -07:00
Eric House
a72dbdd8dd
add static to cache phone->name mapping
2012-04-21 22:16:47 -07:00
Eric House
3af20f1d5a
look up name for phone number in contacts and use in game config.
...
Will want to use elsewhere. May want to cache depending on speed.
2012-04-19 00:37:37 -07:00
Eric House
e5758766f7
test for null comment
2012-04-19 00:36:51 -07:00
Eric House
fd18d8c95a
add boolean param to jni version of comms_resendAll() to ack
...
afterwards. Saves some extra jni calls. Then make comms_ackAny()
separately-useable, and use from BoardActivity after receiving
SMS messages.
2012-04-19 00:03:22 -07:00
Eric House
033a69be8d
to make it easier to tell games apart, print the number[s] of the
...
remote device[s] as part of summary view and in game config screen
(read-only). Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
d6ad17ad58
don't crash if relayID null
2012-04-18 23:07:14 -07:00
Eric House
8713b9e148
don't crash when relayID is null
2012-04-18 23:05:28 -07:00
Eric House
b4416f3abe
add missing private keyword
2012-04-18 23:04:55 -07:00
Eric House
d67614cd69
send ack after creating game on receipt of SMS invitation. Thought
...
about starting up the game so it could connect, but that'd make it
impossible to change any settings, e.g. player name, on the accepting
end.
2012-04-17 21:46:57 -07:00
Eric House
019a053df0
give move-made notifications ids based on the games they belong to so
...
that there can be more than one, then use those ids to dismiss them if
the game's opened other than through the notifications.
2012-04-17 20:08:37 -07:00
Eric House
3d60ee701e
honor setting for toast showing messages sent and received
2012-04-17 19:23:15 -07:00
Eric House
1134f71b7b
use new comms_ackAny() call to send ACKs at points where currently
...
resendAll is being called. Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
0e4abccc41
clean up, and try to keep contacts checked while the count available
...
is not in excess of the number needed. Makes it easier to use early
on.
2012-04-12 23:24:13 -07:00
Eric House
6ea692d430
use showConfirmThen() for non-mobile numbers
2012-04-12 23:04:08 -07:00
Eric House
8a4452ea53
add another variant of showConfirmThen()
2012-04-12 22:56:40 -07:00
Eric House
e2be770ca9
if the number of phone numbers sought matches the number available
...
check them all; confirm delete (since the button's enabled now from
the beginning.)
2012-04-12 22:38:42 -07:00
Eric House
5949994557
cleanup -- remove logging and simplify code a bit.
2012-04-12 21:24:52 -07:00
Eric House
5b5b969e71
Merge branch 'android_branch' into android_bt
2012-04-12 20:59:47 -07:00
Eric House
4ffdeefe3b
add dumpCursor
2012-04-12 20:59:29 -07:00
Eric House
e1c977323a
on first boot, run through SMS database in case there are any messages
...
there that came in before we were installed. Pass any found in as if
newly received (but don't delete.)
2012-04-12 20:57:52 -07:00
Eric House
459ddf6e96
Merge branch 'android_branch' into android_bt
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/Utils.java
2012-04-12 18:05:58 -07:00
Eric House
5efe959584
move test for whether this is first boot on new version into Utils,
...
and add test for whether it's new boot ever (to be used with sms on
another branch.)
2012-04-12 18:04:21 -07:00
Eric House
31659bc514
improvements to smsinviter dialog: add explanatory empty text, dialog
...
that warns when non-mobile number being added, always check
newly-added number, etc.
2012-04-11 18:54:38 -07:00
Eric House
0c241cf207
fix crash in sms message sink when address null -- same as bt message sink.
2012-04-10 21:47:15 -07:00
Eric House
522fd29b44
fix to show/return individual phone numbers. Still todo: warn rather
...
than drop numbers not flagged as mobile.
2012-04-10 19:25:22 -07:00
Eric House
e703685021
add new pref controlling whether networked games have hints enabled by
...
default.
2012-04-10 07:53:39 -07:00
Eric House
90bca47e1b
query and send name with SMS invite -- same as for BT.
2012-04-10 07:26:56 -07:00
Eric House
f841b8ccce
use different SMS-headers for different variants so they can coexist
...
and not poach each others' conversations.
2012-04-10 06:49:43 -07:00
Eric House
e6c8c898fc
hide '+' button when no number text entered
2012-04-10 06:36:34 -07:00
Eric House
b98be90869
tweak sms-inviter button text for greater clarity
2012-04-10 06:36:17 -07:00
Eric House
d72cd547b7
fix bug where new game gets data from just deleted: clear cache!
2012-04-08 21:35:50 -07:00
Eric House
d6a3aafaec
factor upward code from BTEvent so that SMSService can use same
...
mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted. This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
d9ba0c4229
display phones sorted by contact name.
2012-04-05 18:35:29 -07:00
Eric House
523af50d1b
use a single custom class rather than three parallel arrays.
2012-04-05 18:22:08 -07:00
Eric House
2a121b1635
get rid of debug formatting
2012-04-05 07:50:40 -07:00
Eric House
bffc403c0c
fix problems tracking what's checked by keeping separate array of
...
booleans -- since list items come and go as you scroll. Means moving
some behavior out of InviteActivity superclass, and that untested BT
subclass may have new bugs.
2012-04-05 07:47:59 -07:00
Eric House
8aa570c490
name game locally too. But still need the option, present with BT
...
games, to change the name from the default before it's sent.
2012-04-03 07:16:48 -07:00
Eric House
d37b4423a7
log when fail to delete a game.
2012-04-03 07:04:19 -07:00
Eric House
2406287a34
don't crash when msg doesn't match expected pattern.
2012-04-02 19:12:25 -07:00
Eric House
51cfbb196e
to deal with case where somebody invites a friend who doesn't have
...
Crosswords installed, add a URL to texts that will show up if it makes
it to an inbox and takes user to an explanation and download URL.
2012-03-31 10:05:31 -07:00
Eric House
18a781d516
add debug-prefs checkbox to turn on Toasts when SMS sent or received;
...
send on emulator too -- which works to test between two instances.
2012-03-31 08:25:43 -07:00
Eric House
1e22a33d55
go back to android-7 SDK version to support 2.1, and to make that work
...
remove use of java base64 encoding in favor of the C version I'd
already written (and that was probably compiled into the library
anyway unless the strip step catched unused code.)
2012-03-26 20:03:29 -07:00
Eric House
0fd9e6c30f
Merge branch 'android_branch' into android_bt
2012-03-26 07:14:46 -07:00
Eric House
14a1e22c5e
remove dead strings (should cherry-pick)
2012-03-26 07:13:46 -07:00
Eric House
55980386fa
test for mobile numbers works only on my ICS device, so comment out for now.
2012-03-26 05:34:16 -07:00
Eric House
3b10f1593c
change "nbs" to "sms" everywhere. No other code change.
2012-03-24 12:52:35 -07:00
Eric House
7b9e835722
fix SMS games not having role/connection status messages. Use same
...
for BT and SMS, and show different messages for host and guest.
2012-03-24 12:30:01 -07:00
Eric House
30e2057496
put up the right new-game notification title
2012-03-24 12:13:10 -07:00
Eric House
de4b72e5ff
null is ok for intents to be sent by SendTextMessage
2012-03-24 11:51:12 -07:00
Eric House
b4242fe123
use SDK-8 for now, and modify build scripts to set up properties based
...
on SDK listed in AndroidManifest.xml.
2012-03-24 11:29:19 -07:00
Eric House
606cfef6d6
prefix my messages with a header and when messages with that header
...
appear stop other SMS apps from getting them. Works!
2012-03-24 11:01:05 -07:00
Eric House
bffa3f7a35
send via text messages rather than NBS/data messages. At this point
...
all wind up in inbox, but that can be changed.
2012-03-24 10:37:50 -07:00
Eric House
fca1e8af64
Revert "get rid of Base64 encoding stuff -- since Android apparently does it"
...
This reverts commit 45715ae1e0
.
Move back to using Base64 encoding to try working with straight text messages rather than NBS.
2012-03-24 10:05:16 -07:00
Eric House
fd30b25546
put up dialog when user picks contact that has no mobile number
2012-03-22 18:50:32 -07:00
Eric House
622bf21308
plug leak: remove message store when complete.
2012-03-22 18:49:58 -07:00
Eric House
d8e4cf0c55
cleanup excessive logging
2012-03-21 07:59:24 -07:00
Eric House
495eab9d9b
fix NPE
2012-03-21 07:59:11 -07:00
Eric House
859e32e785
add field for manual number entry (and remember the number like all others)
2012-03-21 07:39:21 -07:00
Eric House
3e26bbb450
improve look of dialog, mostly by putting phone number and name on
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separate lines.
2012-03-21 07:04:12 -07:00
Eric House
ba44f1355c
save sms-invite contacts across uses of the dialog
2012-03-21 06:54:25 -07:00
Eric House
84496b3012
get phone numbers from contacts DB: factor some of BTInviteActivity
...
into superclass that NBSInviteActivity can share and use to make their
UIs similar: fetch mobile numbers from DB one-at-a-time, keep a list
there, and let you check then delete or return. Rough, and doesn't
save state the way BT does, but works.
2012-03-21 06:17:09 -07:00
Eric House
45715ae1e0
get rid of Base64 encoding stuff -- since Android apparently does it
...
internally for 'data' messages.
2012-03-19 19:36:32 -07:00
Eric House
599d01bfc7
Replace most of NBSReceiver with new NBSService. Route outgoing (from
...
comms) and incoming (from NBSReceiver) messages through it. Since
some messages are too big, add header/protocol for breaking them up
and reassemble. With this commit complete robot-vs-robot games are
possible between two very new Samsung phones on T-mobile. Older
phones and other networks not tested.
2012-03-19 07:56:55 -07:00
Eric House
8e3d8c20c1
remove temporary test sms menuitem
2012-03-19 07:39:28 -07:00
Eric House
235807df4f
remove logging
2012-03-19 07:37:16 -07:00
Eric House
fe614e9efc
delegate phone number comparison to platform code which in Android
...
case has a method for it. strcmp is not enough.
2012-03-19 07:36:18 -07:00
Eric House
f9cd6190db
don't call DeleteLocalRef on an object to be returned from the JNI.
...
Crashes ICS bigtime. This needs to be ported back to android_branch.
2012-03-14 20:28:53 -07:00
Eric House
631666cede
don't call DeleteLocalRef on an object to be returned from the JNI.
...
Crashes ICS bigtime. This needs to be ported back to android_branch.
2012-03-14 20:26:23 -07:00
Eric House
e58747f2ec
add code to build, encode, send, receive, decode and disassemble an
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new-game invitation. Not yet tested on device.
2012-03-14 18:13:43 -07:00
Eric House
8ca6535a81
don't require Context inside CommsAddrRec
2012-03-14 07:49:37 -07:00
Eric House
60d91f1a21
add UI (some of it rough) to invite to play a new game via NBS and to
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invite if a game is opened that has not been connected to yet.
2012-03-14 06:06:25 -07:00
Eric House
905be85e92
add temp menu that gets a phone number and sends an NBS message to it,
...
and modify NBSReceiver to print sender phone number and message
contents. Works for send-to-self!
2012-03-13 07:51:45 -07:00
Eric House
49aefabfc5
remove inaccurate comment
2012-03-13 07:49:07 -07:00
Eric House
d96395c808
Merge branch 'android_branch' into android_bt
2012-03-12 21:21:03 -07:00
Eric House
326671081a
Remove support for versions prior to 2.1, as nobody's using them.
...
Remove code to avoid classload crash when multitouch support not
present since now it always will be.
2012-03-12 20:34:34 -07:00
Eric House
5a3f6d6194
remove dead code
2012-03-12 20:32:21 -07:00
Eric House
3865a5f8c6
complete changelog
2012-03-12 19:52:35 -07:00
Eric House
cd8889f90e
Merge branch 'android_branch' into android_bt
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
a8cf03f68e
optimization: allocate tmp buffer on stack rather than with malloc.
2012-03-11 14:51:51 -07:00
Eric House
739b0b6125
fix off-by-one assertion
2012-03-09 23:51:39 -08:00
Eric House
d732094c59
rename LookupView to LookupActivity
2012-03-08 07:58:19 -08:00
Eric House
0d69c6097a
Go back to lookup dialog as dialog-themed activity. I just can't get
...
contrast right on all platforms any other way. Previous change to
using dialogs was motivated by speed, but I don't see any slowdown so
far. Will address if I find it.
2012-03-08 07:54:36 -08:00
Eric House
25f4e8b707
Merge remote-tracking branch 'origin/android_bt' into android_bt
2012-03-06 21:27:53 -08:00
Eric House
3aa6932f03
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-03-06 21:27:38 -08:00
Eric House
a2493ffa97
Merge branch 'android_branch' into android_bt
2012-03-06 07:47:05 -08:00
Eric House
6a635d1631
Go back to using a built-in list item resource. Mine was
...
white-on-white on several OS versions. Need to test further to try to
reproduce the conditions that had me trying to manage contrast myself.
Or use a dialog-themed Activity for lookup dialog -- prev checkins say
that was too slow but that might be fixable....
2012-03-06 07:41:33 -08:00
Eric House
2a8a5eb2e9
up version strings and changes list
2012-03-06 06:23:48 -08:00
Eric House
fb45ea639f
make buttons same size
2012-03-05 20:38:43 -08:00
Eric House
ae81f07997
add test for BTSUPPORTED to function so compiler can strip it
2012-03-05 20:30:02 -08:00
Eric House
57a1759b69
remove empty btconfig area from game config dialog
2012-03-05 20:24:48 -08:00
Eric House
fdfbd792f7
Merge branch 'android_branch' into android_bt
2012-03-05 20:08:43 -08:00
Eric House
edf13be4c8
I'm getting a crash on 2.1 in the simulator when calling
...
DeleteGlobalRef then NewGlobalRef on the same ref. So use a temp to
reverse the order. May fix reported crash as well.
2012-03-05 20:04:32 -08:00
Eric House
319c9da258
add -pre-clean that invokes the jni's 'make clean'
2012-03-05 19:07:49 -08:00
Eric House
a0b38ed83f
Merge branch 'android_branch' into android_bt
2012-03-04 08:19:24 -08:00
Eric House
ef0c301e1a
fix NPEs that would occur if play and back buttons pressed at about
...
the same time by ignoring the second if we've already closed the game
being edited.
2012-03-04 08:18:54 -08:00
Eric House
1fc814b104
0, not -1, is an invalid gameid
2012-03-01 18:14:51 -08:00
Eric House
1a9b3a7c63
make helper class to provide game-name dialog, use it for renaming and
...
to query for name of BT game being created.
2012-03-01 07:57:04 -08:00
Eric House
fc607fbd73
fix new standalone games being confused with networked ones by making
...
default new addr type be NONE and checking CurGameInfo for whether
device is networked. The default change may introduce problems: needs
testing.
2012-02-29 18:22:20 -08:00
Eric House
10d2d222e5
Merge branch 'android_branch' into android_bt
2012-02-29 17:59:54 -08:00
Eric House
dcbbb26e1c
move app name out into separate file so the big one doesn't have to be
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checked in in multiple places.
2012-02-29 17:48:31 -08:00
Eric House
e8ab6ede42
remove BT-related stuff from non-BT variant
2012-02-29 07:59:48 -08:00
Eric House
36908226c1
remove ping command/menu item
2012-02-29 07:36:38 -08:00
Eric House
cb1e1692b2
turn off BT in main part of tree and fix a couple of places not
...
dealing with that correctly.
2012-02-29 06:47:19 -08:00
Eric House
c1c20db6dd
add static final boolean by which to turn BT support off and change so
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UI and background service disappear/don't run when it's off. Goal's
to ship two apps that differ in this setting, a change in Android.mk,
and little else.
2012-02-27 20:35:31 -08:00
Eric House
b7f82475b8
fix to compile when XWFEATURE_BLUETOOTH not set
2012-02-27 20:31:01 -08:00
Eric House
2282a976f3
add missing PKG_PATH invocation
2012-02-27 20:01:12 -08:00
Eric House
7644eb69cf
Merge branch 'android_branch' into android_bt
2012-02-27 19:41:04 -08:00
Eric House
213f1454fb
remove duplicate string since it's ignored anyway.
2012-02-27 19:38:27 -08:00
Eric House
f1956ddcb4
prevent continuing attempts to send messages from client after it's
...
deleted the game those messages are part of. I'm keeping a list of
dead games and checking against that, and currently that list will
grow for as long as the sender thread lives. Shouldn't be a problem
but needs fixing. Better would be to remove all messages from queues,
but that has synchronization issues.
2012-02-27 07:57:54 -08:00
Eric House
456dcca7b8
don't crash when device list empty
2012-02-27 07:50:11 -08:00
Eric House
34f3c38b48
Add "clear selected" button to btinviter UI that's enabled when one or
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more is checked. On launch, get the set of known device, and on scan
do NOT start by emptying. This allows to maintain a set of devices
and still scan without losing those not present.
2012-02-25 10:43:08 -08:00
Eric House
99e0fea3c3
use resource rather than hard-coding name of game.
2012-02-22 14:09:03 -08:00
Eric House
1b542a1d22
using the version of BluetoothServerSocket.accept that doesn't take a
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timeout makes it slightly more likely that HTC Sensation will notice
an incoming connection, but it's still unusable most of the time.
2012-02-22 14:08:38 -08:00
Eric House
cf77872dd4
test for null object before calling method
2012-02-22 14:06:47 -08:00
Eric House
7cef230e2c
BTEventListener is implemented by superclass, so override rather then
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implement the interface.
2012-02-22 14:06:15 -08:00
Eric House
7a21d4c151
show the giving up message as a dialog rather than a toast
2012-02-22 14:04:36 -08:00
Eric House
8c7487dc91
use GameUtils.getName() to avoid NPE -- it doesn't return null
2012-02-22 13:00:16 -08:00
Eric House
642ba9bc61
fix off-by-one assertion
2012-02-22 12:58:33 -08:00
Eric House
9c217e924c
use dialog theme for btinviter activity
2012-02-22 12:58:15 -08:00
Eric House
12de8bf38b
change button text from Ok to Invite
2012-02-22 10:37:10 -08:00
Eric House
6f2b5a9c8d
don't ask to invite when opening unconnected BT game immediately after
...
sending an invitation.
2012-02-22 10:36:37 -08:00
Eric House
b2f67cfcce
don't try to send without an address. Fixes an occasional assertion
...
failure.
2012-02-22 10:35:22 -08:00
Eric House
01c86522ef
bt icons now have green and red arrows to show connectedness. Still
...
needs an artist's touch.
2012-02-22 10:34:16 -08:00
Eric House
10f41e5c5b
Merge branch 'android_branch' into android_bt
2012-02-22 09:52:31 -08:00
Eric House
72e114838f
commented-out function to send a .xwd as an email attachment. I can't
...
get it to work but it's worth keeping for a try later.
2012-02-22 09:51:35 -08:00
Eric House
03fcbb3ddc
comment out unused button; cache list of known local devices and use
...
that as starting point so initial scan can be skipped. When unable to
deliver a message to remote device, give up after three tries and send
message to that effect.
2012-02-22 08:02:11 -08:00
Eric House
4600ea12bf
add methods to get/set cache of known BT devices (key strings required
...
for prev commit)
2012-02-22 07:51:50 -08:00
Eric House
a6f35af187
add methods to get/set cache of known BT devices
2012-02-22 07:50:33 -08:00
Eric House
a6a13bcffd
add new BTEvent to tell UI that a message will be resent, and in UI
...
put up a toast naming the unavailable device. Might want a backoff on
this....
2012-02-15 18:55:58 -08:00
Eric House
7d573970e0
move handler and post() into Activity superclasses
2012-02-15 18:38:49 -08:00
Eric House
1f4f6a06a8
Merge branch 'android_branch' into android_bt
...
Conflicts:
xwords4/android/XWords4/jni/xwjni.c
2012-02-15 18:18:26 -08:00
Eric House
14a3a5a7aa
Save which languages are displayed opened as an invisible preference
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rather than in a static so it is more persistent.
2012-02-15 18:16:46 -08:00
Eric House
8590aae9b2
fix emacs compile-commands
2012-02-15 18:07:19 -08:00
Eric House
663734d0da
When a message isn't sent, keep it in a per-target-device queue and
...
try again in five seconds This seems to fix nearly all stalls.
Eventually will try notifying users and backing off on the resends.
2012-02-15 06:14:40 -08:00
Eric House
3acc38076b
move methods inside the threads that are their only callers. No
...
behavior change.
2012-02-15 04:53:34 -08:00
Eric House
dde97562e4
Merge branch 'android_branch' into android_bt
2012-02-13 23:36:44 -08:00
Eric House
45f2134ab5
fix variant generation -- seems to work now. JNI was broken.
2012-02-13 23:35:41 -08:00
Eric House
88ad6d81ef
Merge branch 'android_branch' into android_bt
...
Conflicts:
xwords4/android/XWords4/jni/xportwrapper.c
xwords4/android/XWords4/jni/xwjni.c
2012-02-13 22:38:17 -08:00
Eric House
05c220cf40
launch NDK build from inside build.xml.
2012-02-13 22:15:12 -08:00
Eric House
82b232cf74
use a macro instead of lots of repetitions of the package path to make
...
it easier to modify.
2012-02-13 22:13:23 -08:00
Eric House
f40f2bffcf
add game name as something passed with invitation. Later will get it
...
from user. Idea is to make it easy to identify the games in GamesList
on two devices side-by-side.
2012-02-10 18:48:46 -08:00
Eric House
43dca99a2c
add preliminary text including number missing.
2012-02-10 18:44:27 -08:00
Eric House
114db0c96a
cleanup: consistent param name
2012-02-10 18:08:59 -08:00
Eric House
32e2053d95
cache relay address but not BT address, which will vary on host if
...
more than one guest. This fixes three-way play over BT!!
2012-02-10 07:00:09 -08:00
Eric House
1bb18cbde5
don't put up missing players dialog unless there's at least one.
2012-02-10 06:53:15 -08:00
Eric House
d469467fcc
cleanup
2012-02-09 19:02:46 -08:00
Eric House
a0134a8500
more detail in still-rough string.
2012-02-09 18:50:32 -08:00
Eric House
73d1d1dcbd
fix problem with crash after receiving names of devices chosen to
...
provide missing players by postponing it until the game's fully
opened. Now games are created on the chosen devices that are able to
connect.
2012-02-09 18:50:01 -08:00
Eric House
75cb8cae9c
factor code and log bt name of local device on startup -- no
...
significant change.
2012-02-09 18:48:26 -08:00
Eric House
74aeeca8e0
move BT device listing into its own Activity. Call it from
...
NewGameActivity and from BoardActivity when the new notifyMissing
method gets called. Works as before called from NewGameActivity but
BoardActivity crashes on iterating over list of devices returned.
2012-02-09 05:21:23 -08:00
Eric House
764180fc48
remove unused member
2012-02-09 05:15:09 -08:00
Eric House
8fb962eaab
strings for new layout
2012-02-09 04:46:58 -08:00
Eric House
ea0893bad6
layout for replacement for BT-device chooser dialog -- so can be
...
called from other places.
2012-02-09 04:46:01 -08:00
Eric House
be8d3e8b5a
when receiving a message for a game that no longer exists, reply to
...
that effect, and on receipt of that reply offer to delete the local
copy.
2012-02-08 06:41:39 -08:00
Eric House
15f8cd5b33
post notifications when moves arrive and game isn't open. And handle
...
BAD_PROTO event (untested).
2012-02-07 18:41:56 -08:00
Eric House
ba40028a91
raise an error when unexpected protocol received. Later I can add a
...
user-visible message.
2012-02-07 18:11:56 -08:00
Eric House
898d9c339a
add protocol-identifier byte. For now just assert it matches.
2012-02-07 18:05:06 -08:00
Eric House
ac2ac47aed
code cleanup: make treads own their queue datastructures, use methods
...
to stop them, etc. Heading toward making it easier to detect when the
BT stack is hosed and user needs to be warned or told to get a better
phone.
2012-02-07 17:42:01 -08:00
Eric House
3bda56420c
turn on XWFEATURE_BLUETOOTH
2012-02-07 17:38:50 -08:00
Eric House
aca4e1fed8
init db before using it
2012-02-07 07:06:25 -08:00
Eric House
bde5910c2a
Merge branch 'android_branch' into android_bt
2012-02-07 06:21:13 -08:00
Eric House
e0ee197888
make relay check happen on demand, not many minutes later.
2012-02-06 21:35:11 -08:00
Eric House
c8d4090510
another change for b42
2012-02-06 19:26:56 -08:00
Eric House
47c3bd3090
track a BT game's set (singleton for two-device game) of remote
...
devices in summary DB so, e.g., we can quickly determine what games
care when a devices becomes available via BT. First use of this is
notifying when a remote game's deleted -- least that's the plan. This
commit just adds to the DB and scans the DB to build a map of
device->gameIDs array.
2012-02-06 19:02:19 -08:00
Eric House
52ffefb173
add new column to store mac addresses of remote devices in this game via BT.
2012-02-06 18:57:30 -08:00
Eric House
796baffa6d
Merge branch 'android_branch' into android_bt
2012-02-06 18:13:57 -08:00
Eric House
d3bb7d490a
simplify cursor code
2012-02-06 18:12:28 -08:00
Eric House
bfe04a08b5
removed unneeded null-byte addition
2012-02-06 18:11:30 -08:00
Eric House
39e30184b1
move responsibility for letting other device know a participant game
...
has loaded into CommsTransport.
2012-02-06 06:53:28 -08:00
Eric House
d8ee493f1b
On "configure first" BT newgame button, create the game then launch
...
the GameConfig activity. If the user exits other than with "play
game", delete it so user never sees it. Otherwise launch it. Next
step is to detect a BT host that's missing clients and offer to invite
them.
2012-02-06 06:29:37 -08:00
Eric House
4deb1d3a77
add threadKiller to close sockets when remote isn't responding --
...
which can sometimes be for minutes with the Moment at least. Make
name->hwaddr Map static since it might as well outlive a Service
instance (though right now I'm clearing it all the time.)
2012-02-05 21:47:26 -08:00
Eric House
99e001b8a2
launch game after creating it
2012-02-05 21:45:21 -08:00
Eric House
0cc7ad3e49
start from gameID in onCreate as well as onNewIntent.
2012-02-05 21:44:52 -08:00
Eric House
a2b5274b6c
on ICS CreateGlobalRef doesn't return the same value as is passed in.
...
So stop assuming it does! Fixes multiple crashes on ICS and need to
be ported to android_branch.
2012-02-05 19:12:09 -08:00
Eric House
8947ddca0b
on ICS CreateGlobalRef doesn't return the same value as is passed in.
...
So stop assuming it does! Fixes multiple crashes on ICS and need to
be ported to android_branch.
2012-02-05 19:11:38 -08:00
Eric House
bc8299fe30
run accept() with timeout so it'll show up in logs when the thread
...
died. I hope.
2012-02-03 17:30:47 -08:00
Eric House
cc9f2b793e
enhance receiver to get BT on/off and connect attempts and to start
...
bt service in response.
2012-02-03 17:29:40 -08:00
Eric House
6982545f59
Recipient of BT new-game invitation puts up Notification after
...
creating it that will launch it.
2012-02-03 17:21:17 -08:00
Eric House
3026a7e4f8
fix compile warning
2012-02-03 17:14:04 -08:00
Eric House
121e4a5d1d
remove unused import statements: no code change
2012-02-03 17:12:14 -08:00
Eric House
cebb002fd0
add state summaries for BT games too
2012-02-03 17:09:59 -08:00
Eric House
8793d8f4fd
include seed and missingPlayers in any non-standalone game summary
2012-02-03 17:03:47 -08:00
Eric House
a392826ebf
move notification posting into new method that can be called from
...
elsewhere.
2012-02-03 06:25:17 -08:00
Eric House
e53621a5bc
fix compile warnings
2012-02-03 05:43:17 -08:00
Eric House
82586668f9
move bteventhandler implementation up into XWActivity so subclasses
...
can easily listen for one or two events. Have Board listen to events
for un/successful message sends and up up icon to indicate if BT is
working.
2012-02-01 18:51:41 -08:00
Eric House
00a0ecb1b8
icons stolen from ubuntu as placeholders for BT-working and -not.
2012-02-01 18:49:42 -08:00
Eric House
b3fdcecaf4
send result (failure) for SEND even if there's an exception
2012-02-01 18:42:30 -08:00
Eric House
ab32480cd5
Even host needs an address to mark game as BT
2012-02-01 07:00:25 -08:00
Eric House
5e330595fc
pass bt address as well as name, and use when available -- since OS
...
doesn't provide ready name->addr translation.
2012-02-01 06:50:19 -08:00
Eric House
afac1cc5bd
add BTReceiver -- will need to know when BT goes up and down.
2012-02-01 06:13:55 -08:00
Eric House
26109f926b
implement BT's "configure first" to create a BT game without any other
...
device being involved. Useful for testing of config. Might be the
basis for getting games going with non-default settings but I'm not
sure how to get them all set up with the same gameID so they'll
connect.
2012-01-31 18:52:18 -08:00
Eric House
b4b7609894
include hwAddr as well as device name in bt section of address
2012-01-31 18:48:59 -08:00
Eric House
af2fcc76e0
consider it an error if no dicts found for language. With this change
...
I can install a game for which there's no dict and when user opens it
he'll get an opportunity to download one. Might be better to refuse
to install it....
2012-01-31 18:47:38 -08:00
Eric House
5c8488af1b
string and layout needed for edb39ac77d
2012-01-31 18:45:00 -08:00
Eric House
edb39ac77d
remove assumptions that non-standalone==relay. BT games now
...
configurable (though no BT-specific settings are exposed).
2012-01-31 18:28:49 -08:00
Eric House
e91c0daf65
check for null obj before calling through its vtable
2012-01-31 06:44:54 -08:00
Eric House
579e8b7dfd
send language and player counts with invitations. Works as long as
...
the recipient has a dict in the lang; otherwise crashes on that device.
2012-01-30 20:41:50 -08:00
Eric House
6978ba06f1
kick off scan immediately if have no devices to present
2012-01-30 19:39:45 -08:00
Eric House
82529c738e
add start/stopProgress methods and push to DlgDelegate so can be used
...
from other Activities. Use while sending game info as well as scanning.
2012-01-30 19:33:56 -08:00
Eric House
cd8ace6c9f
queue isn't meant to be static
2012-01-30 19:32:56 -08:00
Eric House
144db5628f
Merge branch 'android_branch' into android_bt
2012-01-30 18:47:10 -08:00
Eric House
0b197bf12e
include DbgUtils to make debug changes easier. No code change.
2012-01-30 18:46:51 -08:00
Eric House
06d8df4fb5
remove dead file
2012-01-30 06:39:54 -08:00
Eric House
094d08e903
Get play via BT working!!! Replace BTConnection with BTService to make
...
keeping the listener/sender threads going much easier. Create new
message sink to dispatch incoming messages, and start passing return
addresses into comms (not required before when relay was only
transport as it has no return addresses.)
2012-01-30 06:39:18 -08:00
Eric House
786cb4dc55
replaces BTConnection (and uses a lot of its code)
2012-01-30 06:26:48 -08:00
Eric House
698dac890f
combine bt receivers, and start listening when ACL connected. Less
...
reliable but means I don't have to powercycle BT every time I install.
2012-01-26 07:14:43 -08:00
Eric House
bc351d1675
add ok button to dialog listing paired devices, make them selectable,
...
and don't dismiss/invite until the ok button's tapped.
2012-01-26 06:54:55 -08:00
Eric House
6bfd6e74e6
Merge branch 'android_branch' into android_bt
2012-01-26 06:24:18 -08:00
Eric House
9f2ec43617
move ProgressDialog into NewGameActivity where it belongs.
2012-01-26 06:23:46 -08:00
Eric House
da9f206f86
fix scan.
2012-01-25 18:56:40 -08:00
Eric House
5ca35254cc
pass messages to BT and send them -- they're received on the other
...
side but not yet acted on. Combine several send threads into one so
that all bt socket operations will be in the same thread and can't
coincide. (Rescan is broken.)
2012-01-25 18:32:07 -08:00
Eric House
0934f83106
add gameID to params passed to comms' sendproc, including passing
...
through to java layer.
2012-01-25 18:27:37 -08:00
Eric House
813e31ada8
fix crash by checking for null socket (meaning unable to open
...
connection to relay)
2012-01-25 18:09:26 -08:00
Eric House
74efac3dd9
include bt name of host in client games, but not of client[s] in host
...
games. This allows clients to pass host name for use in addressing
when their initial message is sent.
2012-01-24 06:53:50 -08:00
Eric House
ac6ecfa845
copy bt_hostName as part of address
2012-01-24 06:51:40 -08:00
Eric House
a543bfa639
send new gameID so it actually arrives. Games are being created on
...
both ends with the same gameID.
2012-01-24 06:28:55 -08:00
Eric House
c425686589
lots of changes. Respond to new-bt-game button by posting a list of
...
known paired-with-Crosswords devices and sending invite to the one
selected. Includes rescan button with infinite progress indicator
(that sometimes works). Recipient saves new game with the gameID
passed. Then sender does too (but gameID doesn't seem to stick.)
Both games crash when you open them, but they're created.
2012-01-23 20:52:04 -08:00
Eric House
f048980701
cleanup
2012-01-23 20:49:34 -08:00
Eric House
2c24441ff3
create BT game and display with BT icon using hard-coded defaults for
...
now and no addressing. Fails in assert when trying to send as BT
addressing isn't handled yet.
2012-01-23 07:54:22 -08:00
Eric House
beef55e3ac
formatting
2012-01-23 07:52:46 -08:00
Eric House
f42f9adad1
use listener to ensure that BT-related UI is enabled/disabled when
...
power state changes.
2012-01-23 06:37:54 -08:00
Eric House
eb214d4f69
Turn on BT in response to user tapping "turn on" button. Still to do:
...
listen for BT turnoff/on that's independent of the button and
re-layout -- in case user does it himself while the NewGame Activity
is frontmost.
2012-01-21 10:19:36 -08:00
Eric House
18b620732b
fix missing buttons
2012-01-21 10:17:07 -08:00
Eric House
81e29482fe
add buttons, text etc. still to be determined, to start BT games. Add
...
text and unimplemented button to turn BT on if it's not there.
2012-01-21 09:46:52 -08:00
Eric House
adb5ce541d
add room name to subject of invite
2012-01-20 17:35:50 -08:00
Eric House
548fb86734
Play around with getting notified when another device connects. I
...
need an alternative to keeping a listening socket open in a thread
forever, as the OS will eventually shut me down if there's memory
pressure.
2012-01-19 22:32:34 -08:00
Eric House
847f1199be
add gameID to summary. The slot's already in the DB, though unused,
...
so no version change required.
2012-01-19 18:53:55 -08:00
Eric House
5f77ef6e13
get uuid from C code so can ensure linux version has same.
2012-01-19 18:28:27 -08:00
Eric House
1f8be87acb
put up Toast when ping succeeds with name of device[s] pinged.
2012-01-19 18:08:54 -08:00
Eric House
00d2bb2a56
add temporary ping menuitem, and implement by sending message to first
...
device that's running our service. Logs show messages being received.
2012-01-19 06:42:08 -08:00
Eric House
0337b97b57
begin bluetooth work. Add new class that logs when BT comes on and
...
goes off. Sketch out always-on listening socket, but it's not called
yet.
2012-01-18 18:30:53 -08:00
Eric House
8a66cd4c1f
Address reports of crashes tapping wordlist button when device is
...
having trouble making initial relay connection for a game (which I
can't reproduce) by disabling that button when there isn't a current
player.
2012-01-17 18:58:45 -08:00
Eric House
00575c6d4e
Don't assert when don't have expected connType (likely as result of
...
race condition. Just don't show the type in summary. Likely fixes
once-seen assertion failure.
2012-01-17 18:48:33 -08:00
Eric House
7a90f71d41
up version strings
2012-01-17 18:23:26 -08:00
Eric House
4a52ad4d0c
cleanup: remove logging
2012-01-17 06:54:07 -08:00
Eric House
2a51f8d621
cleanup
2012-01-17 06:53:47 -08:00
Eric House
db78b986c9
I've seen index OOB exceptions from lookup code, so assert at likely
...
entry point that null array isn't being passed. This should probably
not ship.
2012-01-05 17:19:58 -08:00
Eric House
1fc286ee95
show in collapsed summary if game is over
2012-01-05 17:18:07 -08:00
Eric House
1ae2879fb7
tweak logging
2012-01-04 18:35:21 -08:00
Eric House
5b9b531cb9
log one line before honoring logging-on preference.
2012-01-04 18:34:15 -08:00
Eric House
b8528145b3
explicitly store bool as int
2012-01-04 18:21:52 -08:00
Eric House
32988413dd
cleanup: remove unneeded private constructor and make statics private
2012-01-04 06:26:17 -08:00
Eric House
0e7fcf7b51
ignore new obj dir
2012-01-03 18:27:15 -08:00
Eric House
de269f1e3d
up copyright for the new year
2012-01-03 06:20:23 -08:00
Eric House
d0999d1944
update build scripts to use newer NDK.
2012-01-02 18:11:36 -08:00
Andy2
9879f96729
cleanup -- no code change
2011-12-21 18:50:55 -08:00
Andy2
2a34cd1e05
remove second param from server_do() -- it doesn't work anyway.
2011-12-21 18:45:05 -08:00
eehouse@eehouse.org
d5d3ad2cb0
Merge branch 'android_branch' into send_in_background
2011-12-21 06:49:03 -08:00
Andy2
f475356c87
up strings for new release
2011-12-21 06:46:42 -08:00
eehouse@eehouse.org
abd6727b10
Merge branch 'android_branch' into send_in_background
2011-12-20 17:34:26 -08:00
Andy2
0e487a4a42
When creating game in response to new-from menuitem, juggle players if
...
the juggle newgame preference is set.
2011-12-20 17:31:13 -08:00
Andy2
3e42c68091
add randomly-generated inviteID to set of params transmitted with an
...
invitation and stored in a summary. On receipe of an invitation, if
the room/inviteID exists just drop it -- don't even bring app to the
foreground. This is meant to stop people from getting lots of
games/warnings about dupes if they happen to trigger a refresh of the
negame.php page in their browsers.
2011-12-20 17:29:05 -08:00
Andy2
9023806b5f
cleanup: move instanceof/cast from use of vector elements to addition
...
of elements to save memory and time.
2011-12-20 17:24:38 -08:00
Andy2
6cc1a2d672
Add new column and up db version number.
2011-12-20 17:12:23 -08:00
Andy2
9a26ccf1c8
prevent long names from forcing linewrap
2011-12-20 17:10:41 -08:00
Andy2
8eaeb9c2d0
reword SMS invite so URL isn't split across messages (which makes it
...
not recognized by recipient as a clickable URL).
2011-12-18 16:23:14 -08:00
Andy2
431a01ef0a
remove logging I didn't mean to check in
2011-12-18 15:55:54 -08:00
Andy2
d03fc77990
list changes for next release
2011-12-18 12:27:13 -08:00
Andy2
c2c2c7e766
NEW_TASK plus CLEAR_TOP is the magic combination -- says one set of
...
docs. Looks good so far.
2011-12-18 12:23:00 -08:00
Andy2
dd8da6d312
tweak wording
2011-12-18 12:22:06 -08:00
Andy2
a86ffa39ba
up strings for next beta
2011-12-16 20:59:40 -08:00
Andy2
0d6b5914b9
revert to standard launchMode to get proper from-Launcher behavior and
...
specify a pair of flags when background-launching GamesList that
strips any stack it has and doesn't launch a new instance. Seems to
fix the problems with launching from notifications and invite emails.
But then I've thought this fixed before.
2011-12-16 19:02:20 -08:00
eehouse@eehouse.org
14bddb0e45
Merge branch 'android_branch' into send_in_background
2011-12-15 18:46:24 -08:00
Andy2
2ff4338797
Move more oft-used button. Thanks JB.
2011-12-15 18:33:10 -08:00
Andy2
494652518a
comment out dead code (entire class)
2011-12-15 07:44:16 -08:00
Andy2
f504c3688c
reverse sense of test done on receiving invitation whether game
...
already exists. Unless I'm missing something I have it wrong.
2011-12-14 20:09:57 -08:00
Andy2
420661bf9f
put back the URL in parens. Not all email clients show the link otherwise.
2011-12-14 20:08:38 -08:00
Andy2
0dfc1312ff
set up intents to limit choices in sending invites to SMS and email,
...
and recast choices offered users from text vs. html to SMS vs. email.
Revert recent change (88986b49d5
) adding
visible URL to email as it doesn't seem to be needed now. Will want
to keep an eye on that.
2011-12-13 17:24:21 -08:00
Andy2
e5294f2393
add to commented out code
2011-12-12 19:09:50 -08:00
Andy2
fa39db7fc6
comment out file not being used now
2011-12-12 19:01:04 -08:00
Andy2
f07e1c5ea1
use same email address for both ways you can send to me, and rfc822
...
instead of text type to prevent giving handler options that aren't
email clients.
2011-12-12 19:00:30 -08:00
Andy2
88986b49d5
include visible URLs in parens since something about mailing seems to be
...
breaking them inside <a> tags so there's something for a user to tap.
2011-12-12 07:08:56 -08:00
eehouse@eehouse.org
9e979a9e7f
Merge branch 'android_branch' into send_in_background
2011-12-08 20:59:24 -08:00
Eric House
7c9519f80f
remove translations of translations of strings no longer there
2011-12-08 18:13:20 -08:00
Eric House
78672c01a3
there's room to spell out length
2011-12-08 18:12:10 -08:00
eehouse@eehouse.org
20fa54ba59
Merge branch 'android_branch' into send_in_background
2011-12-07 19:06:26 -08:00
Andy2
46efe15f4e
up version and change notes for new release
2011-12-07 19:06:03 -08:00
Andy2
2992c33396
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameUtils.java
(conflicts were for formatting changes only)
2011-12-07 18:46:59 -08:00
Andy2
2d7ac8e7b0
use SystemClock.elapsedRealtime() rather than 0 as initial fire time
...
when setting background update timer.
2011-12-07 18:33:26 -08:00
Andy2
c12f64cc03
save pendingMsgLevel flag as part of summary. This fixes reset games
...
being displayed with the sync icon if they had it before the reset.
I'm not sure if not saving was an omission or if I've forgotten the
reason. There *is* separate API for clearing the flags stored in that
variable but it requires a second DB write.
2011-12-07 18:24:22 -08:00
Andy2
7b985fcbae
fix formatting -- no code change
2011-12-07 06:16:11 -08:00
Andy2
17edc79aaf
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Andy2
ded7ffc6fe
Attempting to fix occasional stalls of background proxy checker. It
...
could be caused by the timer not running after an install, so always
launch it when the app is launched. (There's no notification
available on [re]install.) So that the check doesn't happen
immediately, which would be silly, make the initial wait same as
interval when not called in response to check-relay menu.
2011-12-06 19:52:01 -08:00
Andy2
20446bcf32
for style points, don't return from middle of function. No behavior
...
change.
2011-12-06 19:49:41 -08:00
Andy2
5d01de4c0c
found a better send email menu icon
2011-12-06 19:24:22 -08:00
Andy2
5d09c7bbed
add git describe for version to email body
2011-12-06 19:19:50 -08:00
Andy2
7884246d7a
add menu to main screen for sending me email. TODO: find a darker
...
menu icon; add git revision to outgoing text.
2011-12-06 18:49:48 -08:00
Andy2
3b48c3ca60
use title rather than a field in custom view for title of lookup
...
dialog.
2011-12-06 18:25:55 -08:00
Andy2
7c76af30b2
remove excessing logging
2011-12-06 18:21:48 -08:00
Andy2
ebca62b25e
don't specify text file for view used in Dialog -- device will set it.
...
Prevents invisible text on HTC MyTouch.
2011-12-06 18:21:33 -08:00
Andy2
0474984b82
export new preference from jni and add a checkbox setting for it
2011-12-06 18:18:50 -08:00
eehouse@eehouse.org
e1e8516e1b
Merge branch 'android_branch' into send_in_background
2011-12-02 19:04:12 -08:00
Andy2
52d02f04dd
pass tile value into drawCell(). Java code doesn't use it yet, but I
...
want to play with drawing cells tray-tile-style when they're big
enough.
2011-12-02 18:58:52 -08:00
Andy2
ae2e27e651
Put the values button back (and remove the corresponding menuitem).
2011-12-02 18:14:26 -08:00
Andy2
08063d9444
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/NetUtils.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-01 21:18:37 -08:00
Andy2
4c320a52e7
allow scrolling to go a bit deeper
2011-12-01 21:10:04 -08:00
Eric House
7da7dbc731
shoulda tried compiling before committing a large merge....
2011-12-01 19:54:56 -08:00
Eric House
9d42e3f4d0
move logf and showf into their own DbgUtils class
2011-12-01 19:51:02 -08:00
Eric House
47884b8387
ignore new tools-generated file
2011-12-01 19:50:22 -08:00
Andy2
577c2c8538
move MultiHandler implementation inside BoardView.
2011-12-01 19:44:22 -08:00
Andy2
15503522f2
implement pinch-to-zoom on board -- and do it in such a way that class
...
loader doesn't barf on older versions of the OS that don't provide the
necessary APIs. Tested only on original Motorola Droid so far (and
emulator running 1.6, which is too old.)
2011-12-01 18:56:44 -08:00
Andy2
b242d70029
up target SDK to pull in multitouch APIs
2011-12-01 05:40:50 -08:00
Eric House
c1e420f726
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/relay/rq.c
2011-11-29 06:45:32 -08:00
Andy2
1575279cd8
replace restore menus in prefs activity with buttons at bottom of
...
screen. The trick involves getting the OS to insert the prefs xml
layout as a ListView, and seems like a hack, but it works so far.
Ought to be tested on several OS versions before next release.
2011-11-22 19:00:03 -08:00
Andy2
cd23022cde
Get rid of int m_msgID, storing all dialog messages as String m_msg.
...
The code was getting confused and sometimes set one then tried to
display the other.
2011-11-22 18:28:57 -08:00
Andy2
cdef8f42f6
add comment about NPEs received when device networking foobared. No
...
code change.
2011-11-22 18:12:21 -08:00
eehouse@eehouse.org
b2a0057d7b
Merge branch 'android_branch' into send_in_background
2011-11-21 22:23:25 -08:00
Andy2
91eeee0f72
new file that build.xml comments say should be checked in.
2011-11-21 22:21:28 -08:00
Andy2
d37424ad7f
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/linux/linuxutl.h
2011-11-21 22:18:52 -08:00
Andy2
a8859599dd
update emacs compile-command for new SDK. No code change.
2011-11-21 22:16:33 -08:00
Andy2
795b86e569
when asked to browse empty dict, put up explanatory dialog then exit
...
activity. Required new DlgDelegate method to send event after posting
alert. Note that eventually when the dict browser shows tile info as
well as words this will change.
2011-11-21 18:08:51 -08:00
Andy2
e1e9a68d8f
fix ptr out-of-bounds test. Was failing an empty dict.
2011-11-21 18:04:20 -08:00
Andy2
c7906c3bd4
prevent min from exceed max by not including values below min as
...
possible max settings and vice-versa. Since spinner values no longer
have a consistent base, parse them rather than relying on position --
requires assumptions such as that View is a TextView, but that is
probably not changing.
2011-11-21 08:19:25 -08:00
Andy2
aba4e02cac
use a standard list item for words rather than consing up a TextView
...
and having to worry about text size.
2011-11-21 07:20:12 -08:00
Eric House
33496914a4
More new SDK fixes: put back script to generate GitVersion.java.
2011-11-19 19:49:15 -08:00
Eric House
d806e3f906
changes made by android tool for compatibility with new SDK version
2011-11-19 19:07:16 -08:00
Andy2
c781bfc29e
remove hard-coded 2-15 array for word-len limit spinners and instead
...
create at runtime arrays that represent the words actually in the dict
-- e.g. showing a max of 8 when there are no words longer than that.
2011-11-18 21:24:59 -08:00
Andy2
b86330c71f
add dict_iter_getCounts()
2011-11-18 21:10:17 -08:00
Andy2
f06eaa573b
fix to compile with API changes
2011-11-18 07:41:13 -08:00
Andy2
4760ceda5a
Merge branch 'android_branch' into android_browsedict
...
Conflicts:
xwords4/android/XWords4/jni/anddict.c
2011-11-17 20:55:02 -08:00
Andy2
1889fbd78b
relaunch activity, with pararms in intent, every time min or max
...
changed. Can't figure any other way to change the list of section
heads, as setListAdapter() is ignored when called a second time.
Note: I got an assertion failure in the jni indexing code so there
may be a bug here.
2011-11-17 19:52:10 -08:00
Andy2
aab9fd9df2
test the variable that may have been changed, not the one that holds
...
the pre-change value.
2011-11-17 06:54:26 -08:00
Andy2
63c0c5cf09
fix compile warning by passing ptr to embedded super
2011-11-17 06:11:42 -08:00
Andy2
2492e7cfc5
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/linux/cursesmain.c
2011-11-13 17:10:46 -08:00
Andy2
4edca4ee4c
Check for null return from getInfo(), the result when it tries to open
...
a corrupt dict. Such dicts should never get this far, but it doesn't
hurt to be safe.
2011-11-11 18:30:53 -08:00
Andy2
44c5500ab0
don't crash when empty or corrupt dict file passed in.
2011-11-11 18:29:26 -08:00
Andy2
b334e688bb
use getInfo to run sanity check on .xwd files in download directory.
...
This prevents deliberately corrupted files from making it into dict
lists. To the extent that checkSanity() works, it should make use of
that dir safe.
2011-11-11 07:45:25 -08:00
Andy2
9ff4596667
fix compile warning by passing ptr to embedded super
2011-11-11 07:42:00 -08:00
Andy2
92eb6b857d
allow null info ptr so getInfo can be used solely to run sanity check
...
on dict.
2011-11-11 07:41:31 -08:00
Andy2
dddec50f1d
Merge branch 'android_branch' into android_browsedict
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Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/linux/Makefile
xwords4/linux/linuxmain.c
2011-11-10 19:22:57 -08:00
Andy2
284bd2d0c4
turn on sanity checking of dicts in download directory, but from
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DictLangCache rather than when the directory's walked initially. Need
to test still with bogus dict and make sure it's never shown.
2011-11-10 19:02:18 -08:00
Andy2
e4aa2ff180
finish changelog
2011-11-07 06:51:27 -08:00
Andy2
995c410b7c
revert unintended checkin: logging should not always be on.
2011-11-07 06:49:55 -08:00
eehouse@eehouse.org
214f8990bf
Merge branch 'android_branch' into android_browsedict
2011-11-04 17:23:27 -07:00
Andy2
ac875894a6
replace assert that occasionally fails with logging. Not sure why it
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fails, but I just drop the (timer) event in the non-debug case so it's
probably harmless.
2011-11-04 17:19:50 -07:00