reverse sense of test done on receiving invitation whether game

already exists.  Unless I'm missing something I have it wrong.
This commit is contained in:
Andy2 2011-12-14 20:09:57 -08:00
parent 420661bf9f
commit f504c3688c

View file

@ -685,7 +685,7 @@ public class GamesList extends XWListActivity
long rowid = DBUtils.getRowIDForOpen( this, info.room, info.lang,
info.nPlayers );
if ( -1 != rowid ) {
if ( -1 == rowid ) { // doesn't exist yet
rowid = GameUtils.makeNewNetGame( this, info );
GameUtils.launchGame( this, rowid, true );
} else {