Commit graph

2452 commits

Author SHA1 Message Date
Eric House
5a81484cf1 add md5Sum to DictInfo and add a getter 2012-09-08 10:11:18 -07:00
Eric House
50a4f32bfa new versions of dicts with checksums and descriptions 2012-09-08 10:08:39 -07:00
Eric House
077560bcd3 load md5sum if present 2012-09-08 09:42:23 -07:00
Eric House
4f180e9e14 pass rejecting dict name into java layer and display as part of turn
lost message.
2012-09-06 19:04:40 -07:00
Eric House
4325d4e709 Merge branch 'android_branch' into android_dictname 2012-09-05 19:30:50 -07:00
Eric House
fa90150055 Revert "As an experiment, lower case words being looked up. Apparently one of"
This reverts commit 5bdebd445f.
2012-09-05 19:20:05 -07:00
Eric House
4d57fb889b new and improved URL for Catalan lookup 2012-09-05 19:19:05 -07:00
Eric House
5bdebd445f As an experiment, lower case words being looked up. Apparently one of
the Catalan sites doesn't like upper case.  At least in theory no site
should care so the rest of the world should be ok with lower case too.
2012-09-04 19:03:53 -07:00
Eric House
270a19f3aa Revert "first of a set of changes to communicate to clients dictionary being"
This reverts commit b7a0f1489b, which I didn't mean to check in on this branch.
2012-09-03 21:34:51 -07:00
Eric House
ea4d805d5f first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:33:46 -07:00
Eric House
b7a0f1489b first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:29:21 -07:00
Eric House
d12ed144ea normalize file: add comments where don't proceed a string, and replace
tabs with spaces.
2012-08-31 21:36:49 -07:00
Eric House
73e29211b0 remove strings no longer used 2012-08-31 21:34:25 -07:00
Eric House
adab1b5cea replace getString() calls that fetch format strings then apply them
with calls to the formatting (varargs) version of getString().  Should
be no behavior change.
2012-08-30 19:18:08 -07:00
Eric House
2eb8904a0a rename to cWords-SMS, and move name <string/> into strings.xml so it
can be substituted too.
2012-08-30 19:11:46 -07:00
Eric House
4ffb4efb0c silence compiler warning 2012-08-30 19:10:52 -07:00
Eric House
3b8c9bfada add two Catalan word lookup URLs 2012-08-30 07:07:42 -07:00
Eric House
145317426d Fix prefix matching to accept letters constituting the first part of a
digraph tile when at the end of a prefix so that e.g. GORIL in Catalan
will list GORIL·LA (rather than nothing since GORIL, ending with the L
tile, is not a prefix.)
2012-08-27 21:50:09 -07:00
Eric House
da4ec16ba4 remove one-release logging confirming getInstallerPackageName result. 2012-08-27 06:15:11 -07:00
Eric House
a0e8b6c076 add description 2012-08-26 21:36:00 -07:00
Eric House
c5f21a3517 new field to be populated if dict desc header is found. 2012-08-26 21:00:21 -07:00
Eric House
08aa9b66e8 also load new desc field in android client, and add jni call to retrieve it 2012-08-26 20:59:17 -07:00
Eric House
efb7a9b5c5 call loge rather than logf from within catch statements 2012-08-23 07:08:17 -07:00
Eric House
47822e94e3 remove comment 2012-08-23 06:38:57 -07:00
Eric House
8f6486b381 add psuedo-unique device id to update messages; log installer once
(which will only matter once it's on the market)
2012-08-22 19:10:38 -07:00
Eric House
6758ebcdf5 version strings 2012-08-21 18:57:26 -07:00
Eric House
1423968098 check every day, not every seven, for users who've said they want the
intermediate builds.
2012-08-21 18:55:44 -07:00
Eric House
31ef5026be use constants for json params so easier to paste into python code 2012-08-21 07:43:49 -07:00
Eric House
ba43e54d8b make default false 2012-08-21 07:14:58 -07:00
Eric House
cc4549e7d3 add debug pref controlling whether non-release updates are installed.
(passed to info.py, but is ignored there so far)
2012-08-20 07:23:13 -07:00
Eric House
fca1621ad0 use json to do app and all dict queries in one transaction 2012-08-18 07:42:42 -07:00
Eric House
07c6d57233 pass git version and installer name (usually empty) as part of update
for more granularity
2012-08-16 21:49:52 -07:00
Eric House
fbe842d089 cleanup 2012-08-16 08:14:50 -07:00
Eric House
75d8820b98 make check-for-updates a debug-only menuitem 2012-08-16 07:48:34 -07:00
Eric House
5584a66043 run update checks off a timer that adds a random element to its
interval; move update check URL into a debug pref.
2012-08-16 07:43:57 -07:00
Eric House
6bdec885b1 add nextRandomInt() to Utils and use it 2012-08-16 07:26:51 -07:00
Eric House
6226efe8d6 move remaining non-jni prefs stuff from CommonPrefs to XWPrefs. No
other changes.
2012-08-16 06:31:23 -07:00
Eric House
81d7903aa3 move new version checking stuff into new file 2012-08-15 19:24:57 -07:00
Eric House
e749aedd34 return url inside a json rather than just a url for more flexibility
and so python's error messages don't trigger Notifications that then
fail.
2012-08-15 18:55:54 -07:00
Eric House
4b318070ca remove unused imports 2012-08-15 18:52:56 -07:00
Eric House
910bb2a5a0 add new function loge that takes an Exception and logs a stack trace
for it
2012-08-15 18:52:31 -07:00
Eric House
3666d5b541 Merge branch 'from_android_beta_49' into android_branch 2012-08-15 18:31:07 -07:00
Eric House
ca4b2e5354 update version code/strings 2012-08-15 18:18:59 -07:00
Eric House
6947c50238 pass lang instead of lang code; include app name in notification text 2012-08-15 07:22:10 -07:00
Eric House
cd340aba0c post notification on receipt of url for new app that'll result it it's
being downloaded.
2012-08-15 06:53:13 -07:00
Eric House
7cb68f1c85 post notification when new dict is available and download it in
when notification selected.
2012-08-15 06:10:39 -07:00
Eric House
8b6af3fdb9 add md5sum calculator for dicts and use to send POST that checks if
they're current.
2012-08-14 07:13:03 -07:00
Eric House
3ef81f248b start on checking for updates/latest version: a menu item that
triggers new code that sends an HTTP POST to a python script on the
server that returns whether the current version is correct.
2012-08-13 21:10:22 -07:00
Eric House
9128c2d60c factor code into new method copyFileStream 2012-08-13 07:45:14 -07:00
Eric House
829fd01685 remove change note about SMS version release 2012-08-13 07:09:59 -07:00
Eric House
ec0702d584 initialize buffer that common code will pass to strcat. 2012-08-10 21:31:01 -07:00
Eric House
c046606e53 string changes a new changes file toward new release and initial
release of SMS version
2012-08-02 07:18:58 -07:00
Eric House
27cbd0e0c9 go with end-game change that takes remaining tiles into account for
robots but not for hints.
2012-08-01 20:31:21 -07:00
Eric House
464696566d get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
Eric House
ade5a84e2d tweak sms plan confirmation text 2012-07-31 07:46:16 -07:00
Eric House
3641799c4e wrap sms confirm view in scroller as it's wordy enough to need it in
landscape mode.
2012-07-31 07:45:58 -07:00
Eric House
8562503cd9 show status icon as red when SMS game and airplane mode on. (Better
would be to track radio state in NetStateCache.)
2012-07-31 06:47:52 -07:00
Eric House
4414943f90 implement loading saved DB from /sdcard 2012-07-30 18:36:41 -07:00
Eric House
af2c361225 add debug menu option to enable debug features, and first such
feature, to copy xwdb file to /sdcard.  Option to do opposite is
stubbed out.
2012-07-30 07:23:52 -07:00
Eric House
1fe14be9bf less ominous text for new SMS game creation, ominousness having moved. 2012-07-30 07:14:52 -07:00
Eric House
730cd0d599 tweak dialog text 2012-07-26 21:16:00 -07:00
Eric House
e70fbda502 don't send packets if SMS play disabled 2012-07-26 07:21:16 -07:00
Eric House
1abba7e560 fix crash on first install: context !always= PrefsActivity 2012-07-26 07:20:39 -07:00
Eric House
9c670804f2 draw status icon background red when SMS turned off. 2012-07-25 23:26:24 -07:00
Eric House
bc91956e20 put up an alert when SMS game opened but SMS is disabled. (Does not
have a button taking you to settings.)
2012-07-25 07:15:57 -07:00
Eric House
6405294f2f remove unused pref 2012-07-25 07:12:54 -07:00
Eric House
cd1eb2e4da add pref enabling SMS games, and a scary confirmation dialog meant to
force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
4f437f0d55 don't start SMS receivers on device without a phone 2012-07-24 07:09:37 -07:00
Eric House
8e961fcb4c remove logging 2012-07-24 06:56:55 -07:00
Eric House
b7247d259c add superclass for CommonPrefs that can hold stuff not related to
jni/common code.
2012-07-23 22:42:38 -07:00
Eric House
381f30b6d2 claim to handle keyboard/orientation changes for prefs activity 2012-07-23 22:36:50 -07:00
Eric House
9df8086476 no SMS game option if device has no phone 2012-07-21 19:02:23 -07:00
Eric House
549c826c9a show SMS message send/receives from BoardActivity where a hander's
available.
2012-07-20 21:36:59 -07:00
Eric House
54b4478582 show orange arrows briefly when net traffic goes in or out 2012-07-20 18:11:02 -07:00
Eric House
00317dea1e center board and buttons so that any leftover white space is half
above and half below.
2012-07-20 17:01:58 -07:00
Eric House
2a25bae706 don't use cached bitmap if board's been resized 2012-07-19 06:54:56 -07:00
Eric House
95b68ffae2 up changelog and version strings for new release 2012-07-18 07:24:59 -07:00
Eric House
a5c3c7e548 fix layout on wider screens (e.g. 768x1024): rather than draw the
board so wide that scrolling's required, reduce width enough that it's
not.
2012-07-18 07:07:53 -07:00
Eric House
516a1800a0 Add board-size to game config. It makes no sense for it to exist in
per-game defaults but not be settable in config.  But it may make more
sense to remove both options/locations entirely, or hide them by
default.
2012-07-16 07:15:33 -07:00
Eric House
9b0436d1ee Make rem string measure function return boolean to indicate rect will
be invisible rather than setting width and height to 0.  No real
change beyond simplifying/speeding platform code.
2012-07-15 09:30:27 -07:00
Eric House
d602a0c22b fix reported NPE by saving variable in bundle passed to onCreate 2012-07-14 14:53:57 -07:00
Eric House
0769cbccdc capitalize consistently 2012-07-14 07:48:19 -07:00
Eric House
479ed0dc58 update conn status on receipt or send of packets to/from relay, not
just when relay connect status changes.  This means that a game will
show as connected when it's still waiting for another device to join
room, but also fixes exchanging moves over 10 minutes and having the
status icon say you haven't sent or received in that long.  This could
be improved.
2012-07-12 21:15:35 -07:00
Eric House
248db3d144 update version strings and changelog 2012-07-12 20:56:28 -07:00
Eric House
a3de089e15 remove unused constant 2012-07-12 06:34:54 -07:00
Eric House
abcdafe56a always invalidate board view to force layout/draw. Fixes crosshairs
not going away, and board being unresponsive, after lookup activity is
dismissed.
2012-07-12 06:34:01 -07:00
Eric House
d3b56f4167 don't show rem text when -1 2012-07-12 06:15:53 -07:00
Eric House
11bd4a73fe oops: fix centered text drawing. 2012-07-11 06:17:36 -07:00
Eric House
bad6c599f8 more tweaks to tray tile drawing: make small screen letters 3/4 height
even though numbers are 1/3 and overlap is in theory possible; put 1/5
of extra space to left of letters so they don't hug the edge.
2012-07-10 21:04:54 -07:00
Eric House
c2956f4064 save net status state on a timer (when handler is available) waiting
five seconds.
2012-07-10 06:21:49 -07:00
Eric House
bd70a1dd7d improve text in remaining tiles dialog, and always show the tiles for
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
e6f02ee3c7 when drawing letter in tray tile, only shift origin left of edge when
letter width exceeds that of tile.
2012-07-09 07:03:39 -07:00
Eric House
5702c83f17 do string formatting properly, using resources and StringBuffer. 2012-07-09 06:56:08 -07:00
Eric House
e7b0727e0c leave remaining-tiles in place when pool count drops to 0. 2012-07-09 06:07:26 -07:00
Eric House
9885d3bf61 draw letters in tray tiles as far to left as possible 2012-07-07 19:55:19 -07:00
Eric House
7f087181e5 Don't store current network connType in ConnStatusHandler; instead
pass the one for which we want icon displayed or status text
generated.
2012-07-07 19:45:18 -07:00
Eric House
0c02103d42 fix assertion failures due to failure to get game locks. The problem
is that getSummary() can be called at unpredictable times by
background tasks for the games list, and the current open game holds a
lock as long as it's open.  So those getSummary() calls must be
allowed to fail.  Before, letting them fail immediately meant
empty/unusable list elements; now I've added a time they'll wait
before failing.  Now the ones that are called while a game is open can
fail without being noticed, but the ones that are called as a game is
closed to update its summary will succeed by being able to wait for
its lock to be given up.
2012-07-07 11:34:40 -07:00
Eric House
30c77de2d0 tweak menu name 2012-07-07 11:29:25 -07:00
Eric House
6abb56dd0c make tmp list elem closer in size to the real thing so screen jumps
around less.
2012-07-07 11:29:15 -07:00
Eric House
318cc52f5a we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
Eric House
052725aabc fix problems with serialization: use types that are serializable, and
init transients correctly.
2012-07-07 11:05:07 -07:00
Eric House
43fead368c make Random class static rather than generate one over and over 2012-07-07 09:27:27 -07:00
Eric House
3c19a7ef44 tolerate failure to get lock for five seconds before asserting (up
from one.)
2012-07-06 07:14:01 -07:00
Eric House
75602c47d8 on Amazon-made devices only, sleep randomly during load of game
summary.  This seems to work around a bug where only the last item in
the list is clickable but once it's clicked events are received for
every failed click up to that point.
2012-07-06 07:13:11 -07:00
Eric House
9a23473b2f use a dummy TextArea instead of an empty custom view as a placeholder
for loading game summary view.
2012-07-06 06:49:09 -07:00
Eric House
d6fdd24637 move interface methods together -- no code change 2012-07-06 06:10:04 -07:00
Eric House
1ad0a899f0 don't return from getSummary without succeeding, even if must wait on
lock.  Fixes problem with blank entries in game list after returning
from config screen.
2012-07-03 20:30:31 -07:00
Eric House
60a799ef1f move SMS games up again, this time in a way that networked game creation
isn't hidden along with SMS.
2012-07-03 07:02:29 -07:00
Eric House
bf9fe75f5c Revert "in new game dialog, move sms above network (since that's presumably"
This reverts commit 19dbddc0b8.
2012-07-03 06:37:24 -07:00
Eric House
eba1d91157 fix game_config view contents sticking to bottom of tall screen when lock
checkbox hidden, e.g. on Kindle Fire.
2012-07-03 06:29:59 -07:00
Eric House
be9ed5b963 add toolbar button style for 'large' devices so buttons are bigger on
the Kindle Fire but not too big on phones.
2012-07-02 07:39:06 -07:00
Eric House
8ebe180eab fix NPE 2012-07-02 06:59:35 -07:00
Eric House
19dbddc0b8 in new game dialog, move sms above network (since that's presumably
the reason people chose that version)
2012-07-01 17:35:50 -07:00
Eric House
2e6b64a4e4 complete implementation of java part of one-pass scoreboard draw. Now
looks pretty much identical to what the old code draws except that
rather than having width allocated in proportion to requested size all
get the same width except the one whose score it is which gets 2x.
2012-07-01 17:24:50 -07:00
Eric House
c41c877ae7 fix right edge of scaled text getting clipped by paying attention to
where getTextBounds() says its left edge is.
2012-07-01 17:05:39 -07:00
Eric House
2434d85684 don't pass the same player-1 data for every player 2012-07-01 16:01:01 -07:00
Eric House
5cd8ab2b33 remove uncalled method -- no change. 2012-07-01 15:57:20 -07:00
Eric House
2ae6bd8caf override onMeasure to make BoardView only as large as it needs to be
so that on tall narrow screens (e.g. Kindle Fire) there's no white
space between the tray and the buttons.
2012-07-01 12:54:38 -07:00
Eric House
89ffd972bf more work on single-pass scoreboard drawing. Now the jni stuff is
finished, but disabled via compile-time flag, and there's a
commented-out rudimentary implementation on the java side.
2012-07-01 10:04:10 -07:00
Eric House
b9b58bd0a5 enable tray tap undo 2012-06-29 06:52:49 -07:00
Eric House
69b0a0d4a3 load conn state for sms app too 2012-06-28 07:22:10 -07:00
Eric House
9b9aec45da format status timestamps in terms of how long ago (using
getRelativeDateTimeString); save and restore serialized timestamps.
2012-06-28 07:20:28 -07:00
Eric House
52e70bff3d rename method; make [g|s]etPrefsString public 2012-06-28 07:17:48 -07:00
Eric House
c8e2dff962 start process of compiling with XWFEATURE_SCOREONEPASS enabled by
adding stubbed-out methods and making old methods conditionally
compiled.  No change in code.
2012-06-27 07:08:09 -07:00
Eric House
065446def4 paint status area background manually in red or green and use a single
transparent background icon for success and failure.
2012-06-27 06:44:24 -07:00
Eric House
13633186ff don't reset variable unless changed 2012-06-26 06:50:54 -07:00
Eric House
8ff27cc075 include "sms" or "text" in chooser title 2012-06-24 14:46:02 -07:00
Eric House
5eb937dede use deviceSupportsSMS() to skip asking user whether to invite vis SMS
or email when SMS isn't an option.  Assumption: email *is* available,
which it isn't if it hasn't been configured yet.
2012-06-24 14:43:57 -07:00
Eric House
392f4239d7 add deviceSupportsSMS() -- which checks phonetype, i.e. that there's no phone. 2012-06-24 14:42:46 -07:00
Eric House
7dfe5ba8e1 inval status icon when there's a change so it gets updated. 2012-06-21 18:28:45 -07:00
Eric House
10b47257e9 flesh out new connection status icon: track times and give meaningful
message.  Still to do: [de]serialize state, and separate global from
per-game somehow.  Might also want to include game state (e.g. whether
in a game or still looking.)
2012-06-20 07:50:08 -07:00
Eric House
2b9fb13dbd Merge branch 'android_smallscreen' into android_branch
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2012-06-20 06:14:37 -07:00
Eric House
c2c1fe4f89 attempt to improve scoreboard drawing when names are long or numerous
enough to crowd by using same math to figure height when measuring as
when drawing, but it still needs work.
2012-06-19 07:44:26 -07:00
Eric House
df907f6cb3 up version strings and changelog 2012-06-19 07:36:32 -07:00
Eric House
964c4cecd8 add dict-browse menuitem to small-screen board menu and on same move
undo/redo up per user request
2012-06-19 06:19:03 -07:00
Eric House
bb5cd677ab make turn color public so can be used from board too (though I'm not
doing that yet.)
2012-06-19 06:19:03 -07:00
Eric House
9d8e1ec261 cleanup: one-letter variables are bad. 2012-06-19 06:19:03 -07:00
Eric House
c34f70f9eb fix bug where current player's scoreboard would disappear if other
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-19 06:19:03 -07:00
Eric House
4cd8f8bfd1 change toast to not imply game to start immediately. 2012-06-19 06:18:44 -07:00
Eric House
545cf9166f show green border in contracted view too when appropriate, and not
only for net games.
2012-06-19 06:18:16 -07:00
Eric House
d46c827b4c reduce min tray height to twice cell height, and tweak layout on
small-screen devices to make the value readable.
2012-06-19 06:16:36 -07:00
Eric House
2e2df3dc17 add hasSmallScreen() 2012-06-19 06:11:16 -07:00
Eric House
a65e1dfa79 add menus for small-screen devices to provide functionality others get
from toolbar.
2012-06-19 06:11:16 -07:00
Eric House
5d9381e1bc change text of menu from hide rack to show rack depending on hidden state 2012-06-19 06:11:16 -07:00
Eric House
78dfd6267c include trayVisState in GameStateInfo on the java side 2012-06-19 06:11:16 -07:00
Eric House
b78ea03ea6 add board layout for small case that doesn't include toolbar or
exchange-state buttons, and check for presence of Views that may now
be missing.  With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-19 06:11:16 -07:00
Eric House
1e9928e7f3 add commented-out toString() for debugging 2012-06-19 06:11:16 -07:00
Eric House
d7f576d6b7 fix board dimensioning for small (needs-scrolling) screens. Since this
effects larger screens needs some testing.
2012-06-19 06:11:16 -07:00
Eric House
9ac5113c93 add dict-browse menuitem to small-screen board menu and on same move
undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
628c058c4c make turn color public so can be used from board too (though I'm not
doing that yet.)
2012-06-15 06:44:39 -07:00
Eric House
6beb572180 cleanup: one-letter variables are bad. 2012-06-15 06:43:54 -07:00
Eric House
405cb23023 fix bug where current player's scoreboard would disappear if other
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
3d9478744a change toast to not imply game to start immediately. 2012-06-13 20:07:28 -07:00
Eric House
46770ac0cb show green border in contracted view too when appropriate, and not
only for net games.
2012-06-12 07:19:18 -07:00
Eric House
e3401724e1 new icons for network status and code to draw them, so far hard-coded
to show success.
2012-06-11 19:23:01 -07:00
Eric House
266e9ba91a reduce min tray height to twice cell height, and tweak layout on
small-screen devices to make the value readable.
2012-06-11 07:01:36 -07:00
Eric House
ac74e2e832 add new class that will be responsible for drawing network status icon
at right end of scoreboard.  It now shows the same icon as the games
list per connection type and gives a stubbed-out status message dialog
when tapped.  Still need to add actual status: when was the last
successful send or receive; and need to add decorations to show
connection state.
2012-06-10 07:40:33 -07:00
Eric House
4fc33fe4e5 add hasSmallScreen() 2012-06-09 10:01:41 -07:00
Eric House
9827ea1b39 add menus for small-screen devices to provide functionality others get
from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
b8bad58125 change text of menu from hide rack to show rack depending on hidden state 2012-06-05 22:19:44 -07:00
Eric House
6257c14436 include trayVisState in GameStateInfo on the java side 2012-06-05 22:13:58 -07:00
Eric House
e15c104eb4 add board layout for small case that doesn't include toolbar or
exchange-state buttons, and check for presence of Views that may now
be missing.  With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-05 07:42:39 -07:00
Eric House
c5358dc9c3 add commented-out toString() for debugging 2012-06-05 07:41:00 -07:00
Eric House
b3cf9c65aa fix board dimensioning for small (needs-scrolling) screens. Since this
effects larger screens needs some testing.
2012-06-05 07:38:58 -07:00
Eric House
a38c275663 back to building for android-7 2012-05-30 21:23:53 -07:00
Eric House
27ddc355ed don't bother cloning message when it'll be passed to multiple games.
Clone was too late, and there's no chance of modification of the
contents.
2012-05-30 06:54:30 -07:00
Eric House
a03dc80205 tweak method for clarity -- no behavior change 2012-05-30 06:52:08 -07:00
Eric House
a0336ebb01 turn on new HASH_STREAM feature 2012-05-29 07:26:51 -07:00
Eric House
65f90b2d86 up version number and add changes 2012-05-29 07:26:24 -07:00
Eric House
0b1a9a67fe add param to server_handleUndo to prevent it from undoing all moves in
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
2db02f9aa5 fix delegated dialogs to clear state before issuing dismiss callback
so that callback can set up another dialog without tripping an assert,
then move SMS invite dialog chaining from on-click callback to
on-dismiss.
2012-05-23 07:16:27 -07:00
Eric House
622afa4d98 track what games we've sent died notices for and don't repeat. Fixes
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:47:09 -07:00
Eric House
e80417e806 don't draw separate icon in games list elements for needs-sync relay
game -- since that state no longer really exists.
2012-05-21 21:23:13 -07:00
Eric House
adac3abcc6 fix bug where all notifications wound up launching the same game
because all their PendingIntents were the same by passing a unique
resultCode on creation.
2012-05-21 06:46:37 -07:00
Eric House
f56b09980c include game name in notification text 2012-05-21 06:40:52 -07:00
Eric House
469f63f96f log when more than one game found with a given ID. 2012-05-20 10:33:26 -07:00
Eric House
1ca36044a0 allow for possibility that there's more than one game on device with
one gameID.  Currently this should only happen when a device is
playing via SMS against itself -- i.e. when I'm debugging or a user is
playing around.  It hasn't been tested and may not work to the extent
that a game like that can actually work and so may want to be backed
out later.
2012-05-20 10:24:37 -07:00
Eric House
3c4e01ef52 improve text clarity 2012-05-18 21:23:38 -07:00
Eric House
211318f2ef remove logging 2012-05-18 21:23:09 -07:00
Eric House
df0c5e4abf move plus button to middle, and fix so both text buttons wrap when
required on narrow screen.
2012-05-18 21:14:50 -07:00
Eric House
47a5ab65df use broadcast receiver for status PendingIntents from SendTextMessage,
and pass up new MultiService messages on success or failure.  In
response to these, post SMS status icons on board.  Still need to come
up with an initial status, notice radio ups/downs, etc.  And design icons!
2012-05-18 07:55:10 -07:00
Eric House
523d49ef04 stubs for sms status icons 2012-05-18 07:52:32 -07:00
Eric House
9ba663ab98 implement util_phoneNumbersSame in java and call telephony's number
compare method.  Skip the java call when the numbers are
strcmp-identical.
2012-05-18 07:41:46 -07:00
Eric House
867e9ffc2f implement stubbed-out util_phoneNumbersSame so that three-device SMS
games work in emulator.  May need to call into java to use Android's
more sophisticated phone number comparison to work on devices.
2012-05-18 07:17:21 -07:00
Eric House
60c3a5bf64 use green_border to frame remote players whose turn it is. 2012-05-18 06:54:05 -07:00
Eric House
40843db7df rename 9-patch 2012-05-18 06:52:25 -07:00
Eric House
599d0630d3 built main app for same version as sms version 2012-05-18 06:22:23 -07:00
Eric House
81f830c0d4 drawable that creates a green frame around view -- to show it's remote
player's turn.
2012-05-18 06:22:06 -07:00
Eric House
3a54aa0ebc add util_informUndo() that gets called, and puts up a dialog, after
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
10ad59247a don't remove undo menuitem for networked games -- should be safe to
use now.
2012-05-11 07:26:49 -07:00
Eric House
a311e487a9 add another change 2012-05-09 18:22:30 -07:00
Eric House
013d9c689b fix bug introduced with dictionary lookup of words played that meant
trades didn't get reported as remote moves -- it just became your turn
without notice.
2012-05-09 18:22:05 -07:00
Eric House
261908a09f use non-strippable spaces when ': ' is meant to terminate string. 2012-05-09 18:19:53 -07:00
Eric House
f6ba94735d move BT and SMS listener installation behind if_supported tests 2012-05-09 07:09:15 -07:00
Eric House
1c08190941 list the other change 2012-05-09 06:51:48 -07:00
Eric House
d846f96ec5 post-code-review cleanup: no significant change 2012-05-09 06:51:06 -07:00
Eric House
e797b342fe check in sms version of prefs xml file so that it can have its
checkbox for turning off warnings about SMS costs.  I've already
wasted too much time without figuring out how to add or remove the
pref programatically....
2012-05-07 21:09:01 -07:00
Eric House
e82faedc63 up version number here too. 2012-05-07 07:13:48 -07:00
Eric House
c17826ffbf up beta version 2012-05-05 17:39:30 -07:00
Eric House
fd4ad0ae31 turn on board hashing and bigboard options (in protocol, not UI) 2012-05-04 06:16:02 -07:00
Eric House
75247e59df fix confusing log message 2012-04-26 19:12:13 -07:00
Eric House
49f4700799 change sms-game-name dialog title 2012-04-24 19:01:21 -07:00
Eric House
b68b8aa0d0 for extra safety, move message hash into header where it can be part
of test whether message should be deleteted from sms inbox.
2012-04-24 07:19:52 -07:00
Eric House
9035f901b1 fix NPE for non-SMS case 2012-04-23 21:46:27 -07:00
Eric House
6930da9686 add warning about unlimited SMS plans that's triggered whenever a new
number is added to the list of possible invitees.
2012-04-23 20:07:44 -07:00
Eric House
010fae495b fix compile error 2012-04-23 07:37:02 -07:00
Eric House
2082b40d4a look up names from phones rather than store them separately 2012-04-23 07:32:42 -07:00
Eric House
f7c9e0cc16 use name in summary where available 2012-04-23 07:31:33 -07:00
Eric House
b2a1fefd26 synchronize access to phone-to-name hash 2012-04-23 06:55:00 -07:00
Eric House
07c1d68321 syntax error! 2012-04-23 06:54:23 -07:00
Eric House
97cb3863a6 name constant -- no code change 2012-04-23 06:34:00 -07:00
Eric House
02443d26a9 catch oob exception when older version receives enum not in values() array 2012-04-23 06:30:20 -07:00
Eric House
b34e741e30 add param to phoneToContact controlling whether phone number is
returned when name can't be found.
2012-04-23 06:16:06 -07:00
Eric House
d5076e2167 make a couple of methods private 2012-04-23 06:14:02 -07:00
Eric House
a98f9ef12f refactor; don't rely on otherwise unused i-var. 2012-04-23 06:13:05 -07:00
Eric House
a72dbdd8dd add static to cache phone->name mapping 2012-04-21 22:16:47 -07:00
Eric House
3af20f1d5a look up name for phone number in contacts and use in game config.
Will want to use elsewhere.  May want to cache depending on speed.
2012-04-19 00:37:37 -07:00
Eric House
e5758766f7 test for null comment 2012-04-19 00:36:51 -07:00
Eric House
fd18d8c95a add boolean param to jni version of comms_resendAll() to ack
afterwards.  Saves some extra jni calls.  Then make comms_ackAny()
separately-useable, and use from BoardActivity after receiving
SMS messages.
2012-04-19 00:03:22 -07:00
Eric House
033a69be8d to make it easier to tell games apart, print the number[s] of the
remote device[s] as part of summary view and in game config screen
(read-only).  Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
d6ad17ad58 don't crash if relayID null 2012-04-18 23:07:14 -07:00
Eric House
8713b9e148 don't crash when relayID is null 2012-04-18 23:05:28 -07:00
Eric House
b4416f3abe add missing private keyword 2012-04-18 23:04:55 -07:00
Eric House
d67614cd69 send ack after creating game on receipt of SMS invitation. Thought
about starting up the game so it could connect, but that'd make it
impossible to change any settings, e.g. player name, on the accepting
end.
2012-04-17 21:46:57 -07:00
Eric House
019a053df0 give move-made notifications ids based on the games they belong to so
that there can be more than one, then use those ids to dismiss them if
the game's opened other than through the notifications.
2012-04-17 20:08:37 -07:00
Eric House
3d60ee701e honor setting for toast showing messages sent and received 2012-04-17 19:23:15 -07:00
Eric House
1134f71b7b use new comms_ackAny() call to send ACKs at points where currently
resendAll is being called.  Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
0e4abccc41 clean up, and try to keep contacts checked while the count available
is not in excess of the number needed.  Makes it easier to use early
on.
2012-04-12 23:24:13 -07:00
Eric House
6ea692d430 use showConfirmThen() for non-mobile numbers 2012-04-12 23:04:08 -07:00
Eric House
8a4452ea53 add another variant of showConfirmThen() 2012-04-12 22:56:40 -07:00
Eric House
e2be770ca9 if the number of phone numbers sought matches the number available
check them all; confirm delete (since the button's enabled now from
the beginning.)
2012-04-12 22:38:42 -07:00
Eric House
5949994557 cleanup -- remove logging and simplify code a bit. 2012-04-12 21:24:52 -07:00
Eric House
5b5b969e71 Merge branch 'android_branch' into android_bt 2012-04-12 20:59:47 -07:00
Eric House
4ffdeefe3b add dumpCursor 2012-04-12 20:59:29 -07:00
Eric House
e1c977323a on first boot, run through SMS database in case there are any messages
there that came in before we were installed.  Pass any found in as if
newly received (but don't delete.)
2012-04-12 20:57:52 -07:00
Eric House
459ddf6e96 Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/Utils.java
2012-04-12 18:05:58 -07:00
Eric House
5efe959584 move test for whether this is first boot on new version into Utils,
and add test for whether it's new boot ever (to be used with sms on
another branch.)
2012-04-12 18:04:21 -07:00
Eric House
31659bc514 improvements to smsinviter dialog: add explanatory empty text, dialog
that warns when non-mobile number being added, always check
newly-added number, etc.
2012-04-11 18:54:38 -07:00
Eric House
0c241cf207 fix crash in sms message sink when address null -- same as bt message sink. 2012-04-10 21:47:15 -07:00
Eric House
522fd29b44 fix to show/return individual phone numbers. Still todo: warn rather
than drop numbers not flagged as mobile.
2012-04-10 19:25:22 -07:00
Eric House
e703685021 add new pref controlling whether networked games have hints enabled by
default.
2012-04-10 07:53:39 -07:00
Eric House
90bca47e1b query and send name with SMS invite -- same as for BT. 2012-04-10 07:26:56 -07:00
Eric House
f841b8ccce use different SMS-headers for different variants so they can coexist
and not poach each others' conversations.
2012-04-10 06:49:43 -07:00
Eric House
e6c8c898fc hide '+' button when no number text entered 2012-04-10 06:36:34 -07:00
Eric House
b98be90869 tweak sms-inviter button text for greater clarity 2012-04-10 06:36:17 -07:00
Eric House
d72cd547b7 fix bug where new game gets data from just deleted: clear cache! 2012-04-08 21:35:50 -07:00
Eric House
d6a3aafaec factor upward code from BTEvent so that SMSService can use same
mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted.  This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
d9ba0c4229 display phones sorted by contact name. 2012-04-05 18:35:29 -07:00
Eric House
523af50d1b use a single custom class rather than three parallel arrays. 2012-04-05 18:22:08 -07:00
Eric House
2a121b1635 get rid of debug formatting 2012-04-05 07:50:40 -07:00
Eric House
bffc403c0c fix problems tracking what's checked by keeping separate array of
booleans -- since list items come and go as you scroll.  Means moving
some behavior out of InviteActivity superclass, and that untested BT
subclass may have new bugs.
2012-04-05 07:47:59 -07:00
Eric House
8aa570c490 name game locally too. But still need the option, present with BT
games, to change the name from the default before it's sent.
2012-04-03 07:16:48 -07:00
Eric House
d37b4423a7 log when fail to delete a game. 2012-04-03 07:04:19 -07:00
Eric House
2406287a34 don't crash when msg doesn't match expected pattern. 2012-04-02 19:12:25 -07:00
Eric House
51cfbb196e to deal with case where somebody invites a friend who doesn't have
Crosswords installed, add a URL to texts that will show up if it makes
it to an inbox and takes user to an explanation and download URL.
2012-03-31 10:05:31 -07:00
Eric House
18a781d516 add debug-prefs checkbox to turn on Toasts when SMS sent or received;
send on emulator too -- which works to test between two instances.
2012-03-31 08:25:43 -07:00
Eric House
1e22a33d55 go back to android-7 SDK version to support 2.1, and to make that work
remove use of java base64 encoding in favor of the C version I'd
already written (and that was probably compiled into the library
anyway unless the strip step catched unused code.)
2012-03-26 20:03:29 -07:00
Eric House
0fd9e6c30f Merge branch 'android_branch' into android_bt 2012-03-26 07:14:46 -07:00
Eric House
14a1e22c5e remove dead strings (should cherry-pick) 2012-03-26 07:13:46 -07:00
Eric House
55980386fa test for mobile numbers works only on my ICS device, so comment out for now. 2012-03-26 05:34:16 -07:00
Eric House
3b10f1593c change "nbs" to "sms" everywhere. No other code change. 2012-03-24 12:52:35 -07:00
Eric House
7b9e835722 fix SMS games not having role/connection status messages. Use same
for BT and SMS, and show different messages for host and guest.
2012-03-24 12:30:01 -07:00
Eric House
30e2057496 put up the right new-game notification title 2012-03-24 12:13:10 -07:00
Eric House
de4b72e5ff null is ok for intents to be sent by SendTextMessage 2012-03-24 11:51:12 -07:00
Eric House
b4242fe123 use SDK-8 for now, and modify build scripts to set up properties based
on SDK listed in AndroidManifest.xml.
2012-03-24 11:29:19 -07:00
Eric House
606cfef6d6 prefix my messages with a header and when messages with that header
appear stop other SMS apps from getting them.  Works!
2012-03-24 11:01:05 -07:00
Eric House
bffa3f7a35 send via text messages rather than NBS/data messages. At this point
all wind up in inbox, but that can be changed.
2012-03-24 10:37:50 -07:00
Eric House
fca1e8af64 Revert "get rid of Base64 encoding stuff -- since Android apparently does it"
This reverts commit 45715ae1e0.

Move back to using Base64 encoding to try working with straight text messages rather than NBS.
2012-03-24 10:05:16 -07:00
Eric House
fd30b25546 put up dialog when user picks contact that has no mobile number 2012-03-22 18:50:32 -07:00
Eric House
622bf21308 plug leak: remove message store when complete. 2012-03-22 18:49:58 -07:00
Eric House
d8e4cf0c55 cleanup excessive logging 2012-03-21 07:59:24 -07:00
Eric House
495eab9d9b fix NPE 2012-03-21 07:59:11 -07:00
Eric House
859e32e785 add field for manual number entry (and remember the number like all others) 2012-03-21 07:39:21 -07:00
Eric House
3e26bbb450 improve look of dialog, mostly by putting phone number and name on
separate lines.
2012-03-21 07:04:12 -07:00
Eric House
ba44f1355c save sms-invite contacts across uses of the dialog 2012-03-21 06:54:25 -07:00
Eric House
84496b3012 get phone numbers from contacts DB: factor some of BTInviteActivity
into superclass that NBSInviteActivity can share and use to make their
UIs similar: fetch mobile numbers from DB one-at-a-time, keep a list
there, and let you check then delete or return.  Rough, and doesn't
save state the way BT does, but works.
2012-03-21 06:17:09 -07:00
Eric House
45715ae1e0 get rid of Base64 encoding stuff -- since Android apparently does it
internally for 'data' messages.
2012-03-19 19:36:32 -07:00
Eric House
599d01bfc7 Replace most of NBSReceiver with new NBSService. Route outgoing (from
comms) and incoming (from NBSReceiver) messages through it.  Since
some messages are too big, add header/protocol for breaking them up
and reassemble.  With this commit complete robot-vs-robot games are
possible between two very new Samsung phones on T-mobile.  Older
phones and other networks not tested.
2012-03-19 07:56:55 -07:00
Eric House
8e3d8c20c1 remove temporary test sms menuitem 2012-03-19 07:39:28 -07:00
Eric House
235807df4f remove logging 2012-03-19 07:37:16 -07:00
Eric House
fe614e9efc delegate phone number comparison to platform code which in Android
case has a method for it.  strcmp is not enough.
2012-03-19 07:36:18 -07:00
Eric House
f9cd6190db don't call DeleteLocalRef on an object to be returned from the JNI.
Crashes ICS bigtime.  This needs to be ported back to android_branch.
2012-03-14 20:28:53 -07:00
Eric House
631666cede don't call DeleteLocalRef on an object to be returned from the JNI.
Crashes ICS bigtime.  This needs to be ported back to android_branch.
2012-03-14 20:26:23 -07:00
Eric House
e58747f2ec add code to build, encode, send, receive, decode and disassemble an
new-game invitation.  Not yet tested on device.
2012-03-14 18:13:43 -07:00
Eric House
8ca6535a81 don't require Context inside CommsAddrRec 2012-03-14 07:49:37 -07:00
Eric House
60d91f1a21 add UI (some of it rough) to invite to play a new game via NBS and to
invite if a game is opened that has not been connected to yet.
2012-03-14 06:06:25 -07:00
Eric House
905be85e92 add temp menu that gets a phone number and sends an NBS message to it,
and modify NBSReceiver to print sender phone number and message
contents.  Works for send-to-self!
2012-03-13 07:51:45 -07:00
Eric House
49aefabfc5 remove inaccurate comment 2012-03-13 07:49:07 -07:00
Eric House
d96395c808 Merge branch 'android_branch' into android_bt 2012-03-12 21:21:03 -07:00
Eric House
326671081a Remove support for versions prior to 2.1, as nobody's using them.
Remove code to avoid classload crash when multitouch support not
present since now it always will be.
2012-03-12 20:34:34 -07:00
Eric House
5a3f6d6194 remove dead code 2012-03-12 20:32:21 -07:00
Eric House
3865a5f8c6 complete changelog 2012-03-12 19:52:35 -07:00
Eric House
cd8889f90e Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
a8cf03f68e optimization: allocate tmp buffer on stack rather than with malloc. 2012-03-11 14:51:51 -07:00
Eric House
739b0b6125 fix off-by-one assertion 2012-03-09 23:51:39 -08:00
Eric House
d732094c59 rename LookupView to LookupActivity 2012-03-08 07:58:19 -08:00
Eric House
0d69c6097a Go back to lookup dialog as dialog-themed activity. I just can't get
contrast right on all platforms any other way.  Previous change to
using dialogs was motivated by speed, but I don't see any slowdown so
far.  Will address if I find it.
2012-03-08 07:54:36 -08:00
Eric House
25f4e8b707 Merge remote-tracking branch 'origin/android_bt' into android_bt 2012-03-06 21:27:53 -08:00
Eric House
3aa6932f03 Merge remote-tracking branch 'origin/android_branch' into android_branch 2012-03-06 21:27:38 -08:00
Eric House
a2493ffa97 Merge branch 'android_branch' into android_bt 2012-03-06 07:47:05 -08:00
Eric House
6a635d1631 Go back to using a built-in list item resource. Mine was
white-on-white on several OS versions.  Need to test further to try to
reproduce the conditions that had me trying to manage contrast myself.
Or use a dialog-themed Activity for lookup dialog -- prev checkins say
that was too slow but that might be fixable....
2012-03-06 07:41:33 -08:00
Eric House
2a8a5eb2e9 up version strings and changes list 2012-03-06 06:23:48 -08:00
Eric House
fb45ea639f make buttons same size 2012-03-05 20:38:43 -08:00
Eric House
ae81f07997 add test for BTSUPPORTED to function so compiler can strip it 2012-03-05 20:30:02 -08:00
Eric House
57a1759b69 remove empty btconfig area from game config dialog 2012-03-05 20:24:48 -08:00
Eric House
fdfbd792f7 Merge branch 'android_branch' into android_bt 2012-03-05 20:08:43 -08:00
Eric House
edf13be4c8 I'm getting a crash on 2.1 in the simulator when calling
DeleteGlobalRef then NewGlobalRef on the same ref.  So use a temp to
reverse the order.  May fix reported crash as well.
2012-03-05 20:04:32 -08:00
Eric House
319c9da258 add -pre-clean that invokes the jni's 'make clean' 2012-03-05 19:07:49 -08:00
Eric House
a0b38ed83f Merge branch 'android_branch' into android_bt 2012-03-04 08:19:24 -08:00
Eric House
ef0c301e1a fix NPEs that would occur if play and back buttons pressed at about
the same time by ignoring the second if we've already closed the game
being edited.
2012-03-04 08:18:54 -08:00
Eric House
1fc814b104 0, not -1, is an invalid gameid 2012-03-01 18:14:51 -08:00
Eric House
1a9b3a7c63 make helper class to provide game-name dialog, use it for renaming and
to query for name of BT game being created.
2012-03-01 07:57:04 -08:00
Eric House
fc607fbd73 fix new standalone games being confused with networked ones by making
default new addr type be NONE and checking CurGameInfo for whether
device is networked.  The default change may introduce problems: needs
testing.
2012-02-29 18:22:20 -08:00
Eric House
10d2d222e5 Merge branch 'android_branch' into android_bt 2012-02-29 17:59:54 -08:00
Eric House
dcbbb26e1c move app name out into separate file so the big one doesn't have to be
checked in in multiple places.
2012-02-29 17:48:31 -08:00
Eric House
e8ab6ede42 remove BT-related stuff from non-BT variant 2012-02-29 07:59:48 -08:00
Eric House
36908226c1 remove ping command/menu item 2012-02-29 07:36:38 -08:00
Eric House
cb1e1692b2 turn off BT in main part of tree and fix a couple of places not
dealing with that correctly.
2012-02-29 06:47:19 -08:00
Eric House
c1c20db6dd add static final boolean by which to turn BT support off and change so
UI and background service disappear/don't run when it's off.  Goal's
to ship two apps that differ in this setting, a change in Android.mk,
and little else.
2012-02-27 20:35:31 -08:00
Eric House
b7f82475b8 fix to compile when XWFEATURE_BLUETOOTH not set 2012-02-27 20:31:01 -08:00
Eric House
2282a976f3 add missing PKG_PATH invocation 2012-02-27 20:01:12 -08:00
Eric House
7644eb69cf Merge branch 'android_branch' into android_bt 2012-02-27 19:41:04 -08:00
Eric House
213f1454fb remove duplicate string since it's ignored anyway. 2012-02-27 19:38:27 -08:00
Eric House
f1956ddcb4 prevent continuing attempts to send messages from client after it's
deleted the game those messages are part of.  I'm keeping a list of
dead games and checking against that, and currently that list will
grow for as long as the sender thread lives.  Shouldn't be a problem
but needs fixing.  Better would be to remove all messages from queues,
but that has synchronization issues.
2012-02-27 07:57:54 -08:00
Eric House
456dcca7b8 don't crash when device list empty 2012-02-27 07:50:11 -08:00
Eric House
34f3c38b48 Add "clear selected" button to btinviter UI that's enabled when one or
more is checked.  On launch, get the set of known device, and on scan
do NOT start by emptying.  This allows to maintain a set of devices
and still scan without losing those not present.
2012-02-25 10:43:08 -08:00
Eric House
99e0fea3c3 use resource rather than hard-coding name of game. 2012-02-22 14:09:03 -08:00
Eric House
1b542a1d22 using the version of BluetoothServerSocket.accept that doesn't take a
timeout makes it slightly more likely that HTC Sensation will notice
an incoming connection, but it's still unusable most of the time.
2012-02-22 14:08:38 -08:00
Eric House
cf77872dd4 test for null object before calling method 2012-02-22 14:06:47 -08:00
Eric House
7cef230e2c BTEventListener is implemented by superclass, so override rather then
implement the interface.
2012-02-22 14:06:15 -08:00
Eric House
7a21d4c151 show the giving up message as a dialog rather than a toast 2012-02-22 14:04:36 -08:00
Eric House
8c7487dc91 use GameUtils.getName() to avoid NPE -- it doesn't return null 2012-02-22 13:00:16 -08:00
Eric House
642ba9bc61 fix off-by-one assertion 2012-02-22 12:58:33 -08:00
Eric House
9c217e924c use dialog theme for btinviter activity 2012-02-22 12:58:15 -08:00
Eric House
12de8bf38b change button text from Ok to Invite 2012-02-22 10:37:10 -08:00
Eric House
6f2b5a9c8d don't ask to invite when opening unconnected BT game immediately after
sending an invitation.
2012-02-22 10:36:37 -08:00
Eric House
b2f67cfcce don't try to send without an address. Fixes an occasional assertion
failure.
2012-02-22 10:35:22 -08:00
Eric House
01c86522ef bt icons now have green and red arrows to show connectedness. Still
needs an artist's touch.
2012-02-22 10:34:16 -08:00
Eric House
10f41e5c5b Merge branch 'android_branch' into android_bt 2012-02-22 09:52:31 -08:00
Eric House
72e114838f commented-out function to send a .xwd as an email attachment. I can't
get it to work but it's worth keeping for a try later.
2012-02-22 09:51:35 -08:00
Eric House
03fcbb3ddc comment out unused button; cache list of known local devices and use
that as starting point so initial scan can be skipped.  When unable to
deliver a message to remote device, give up after three tries and send
message to that effect.
2012-02-22 08:02:11 -08:00
Eric House
4600ea12bf add methods to get/set cache of known BT devices (key strings required
for prev commit)
2012-02-22 07:51:50 -08:00
Eric House
a6f35af187 add methods to get/set cache of known BT devices 2012-02-22 07:50:33 -08:00
Eric House
a6a13bcffd add new BTEvent to tell UI that a message will be resent, and in UI
put up a toast naming the unavailable device.  Might want a backoff on
this....
2012-02-15 18:55:58 -08:00
Eric House
7d573970e0 move handler and post() into Activity superclasses 2012-02-15 18:38:49 -08:00
Eric House
1f4f6a06a8 Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/jni/xwjni.c
2012-02-15 18:18:26 -08:00
Eric House
14a3a5a7aa Save which languages are displayed opened as an invisible preference
rather than in a static so it is more persistent.
2012-02-15 18:16:46 -08:00
Eric House
8590aae9b2 fix emacs compile-commands 2012-02-15 18:07:19 -08:00
Eric House
663734d0da When a message isn't sent, keep it in a per-target-device queue and
try again in five seconds This seems to fix nearly all stalls.
Eventually will try notifying users and backing off on the resends.
2012-02-15 06:14:40 -08:00
Eric House
3acc38076b move methods inside the threads that are their only callers. No
behavior change.
2012-02-15 04:53:34 -08:00