Commit graph

715 commits

Author SHA1 Message Date
ehouse
048dccebae Don't force conns dialog open on new game. 2009-09-17 03:48:45 +00:00
ehouse
1117e76f64 Invite->Room; tweak some phrases 2009-09-17 03:45:13 +00:00
ehouse
283a249548 More tweaks from translator 2009-09-16 03:50:16 +00:00
ehouse
4ce9a87be5 Use new relay status callback, and similar callback added to socket
read/writer, to provide connection status beside scoreboard (in area
outside that managed by code in common/).  Simple letters now, it'll
be icons eventually.
2009-09-15 13:04:34 +00:00
ehouse
18e9301e87 rename Cookie to Invite, a change that may change. Rename everywhere
in clients but not in relay where cookie is too pervasive.  (There are
no code changes in this checkin.)
2009-09-14 03:11:11 +00:00
ehouse
b42e1adb0a New phrase and tweaks from translator, including shortening that
allows reverting color dialog changes; change xWords->Crosswords for
consistency.
2009-09-13 14:47:50 +00:00
ehouse
535e97b855 replace array of indices with array of ptrs for faster & smaller code 2009-09-13 05:28:12 +00:00
ehouse
5c95c7b603 fix wince to compile with new APIs 2009-09-12 23:31:48 +00:00
ehouse
f83f6d64ed drop a bit of logging 2009-09-12 23:17:04 +00:00
ehouse
85f9ac8598 revert to iso_8859-2 until have time to figure out why utf-8 doesn't
convert correctly (though it does for Polish)
2009-09-12 15:05:26 +00:00
ehouse
f0737e1356 prevent label overlap 2009-09-12 04:23:53 +00:00
ehouse
d0127c503a fix some allcaps; mark what needs tranlation. 2009-09-11 07:49:19 +00:00
ehouse
35449825bc Add new error string; convert to utf-8. 2009-09-11 07:45:14 +00:00
ehouse
2f0ec7e583 fix some string display bugs by using utf8 when converting; handle
Resend Messages menuitem (with error when standalone); add string for
that new error.
2009-09-11 07:44:27 +00:00
ehouse
df9b7bea2b More translations. 2009-09-11 07:05:31 +00:00
ehouse
448ea05443 Start adding logging to sockets code... 2009-09-07 18:23:49 +00:00
ehouse
03eeb93925 Prefs file is created HIDDEN; open it that way too. 2009-09-07 18:22:52 +00:00
ehouse
4e8d340304 Don't re-open conns dlg if in standalone mode 2009-09-07 16:55:54 +00:00
ehouse
13e50dd149 when only one conn mode available localized versions shouldn't show
choice either
2009-09-07 16:46:55 +00:00
ehouse
615603b66b Add define set to number of conn types compiled in; use it to compile
out conn type choice where there's only one (none to be made).  Refuse
to dismiss conns dialog when cookie not chosen.
2009-09-05 13:08:46 +00:00
ehouse
044c38e02f change formatting, variable name 2009-09-04 12:32:16 +00:00
ehouse
1c865eb2cc static linking for recent cegcc; don't ask mingw windres to do utf8 2009-09-04 12:31:15 +00:00
ehouse
3a1c2572dd Merge in unicode changes to read in utf-8 dictionary format 2009-09-04 12:30:10 +00:00
ehouse
c010a73098 copy over tall-narrow game info dialog layout from other .rc files 2009-09-04 12:18:46 +00:00
ehouse
8acbe2c08f Don't sort tiles in blank picker! 2009-09-01 13:59:45 +00:00
ehouse
f72a8a5904 updates from translator 2009-09-01 12:41:56 +00:00
ehouse
dd666472a3 Fix compiler warning in non-debug case. 2009-08-30 15:20:18 +00:00
ehouse
1d2bd69251 Some fixup, e.g. missing or duplicated IDs, left from merge. 2009-08-29 16:10:56 +00:00
ehouse
9ae95366eb merge in changes from 2546 to current HEAD on wince_42_branch to catch up with localizability. Tested only on win32 so far, where can switch locales and play via relay 2009-08-29 13:37:37 +00:00
ehouse
c347bbd963 tweak new game dialog 2009-05-01 04:36:58 +00:00
ehouse
e19e8411cb fix compilation error 2009-05-01 04:29:13 +00:00
ehouse
927c363edf Move more (hopefully this is it) strings into resources; make sure all
three .rc files have all strings.
2009-04-30 04:25:17 +00:00
ehouse
ce09a83b12 script to check that .rc files have all expected ids defined 2009-04-30 04:20:30 +00:00
ehouse
ee2e1e1234 Move another string from code into resources. 2009-04-26 20:21:21 +00:00
ehouse
0c5088192d remove logging 2009-04-26 20:20:14 +00:00
ehouse
e4977e2c5f Add ability to scroll dialogs by dragging. Works only on
touchscreens, and has no sense of momentum.
2009-04-26 20:10:28 +00:00
ehouse
eb5ee8431b check string ids back in rather than generating; move macro from .rc
file into new .h all can include; use XWCOMBO more; build shippable
files in new built directory within obj_*; don't tell windres that
french is english.
2009-04-24 05:36:31 +00:00
ehouse
6638b251e0 Give all labels real IDs so can be moved; flesh out locale picker
dialog; add macro to replace listbox/combo triplet; rename some ids.
2009-04-23 12:37:07 +00:00
ehouse
568c75ba9a list dlls by name rather than pattern 2009-04-23 12:31:03 +00:00
ehouse
e573fa4fb5 add missing include 2009-04-23 12:12:57 +00:00
ehouse
3ae06069b4 Fix typo 2009-04-22 12:50:31 +00:00
ehouse
efe9fdf974 When resize dialog, put half the now-wider right margin on the left. 2009-04-21 12:42:51 +00:00
ehouse
984ec5934b get rid of translate comments. no code change. 2009-04-21 04:44:30 +00:00
ehouse
d06ade3cd7 Tweak resource layout to fit French translations better. 2009-04-21 04:29:37 +00:00
ehouse
173b49c2e2 Latest French translations; copyright catchup. 2009-04-19 17:36:28 +00:00
ehouse
c5ade1431a Move a few more strings into resources. 2009-04-19 17:34:14 +00:00
ehouse
481e2acb92 Add dialog for choosing localization .dll; save choice in prefs and open on boot. 2009-04-19 17:33:39 +00:00
ehouse
a7bf9f611d strip .dlls for size -- and since this seems to work around cegcc's problem with winmo 6.1 2009-04-19 17:12:55 +00:00
ehouse
8d6150e025 First cut from translator. 2009-04-14 03:38:33 +00:00
ehouse
80b9fde2da Starting point for French translation. 2009-04-14 03:34:41 +00:00
ehouse
51b0fd5e4e Changes to use .dll on wince: create window, which creates its menu,
after loading prefs since that's where language pref will be stored.
But for now, hard-code to load French so translator can see it
immediately.  Also, create l10n directory in which localized .rc files
will live and modify Make file to .dlls from all.
2009-04-14 03:33:46 +00:00
ehouse
61fc087c5d annotate template for translators. No code change. 2009-04-11 16:49:04 +00:00
ehouse
d19f052503 Track HINSTANCE of localization .dll separately, passing it where
appropriate; move rest (I think) of strings into resource; load menu
for win32 app after loading localization .dll.
2009-04-11 15:45:59 +00:00
ehouse
be7fe94650 add more strings 2009-04-11 15:41:40 +00:00
ehouse
aeb6d94248 generate string resource IDs from a list to avoid the trouble of keeping them sequential. 2009-04-11 15:40:19 +00:00
ehouse
d5afc6f252 generate string resource IDs from a list to avoid the trouble of keeping them sequential. 2009-04-11 15:40:01 +00:00
ehouse
848ccaaff7 remove resources (e.g. colors) that don't need localization; add more strings. 2009-04-11 15:38:40 +00:00
ehouse
2727cacae0 Start factoring out strings for localization: move most to resource,
add new file that loads resources (working around LoadString not
working as docs say it should).  Add all-caps version for testing and
not-yet-working cmdline change to use it.
2009-04-09 13:48:38 +00:00
ehouse
669e423ca8 Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*. 2009-04-07 04:23:56 +00:00
ehouse
f3b53e4aaf When dict is utf8, convert to wchar_t assuming CP_UTF8 rather than CP_ACP. 2009-04-05 20:18:46 +00:00
ehouse
f0d6dda9dd A couple of new types for xp code dealing with utf8. 2009-04-05 19:27:30 +00:00
ehouse
241b24c862 Read new dicts and old into new format. 2009-04-05 19:24:10 +00:00
ehouse
f9e6c5631d Move WSACleanup into main where it can be called once per launch
rather than per use of relay, parallel to WSAStartup.
2009-03-08 20:01:47 +00:00
ehouse
f874183475 Use nwgamest support for separate config button beside role combo, and
remove hack responding to tap (without change) on that combo.
2009-03-08 20:00:20 +00:00
ehouse
f598340239 relay name defaults to eehouse.org, easier to set at compile time for testing 2009-03-08 19:47:36 +00:00
ehouse
4909ae0137 Close down relay connection when comms going away. Fixes crashes when
new game is standalone and prev used relay.  Add logging code in comms.
2009-03-06 13:43:03 +00:00
ehouse
8fd1d5b2a9 cleanup for new compiler: -D option, winsock2.h, fix warning 2009-03-06 04:53:56 +00:00
ehouse
44ef132d85 swprintf->_snwprintf to make newer cegcc happy 2009-03-06 04:52:06 +00:00
ehouse
14cb742b38 don't pass wrong proc ptr 2009-03-02 01:45:16 +00:00
ehouse
9cb1f8ab59 minimal test for comparing cegcc versions 2009-02-25 03:45:14 +00:00
ehouse
b2112371b2 Make it possible to see comms dialog in read-only mode when role
selector is disabled (for game info use of new game dialog.)
2009-02-21 17:03:30 +00:00
ehouse
44a3888d6d Add enum to debug-only logging. 2009-02-14 16:24:06 +00:00
ehouse
2be682b4e9 Use new bufqueue util 2009-02-09 02:51:43 +00:00
ehouse
9ce82a7c94 fix leak of packet buffers; get rid of multithread code. 2009-02-07 18:20:16 +00:00
ehouse
326e57e742 commented-out setting of default relay host name 2009-02-07 18:18:24 +00:00
ehouse
5a5cba9d1b Handle case where packet contains several messages; attempt to send on
socket-writable and on receiving message to be sent; cleanup.  With
this change full robot-vs-robot game has worked over relay, but not
reliably.  I think it's the relay's fault.  Still tested only on Win32.
2009-02-01 16:46:00 +00:00
ehouse
8d1da3ee0e Put back code initiating connection when starting client game. 2009-02-01 16:43:01 +00:00
ehouse
53b27c96c9 Helps to compile platforms too before checking in... 2009-02-01 16:20:18 +00:00
ehouse
c672fcfafd Make it possible to run same binary against relay with relay heartbeat
and direct with comms heartbeat.  This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
1a99dc7e1c Beginning of rewrite of socket code for communication with relay,
replacing dedicated threads for read and write with non-blocking
sockets driven from the main window proc.  So far it can do a
round-trip against the relay on win32, and compiles but isn't tested
on wince.
2009-01-31 18:06:09 +00:00
ehouse
9e7144d8c9 comment about APIs to use for implementation (probably the last checkin of this file.) 2009-01-31 18:03:06 +00:00
ehouse
0d08147472 Turn off SMS by default (pending confirming a way to use the apis in unsigned app); add commented-out NO_DRAW option. 2009-01-31 18:02:02 +00:00
ehouse
52a4a92e14 If smallest bitmap is too big, use it anyway at full size. 2009-01-18 19:52:46 +00:00
ehouse
50a6f93b99 Pick largest possible bitmap; fix inconsistency between cedict's idea
of bitmap format and cedraw's: rows are padded to 8-bit boundary, not
necessarily 16-bit.
2009-01-18 18:29:27 +00:00
ehouse
06632f5495 get rid of excess logging (one line) 2009-01-18 18:17:08 +00:00
ehouse
e1bc780beb In tray, when values are hidden draw letters instead of bitmap if
they'll fit.
2009-01-17 20:30:49 +00:00
ehouse
e6132b3dde Scale bitmaps for specials to the size of an M so they look right next
to other letters.
2009-01-17 18:49:35 +00:00
ehouse
dd1f9aa8ca Include function name in assertion failure message; always print to
file before putting up warning.
2009-01-17 18:44:45 +00:00
ehouse
d58d9bedd7 return TRUE after handling WM_INITDIALOG 2009-01-17 18:41:15 +00:00
ehouse
2e488374f1 bug fix: fix reversed width and height params to StretchBlt 2009-01-17 15:45:24 +00:00
ehouse
08ceeb85b7 Fix size test for bitmap caching 2009-01-14 13:27:56 +00:00
ehouse
8aadcb3406 Get rid of unused parameter 2009-01-14 13:02:08 +00:00
ehouse
aee316372e Use new api. Use small for cell and large for tile still, but now
create and cache an actual HBITMAP, and prefer it to letters.  This is
needed for Catalan where "L-L" will never fit.  Still to be done:
prefer letters to bitmap where they'll actually fit (devices where
tiles drawn wider), and position better in tray.  May also want to
allow scaling.
2009-01-13 13:11:05 +00:00
ehouse
88364775a1 cleanup: get rid of confusing but harmless * 2009-01-13 13:03:59 +00:00
ehouse
ac8c06d9cf Turn on and enable UI for relay and sms transport. relay doensn't
work, at least on win32 where threading code is broken, and former is
completely stubbed out.
2009-01-05 14:13:40 +00:00
ehouse
4595191395 Always use GetForegroundWindow to find parent 2009-01-05 14:06:52 +00:00
ehouse
0b82d75bc8 add controls for sms connecting 2009-01-05 14:05:56 +00:00
ehouse
4698b835e8 Fix to compile with relay enabled and not STANDALONE_ONLY. Verified
that win32 build can open games saved by previous version, but nothing
else (e.g. use of network or even dialogs to set up relay connection
parameters.)
2009-01-04 00:00:45 +00:00
ehouse
cefd69d8b3 Since there's now a flag indicating whether to show the value of a
tile, make value unsigned.  Adjust/fix platforms.  Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
270006f47b rename variables; fix compiler warning. 2008-12-20 04:25:41 +00:00