Eric House
2dc536dfeb
change button text to Wait (per Kati)
2015-07-30 06:36:47 -07:00
Eric House
037cc73f3e
add rematch menu item shown whenever the game's finished (but not
...
shown for games with > 2 players.
2015-07-27 06:26:28 -07:00
Eric House
0b9e53df96
Fix misspelling. Thanks Frank. :-)
2015-07-26 22:24:16 -07:00
Eric House
0bb51e8b93
show a toast when hint can't find anything, on the principle that user
...
should see some response to every action.
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-07-26 12:09:15 -07:00
Eric House
7c8c6bb55b
move app name into resource that's not copied to fix dbg variant
...
having empty name (though it didn't before)
2015-07-25 08:52:33 -07:00
Eric House
d4e5c9dfdf
convert string to plurals and add some "one" items to others to allow
...
removing [s]. There's more to do still.
Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSInviteDelegate.java
2015-07-23 07:03:47 -07:00
Eric House
fa00eef151
convert string to plurals and add some "one" items to others to allow
...
removing [s]. There's more to do still.
2015-07-23 06:57:37 -07:00
Eric House
d77914d216
add debug option to allow device to send relay-invitation to
...
itself. When that's set, in inviter UI add a button that adds own
relayID to the list (gross!, but how that whole thing works is TBD),
and when receiving invitation don't drop it if there's already a game
with the same ID.
2015-07-12 20:49:53 -07:00
Eric House
7ac5d2259d
add explanation for why rematch doesn't work for games with more than
...
two players. (The hard part is really more than two devices, but I bet
two players per device in networked games is rarest of all.)
2015-07-11 17:06:13 -07:00
Eric House
5dc8291981
show a toast when hint can't find anything, on the principle that user
...
should see some response to every action.
2015-07-11 16:24:21 -07:00
Eric House
fb80032b38
funnel invitation notifications from all three channels into same
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method: only difference between them is the body.
2015-07-11 15:47:35 -07:00
Eric House
d6651a0404
show relay DevID in debug section of prefs
2015-07-11 11:26:03 -07:00
Eric House
b5ae54f313
use common/native NetLaunchInfo to implement invite-via-relay that
...
works between linux and Android clients. Required renaming so struct
names and names of fields within match in c and java code. The point
is to test this as the foundation of rematch: now you have to type in
a deviceID in order to invite, which clearly sucks for users. Either
that goes away, or it's replaced with something that scans existing
games and lists past opponents as possible invitees.
2015-07-10 23:19:38 -07:00
Eric House
8a575bc789
fill in help text for communication means
2015-06-26 06:18:42 -07:00
Eric House
63aae3d4e8
add newbie hints to checkboxes enabling communication types (bt, sms,
...
etc.)
2015-06-25 06:38:40 -07:00
Eric House
b8193d635d
SMS-enable alert: Add cancel button, and disable OK button until user
...
selects an enabling option
2015-06-23 08:11:18 -07:00
Eric House
54b18c898d
more, and hopefully last, French strings
2015-06-19 20:52:40 -07:00
Eric House
8354f45548
deal with case where invitation includes only conntypes not supported
...
on device, e.g. sms-only sent to a tablet. Strip the unsupported types
when creating the game, and then on game open suggest to user he
delete (with explanation)
2015-06-19 07:51:51 -07:00
Eric House
f93f0cd926
Yet another attempt to deal with bad connectivity: when can't connect
...
to relay but other address modes are present, offer to remove the
relay from the game, and if that choice is taken confirm with an
explanation of the limits of what remains.
2015-06-18 08:14:33 -07:00
Eric House
13f4e66f84
More French strings, and fix typo in English
2015-06-16 06:45:23 -07:00
Eric House
7190706eaf
when game doesn't have connection to relay but has another way to
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connect, give user the option of inviting "anyway", but warn that
there will be no relay connection used in that game. And then remove
the relay addressing from the invitation info.
2015-06-13 07:35:02 -07:00
Eric House
f296ab4dc3
add additional warning about failure to connect when user's on WiFi,
...
since paranoid WiFi settings are probably a leading cause of my not
being able to connect.
2015-06-08 07:36:47 -07:00
Eric House
d0d81483e3
When relay-configured game is opened that hasn't yet managed to
...
connect to relay, instead of suggesting user invite another player
warn him/her that it's unconnected and suggest opening again
later. The problem this addresses is that a game must be opened to
make the initial relay connection, and that doesn't happen in the
background. This is a temporary fix that should prevent sending
invitations to games that the relay doesn't yet know about.
2015-06-05 22:12:08 -07:00
Eric House
6bfb20d2f0
feature request: show toast after writing to DB so user knows
...
something was done
2015-06-05 06:20:43 -07:00
Eric House
8e2d19e712
tweak string
2015-06-03 07:58:49 -07:00
Eric House
276666dd1a
add progress to initial fetch of dict info from server for non-English
...
devices
2015-06-03 07:50:38 -07:00
Eric House
dd24f86eb8
use android's build-in OK and Cancel strings
2015-05-27 07:05:59 -07:00
Eric House
ac2d46d109
Don't show network status icon, nor respond to taps, for standalone
...
games.
2015-05-21 07:09:54 -07:00
Eric House
3e077a2dc2
remove unused string
2015-05-14 06:21:12 -07:00
Eric House
e66260950e
change final score formatting so it can be properly localized.
...
Note: because the substitution is done in common code I can't use the
positional specifiers (%1$s vs %s) and so this breaks the generated
"translations". The scripts that do the generation need to be fixed to
understand the formatted="false" attribute.
2015-05-13 07:51:32 -07:00
Eric House
e7dc14a4e7
Merge branch 'for_android_beta_96' into android_branch (and up version strings)
...
Conflicts:
xwords4/android/XWords4/assets/changes.html
2015-04-07 21:08:00 -07:00
Eric House
fe9b70b7e1
up strings for release
2015-04-07 20:45:45 -07:00
Eric House
b618091c0f
tweak menu text
2015-04-06 07:01:19 -07:00
Eric House
6a74cdba44
make description of human and robot wordlists in prefs localizable
2015-04-02 06:47:35 -07:00
Eric House
3a460fa58d
use localized language names in prefs
2015-04-01 21:53:51 -07:00
Eric House
34f1d4aeeb
fix some confusion between language name used as key (unlocalized
...
value that should have been the iso standard two-letter code) and
localized language name, including subclass of ArrayAdapter that keeps
a hash from visible/localized language and the corresponding code.
2015-04-01 07:45:04 -07:00
Eric House
c2179664d8
make some debug strings localizable
2015-03-30 19:34:38 -07:00
Eric House
e1f0c176d5
confirm before downloading wordlist, and only check-and-offer once.
2015-03-30 08:04:37 -07:00
Eric House
427b652c27
add pref and strings for the key that'll be used to prevent multiple
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attempts to download wordlist for non-English phone
2015-03-27 22:00:24 -07:00
Eric House
3995d96a9f
this is now a generated file
2015-03-27 07:28:52 -07:00
Eric House
ac811f1690
move French strings into res_src/, and add script to filter/copy all
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strings.xml files from there to res/, effectively including them in
the app the way the Android SDK intends. This will allow me to turn
off the downloadable localization stuff which is tripping over having
more than English built in. ToDo: incorporate the copy into the build.
2015-03-27 07:26:51 -07:00
Eric House
b684e32dca
remove duplicate lookup URLs
2015-03-25 05:45:47 -07:00
Eric House
1cd450bb7b
use <plurals> for dictionary deletion string
2015-03-25 04:52:02 -07:00
Eric House
7c45ec5f8c
add Wiktionary as a lookup option. This overlaps Catalan, so duplicate
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links need to be detected and suppressed.
2015-03-25 04:50:35 -07:00
Eric House
6f556f7264
latest French strings
2015-03-24 07:41:53 -07:00
Eric House
930d72402d
fix crash due to mis-numbered format specifier
2015-03-23 07:50:29 -07:00
Eric House
2631ab1094
add prefs checkbox to disable it's-your-turn notifications
2015-03-23 07:30:42 -07:00
Eric House
bd7bfb328e
use localized language names; add some quantity="one" plurals items
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for English; revert one <plural> to <string> because the quantity is
fixed and knowable and a pain to pass to getQuantityString().
2015-03-20 07:28:40 -07:00
Eric House
328300c8a2
add translations of language names
2015-03-19 22:34:08 -07:00
Eric House
1dcc40df02
latest French strings
2015-03-19 22:25:44 -07:00
Eric House
202bcef034
undo utf8->ascii changes made by old version of script; add language
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names so they can be localized (though the strings aren't used yet)
2015-03-19 22:20:06 -07:00
Eric House
5f33d99c2e
toward making full use of getQuantityString(): add util method to pass
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quantity through to java world, use it, convert English <string>
resources to <plurals> (using python script) based on parallel changes
in French, and modify callsites to call getQuantityString() where
R.string.xxx became R.plurals.xxx.
2015-03-18 21:23:30 -07:00
Eric House
fff57a5638
use plurals for another string, and add getQuantityString to delegates
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baseclass.
2015-03-17 21:22:37 -07:00
Eric House
caf4d73e46
Use plurals for first time as test case. More to follow, along with
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accomodating fixes to the LocUtils system.
2015-03-17 07:20:56 -07:00
Eric House
a055815b70
fix so prefs doesn't crash when pct_suffix is translated
2015-03-16 07:10:41 -07:00
Eric House
84a291216e
move a few more debug strings out where they can be translated; fix
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(via hack!) so translator credit is shown.
2015-03-15 21:46:03 -07:00
Eric House
632332363e
latest French translations
2015-03-15 21:09:57 -07:00
Eric House
4718056344
more French strings
2015-03-12 21:14:55 -07:00
Eric House
1debad42bc
make paired buttons height fill their container, forcing them to be
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the same size in the case where one has two lines of text and the other
doesn't. Should make no difference in English, but matters for French.
2015-03-12 21:06:31 -07:00
Eric House
60c320d1ae
fix buttons being unaligned when one has longer text (e.g. in French)
2015-03-12 07:17:33 -07:00
Eric House
e871819a9d
move strings used for debug features, e.g. debug menu, into
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strings.xml so they can be translated.
2015-03-10 20:24:54 -07:00
Eric House
b01b43d5d8
tweak string
2015-03-10 08:06:44 -07:00
Eric House
1851485d66
add missing strings (using script)
2015-03-10 07:40:50 -07:00
Eric House
6466f1aff9
more French translations
2015-03-10 07:13:54 -07:00
Eric House
3282c1fbdb
tweak invite alert strings
2015-03-09 07:39:21 -07:00
Eric House
353014e1ee
tweak strings and dialog titles around inviting
2015-03-07 18:18:27 -08:00
Eric House
4d4e0ed2f8
add french strings.xml file with first 52 translated strings. (It also
...
contains a lot of English which is causing comments to duplicte in
R.java. Harmless, but will be fixed.)
2015-03-07 11:07:53 -08:00
Eric House
bcaacc9d19
show newbie offer to re-enable public rooms but only for those who are
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upgrading rather than installing for the first time. (This should be
reverted once a version ships with it since it'll otherwise show on
every upgrade.)
2015-03-07 10:18:47 -08:00
Eric House
8ac48528be
hide public rooms stuff unless a new preference is set. And mark that
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preference "advanced." TODO: add an alert for users for whom this
isn't a new install that it's moved.
2015-03-07 08:15:09 -08:00
Eric House
2f13cadbb9
set default new game name to include count of all games created (count
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of game names created, actually)
2015-03-07 07:20:13 -08:00
Eric House
fa6c043433
Merge remote-tracking branch 'sf/android_branch' into android_multi2
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-03-04 07:32:43 -08:00
Eric House
b967c39c20
up strings for release
2015-03-04 06:56:12 -08:00
Eric House
736e5f1ea0
prevent keyboard from coming up on launch of game config activity;
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instead wait until room name is tapped. (I did this in two places
though one might have been enough. On some devices anyway that
AndroidManifest change is needed to close a keyboard if it's open
prior to opening the activity.)
2015-03-04 06:17:18 -08:00
Eric House
2371111edf
add warning to rename game alert that the name won't sync, but only
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for networked games in progress.
2015-03-03 07:55:43 -08:00
Eric House
863d83bf44
reorder prefs
2015-03-02 07:11:34 -08:00
Eric House
6964458c84
fix string
2015-03-02 06:20:17 -08:00
Eric House
ed212801c8
first pass at enabling Rematch, which seems to work for SMS and
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Bluetooth. Relay will take a bit more work, and there are rough edges
still.
2015-02-26 06:01:17 -08:00
Eric House
da3452f3fa
Merge remote-tracking branch 'sf/android_branch' into android_multi2
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-02-24 06:46:16 -08:00
Eric House
7229d110a0
go ahead an up the beta version number too
2015-02-23 21:51:25 -08:00
Eric House
86d8a46da2
Merge branch 'android_branch' into android_multi2
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Conflicts:
xwords4/common/comms.c
2015-02-18 19:40:36 -08:00
Eric House
b89395ffb9
up strings for new release
2015-02-18 19:24:17 -08:00
Eric House
3dd16b5883
alert on receiving phone when SMS sender is using older/incompatible protocol.
2015-02-18 06:49:43 -08:00
Eric House
7e8c30f2ab
add preference controlling whether radio-free short-circuiting is used
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for SMS sends when sending and receiving number are the
same. Short-circuiting is faster and tests 99% of the code without
triggering Android's annoying OS-level too-many-sms-sends alerts, but
sometimes you need to test the radio too.
2015-02-17 20:16:44 -08:00
Eric House
385220cf92
add debug preference, unused so far, for faking the type of radio I
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have. Goal's to debug non-GSM devices correctly hiding all references
to play-via-SMS.
2015-02-13 18:52:13 -08:00
Eric House
98fe7eb343
if BT's off, offer to turn it on programatically rather than telling
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user to do it himself
2015-02-13 18:38:24 -08:00
Eric House
49024ae070
offer to turn SMS on when setting the global pref too
2015-02-13 18:16:30 -08:00
Eric House
9399ddd0ab
add a bit of space to the custom view
2015-02-12 21:12:28 -08:00
Eric House
6cfedf7fb5
fix button being missing at the wrong time
2015-02-12 19:24:32 -08:00
Eric House
1a94bab9e8
add naming of game to game creation, including adding custom view to alert
2015-02-12 07:41:28 -08:00
Eric House
2142c752bf
factor confirm-unlimited-SMS stuff out into utility dialog so I can
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turn on SMS from outside preferences -- which is a much better
experience than sending somebody into the prefs labyrinth
2015-02-11 07:51:19 -08:00
Eric House
4ddf11387f
make send-nfc-to-self available through a debug-only preference rather
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than only on DEBUG builds.
2015-02-05 06:56:04 -08:00
Eric House
c2a87c187d
as a DEBUG-only feature, enable "send" of NFC to self to better
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duplicate on a single device how real devices are meant to be
inviting.
2015-02-04 22:15:20 -08:00
Eric House
2c7469f228
emphasize button by centering it rather than making it green, since
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color replacing a drawable looks like crap and the ways of doing it
right are too complicated and may not look good on all devices/OS
versions.
2015-02-04 07:21:17 -08:00
Eric House
e0a337ff4c
deal with case where user removes existing game's ability to connect:
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refuse to save until something's put back
2015-02-03 22:11:13 -08:00
Eric House
8abe7720c8
don't allow saving/playing a multi-divice game that doesn't have at
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least one way of connecting. Instead, give a choice between discarding
it and editing, and if the latter choice it taken open the alert for
picking ways to connect. Requires a new version of showConfirmThen()
that lets the negative button be other than "Cancel".
2015-02-01 22:15:06 -08:00
Eric House
46c4cc0669
warn when user disables all communication options in prefs
2015-01-31 23:17:13 -08:00
Eric House
0972e07b4e
give download button a green background for greater visibility
2015-01-27 21:42:42 -08:00
Eric House
a4842bdaab
just hide the "hide title" pref on devices where it's a no-op --
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rather than explain to a user why his action is being ignored
2015-01-27 21:40:22 -08:00
Eric House
1b6f0de8e6
inset checkbox for better visibility
2015-01-27 08:24:06 -08:00
Eric House
fb13c949e8
re-enable ActionPairs stuff now that an additional button works/fits.
2015-01-27 08:14:06 -08:00
Eric House
5cece9f3cc
Merge remote-tracking branch 'sf/android_branch' into android_multi2
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Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
2015-01-27 07:53:42 -08:00
Eric House
828b620c44
make "do not show again" a checkbox instead of a button -- requires a
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trivial custom view.
2015-01-27 07:46:18 -08:00
Eric House
41a2655248
move newbie hint about hiding newgame buttons to the buttons
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themselves, and disable third button because it isn't shown on the
devices I'm testing on. Not sure why. Tweak text to make sense in that
context.
2015-01-27 07:11:49 -08:00
Eric House
5f5e35e885
hide (the right way) play-via-sms preference on non-gsm phones
2015-01-26 07:06:43 -08:00
Eric House
74ce8116ea
don't allow to enable SMS or BT if the feature's off on the phone, and
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warn via an alert (varies by whether in prefs or game config) in that case.
2015-01-25 17:40:23 -08:00
Eric House
2c5cf9da39
move conn-via set manipulation into a custom view prefs and game
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config can both use.
2015-01-25 16:14:34 -08:00
Eric House
b851427fd9
tweak string
2015-01-25 15:17:28 -08:00
Eric House
f983e477a2
remove all code for sending and receiving non-data SMS. The plan is
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that SMS will only be supported for GSM phones from here out (unless
Google figure out how to make the Data SMS APIs work on CDMA devices.)
2015-01-25 13:56:33 -08:00
Eric House
9806b01d6b
get rid of send-invitation menuitem, since it's never there unless
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there's a dialog in front of the board forcing you to send an
invitation.
2015-01-24 16:32:11 -08:00
Eric House
56e61061be
add alert explaining "just tap" when user picks nfc for sending invite
2015-01-24 14:29:49 -08:00
Eric House
dd6aa95068
force invite alert to stay up as long as a host has players missing.
2015-01-24 14:18:30 -08:00
Eric House
17f4e35bf4
tweak wording
2015-01-24 12:57:42 -08:00
Eric House
b2781afeb3
offer to hide newgame buttons via augmented showNotAgainDlgThen shown
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when player has five or more games in list.
2015-01-24 12:47:22 -08:00
Eric House
027cd319e6
Merge branch 'android_branch' into android_multi2
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Conflicts:
xwords4/android/XWords4/archive/R.java
2015-01-24 10:10:10 -08:00
Eric House
44624b20d9
up strings and changes list for release
2015-01-24 08:59:44 -08:00
Eric House
9b0eba8be6
up copyright for the new year
2015-01-24 08:54:06 -08:00
Eric House
f48d79d4c8
provide default default language name (and rename string constant
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being used that way now too)
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-01-23 08:35:04 -08:00
Eric House
178156b7d7
Add UI to invite via SMS more than one player per device (if the
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"Advanced" option is enabled).
2015-01-23 08:19:20 -08:00
Eric House
bfd6b2162d
swap two config positions
2015-01-22 07:39:07 -08:00
Eric House
f8e530da9b
Snapshot toward making SMS work again: invites now work via
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user-visible SMS, providing a URL same as email that launches the app
with a new game. Game works sending via NBS (data SMS) when both
devices are on GSM (T-mobile, anyway.) Plan is to use os version and
gsm info included in invite to warn user when the game can't
communicate, but that test isn't done yet. Also removed debug pref
allowing to force send by NBS.
2015-01-18 10:49:15 -08:00
Eric House
e5ac525087
provide default default language name (and rename string constant
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being used that way now too)
2015-01-16 21:28:59 -08:00
Eric House
306c9ef4b6
hide relay-related stuff when relay communication not enabled; remove
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sms status stuff altogether.
2015-01-13 21:59:54 -08:00
Eric House
d1c300d752
string tweak
2015-01-13 21:51:27 -08:00
Eric House
7e28d2004b
add button to game config activity for changing the connection types to be used in that game
2015-01-13 21:27:51 -08:00
Eric House
1139b1d5d1
put some space before all but the first heading
2015-01-13 19:42:19 -08:00
Eric House
50f29383f5
tweak invite message to not require all invitations to be sent at once
2015-01-05 07:41:31 -08:00
Eric House
6da1b54636
add preference controlling whether more than on player is invited per
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remote device
2015-01-05 06:32:16 -08:00
Eric House
641d83ab48
use new game type icons
2015-01-03 15:17:12 -08:00
Eric House
4701fe2b90
pass in number of devices already connected so forceChannel can be set
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more correctly; put up alert when device rejects an invitation as a
duplicate.
2015-01-03 09:50:07 -08:00
Eric House
a7cc96c697
add ability to invite more than one player per device. This is mostly
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for testing and needs to be hidden by an "advanced" pref so folks
don't stumble onto it. Works for BT (SMS will crash), but needs
cleaning up.
2014-12-31 06:54:31 -08:00
Eric House
e8bb624b0b
add preference checkbox for hiding newgame buttons (which are
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duplicated by menu items)
2014-12-29 07:02:56 -08:00
Eric House
eac026a1a1
remove unused string
2014-11-25 07:18:16 -08:00
Eric House
80229376e9
include connection types string in header text
2014-11-21 08:02:55 -08:00
Eric House
d08a7f8d24
use a style for new game buttons
2014-11-20 19:12:56 -08:00
Eric House
a1bbbe3371
separate the new-game icons into two (as stubs)
2014-11-19 19:26:08 -08:00
Eric House
11f7083eb6
remove dead classes and layouts; add menu to create networked games.
2014-11-15 20:42:09 -08:00
Eric House
2465017e46
add buttons that create new games, bypassing the NewGame activity for
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a simpler experience.
2014-11-15 17:59:59 -08:00
Eric House
2e8f4097d9
remove unused widget
2014-11-14 07:23:54 -08:00
Eric House
f625332782
add preference (dialog) to set default address types. Not used yet,
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and still ugly.
2014-11-13 07:27:29 -08:00
Eric House
3024bcbd50
get rid of bt and sms new game options
2014-10-27 19:12:38 -07:00
Eric House
93f0b626af
snapshot: invite sent by NFC connects two devices using relay with BT
...
ability passed too (though not yet used.)
2014-10-27 07:51:25 -07:00
Eric House
51a1ddfe39
include robot name in report of his score
2014-10-23 06:32:24 -07:00
Eric House
8486bad44b
add default robot name to prefs
2014-10-23 06:21:16 -07:00
Eric House
76db94effc
move git rev pref to bottom
2014-10-14 06:35:12 -07:00
Eric House
4914e5b564
up strings and change log for new release
2014-10-12 21:12:25 -07:00
Eric House
9d038d13e4
add "new group" button to move game alert, and logic to relaunch the
...
move game alert after new group alert exits.
2014-10-10 07:29:36 -07:00
Eric House
019daa6b84
Fix robot and human default dicts being able to be of different
...
languages: add new languages pref above the two, filter their choices
to be limited to that language, and change them to the first dict of
the new language when it's changed.
2014-10-09 08:03:25 -07:00
Eric House
d308baca8c
add blank line so easier to read
2014-10-09 06:30:00 -07:00
Eric House
095011020d
cleanup
2014-10-07 06:07:30 -07:00
Eric House
c1445f11b8
tweak text
2014-10-01 06:45:24 -07:00