Andrea Hernandiz Lopez
cacece02b2
Translated using Weblate (Spanish)
...
Currently translated at 22.1% (172 of 778 strings)
2020-01-27 11:30:59 -08:00
Eric House
e91a66b48a
cleanup
2020-01-26 22:21:32 -08:00
Eric House
9e09d9cd47
make alt-return like long-tap to get prev score
...
The hack to pass alt modifier with key might work for others, but for
now it's used in that one place.
2020-01-26 22:12:36 -08:00
Eric House
4bc39a0291
copy in some missing config
2020-01-26 21:00:05 -08:00
Eric House
db26f6baa7
fix keyboard nav not recognizing down-on-rem-text
2020-01-26 20:44:52 -08:00
Eric House
dd1e91301a
add show-tiles; make cells square
...
draw will be responsible for wrapping stuff like Catalan's L-dot-L.
2020-01-26 07:53:12 -08:00
Eric House
a398cffaa5
fix some menus, hide others that don't work
2020-01-25 09:19:19 -08:00
Eric House
b78ad28d0e
draw multi-type cell contents correctly
...
As long as it's not too long for the space! But the curses draw function
that knows how to measure the length-in-bytes of a multi-byte string
doesn't seem to be available to me. So pass -1 as the length and it'll
draw correctly out to the NULL terminator.
2020-01-24 21:57:35 -08:00
Eric House
b96c9cc438
fix flip
2020-01-24 09:22:49 -08:00
Eric House
598be04bef
make curses app more like the rest
...
Lots of changes adding a games-list view to the app from which you
create new games, open and delete existing ones, etc. There's still
plenty that's unimplemented, but it's already more useful for testing
and development. Which is the point.
2020-01-24 09:05:16 -08:00
Eric House
9f0324f8ae
remove assert firing in field
...
There must be some race condition. Better than crashing is to fail to
dispose a game's memory, which hopefully will be the effect here. I
don't understand how this happens to can't test.
2020-01-14 08:48:15 -08:00
Eric House
4ee1a2bab2
up strings for new release
2020-01-13 12:30:30 -08:00
Eric House
6386aef512
cleanup -- oops
2020-01-13 12:15:55 -08:00
Eric House
7e570cff2c
use make to avoid reprocessing res_src strings.xml files
...
They never change, so use make's understanding of dependencies.
2020-01-13 12:10:40 -08:00
Eric House
3f78263f54
Fix board not drawing after chat dismissed
...
A race condition meant the dict chars never got set, which meant no
drawing.
2020-01-13 09:28:02 -08:00
Eric House
2cd94671fd
cleanup, e.g. add @Override, found while debugging
2020-01-13 09:15:44 -08:00
Eric House
97bec5ca73
new script (mostly for use inside UserLAnd)
2020-01-12 12:12:55 -08:00
Eric House
d6cf1d2f95
add comment about work needing doing
2020-01-11 20:44:12 -08:00
Eric House
9bb6f8c390
don't show NFC in network stats unless it's been used
2020-01-11 15:23:06 -08:00
Eric House
4fa1b3faf4
Don't join a game that's been idle for more than two weeks
...
The two weeks is configurable. But the idea is somebody creates a game
with a random name but it's never joined. Eventually the name is used
again and the first to connect joins the existing game that will never
progress. I could just prune from the DB, but this is less work ongoing.
2020-01-10 20:13:06 -08:00
Eric House
dfb33c01af
remove some asserts from non-DEBUG builds
...
I don't want to be bitten by a default: Assert.fail() again.
2020-01-10 15:35:34 -08:00
Eric House
8291b70842
Merge branch 'android_branch' into android_translate
2020-01-10 14:03:12 -08:00
Eric House
a9a5cc14ca
up strings for new release
2020-01-10 13:47:53 -08:00
Eric House
9b0d4cc88e
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2020-01-10 13:12:25 -08:00
Eric House
f7b312d3a5
up copyright: it's a new year!
2020-01-10 12:56:42 -08:00
Eric House
5874ccf5c2
up copyright: it's a new year!
2020-01-10 12:54:01 -08:00
Eric House
6417236505
add not-again checkbox to ask-phone-permission dialog
...
Otherwise if you're saying "no" you keep getting asked each time you
invite.
2020-01-10 12:43:25 -08:00
Eric House
e4bc2d99ed
fix crash inviting via SMS/Text
...
Was asserting when NFC type came through. Bad.
2020-01-10 11:44:14 -08:00
Andrea Hernandiz Lopez
712b463ee9
Translated using Weblate (Spanish)
...
Currently translated at 20.4% (159 of 778 strings)
2020-01-10 20:21:25 +01:00
Eric House
2bfe91b6e8
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2020-01-10 09:47:50 -08:00
Eric House
9406297c03
transmit sms phone in nli (and hard-code port=1)
...
This fixes on gtk version being able to invite to an SMS game using
relayID. I don't know why not transmitting port is ok; maybe android
doesn't use the port or gets it some other way, e.g. it's hard-coded for
each variant.
2020-01-09 21:24:38 -08:00
Andrea Hernandiz Lopez
6df6350061
Translated using Weblate (Catalan)
...
Currently translated at 94.9% (738 of 778 strings)
2020-01-09 16:33:03 +01:00
Eric House
cdbf574c0e
add new files device{c,h}
...
I've long wanted common code and state that outlast a single game. The
smsproto stuff is a step in that direction, but this file will be a
place for anything new. Starting, perhaps, with a mapping of deviceID ->
addressInfo (e.g. BT name or SMS number of opponent device) that will
let me stop duplicating that stuff in every game's comms state. We'll
see. It's guarded by a compile-time flag so I can play with in on the
Linux version until ready.
2020-01-08 11:20:51 -08:00
Eric House
68890cdf86
don't pass relayDevID unless inviting using relay
...
And do some cleanup to make things more clear
2020-01-08 11:20:51 -08:00
Eric House
90903c24da
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2019-12-30 22:53:08 -08:00
Eric House
ef9a148eb4
Merge branch 'android_branch' into android_translate
2019-12-30 22:40:38 -08:00
Eric House
1eb3c7e2e0
Write relayID conditionally so we can drop it later
2019-12-30 22:26:07 -08:00
Eric House
864648c5b9
up changes for new release
2019-12-30 22:15:51 -08:00
Eric House
c663d33f88
fix string script to detect mismatch of format specifiers
...
Crash due to typo introduced by Weblate made me realize I wasn't running
the script that ensures translated strings have the same set of format
specifiers as the English -- which might not be strictly necessary, but
it's safer to enforce it for now. Moved a few remaining %s to %1$s style
while at it.
2019-12-30 22:09:23 -08:00
Eric House
278275a9cb
get rid of pixelation using svg instead of png
...
There was only one size of png for the net status arrows. Now there are
svgs that generate the whole range. Also set color programatically to
avoid having to maintain four.
2019-12-30 13:50:24 -08:00
Eric House
2268d48fe2
remove dead code (old GCM stuff)
2019-12-30 10:53:27 -08:00
Eric House
15239d4a6c
Control showing message count via a prefs checkbox
...
Off by default on non-DEBUG builds, but still available.
2019-12-29 08:33:38 -08:00
Eric House
381efc9ddb
refactor to avoid ClassNotFound crash where SDK<19
2019-12-29 06:45:41 -08:00
Eric House
42da9b1ebf
don't allow devid of 0
2019-12-28 09:43:01 -08:00
Eric House
d4d4693def
makefile for new French wordlist
2019-12-28 09:01:10 -08:00
Eric House
8b06cde971
up strings for new release and cleanup
2019-12-28 08:35:49 -08:00
Bernard Massot
329428c791
Translated using Weblate (French)
...
Currently translated at 95.5% (743 of 778 strings)
2019-12-27 23:21:15 +01:00
Eric House
29480d2867
use the right variable for array access
2019-12-26 09:29:06 -08:00
Eric House
85fd353829
initialize variable flagged by valgrind
2019-12-26 09:28:58 -08:00
Andrea Hernandiz Lopez
170465077f
Translated using Weblate (Spanish)
...
Currently translated at 12.0% (93 of 778 strings)
2019-12-24 16:21:10 +01:00
Eric House
ae0d2facb4
remove debug option that no longer works
...
(NFC send-to-self would be very different now.)
2019-12-23 09:52:56 -08:00
Eric House
0153928bcd
support sending invites and moves via NFC
...
Use low-level NFC, a combination of emulated card and reader mode, to
work around Google's removal of "beaming" support from Android 10. App
emulates a card by declaring support in its AndroidManifest. When a game
is open that has data to send, it goes periodically into read mode. If
two devices are touched while one is in read mode and the other isn't,
they handshake and open a connection that should last until they're
separated. The devices loop, sending messages back and forth with or
without data (as available.)
2019-12-23 08:45:55 -08:00
Eric House
ccaa3c67fc
use enums for table names
...
Cleans up the code a bit, adding type-safety where it probably wasn't
needed but also letting me iterate over all tables. Not being able to do
the latter had allowed db-replacement code (useful only for debugging,
probably) to get out of date.
2019-12-23 08:25:43 -08:00
Eric House
97a80e7084
clean up email invite string
...
The tap-here link and attachment weren't working, so remove them.
2019-12-22 23:19:01 -08:00
Eric House
dae24f55d4
fix reported NPE: try 100ms to get lock then give up
...
I suspect it's really rare to fail to get the lock when the game's not
open, but hope that trying 100ms before giving up will make failure to
save rare enough to be ok.
2019-12-22 23:19:01 -08:00
Eric House
7b30921190
fix ClassCastException, and fix moving to new group
...
(Fixing the latter fixed the former.)
2019-12-22 23:19:01 -08:00
Eric House
47d4d51876
pull in stream changes from dup branch
...
No impact now, but I want to change the game stream format to add
deviceID somewhere and that won't merge with these other changes.
2019-12-22 23:19:01 -08:00
Andrea Hernandiz Lopez
7b53c48a7c
Translated using Weblate (Spanish)
...
Currently translated at 11.4% (89 of 778 strings)
2019-12-22 23:19:01 -08:00
Andrea Hernandiz Lopez
cdd162b4c7
Translated using Weblate (Spanish)
...
Currently translated at 9.3% (72 of 778 strings)
2019-12-22 23:19:01 -08:00
Andrea Hernandiz Lopez
cfa8222762
Translated using Weblate (Spanish)
...
Currently translated at 3.2% (25 of 778 strings)
2019-12-22 23:19:01 -08:00
Hosted Weblate
4c60199fb0
Merge branch 'origin/android_translate' into Weblate.
2019-12-21 06:23:22 +01:00
Andrea Hernandiz Lopez
540e16b121
Translated using Weblate (Spanish)
...
Currently translated at 11.4% (89 of 778 strings)
2019-12-19 18:23:35 +01:00
Andrea Hernandiz Lopez
aac9597b2c
Translated using Weblate (Spanish)
...
Currently translated at 9.3% (72 of 778 strings)
2019-12-18 16:21:12 +01:00
Eric House
764cefcddd
debug only: show pending msg count in game list item
2019-12-16 06:44:13 -08:00
Eric House
2a54f6f176
cleanup: make linux more like android
...
Wasn't using the game_receiveMessage() utility
2019-12-14 10:55:05 -08:00
Andrea Hernandiz Lopez
6d6750472f
Translated using Weblate (Spanish)
...
Currently translated at 3.2% (25 of 778 strings)
2019-12-14 13:21:20 +01:00
Eric House
f22868e5f4
Merge branch 'android_branch' into android_translate
2019-12-13 11:35:54 -08:00
Eric House
d3f8120ab5
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2019-12-13 11:32:02 -08:00
Eric House
84b3c65373
always print comms_stats (if DEBUG)
2019-12-12 22:02:30 -08:00
Andrea Hernandiz Lopez
76b26be359
Added translation using Weblate (Spanish)
2019-12-11 12:24:16 +01:00
Eric House
0493ad2ef8
cleanup (changed to debug and want to keep changes)
2019-12-10 21:10:21 -08:00
Eric House
c7ebe6e80e
add debug-only pending-msg count to connstatus display
...
I'm bringing this in from another branch because it'll be useful for
debugging bluetooth problems.
2019-12-10 14:42:54 -08:00
Eric House
b7ef8935d8
cleanup
2019-12-08 15:43:25 -08:00
Eric House
d2871c92ba
move compile-time constant into gradle file
2019-12-03 10:52:56 -08:00
naofum
ecfd6bacb6
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
41b376e4b0
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.2% (647 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
49e6e679ed
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
576f2f6858
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-12-03 08:45:40 -08:00
WaldiS
4dccfae5b2
Translated using Weblate (Polish)
...
Currently translated at 94.7% (737 of 778 strings)
2019-12-03 08:45:40 -08:00
Andreas Kleinert
74688322f4
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Joan Montané
5055af5a39
Translated using Weblate (Catalan)
...
Currently translated at 95.1% (740 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
9c1f02d001
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-12-03 08:45:40 -08:00
Joan Montané
2d9e137600
Translated using Weblate (Catalan)
...
Currently translated at 93.2% (725 of 778 strings)
2019-12-03 08:45:40 -08:00
Estébastien Robespi
d530f87c77
Translated using Weblate (French)
...
Currently translated at 92.8% (722 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
2e45e65b6c
Translated using Weblate (Polish)
...
Currently translated at 94.5% (735 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
d5a10f0f8c
Translated using Weblate (Catalan)
...
Currently translated at 92.4% (719 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
84dd6385d0
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
92afb08b28
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
b1277869c1
Translated using Weblate (Japanese)
...
Currently translated at 89.6% (697 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
a4b0527bcd
Translated using Weblate (Japanese)
...
Currently translated at 73.3% (570 of 778 strings)
2019-12-03 08:45:40 -08:00
Wee
e42bc6f262
Translated using Weblate (German)
...
Currently translated at 99.7% (776 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
03f72c6d1c
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 82.8% (644 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
443a0bd2bd
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Andreas Kleinert
07b24ea821
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Eric House
f4845efc3f
don't include NFC in network status
2019-12-03 08:26:51 -08:00
Eric House
5fb08cd35f
update changelog
2019-12-03 08:10:40 -08:00
Eric House
5fe46f275c
communicate FCM deviceID to relay immediately
...
Don't wait for second connection! This makes new installs able to get a
game going much more reliably.
2019-11-30 20:24:43 -08:00
Eric House
2d81135487
set dbname in build.gradle
2019-11-30 19:49:29 -08:00
Eric House
ee9f3c36f8
fix crash opening older games
...
I'd forgotten that merely adding a new type changed the game's binary format.
2019-11-30 18:43:28 -08:00
Eric House
496ef73da2
cleanup and remove one bad assertion
2019-11-27 11:47:46 -08:00