Andy2
5acc2205be
add pref to edit color used to draw bonus hints on cells
2011-08-25 18:13:42 -07:00
eehouse@eehouse.org
147687890f
Merge branch 'android_branch' into send_in_background
2011-08-24 06:52:51 -07:00
Andy2
3537161d3b
add change
2011-08-22 18:40:30 -07:00
Andy2
7e6daa5797
move role out of players column to where it can be a full line long,
...
preventing it from increasing the size of the item by line-wrapping.
For now it's outside the View that gets hidden, but that may need to
change.
2011-08-22 07:05:33 -07:00
Andy2
d7a515ca97
display three states of relay connectedness in games list items:
...
configured, connected but waiting for players, and game-in-play.
2011-08-22 07:03:46 -07:00
Andy2
1ee0dfdd6d
set wordlist spinner prompt and include language
2011-08-21 22:13:18 -07:00
Eric House
cf6d868bd3
use separate strings for window title and spinner prompt
2011-08-21 18:17:21 -07:00
eehouse@eehouse.org
3cdd4c1c9b
Merge branch 'android_branch' into send_in_background
2011-08-21 15:04:25 -07:00
Andy2
aeafb9cefa
Tweak language for moving wordlists to more clearly refer to storage
...
locations.
2011-08-21 15:03:41 -07:00
Andy2
d1b6bc16cf
add the standalone/network icons from GamesList display to the new
...
games dialog so users get some association going.
2011-08-21 14:30:00 -07:00
Andy2
04834c910b
more dictionary->wordlist terminology change: debug-only preference
...
and download URL.
2011-08-21 14:27:50 -07:00
Andy2
a17ff20db7
clean up background check pref wording to Chris's suggestions
2011-08-21 13:52:51 -07:00
eehouse@eehouse.org
d7d5d85ec2
Merge branch 'android_branch' into send_in_background
2011-08-21 12:20:25 -07:00
Andy2
5c8afa06ce
version string and changelog for beta 33
2011-08-21 12:07:45 -07:00
Andy2
c38e3593fb
replace hard-coded placeholder names for optional top-line of games
...
list item display with real "aa vs. bb vs..." consed up in
GameSummary, and set field to singleline so doesn't wrap when names
get too long.
2011-08-21 11:39:38 -07:00
Andy2
28c78a0a6a
dictionary->wordlist
2011-08-20 14:16:38 -07:00
Andy2
eb00984563
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameUtils.java
2011-08-20 12:44:17 -07:00
Andy2
fd4e627628
when sd card is umounted, android sends a message to apps. I can't
...
figure out how to get that so I ignore it and am killed then
relaunched if I have a dict file open on the SD. On relauch, don't
crash. Instead, check if any dicts used by the game is unreachable
and put up an alert with only one choice: Close game. Thought about
using the missing-dicts stuff from GamesList, but this is a special
case that should be seen only when user umounts while a BoardActivity
instance is frontmost.
2011-08-18 07:54:00 -07:00
Andy2
455cb9a4c4
Include possibility of umounted sd card in missing dict
...
explanation. Name of game too. Use single-selectable list and
Substitute button instead of expecting user to tap once to select
(which confused me.)
2011-08-18 06:26:43 -07:00
Andy2
11f6d96be9
get 'svn' out of the version string variable
2011-08-16 19:26:53 -07:00
Andy2
e2ef25ae90
add pref for choosing what goes in parens along with the game name
...
(where <language> was before.) opponent name still needs to not be
hard-coded; the rest works.
2011-08-09 19:26:59 -07:00
Andy2
ceb2d1ac63
fix indenting -- white space only.
2011-08-09 06:48:10 -07:00
Andy2
ab64d57f5c
adapt a couple of icons as placeholders for standalone and networked
...
games. Every games-list item now has an icon. The networked game
icon is replaced by the sync icon when there's new information.
2011-08-08 18:56:19 -07:00
Andy2
d08eacc4c0
comment: reminder of possible icon for archiving
2011-08-08 18:53:58 -07:00
Andy2
f8715feea6
update version and changelog for b32
2011-08-06 23:08:42 -07:00
Andy2
011b283566
tweak copy dialog to suggest using new-from.
2011-08-06 16:18:32 -07:00
Andy2
719fd314a5
move net msg icon outside of hideable part of game list item layout so
...
it remains visible when not expanded. Otherwise people won't see that
something happened to a closed game.
2011-08-06 16:03:38 -07:00
Andy2
6cde6be6a5
up version and changelog for beta 31
2011-08-06 14:29:58 -07:00
Andy2
35a5aad477
make name text larger -- button is anyway.
2011-08-06 13:19:48 -07:00
Andy2
d7dfb89f65
query user before sending invite whether to use html or text and
...
format differently depending on the answer. With html only I couldn't
invite using SMS, which bites.
2011-08-06 13:01:40 -07:00
Andy2
560208f516
roll my own expandable list items. (The stupid built-in ones don't
...
allow any control over whether the initial state is expanded.)
Getting click to work is a bit of a hack, requiring a callback from
the adapter back to the activity, but it works well on emulator. Need
to test on device then try to shrink the ImageButton.
2011-08-06 11:29:41 -07:00
Andy2
58f1618586
put oft-used menuitems up higher
2011-08-06 03:19:59 -07:00
Andy2
9c298a16e7
The email apps won't display non-http schemes as clickable links, so
...
go with html and encode both the invite and install links as php refs
that get redirected. Works, but eliminates SMS as sending mechanism.
2011-08-06 02:57:14 -07:00
Andy2
e8b66e230c
add title to context menu that includes game name
2011-08-04 18:16:32 -07:00
Andy2
9aeb8858fe
add menuitem and dialog it triggers to rename games. Add new DB field
...
to hold game name, and getter and setter. Replace existing gameName()
method with call to new getter.
2011-08-03 18:59:32 -07:00
Andy2
3563ca5855
finish changes list
2011-07-22 10:54:06 -07:00
Andy2
1f89eb0238
start on changes list
2011-07-19 18:37:23 -07:00
Andy2
ea853e2e51
replace hard-coded list of preferences whose summaries are their
...
values and code to enforce that with custom subclasses that do the
right thing automatically.
2011-07-19 18:21:52 -07:00
Eric House
febb640049
add name of remote player to notification that remote player moved.
...
And remove a few dead strings.
2011-07-15 18:13:55 -07:00
Andy2
9bed15179d
version update -- getting ready for next beta!
2011-07-14 18:53:45 -07:00
Andy2
b1f14972e0
remove commented-out foo
2011-07-14 18:53:22 -07:00
Andy2
8c36727578
tweak new-game dialog strings.
2011-07-08 18:45:41 -07:00
Andy2
0c4191805f
Merge branch 'android_branch' into android_invite
...
Conflicts:
xwords4/android/XWords4/res/values/common_rsrc.xml
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
xwords4/linux/scripts/discon_ok2.sh
2011-07-07 18:50:22 -07:00
Andy2
7376161dd5
change screen-on preference to a 10-minute interval rather than
...
forever. Should be long enough to allow a move without risking
battery death.
2011-07-07 06:41:44 -07:00
Andy2
23831a1910
forgot a change
2011-07-07 06:27:28 -07:00
Andy2
3ccc323465
update version and change info for next beta
2011-07-06 19:00:06 -07:00
Andy2
7fa86f8007
tweak summary
2011-07-06 18:59:47 -07:00
Andy2
ebdf4cce87
add new preference to keep the screen on when the board's visible (per
...
request). Off by default, of course.
2011-07-06 18:50:11 -07:00
Andy2
ae0860a047
add a newbie-info for new-from menuitem. Still need one for reset.
2011-07-06 18:24:46 -07:00
Andy2
546791d215
custom message when more than one player missing reminding to invite
...
more than one person.
2011-06-30 06:30:05 -07:00
Eric House
48ea9e2b28
add preference to juggle players when creating a new game
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
2011-06-29 21:43:44 -07:00
Andy2
632980dc98
add preference to juggle players when creating a new game
2011-06-29 06:16:58 -07:00
Andy2
413b2f5b2e
include default language in text in new game dialog.
2011-06-28 19:01:03 -07:00
Andy2
cb5fa56a90
Tweak a couple of messages. Bye Luke!
2011-06-14 06:40:10 -07:00
Andy2
7a5549cc43
set selectAllOnFocus on player name edit. Can't figure out how to
...
force focus to that field though....
2011-06-14 05:38:37 -07:00
Andy2
d470a1c1e0
add a newbie-info for new-from menuitem. Still need one for reset.
2011-06-13 18:47:42 -07:00
Andy2
a318021308
title that won't surprise on upgrade
2011-06-13 18:26:12 -07:00
Andy2
d18ac741b7
add new debug pref for redirecting host so it and relay can live on
...
different machines.
2011-06-13 18:17:37 -07:00
Andy2
5232186b1d
path starts with //, not /
2011-06-13 05:28:06 -07:00
Andy2
dfc8519c9c
wrap password query field in layout too so it can have some margins.
2011-06-11 06:06:42 -07:00
Andy2
e9e8211050
capitalize names in player config too
2011-06-11 06:06:03 -07:00
Andy2
6620b42abd
clean up new game dialog (thanks K.T.!): remove title bar, add some
...
spacing and make it scrollable for when in landscape mode.
2011-06-10 22:51:54 -07:00
Andy2
8c65ed5548
have default name text selected for easier replacement
2011-06-10 22:28:49 -07:00
Andy2
bb82831fb4
put EditText into a layout so can have some margins.
2011-06-10 20:55:18 -07:00
Andy2
d058e3fd4b
use a layout instead of a raw text widgit.
2011-06-10 20:02:14 -07:00
Andy2
1cc2717d50
tweak text for consistency
2011-06-10 20:01:22 -07:00
Andy2
a7851f3c55
on initial startup check if the default name's been set for Player 1.
...
If not, give a chance to set it and a welcome message. Whatever
happens, wind up with some sort of default name so the query isn't
repeated unless user clears all defaults.
2011-06-10 18:58:49 -07:00
Andy2
1d5cfd49fa
remove second URL that was meant to allow user to install Crosswords
...
if it's not installed (because SMS apps confuses with the way it
presents multiple URLs.) Will try to do the same thing with the
redirect .php script whose output will stick around if the redirect
fails. Also, use URI.Builder instead of a format string to build the
redirect URL. It's cleaner. Still need to have a space in the format
string to keep sentence-finishing period from becoming part of the
room name. Not sure how to fix that without moving to html messages
which I assume don't work in SMS.
2011-06-10 06:49:32 -07:00
Eric House
dd97a81191
make constant string a static final rather than a resource.
2011-06-09 20:48:06 -07:00
Andy2
e097b15071
room names are user-created and need to be URLEncoded to e.g. escape
...
spaces.
2011-06-09 06:38:43 -07:00
Andy2
cb8e162080
Progress toward getting invites going. Seems to work but is very
...
clunky: email and sms both send messages with URLs that work on the
receiving end.
2011-06-07 18:38:10 -07:00
eehouse@eehouse.org
484bb295d0
Merge branch 'android_branch' into android_invite
2011-06-06 22:08:49 -07:00
Andy2
54777c8dbd
catch exception (and put up a explanatory Toast) that occurs, says
...
google's crash report site, when I try to launch something to handle
http and nothing can. Maybe people are installing Crosswords on
devices that don't have browsers.
2011-06-06 20:40:12 -07:00
Andy2
53b2a3a6b5
Merge branch 'android_branch' into android_invite
...
Conflicts:
xwords4/android/XWords4/res/values/common_rsrc.xml
2011-06-06 18:55:21 -07:00
Andy2
37a2fa0aa1
update release notes
2011-06-06 07:02:16 -07:00
Andy2
056261fe9e
up version number/strings
2011-06-06 06:49:47 -07:00
Andy2
f29dff4ff5
add icon for new add-game menuitem
2011-05-26 18:46:29 -07:00
Andy2
3df47f8fe2
separate string for missing player
2011-05-20 06:50:38 -07:00
Andy2
0b2ca44fa9
we need *name and *namef forms
2011-05-19 22:50:39 -07:00
Andy2
7349a61f5a
add market url to install and break ugly/non-localized url out of
...
localized strings.xml.
2011-05-19 06:52:42 -07:00
Andy2
0c3a6d362c
when a networked game connects and is missing player, offer to invite
...
someone. Factor out code from create-and-invite path to support this.
Move invite-related strings into resources. Still untested with
networked device (to send email.)
2011-05-18 19:00:32 -07:00
Andy2
71afbf617c
add empty view so screen is never completely blank
2011-05-18 06:28:44 -07:00
Andy2
bf4b3c3058
fix hint text to mention only one button, hide that button along with
...
the text -- and make the add-game menu item actually work.
2011-05-17 18:44:34 -07:00
Andy2
7389b3b4c8
disable the three unused name prefs
2011-05-17 18:26:53 -07:00
Andy2
0763e7d5b3
put the two dictionary settings into their own subscreen -- like
...
player names.
2011-05-17 18:20:21 -07:00
Andy2
bc3e5b5ca4
add defaults for first through fourth player names. Apply them only
...
to local, non-robot players, which at the moment means only the first
will get used. Not sure what the right strategy is now so maybe all
but the first goes away.
2011-05-17 18:12:23 -07:00
eehouse@eehouse.org
574194cb4f
Merge branch 'android_branch' into android_invite
2011-05-16 19:38:25 -07:00
Andy2
9cc2dfca34
include language in set-default-dict message to reinforce connection
...
between dict and language. I really want to lock the two defaults --
force to change both if one is a different language -- but am not sure
it that's easy enough to do quickly (for next beta.)
2011-05-16 17:58:31 -07:00
Andy2
903b412046
add note that storage location decision isn't permanent
2011-05-16 17:37:52 -07:00
eehouse@eehouse.org
2fae0842c4
Merge branch 'android_branch' into android_invite
2011-05-16 06:44:04 -07:00
Andy2
740c5dd46c
up constants and change message for new release
2011-05-16 06:43:42 -07:00
Andy2
6b4320e727
start to fill in text for new-game dialog.
2011-05-16 06:35:49 -07:00
Andy2
a89d81587d
Merge branch 'android_branch' into android_invite
...
Conflicts:
xwords4/android/XWords4/res/values/strings.xml
2011-05-14 11:54:31 -07:00
Andy2
53f1bc8858
fix to use positional params in format strings
2011-05-14 11:44:13 -07:00
Andy2
ba6968c937
remove strings no longer used
2011-05-14 11:29:05 -07:00
Andy2
c996e98624
replace two menuitems, default-robot and default-human, with a single
...
that invokes a dialog giving an explanation and three choices: robot,
human and both.
2011-05-14 11:04:19 -07:00
Andy2
54a793f6c2
fix to use positional params in format strings
2011-05-14 10:25:58 -07:00
Andy2
aedc3c6cdc
fix title -- not showing wordcount any more
2011-05-14 10:10:24 -07:00
Andy2
f914a15b97
comment field GONE by default; revealed when used
2011-05-14 10:07:34 -07:00
Eric House
c99093fb35
Merge branch 'android_branch' into android_invite
2011-05-11 22:04:06 -07:00
Andy2
fe1bec74f5
add context menuitem to move dicts, dialog to confirm, and call
...
stubbed-out method to do the actual move. Still need a title and to
inval so gets redrawn (and to implement the actual move.)
2011-05-11 19:01:13 -07:00
Andy2
e51b6f3322
add dict's locations to display
2011-05-11 18:07:07 -07:00
Andy2
7d38a629b5
add comment field to XWListItem and its layout. Get elements by id
...
rather than position.
2011-05-11 18:05:41 -07:00
Andy2
8b130521fa
Merge branch 'android_branch' into android_invite
...
Conflicts:
xwords4/android/XWords4/res/values/strings.xml
2011-05-10 18:55:13 -07:00
Andy2
ec1e8674ec
replace placeholder language names with empty strings so, maybe, can
...
elect not to display
2011-05-10 18:36:48 -07:00
Andy2
782a9f1f70
get rid of strings that don't seem to be used anymore. Still need to
...
pull from localized files.
2011-05-10 18:36:04 -07:00
Andy2
75e41caf90
go back to using XWListItem (with its delete-me X) and get rid of
...
delete context menu item.
2011-05-10 06:31:09 -07:00
Andy2
2dbf1ac489
add formatted=false to postpone fix suggested by new version of SDK
2011-05-10 06:27:58 -07:00
Andy2
085748e201
hook up context menus, and add a delete item to replace the
...
checkboxes. Still need to disable it when dict is built-in. And
maybe add a different menu for languages.
2011-05-09 18:59:51 -07:00
Andy2
9dfcb2dda2
first step toward using an expandable list for dicts browser, with
...
languages as first-level items each containing all of the dictionaries
in that language. This is a snapshot: it's broken visually and
functionally.
2011-05-08 22:50:42 -07:00
Andy2
249402758a
add new activity for starting a new game. Has four buttons and
...
(eventually) explanatory text. Currently more-or-less works,
including sending an email with a link that when clicked launches
Crosswords. (Still need to respond to that link on receipt, but I'm
at least pulling out the necessary fields.)
2011-05-06 06:52:10 -07:00
Andy2
4d31c9cbe5
update release notes
2011-05-03 18:55:51 -07:00
Andy2
a87f90b6e9
up version for b26
2011-05-03 18:47:16 -07:00
Andy2
6e973ba48d
tweak wording
2011-05-02 18:40:35 -07:00
Andy2
e1e181949e
offer user a choice between using internal and external storage when
...
downloading dicts. Still to do: check if external is available before
offering; and either remove ability to download from within config
dialog or offer that choice there. Or just use a preference to
determine where storage happens. Also, on emulator game hangs during
download when using external storage.
2011-04-30 14:28:35 -07:00
Andy2
e89c6f94b6
update with changes since b24
2011-04-29 06:39:34 -07:00
Andy2
d49a20867a
new default robot dictionary
2011-04-29 06:25:16 -07:00
Andy2
399fc081d7
add menuitem to set default robot dict.
2011-04-27 06:38:45 -07:00
Andy2
ecc5357ef8
up version info, and collapse two locations into one resource entry.
2011-04-25 20:46:23 -07:00
Andy2
e9fadd4d96
Rework list item code to deal with when the summary isn't available:
...
have update icon hidden by default, and print the game name (which we
know.)
2011-04-23 18:19:35 -07:00
Andy2
60922baf72
bunch of changes moving UI from using one dict per game to one per
...
player: remove dictName from CurGameInfo and GameSummary classes and
from DB; deal with missing dicts (the warning, fetching and replacing)
when opening games and deleting dicts. Etc. Trivial testing passes.
2011-04-21 18:37:11 -07:00
Andy2
40116d792f
format "game_name (lang)" using string in resource.
2011-04-11 18:52:10 -07:00
Andy2
3c0cf176ef
show language as part of game name, not dict as separate line
2011-04-11 06:54:31 -07:00
Andy2
c6cd60deef
Save and restore per-player dicts; load games that have 'em correctly.
...
Robots default to BasEnglish dict and humans to CollegeEng. Add new
per-game default for robot dict. Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
97d54c86eb
snapshot: track dictName per player in addition to per game. Not yet
...
used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
fc4e454d92
bugfix: add background to set of colors restored.
2011-04-08 06:17:35 -07:00
Andy2
6584c69df1
add and honor preference for board background color (e.g. scoreboard
...
and tray when no tile present). This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Eric House
13b5acf8b5
changes log updated
2011-03-31 18:07:02 -07:00
Andy2
58ff3189a0
remove layout and code allowing toolbar to be positioned in landscape
...
mode.
2011-03-12 04:15:57 -08:00
Eric House
9b99183d2c
update for b23
2011-03-11 18:06:43 -08:00
Andy2
e7ab1c34b7
add more carriage returns for history formatting
2011-03-11 06:52:43 -08:00
Andy2
a280fe7e3e
remove localized format strings identical to that causing crash in English
2011-03-11 06:47:29 -08:00
Andy2
28f3ad316b
hide/show hint at top of games list via a preference rather than the
...
number of games in the list, and modify hint text to point to the
prefs setting.
2011-03-11 06:44:25 -08:00
Andy2
c909f91a61
fix over-long initial trays in history by adding <cr>. Not sure if
...
line brakes belong in common code or strings however...
2011-03-10 19:00:15 -08:00
Andy2
d6dd2b942f
fix crash tapping player name after a trade -- since the format string
...
was wrong.
2011-03-10 18:56:13 -08:00
Andy2
492e086311
break the hint into two so goes-away part can be smaller.
2011-03-10 18:34:02 -08:00
Andy2
d56ce42585
hide games-list hint when more than 2 games present, and add text to
...
that effect so people aren't surprised.
2011-03-10 18:24:27 -08:00
Andy2
d9bb5197d4
Add two new menus to be available only when in trade mode. Hide and
...
show them and another group depending on whether trading at the time.
To make that work, replace the individual calls made to dis/enable
toolbar buttons with a single jin call that takes a struct full of
booleans and make that struct available in BoardActivity where menus
are hidden/shown. Remove the individual calls from the jin interface.
2011-03-10 18:13:56 -08:00
Andy2
26a274ab0f
make the empty-list message a header instead since its instructions
...
matter after there are games in the list. But hide it whenever there
are four or more games.
2011-03-09 18:42:06 -08:00
Andy2
bfc5bb62dc
don't call nobody dumb, even a robot.
2011-03-08 21:58:12 -08:00
Andy2
678cbe1dea
fix plural and make name consistent
2011-03-08 18:42:45 -08:00
Andy2
15ef9c4fd2
add prompt to dict-pick spinner
2011-03-08 07:31:11 -08:00
Andy2
7de951f149
update with changes from b21
2011-03-08 07:13:14 -08:00
Andy2
9dd69015cc
say "relay", not "server"
2011-03-07 21:37:56 -08:00
Andy2
133079e200
tweak newbie message for new local game creation
2011-03-07 21:14:47 -08:00
Andy2
0225bf215b
change text of add-game buttons to be (says Deb) clearer
2011-03-07 20:47:49 -08:00
Andy2
b2db1a0936
don't call remote player robot
2011-03-07 20:44:31 -08:00
Andy2
5c2d0a064c
Better exchange miniwindow text. But more needed after fixing
...
BoardView code to better format.
2011-03-07 06:41:17 -08:00
Andy2
8c40628916
Support new error message about exchange being disallowed when no selection.
2011-03-07 06:40:11 -08:00
Andy2
2fdda2bae1
move game_name to its own row at top so it serves as title.
2011-03-04 07:39:54 -08:00