tweak new-game dialog strings.

This commit is contained in:
Andy2 2011-07-08 18:45:41 -07:00
parent 7d1a475e61
commit 8c36727578

View file

@ -1,18 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2007 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- -*- compile-command: "../../; make install"; -*- -->
<resources>
<string name="button_new_game">Add game</string>
@ -48,19 +35,19 @@
<string name="newgame_local_header">New Local-only game</string>
<string name="newgame_local_descf">Create a new game where all
players will be on this device. To play with your default
settings (i.e. with 2 players and in %1$s) just press \"Play
Game\". To change some settings first, press \"Configure
game\".</string>
players will be on this device. To play against a robot and
with your default settings (in %1$s, etc.) just press \"Play
now\". To add players or change game settings, press
\"Configure first\".</string>
<string name="newgame_networked_header">New Networked game</string>
<string name="newgame_networked_desc">Create a game that will be
played over the network. The \"Invite now\" button starts a
game and helps you invite a friend to join it. Or press
\"Configure game\" to change some of the defaults before you
start your networked game. (You\'ll have a chance to invite
a friend later.)</string>
<string name="newgame_local">Play game</string>
<string name="newgame_local_config">Configure game</string>
two-device game and helps you invite a friend to join it. Or
press \"Configure first\" to change some of the defaults before
you start your networked game. (You\'ll have a chance to send
invites later.)</string>
<string name="newgame_local">Play now</string>
<string name="newgame_local_config">Configure first</string>
<string name="newgame_invite">Invite now</string>
<string name="newgame_net_config">Configure first</string>
<string name="dup_game_queryf">You already have a game that seems