mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-30 10:26:58 +01:00
Save and restore per-player dicts; load games that have 'em correctly.
Robots default to BasEnglish dict and humans to CollegeEng. Add new per-game default for robot dict. Still need to deal with language changes and non-English case in general.
This commit is contained in:
parent
96254ad8b5
commit
c6cd60deef
12 changed files with 156 additions and 53 deletions
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@ -10,7 +10,7 @@ local_C_INCLUDES+= \
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local_LDLIBS += -llog
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# local_DEBUG = -DMEM_DEBUG -DDEBUG -DENABLE_LOGGING
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local_DEBUG = -DMEM_DEBUG -DDEBUG -DENABLE_LOGGING
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local_DEFINES += \
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$(local_DEBUG) \
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-DXWFEATURE_RELAY \
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@ -422,6 +422,30 @@ and_dictionary_make_empty( MPFORMAL JNIEnv* env, JNIUtilCtxt* jniutil )
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return (DictionaryCtxt*)anddict;
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}
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void
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makeDicts( MPFORMAL JNIEnv *env, JNIUtilCtxt* jniutil, PlayerDicts* dicts,
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jobjectArray jdicts, jobjectArray jnames )
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{
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LOG_FUNC();
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int ii;
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jsize len = (*env)->GetArrayLength( env, jdicts );
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XP_ASSERT( len == (*env)->GetArrayLength( env, jnames ) );
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for ( ii = 0; ii < VSIZE(dicts->dicts); ++ii ) {
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DictionaryCtxt* dict = NULL;
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if ( ii < len ) {
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jobject jdict = (*env)->GetObjectArrayElement( env, jdicts, ii );
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jstring jname = (*env)->GetObjectArrayElement( env, jnames, ii );
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dict = makeDict( MPPARM(mpool) env, jniutil, jdict, jname );
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XP_ASSERT( !!dict );
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(*env)->DeleteLocalRef( env, jdict );
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(*env)->DeleteLocalRef( env, jname );
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}
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dicts->dicts[ii] = dict;
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}
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LOG_RETURN_VOID();
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}
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DictionaryCtxt*
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makeDict( MPFORMAL JNIEnv *env, JNIUtilCtxt* jniutil, jbyteArray jbytes,
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jstring jname )
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@ -449,3 +473,16 @@ makeDict( MPFORMAL JNIEnv *env, JNIUtilCtxt* jniutil, jbyteArray jbytes,
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return (DictionaryCtxt*)anddict;
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}
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void
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destroyDicts( PlayerDicts* dicts )
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{
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DictionaryCtxt** ctxts = dicts->dicts;
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for ( ; ; ) {
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if ( !*ctxts ) {
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break;
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}
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dict_destroy( *ctxts );
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++ctxts;
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}
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}
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@ -31,6 +31,11 @@ dict_splitFaces( DictionaryCtxt* dict, const XP_U8* bytes,
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DictionaryCtxt* makeDict( MPFORMAL JNIEnv *env, JNIUtilCtxt* jniutil,
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jbyteArray bytes, jstring jname );
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void makeDicts( MPFORMAL JNIEnv *env, JNIUtilCtxt* jniutil, PlayerDicts* dicts,
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jobjectArray jdicts, jobjectArray jnames );
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void destroyDicts( PlayerDicts* dicts );
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DictionaryCtxt* and_dictionary_make_empty( MPFORMAL JNIEnv *env,
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JNIUtilCtxt* jniutil );
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@ -380,7 +380,7 @@ JNIEXPORT void JNICALL
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Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeNewGame
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( JNIEnv* env, jclass C, jint gamePtr, jobject j_gi, jobject j_util,
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jobject jniu, jobject j_draw, jobject j_cp, jobject j_procs,
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jbyteArray jDictBytes, jstring jDictName )
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jobjectArray j_dicts, jobjectArray j_names )
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{
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XWJNI_START_GLOBALS();
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CurGameInfo* gi = makeGI( MPPARM(mpool) env, j_gi );
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@ -398,16 +398,15 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeNewGame
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game_makeNewGame( MPPARM(mpool) &state->game, gi, globals->util, dctx, &cp,
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globals->xportProcs );
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DictionaryCtxt* dict = makeDict( MPPARM(mpool) env, globals->jniutil,
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jDictBytes, jDictName );
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PlayerDicts dicts;
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makeDicts( MPPARM(mpool) env, globals->jniutil, &dicts, j_dicts, j_names );
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#ifdef STUBBED_DICT
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if ( !dict ) {
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XP_LOGF( "falling back to stubbed dict" );
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dict = make_stubbed_dict( MPPARM_NOCOMMA(mpool) );
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}
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#endif
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XP_ASSERT( !!dict );
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model_setDictionary( state->game.model, dict );
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model_setPlayerDicts( state->game.model, &dicts );
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XWJNI_END();
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} /* makeNewGame */
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@ -439,19 +438,19 @@ JNIEXPORT void JNICALL Java_org_eehouse_android_xw4_jni_XwJNI_game_1dispose
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JNIEXPORT jboolean JNICALL
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Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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( JNIEnv* env, jclass C, jint gamePtr, jbyteArray jstream,
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jobject /*out*/jgi, jbyteArray jdict, jstring jdictName, jobject jutil,
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jobject jniu, jobject jdraw, jobject jcp, jobject jprocs )
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( JNIEnv* env, jclass C, jint gamePtr, jbyteArray jstream, jobject /*out*/jgi,
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jobjectArray jdicts, jobjectArray jdictNames, jobject jutil, jobject jniu,
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jobject jdraw, jobject jcp, jobject jprocs )
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{
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jboolean result;
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PlayerDicts dicts;
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XWJNI_START_GLOBALS();
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globals->gi = (CurGameInfo*)XP_CALLOC( mpool, sizeof(*globals->gi) );
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globals->util = makeUtil( MPPARM(mpool) &state->env,
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jutil, globals->gi, globals );
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globals->jniutil = makeJNIUtil( MPPARM(mpool) &state->env, jniu );
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DictionaryCtxt* dict = makeDict( MPPARM(mpool) env, globals->jniutil,
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jdict, jdictName );
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makeDicts( MPPARM(mpool) env, globals->jniutil, &dicts, jdicts, jdictNames );
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globals->dctx = makeDraw( MPPARM(mpool) &state->env, jdraw );
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globals->xportProcs = makeXportProcs( MPPARM(mpool) &state->env, jprocs );
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@ -461,7 +460,7 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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CommonPrefs cp;
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loadCommonPrefs( env, &cp, jcp );
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result = game_makeFromStream( MPPARM(mpool) stream, &state->game,
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globals->gi, dict, NULL,
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globals->gi, NULL, &dicts,
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globals->util, globals->dctx, &cp,
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globals->xportProcs );
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stream_destroy( stream );
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@ -474,8 +473,7 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeFromStream
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} else {
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destroyDraw( &globals->dctx );
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destroyXportProcs( &globals->xportProcs );
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dict_destroy( dict );
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dict = NULL;
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destroyDicts( &dicts );
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destroyUtil( &globals->util );
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destroyJNIUtil( &globals->jniutil );
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destroyGI( MPPARM(mpool) &globals->gi );
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@ -37,6 +37,7 @@
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<string name="key_board_size">key_board_size</string>
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<string name="key_initial_player_minutes">key_initial_player_minutes</string>
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<string name="key_default_dict">key_default_dict</string>
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<string name="key_default_robodict">key_default_robodict</string>
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<string name="key_default_phonies">key_default_phonies2</string>
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<string name="key_default_timerenabled">key_default_timerenabled</string>
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<string name="key_connect_frequency">key_connect_frequency</string>
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@ -269,7 +269,9 @@
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<string name="network_behavior_summary">Settings that apply to
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networked games</string>
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<string name="default_dict">Game dictionary</string>
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<string name="default_dict">Dictionary for humans</string>
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<string name="default_robodict">Dictionary for robots</string>
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<string name="default_phonies">Handle phonies</string>
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<string name="phonies_spinner_prompt">How to handle \"phonies\"
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(words not in dictionary)</string>
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@ -13,6 +13,12 @@
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android:defaultValue="CollegeEng_2to8"
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/>
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<org.eehouse.android.xw4.DictListPreference
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android:key="@string/key_default_robodict"
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android:title="@string/default_robodict"
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android:defaultValue="BasEnglish2to8"
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/>
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<CheckBoxPreference android:key="@string/key_init_hintsallowed"
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android:title="@string/hints_allowed"
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android:summary="@string/hints_allowed_sum"
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@ -995,8 +995,8 @@ public class BoardActivity extends XWActivity
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XwJNI.gi_from_stream( m_gi, stream );
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Utils.logf( "loadGame: dict name: %s", m_gi.dictName );
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byte[] dictBytes = GameUtils.openDict( this, m_gi.dictName );
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Assert.assertNotNull( dictBytes );
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String[] dictNames = m_gi.dictNames();
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byte[][] dictBytes = GameUtils.openDicts( this, dictNames );
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m_jniGamePtr = XwJNI.initJNI();
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if ( m_gi.serverRole != DeviceRole.SERVER_STANDALONE ) {
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CommonPrefs cp = CommonPrefs.get( this );
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if ( null == stream ||
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! XwJNI.game_makeFromStream( m_jniGamePtr, stream,
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m_gi, dictBytes,
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m_gi.dictName, m_utils, m_jniu,
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m_gi, dictBytes, dictNames,
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m_utils, m_jniu,
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m_view, cp, m_xport ) ) {
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XwJNI.game_makeNewGame( m_jniGamePtr, m_gi, m_utils, m_jniu,
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m_view, cp, m_xport,
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dictBytes, m_gi.dictName );
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dictBytes, dictNames );
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}
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m_jniThread = new
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@ -172,7 +172,8 @@ public class GameUtils {
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// loadMakeGame, if makinga new game, will add comms as long
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// as DeviceRole.SERVER_STANDALONE != gi.serverRole
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loadMakeGame( context, gamePtr, gi, lockSrc );
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byte[] dictBytes = GameUtils.openDict( context, gi.dictName );
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String[] dictNames = gi.dictNames();
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byte[][] dictBytes = openDicts( context, dictNames );
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if ( XwJNI.game_hasComms( gamePtr ) ) {
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addr = new CommsAddrRec( context );
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@ -190,7 +191,7 @@ public class GameUtils {
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gamePtr = XwJNI.initJNI();
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XwJNI.game_makeNewGame( gamePtr, gi, JNIUtilsImpl.get(),
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CommonPrefs.get( context ), dictBytes,
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gi.dictName );
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dictNames );
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if ( null != addr ) {
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XwJNI.comms_setAddr( gamePtr, addr );
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}
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@ -285,17 +286,18 @@ public class GameUtils {
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{
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byte[] stream = savedGame( context, lock );
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XwJNI.gi_from_stream( gi, stream );
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byte[] dictBytes = GameUtils.openDict( context, gi.dictName );
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String[] dictNames = gi.dictNames();
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byte[][] dictBytes = openDicts( context, dictNames );
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boolean madeGame = XwJNI.game_makeFromStream( gamePtr, stream,
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JNIUtilsImpl.get(), gi,
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dictBytes, gi.dictName,
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dictBytes, dictNames,
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util,
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CommonPrefs.get(context));
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if ( !madeGame ) {
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XwJNI.game_makeNewGame( gamePtr, gi, JNIUtilsImpl.get(),
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CommonPrefs.get(context), dictBytes,
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gi.dictName );
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dictNames );
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}
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}
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@ -486,6 +488,22 @@ public class GameUtils {
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return bytes;
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}
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public static byte[][] openDicts( Context context, String[] names )
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{
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byte[][] result = new byte[names.length][];
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HashMap<String,byte[]> seen = new HashMap<String,byte[]>();
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for ( int ii = 0; ii < names.length; ++ii ) {
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String name = names[ii];
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byte[] bytes = seen.get( name );
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if ( null == bytes ) {
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bytes = openDict( context, name );
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seen.put( name, bytes );
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}
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result[ii] = bytes;
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}
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return result;
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}
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public static boolean saveDict( Context context, String name, InputStream in )
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{
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boolean success = false;
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@ -618,23 +636,24 @@ public class GameUtils {
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public static void replaceDict( Context context, String path,
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String dict )
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{
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GameLock lock = new GameLock( path, true ).lock();
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byte[] stream = savedGame( context, lock );
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CurGameInfo gi = new CurGameInfo( context );
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byte[] dictBytes = GameUtils.openDict( context, dict );
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Assert.fail();
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// GameLock lock = new GameLock( path, true ).lock();
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// byte[] stream = savedGame( context, lock );
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// CurGameInfo gi = new CurGameInfo( context );
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// byte[] dictBytes = openDict( context, dict );
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int gamePtr = XwJNI.initJNI();
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XwJNI.game_makeFromStream( gamePtr, stream,
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JNIUtilsImpl.get(), gi,
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dictBytes, dict,
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CommonPrefs.get( context ) );
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gi.dictName = dict;
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// int gamePtr = XwJNI.initJNI();
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// XwJNI.game_makeFromStream( gamePtr, stream,
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// JNIUtilsImpl.get(), gi,
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// dictBytes, dict,
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// CommonPrefs.get( context ) );
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// gi.dictName = dict;
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saveGame( context, gamePtr, gi, lock, false );
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// saveGame( context, gamePtr, gi, lock, false );
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summarizeAndClose( context, lock, gamePtr, gi );
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// summarizeAndClose( context, lock, gamePtr, gi );
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lock.unlock();
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// lock.unlock();
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}
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public static void applyChanges( Context context, CurGameInfo gi,
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@ -645,7 +664,8 @@ public class GameUtils {
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// somesuch. But: do we have a way to save changes to a gi
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// that don't reset the game, e.g. player name for standalone
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// games?
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byte[] dictBytes = GameUtils.openDict( context, gi.dictName );
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String[] dictNames = gi.dictNames();
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byte[][] dictBytes = openDicts( context, dictNames );
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int gamePtr = XwJNI.initJNI();
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boolean madeGame = false;
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CommonPrefs cp = CommonPrefs.get( context );
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@ -653,18 +673,18 @@ public class GameUtils {
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if ( forceNew ) {
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tellRelayDied( context, lock, true );
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} else {
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byte[] stream = GameUtils.savedGame( context, lock );
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byte[] stream = savedGame( context, lock );
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// Will fail if there's nothing in the stream but a gi.
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madeGame = XwJNI.game_makeFromStream( gamePtr, stream,
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JNIUtilsImpl.get(),
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new CurGameInfo(context),
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dictBytes, gi.dictName, cp );
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dictBytes, dictNames, cp );
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}
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if ( forceNew || !madeGame ) {
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gi.setInProgress( false );
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XwJNI.game_makeNewGame( gamePtr, gi, JNIUtilsImpl.get(),
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cp, dictBytes, gi.dictName );
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cp, dictBytes, dictNames );
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}
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if ( null != car ) {
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@ -201,7 +201,7 @@ public class CommonPrefs {
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}
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}
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public static String getDefaultDict( Context context )
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public static String getDefaultHumanDict( Context context )
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{
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String value = getString( context, R.string.key_default_dict );
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if ( value.equals("") || !GameUtils.dictExists( context, value ) ) {
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@ -210,6 +210,15 @@ public class CommonPrefs {
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return value;
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}
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public static String getDefaultRobotDict( Context context )
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{
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String value = getString( context, R.string.key_default_robodict );
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if ( value.equals("") || !GameUtils.dictExists( context, value ) ) {
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value = getDefaultHumanDict( context );
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}
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return value;
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}
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public static CurGameInfo.XWPhoniesChoice
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getDefaultPhonies( Context context )
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{
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@ -74,7 +74,7 @@ public class CurGameInfo {
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players = new LocalPlayer[MAX_NUM_PLAYERS];
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serverRole = isNetworked ? DeviceRole.SERVER_ISCLIENT
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: DeviceRole.SERVER_STANDALONE;
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dictName = CommonPrefs.getDefaultDict( context );
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dictName = CommonPrefs.getDefaultHumanDict( context );
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dictLang = DictLangCache.getDictLangCode( context, dictName );
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hintsNotAllowed = !CommonPrefs.getDefaultHintsAllowed( context );
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phoniesAction = CommonPrefs.getDefaultPhonies( context );
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@ -235,6 +235,17 @@ public class CurGameInfo {
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return names;
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}
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public String[] dictNames()
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{
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assignDicts();
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String[] result = new String[nPlayers];
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for ( int ii = 0; ii < nPlayers; ++ii ) {
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result[ii] = players[ii].dictName;
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}
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return result;
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}
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public boolean addPlayer()
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{
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boolean added = nPlayers < MAX_NUM_PLAYERS;
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@ -306,4 +317,18 @@ public class CurGameInfo {
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}
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return canJuggle;
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}
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private void assignDicts()
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{
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String humanDict = CommonPrefs.getDefaultHumanDict( m_context );
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int lang = DictLangCache.getDictLangCode( m_context, humanDict );
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Assert.assertTrue( lang == dictLang );
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String robotDict = CommonPrefs.getDefaultRobotDict( m_context );
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for ( int ii = 0; ii < nPlayers; ++ii ) {
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LocalPlayer lp = players[ii];
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if ( null == lp.dictName ) {
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lp.dictName = lp.isRobot() ? robotDict : humanDict;
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}
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}
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}
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}
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|
@ -59,13 +59,13 @@ public class XwJNI {
|
|||
JNIUtils jniu,
|
||||
DrawCtx draw, CommonPrefs cp,
|
||||
TransportProcs procs,
|
||||
byte[] dict, String dictName );
|
||||
byte[][] dicts, String[] dictNames );
|
||||
|
||||
public static native boolean game_makeFromStream( int gamePtr,
|
||||
byte[] stream,
|
||||
CurGameInfo gi,
|
||||
byte[] dict,
|
||||
String dictName,
|
||||
byte[][] dicts,
|
||||
String[] dictNames,
|
||||
UtilCtxt util,
|
||||
JNIUtils jniu,
|
||||
DrawCtx draw,
|
||||
|
@ -76,19 +76,19 @@ public class XwJNI {
|
|||
// played
|
||||
public static void game_makeNewGame( int gamePtr, CurGameInfo gi,
|
||||
JNIUtils jniu, CommonPrefs cp,
|
||||
byte[] dict, String dictName ) {
|
||||
byte[][] dicts, String[] dictNames ) {
|
||||
game_makeNewGame( gamePtr, gi, (UtilCtxt)null, jniu,
|
||||
(DrawCtx)null, cp, (TransportProcs)null,
|
||||
dict, dictName );
|
||||
dicts, dictNames );
|
||||
}
|
||||
|
||||
public static boolean game_makeFromStream( int gamePtr,
|
||||
byte[] stream,
|
||||
JNIUtils jniu,
|
||||
CurGameInfo gi,
|
||||
byte[] dict, String dictName,
|
||||
byte[][] dicts, String[] dictNames,
|
||||
CommonPrefs cp ) {
|
||||
return game_makeFromStream( gamePtr, stream, gi, dict, dictName,
|
||||
return game_makeFromStream( gamePtr, stream, gi, dicts, dictNames,
|
||||
(UtilCtxt)null, jniu, (DrawCtx)null, cp,
|
||||
(TransportProcs)null );
|
||||
}
|
||||
|
@ -97,10 +97,10 @@ public class XwJNI {
|
|||
byte[] stream,
|
||||
JNIUtils jniu,
|
||||
CurGameInfo gi,
|
||||
byte[] dict, String dictName,
|
||||
byte[][] dicts, String[] dictNames,
|
||||
UtilCtxt util,
|
||||
CommonPrefs cp ) {
|
||||
return game_makeFromStream( gamePtr, stream, gi, dict, dictName,
|
||||
return game_makeFromStream( gamePtr, stream, gi, dicts, dictNames,
|
||||
util, jniu, (DrawCtx)null, cp,
|
||||
(TransportProcs)null );
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue