Commit graph

61 commits

Author SHA1 Message Date
Dominic Szablewski
701e2d55e6 Fix 8 byte alignment in temp allocator; close #68 2023-09-04 13:58:43 +02:00
Dominic Szablewski
ecf1e63508 Do some culling based on camera direction 2023-09-01 19:04:27 +02:00
Dominic Szablewski
9e90c4768f
Merge pull request #63 from BeWorld2018/fix
Fix memory leak on exit
2023-09-01 14:11:44 +02:00
BeWorld
aa06570a05 Move SDL_DestroyWindow in main() 2023-09-01 14:10:24 +02:00
BeWorld
07d8a37afd Destroy Window and Renderer 2023-09-01 10:26:56 +02:00
BeWorld
c8bf7c82f7 Add SDL_GameContrllerClose
Fix memory leak
2023-08-31 12:57:31 +02:00
Dominic Szablewski
cf68eab8b2
Merge pull request #60 from tjrileywisc/change-app-name
Rename sokol app window for consistency
2023-08-31 12:12:26 +02:00
Timothy Riley
61ffe2f410 Rename sokol app window for consistency 2023-08-31 00:07:49 -04:00
Dominic Szablewski
98bd55a342 WASM: add touch controls 2023-08-30 17:40:50 +02:00
Dominic Szablewski
a84982b31e Shutdown sokol audio on exit 2023-08-30 17:24:26 +02:00
Dominic Szablewski
a3b156ef30 Properly free sdl paths on exit 2023-08-30 17:23:59 +02:00
Dominic Szablewski
2c5c3d3f13 Use US spelling of "color" everywhere 2023-08-30 12:38:34 +02:00
Dominic Szablewski
69122122f0 Remove unused color union fields 2023-08-30 12:34:52 +02:00
Dominic Szablewski
530fb40fb7 Remove obsolete TRACK_*_MAX defines and struct fields 2023-08-30 12:25:17 +02:00
Dominic Szablewski
2430297998 Make track vertex color loading endian agnostic; see #56 2023-08-30 12:21:10 +02:00
Dominic Szablewski
4b1fa81f30 Make image loading a bit faster by doing the color conversion for each palette entry just once 2023-08-28 18:09:34 +02:00
Dominic Szablewski
97a1073946 Fix TIM palette loading; see #56 2023-08-28 18:02:03 +02:00
Dominic Szablewski
4c76aadf80 Fix audio on big endian machines; see #56 2023-08-28 17:22:48 +02:00
Dominic Szablewski
78f452decf Add USER_CFLAGS to allow specifying additional defines; see #53 2023-08-28 16:48:47 +02:00
Dominic Szablewski
108cfac9dc Use Use appropriate platform-specific paths for assets and userdata; close #10, #53, #47
This commit also allows overriding these path at build time through
-DPATH_ASSETS=.. and -DPATH_USERDATA=..
2023-08-28 16:39:51 +02:00
Dominic Szablewski
18ebcc7457 Make loading palette colors in TIM images endian agnostic; see #56 2023-08-28 14:29:39 +02:00
Dominic Szablewski
209c1fd627 Add ALT+Enter hotkey to toggle fullscreen; close #45 2023-08-27 12:52:58 +02:00
Dominic Szablewski
da4d3b5c0c Prevent int overflow when projecting target reticle on screen; close #48 2023-08-26 17:49:42 +02:00
Dominic Szablewski
41399234f6
Merge pull request #37 from jantlo/avoid_draw_sections_more_than_once
Avoid rendering more than once those track sections in tracks with alternative paths.
2023-08-23 23:31:43 +02:00
Juan Lopez
6170976e6a Avoid rendering more than once those track sections in tracks with alternative paths. 2023-08-23 23:08:23 +02:00
Dominic Szablewski
e9f91c57f0 Remove obsolete -rdynamic flag 2023-08-23 18:26:23 +02:00
Juan Lopez
6fcd669733 Added support build on Windows under the MSYS2 enviroment. 2023-08-21 22:14:59 +02:00
Dominic Szablewski
9f0e6454bf Remove implemented things from todo list; fix wording for required files (#34) 2023-08-21 20:40:34 +02:00
Dominic Szablewski
5e0cd76948 Initialize joysticks and support loading gamecontrollerdb.txt; see #26 2023-08-21 13:07:39 +02:00
Dominic Szablewski
4c1e50939e Add mapping game controller guide button; see #26 2023-08-19 23:40:02 +02:00
Dominic Szablewski
a721eec118 Fix championship rank calculation 2023-08-19 21:30:15 +02:00
Dominic Szablewski
8c9ec8871e Fix makefile to pick up changes in headers 2023-08-18 19:32:41 +02:00
Dominic Szablewski
59ebb89ed2 Blink current menu item 30x per second; see #31 2023-08-18 19:09:28 +02:00
Dominic Szablewski
dae45b786a Show correct team logo in team selection menu; close #32 2023-08-18 18:46:34 +02:00
Dominic Szablewski
7760f83ce1 Add software rendering backend as a demo 2023-08-16 22:55:04 +02:00
Dominic Szablewski
b2e3ae80dd Add button bindings to save data, add controls menu; close #6 2023-08-15 23:42:51 +02:00
Dominic Szablewski
0ded93de55 Allow for A_MENU_START to select in menu; add A_MENU_QUIT to go back 2023-08-15 23:37:05 +02:00
Dominic Szablewski
24b6efd3ea Fix input problems when rebinding input 2023-08-15 23:35:02 +02:00
Dominic Szablewski
0e3422d345 Rename buttons for presentation in menu 2023-08-15 23:20:23 +02:00
Dominic Szablewski
6c85526fcd Hide mouse cursor in fullscreen; close #23 2023-08-15 19:44:58 +02:00
Dominic Szablewski
5314d92ec6 [Sokol] Lower audio buffer size to prevent audio lag. 2023-08-15 19:32:47 +02:00
Dominic Szablewski
3142dfd841
Merge pull request #24 from vanfanel/lower_audiobuffer
[SDL2] Lower audio buffer size to prevent audio lag.
2023-08-15 19:32:15 +02:00
vanfanel
d1a412594c [SDL2] Lower audio buffer size to prevent audio lag. 2023-08-15 18:18:04 +01:00
Dominic Szablewski
676d4ef6ee Use glGenTextures() and glFramebufferTexture2D() everywhere instead of creating stubs; close #20 2023-08-15 18:04:05 +02:00
Dominic Szablewski
5fcf2feec8 Fix check for projectiles - acceleration in either horizontal axis is sufficient 2023-08-15 17:51:57 +02:00
Dominic Szablewski
d7204cad0f Remove obsolete/debug code 2023-08-15 17:50:34 +02:00
Dominic Szablewski
ba2222775a Whitespace 2023-08-15 17:48:43 +02:00
vanfanel
13d1463112 Add modern GLVND and explicit GLES2 support in GNU/Linux 2023-08-15 12:37:01 +01:00
Dominic Szablewski
cb2a1eded3
Merge pull request #9 from ekirchman/dev
Add build intructions for Fedora Linux
2023-08-14 08:39:13 +02:00
ekirchman
52bdfe3e8b Added build intructions for Fedora Linux 2023-08-13 18:43:03 -05:00