Remove obsolete/debug code

This commit is contained in:
Dominic Szablewski 2023-08-15 17:50:34 +02:00
parent ba2222775a
commit d7204cad0f
3 changed files with 0 additions and 24 deletions

View file

@ -125,21 +125,6 @@ static GLuint create_program(const char *vs_source, const char *fs_source) {
glAttachShader(program, vs);
glAttachShader(program, fs);
glLinkProgram(program);
GLint linked;
glGetProgramiv(program, GL_LINK_STATUS, &linked);
if (!linked) {
#ifdef CRTEMU_REPORT_SHADER_ERRORS
char error_message[256];
strcpy(error_message, prefix);
int len = 0, written = 0;
glGetShaderiv(vs, GL_INFO_LOG_LENGTH, &len);
glGetShaderInfoLog(programm, (GLsizei)( sizeof(error_message)), &written, error_message);
die("Shader Link Error: %s" error_message);
#endif
return 0;
}
glUseProgram(program);
return program;
}
@ -172,7 +157,6 @@ static const char * const SHADER_GAME_VS = SHADER_SOURCE(
fade.y, fade.x, // fadeout far, near
length(vec4(camera_pos, 1.0) - model * vec4(pos, 1.0))
);
v_uv = uv;
v_uv = uv / 2048.0; // ATLAS_GRID * ATLAS_SIZE
}
);

View file

@ -320,7 +320,6 @@ void sfx_stero_mix(float *buffer, uint32_t len) {
// Find currently active nodes: those that play and have volume > 0
sfx_t *active_nodes[SFX_MAX_ACTIVE];
int active_nodes_len = 0;
int total_on = 0;
for (int n = 0; n < SFX_MAX; n++) {
sfx_t *sfx = &nodes[n];
if (flags_is(sfx->flags, SFX_PLAY) && (sfx->volume > 0 || sfx->current_volume > 0.01)) {
@ -329,9 +328,6 @@ void sfx_stero_mix(float *buffer, uint32_t len) {
break;
}
}
if (flags_is(sfx->flags, SFX_PLAY)) {
total_on++;
}
}
uint32_t music_src_index = music->sample_data_pos * music->qoa.channels;

View file

@ -552,10 +552,6 @@ void weapon_fire_shield(ship_t *ship) {
void weapon_update_shield(weapon_t *self) {
if (self->timer <= 0) {
self->active = false;
if (self->owner->pilot == g.pilot) {
// KillNote(SHIELDS);
}
flags_rm(self->owner->flags, SHIP_SHIELDED);
return;
}