Merge pull request #37 from jantlo/avoid_draw_sections_more_than_once

Avoid rendering more than once those track sections in tracks with alternative paths.
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Dominic Szablewski 2023-08-23 23:31:43 +02:00 committed by GitHub
commit 41399234f6
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@ -271,28 +271,14 @@ void track_draw(camera_t *camera) {
vec3_t cam_pos = camera->position;
section_t *s = g.track.sections;
section_t *j = NULL;
do {
for(int32_t i = 0; i < g.track.section_count; ++i, ++s)
{
vec3_t d = vec3_sub(cam_pos, s->center);
float dist_sq = d.x * d.x + d.y * d.y + d.z * d.z;
if (dist_sq < max_dist_sq) {
track_draw_section(s);
}
if (s->junction) { // start junction
j = s->junction;
do {
vec3_t d = vec3_sub(cam_pos, j->center);
float dist_sq = d.x * d.x + d.y * d.y + d.z * d.z;
if (dist_sq < max_dist_sq) {
track_draw_section(j);
}
j = j->next;
} while (!j->junction); // end junction
}
s = s->next;
} while (s != g.track.sections);
}
}
void track_cycle_pickups() {