Dominic Szablewski
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530fb40fb7
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Remove obsolete TRACK_*_MAX defines and struct fields
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2023-08-30 12:25:17 +02:00 |
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Dominic Szablewski
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2430297998
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Make track vertex color loading endian agnostic; see #56
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2023-08-30 12:21:10 +02:00 |
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Dominic Szablewski
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4b1fa81f30
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Make image loading a bit faster by doing the color conversion for each palette entry just once
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2023-08-28 18:09:34 +02:00 |
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Dominic Szablewski
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97a1073946
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Fix TIM palette loading; see #56
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2023-08-28 18:02:03 +02:00 |
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Dominic Szablewski
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4c76aadf80
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Fix audio on big endian machines; see #56
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2023-08-28 17:22:48 +02:00 |
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Dominic Szablewski
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78f452decf
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Add USER_CFLAGS to allow specifying additional defines; see #53
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2023-08-28 16:48:47 +02:00 |
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Dominic Szablewski
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108cfac9dc
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Use Use appropriate platform-specific paths for assets and userdata; close #10, #53, #47
This commit also allows overriding these path at build time through
-DPATH_ASSETS=.. and -DPATH_USERDATA=..
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2023-08-28 16:39:51 +02:00 |
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Dominic Szablewski
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18ebcc7457
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Make loading palette colors in TIM images endian agnostic; see #56
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2023-08-28 14:29:39 +02:00 |
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Dominic Szablewski
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209c1fd627
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Add ALT+Enter hotkey to toggle fullscreen; close #45
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2023-08-27 12:52:58 +02:00 |
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Dominic Szablewski
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da4d3b5c0c
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Prevent int overflow when projecting target reticle on screen; close #48
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2023-08-26 17:49:42 +02:00 |
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Dominic Szablewski
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41399234f6
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Merge pull request #37 from jantlo/avoid_draw_sections_more_than_once
Avoid rendering more than once those track sections in tracks with alternative paths.
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2023-08-23 23:31:43 +02:00 |
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Juan Lopez
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6170976e6a
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Avoid rendering more than once those track sections in tracks with alternative paths.
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2023-08-23 23:08:23 +02:00 |
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Dominic Szablewski
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e9f91c57f0
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Remove obsolete -rdynamic flag
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2023-08-23 18:26:23 +02:00 |
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Juan Lopez
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6fcd669733
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Added support build on Windows under the MSYS2 enviroment.
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2023-08-21 22:14:59 +02:00 |
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Dominic Szablewski
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9f0e6454bf
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Remove implemented things from todo list; fix wording for required files (#34)
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2023-08-21 20:40:34 +02:00 |
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Dominic Szablewski
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5e0cd76948
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Initialize joysticks and support loading gamecontrollerdb.txt; see #26
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2023-08-21 13:07:39 +02:00 |
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Dominic Szablewski
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4c1e50939e
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Add mapping game controller guide button; see #26
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2023-08-19 23:40:02 +02:00 |
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Dominic Szablewski
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a721eec118
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Fix championship rank calculation
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2023-08-19 21:30:15 +02:00 |
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Dominic Szablewski
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8c9ec8871e
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Fix makefile to pick up changes in headers
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2023-08-18 19:32:41 +02:00 |
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Dominic Szablewski
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59ebb89ed2
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Blink current menu item 30x per second; see #31
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2023-08-18 19:09:28 +02:00 |
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Dominic Szablewski
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dae45b786a
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Show correct team logo in team selection menu; close #32
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2023-08-18 18:46:34 +02:00 |
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Dominic Szablewski
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7760f83ce1
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Add software rendering backend as a demo
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2023-08-16 22:55:04 +02:00 |
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Dominic Szablewski
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b2e3ae80dd
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Add button bindings to save data, add controls menu; close #6
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2023-08-15 23:42:51 +02:00 |
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Dominic Szablewski
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0ded93de55
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Allow for A_MENU_START to select in menu; add A_MENU_QUIT to go back
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2023-08-15 23:37:05 +02:00 |
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Dominic Szablewski
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24b6efd3ea
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Fix input problems when rebinding input
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2023-08-15 23:35:02 +02:00 |
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Dominic Szablewski
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0e3422d345
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Rename buttons for presentation in menu
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2023-08-15 23:20:23 +02:00 |
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Dominic Szablewski
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6c85526fcd
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Hide mouse cursor in fullscreen; close #23
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2023-08-15 19:44:58 +02:00 |
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Dominic Szablewski
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5314d92ec6
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[Sokol] Lower audio buffer size to prevent audio lag.
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2023-08-15 19:32:47 +02:00 |
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Dominic Szablewski
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3142dfd841
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Merge pull request #24 from vanfanel/lower_audiobuffer
[SDL2] Lower audio buffer size to prevent audio lag.
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2023-08-15 19:32:15 +02:00 |
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vanfanel
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d1a412594c
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[SDL2] Lower audio buffer size to prevent audio lag.
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2023-08-15 18:18:04 +01:00 |
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Dominic Szablewski
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676d4ef6ee
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Use glGenTextures() and glFramebufferTexture2D() everywhere instead of creating stubs; close #20
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2023-08-15 18:04:05 +02:00 |
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Dominic Szablewski
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5fcf2feec8
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Fix check for projectiles - acceleration in either horizontal axis is sufficient
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2023-08-15 17:51:57 +02:00 |
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Dominic Szablewski
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d7204cad0f
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Remove obsolete/debug code
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2023-08-15 17:50:34 +02:00 |
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Dominic Szablewski
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ba2222775a
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Whitespace
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2023-08-15 17:48:43 +02:00 |
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vanfanel
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13d1463112
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Add modern GLVND and explicit GLES2 support in GNU/Linux
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2023-08-15 12:37:01 +01:00 |
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Dominic Szablewski
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cb2a1eded3
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Merge pull request #9 from ekirchman/dev
Add build intructions for Fedora Linux
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2023-08-14 08:39:13 +02:00 |
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ekirchman
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52bdfe3e8b
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Added build intructions for Fedora Linux
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2023-08-13 18:43:03 -05:00 |
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Dominic Szablewski
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b484e85e7e
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Fix music decoder playing garbage; close #8
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2023-08-13 22:12:29 +02:00 |
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Dominic Szablewski
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f29463132b
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Merge pull request #7 from eltociear/master-1
Fix typo in render_gl.c
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2023-08-13 19:52:41 +02:00 |
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Ikko Eltociear Ashimine
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828a59685d
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Fix typo in render_gl.c
vertial -> vertical
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2023-08-14 00:41:16 +09:00 |
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Dominic Szablewski
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c0019b1bca
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Add CRT post processing effect and allow for lower internal resolutions; see #1
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2023-08-13 14:02:19 +02:00 |
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Dominic Szablewski
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7a9f757a79
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Merge pull request #4 from wgmyers/linux-build-info
Add libglew-dev requirement for Linux SDL2 backend
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2023-08-12 23:57:11 +02:00 |
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Wayne Myers
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3db2a5e658
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Add libglew-dev requirement for Linux SDL2 backend
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2023-08-12 13:55:22 +01:00 |
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Dominic Szablewski
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f0fdfa2aab
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Merge pull request #3 from andypiper/macos-build-info
README.md: Add macOS glew requirement
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2023-08-11 22:49:46 +02:00 |
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Andy Piper
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4eb5248c60
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README.md: Add macOS glew requirement
I found the need to use homebrew to install glew (I already had sdl2 installed) before I was able to compile the code successfully.
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2023-08-11 15:03:45 +01:00 |
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Dominic Szablewski
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6d241d506f
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Fix controls help stating y instead of z to shoot
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2023-08-10 17:29:38 +02:00 |
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Dominic Szablewski
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9b7ba9f4a1
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Add explanation in data directory
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2023-08-10 14:46:55 +02:00 |
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Dominic Szablewski
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7cfaff0c7b
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Initial
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2023-08-10 14:10:51 +02:00 |
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