ehouse
86d6f8d0a3
script and helper for testing proposed store-and-forward relay feature.
2009-11-05 04:31:23 +00:00
ehouse
ed52582ea4
get rid of states and code for checking numbers of players -- since
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any number is allowed now.
2009-11-03 05:03:20 +00:00
ehouse
3bdfda6548
Make it possible for multiple games to connect using the same room
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name. All new connections are stored together, and after each
connection an attempt is made to build one complete game with a host
and however many guests. All remaining devices are moved into a new
pending record in the same state, and the completed game is treated as
always. Seems to work, though nearly 20% of linux instances are
failing to connect the relay run from the new test script samename.sh.
Need to figure out why.
Also added logging of seed and connname to comms.c since games
launched together can no longer be certain to connect on the relay.
This allows the test script to identify joined games from their logs
and detect success or failure.
This checkin changes the relay protocol, so relay and clients will
both need to be upgraded.
2009-11-02 01:01:47 +00:00
ehouse
11b586cd4b
lookup hearbeat recipient by socket rather then cookieID since
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cookieID isn't always correct until later
2009-11-02 00:45:54 +00:00
ehouse
e65db4b8c2
use log macro rather than fprintf to stderr
2009-11-02 00:09:56 +00:00
ehouse
84ac5223b2
script to test new feature where lots of games can use the same "room"
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and will just get mached up as soon as a host and right-sized set of
guests is available. Basically works, but will never exit if any of
the games fails to exit (as is happening most times), so still need to
detect failures.
2009-11-02 00:09:11 +00:00
ehouse
7d411526d3
add .2 for consistent time formatting
2009-11-01 01:40:18 +00:00
ehouse
7a71c4636b
change varible names; remove instance variable than can be on the stack.
2009-11-01 01:38:03 +00:00
ehouse
82c15f7f09
update script for b5
2009-10-25 15:09:16 +00:00
ehouse
231c0b4f44
claiming to handle EN_SETFOCUS broke text insertion for StrBox on PPC
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(but not SP). So for now, note focus changes and scroll if
appropriate but don't claim to have handled them.
2009-10-25 15:06:52 +00:00
ehouse
cfd1350dac
white space only: get rid of annoying extra spaces at ends of lines.
2009-10-25 15:03:12 +00:00
ehouse
b957e9c195
Only set StrBox font on Win32. WinMo devices seem to have Unicode
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font even if not localized.
2009-10-25 15:00:06 +00:00
ehouse
34032a9d0a
set rem text color, which otherwise varies.
2009-10-25 14:57:42 +00:00
ehouse
fa5d36517a
Track EDITTEXTs in dialogs when following focus with scroll position.
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This seems to fix bug where conns dialog wouldn't scroll on
Smartphone, though I'm not sure why.
2009-10-25 00:55:19 +00:00
ehouse
32916d2918
adjustForConnType only needed when several compiled in.
2009-10-25 00:53:15 +00:00
ehouse
27c518dec4
When tray's hidden you can't see that you're in trade mode. So try
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revealing the tray (and so showing the mode) before aborting trade
request due to being in trade mode.
2009-10-25 00:23:00 +00:00
ehouse
1c94e2c6cc
Resource tweaks: fix blank picker for Catalan; make Polish and
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Catalan trade miniwindow messages three lines for better fit; tweak
hint-limits dialogs for Catalan; re-layout Connections dialog (though
it doesn't scroll on Smartphone!)
2009-10-24 17:44:11 +00:00
ehouse
0dfdb767df
dialog text only: invite->room
2009-10-24 16:35:33 +00:00
ehouse
244e0f58db
Don't set address in standalone game (should fix assertion
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failure/possible crash); set default menu to Undo after it's been used
once.
2009-10-24 15:12:45 +00:00
ehouse
5602827ebf
Print remaining tiles in scoreboard smaller and using tile background
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color in attempt to make it clearer what the number means. The goal
is to remove clutter and make more room for player name.
2009-10-24 14:53:17 +00:00
ehouse
85da3d2082
add parens for clarity
2009-10-24 14:50:23 +00:00
ehouse
899c67f3fe
ce code no longer needs to ask if dict is utf-8, as internally all
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are.
2009-10-23 09:02:02 +00:00
ehouse
ab853ffb3b
All dict strings are utf8, so don't ever convert using CP_ACP. Fixes
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misdisplay of Spanish Ñ in tray and on board.
2009-10-23 08:56:43 +00:00
ehouse
6aca59abe0
Make state private to ceblank.c; all dict strings are utf8, so don't
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ever convert using CP_ACP. Fixes misdisplay of Spanish Ñ.
2009-10-23 08:54:54 +00:00
ehouse
8ec7b01595
fix catalan trade miniwindow by making buffer large enough to convert
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text without errors.
2009-10-23 07:53:31 +00:00
ehouse
b126b8b6bf
more tweaks for smartphone
2009-10-22 02:47:46 +00:00
ehouse
06cd5f5a0e
tweak dialog layout
2009-10-21 03:43:20 +00:00
ehouse
a1f3d1280f
Move scripts to scripts dir; build cab files in built dir along with
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the files they contain.
2009-10-21 03:39:23 +00:00
ehouse
9cdb9ce45b
fix to work with new pocketpc-cab, which strips an extra layer of \
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from dos pathnames.
2009-10-20 04:07:16 +00:00
ehouse
cdf418b904
Don't assume resources aren't utf-8 because current dict isn't.
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Always assuming they're utf-8 seems to work, so do that for now.
Fixes problems with Catalan messages when using English dict.
2009-10-17 04:14:01 +00:00
ehouse
ad2ba1c249
Don't assume resources aren't utf-8 because current dict isn't.
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Always assuming they're utf-8 seems to work, so do that for now.
Fixes problems with Catalan messages when using English dict.
2009-10-17 04:10:28 +00:00
ehouse
0d326c0252
Generalize code for moving lower items up to cover hidden items, and
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use for role-config and juggle buttons in gameinfo dlg.
2009-10-17 04:01:59 +00:00
ehouse
1929505c10
Make GameInfo struct private
2009-10-17 03:38:37 +00:00
ehouse
2daea90580
cleanup prefs dialog (and comment where needs translation changes to
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fit)
2009-10-16 12:42:05 +00:00
ehouse
ca7038043a
a few tweaks to dialog layout
2009-10-16 03:35:31 +00:00
ehouse
1fa8b2e48f
remove unused param (not even compiled on Palm); on wince, try to
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duplicate for timer the vertical offset used for scores.
2009-10-16 03:20:39 +00:00
ehouse
458b904280
build dlls into cabs too
2009-10-16 03:18:38 +00:00
ehouse
33903f5d61
bug fix: warn about language change when it, not prefs, changes.
2009-10-16 03:17:17 +00:00
ehouse
88e159f8a2
make executable
2009-10-16 03:16:17 +00:00
ehouse
e7af07637d
latest changes from Joan
2009-10-16 03:15:47 +00:00
ehouse
f80b1d74f2
include name of player whose turn it is in scoreboard entry, reducing
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length until it fits. (Still needs polishing...)
2009-10-15 12:44:53 +00:00
ehouse
e539b49948
include name of player whose turn it is in scoreboard entry, reducing
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length until it fits.
2009-10-15 12:42:07 +00:00
ehouse
e7f476c13e
format last player whose turn it is, and track remaining space, so
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platform code can include the name as a turn indicator.
2009-10-15 12:38:47 +00:00
ehouse
dde7cfa9b1
add a const
2009-10-15 12:37:42 +00:00
ehouse
db0c4d24a2
stop building allcaps .rc; increase beta version.
2009-10-02 05:49:49 +00:00
ehouse
5ba99f45d7
warn about need to restart to pick up language change after last
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opportunity to cancel is passed. Change wording to make sense.
2009-10-02 05:48:48 +00:00
ehouse
05928b368d
indicate utf8 as codepage, which fixes Catalan resource display. Change encoding of French
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to utf8 as well.
2009-10-02 05:46:51 +00:00
ehouse
c860123e0d
add and use local copy of pocketpc-cab which is said to work for smartphone too. Not yet tested.
2009-10-02 05:45:23 +00:00
ehouse
dac3ecdda1
Make cestrbox state private. And set font of TEXTEDIT to one that, at
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least on English-localized WINE, prevents dropping accents and other
diacriticals from Polish text (so that StrBox behaves same as
MessageBox in that regard.) Still need to test on US and localized
Wince and with other languages (.dlls and dicts).
2009-10-01 04:15:18 +00:00
ehouse
b1faf6ac8a
windres in mingw32 is broken. Add script that tests for the bug and
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call from Makefile to abort if building on unpatched machine. (Bug
report's been submitted.)
2009-10-01 04:11:36 +00:00