Andy2
782a9f1f70
get rid of strings that don't seem to be used anymore. Still need to
...
pull from localized files.
2011-05-10 18:36:04 -07:00
Andy2
75e41caf90
go back to using XWListItem (with its delete-me X) and get rid of
...
delete context menu item.
2011-05-10 06:31:09 -07:00
Andy2
2dbf1ac489
add formatted=false to postpone fix suggested by new version of SDK
2011-05-10 06:27:58 -07:00
Andy2
085748e201
hook up context menus, and add a delete item to replace the
...
checkboxes. Still need to disable it when dict is built-in. And
maybe add a different menu for languages.
2011-05-09 18:59:51 -07:00
Andy2
9dfcb2dda2
first step toward using an expandable list for dicts browser, with
...
languages as first-level items each containing all of the dictionaries
in that language. This is a snapshot: it's broken visually and
functionally.
2011-05-08 22:50:42 -07:00
Andy2
249402758a
add new activity for starting a new game. Has four buttons and
...
(eventually) explanatory text. Currently more-or-less works,
including sending an email with a link that when clicked launches
Crosswords. (Still need to respond to that link on receipt, but I'm
at least pulling out the necessary fields.)
2011-05-06 06:52:10 -07:00
Andy2
4d31c9cbe5
update release notes
2011-05-03 18:55:51 -07:00
Andy2
a87f90b6e9
up version for b26
2011-05-03 18:47:16 -07:00
Andy2
6e973ba48d
tweak wording
2011-05-02 18:40:35 -07:00
Andy2
e1e181949e
offer user a choice between using internal and external storage when
...
downloading dicts. Still to do: check if external is available before
offering; and either remove ability to download from within config
dialog or offer that choice there. Or just use a preference to
determine where storage happens. Also, on emulator game hangs during
download when using external storage.
2011-04-30 14:28:35 -07:00
Andy2
e89c6f94b6
update with changes since b24
2011-04-29 06:39:34 -07:00
Andy2
d49a20867a
new default robot dictionary
2011-04-29 06:25:16 -07:00
Andy2
399fc081d7
add menuitem to set default robot dict.
2011-04-27 06:38:45 -07:00
Andy2
ecc5357ef8
up version info, and collapse two locations into one resource entry.
2011-04-25 20:46:23 -07:00
Andy2
e9fadd4d96
Rework list item code to deal with when the summary isn't available:
...
have update icon hidden by default, and print the game name (which we
know.)
2011-04-23 18:19:35 -07:00
Andy2
60922baf72
bunch of changes moving UI from using one dict per game to one per
...
player: remove dictName from CurGameInfo and GameSummary classes and
from DB; deal with missing dicts (the warning, fetching and replacing)
when opening games and deleting dicts. Etc. Trivial testing passes.
2011-04-21 18:37:11 -07:00
Andy2
40116d792f
format "game_name (lang)" using string in resource.
2011-04-11 18:52:10 -07:00
Andy2
3c0cf176ef
show language as part of game name, not dict as separate line
2011-04-11 06:54:31 -07:00
Andy2
c6cd60deef
Save and restore per-player dicts; load games that have 'em correctly.
...
Robots default to BasEnglish dict and humans to CollegeEng. Add new
per-game default for robot dict. Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
97d54c86eb
snapshot: track dictName per player in addition to per game. Not yet
...
used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
fc4e454d92
bugfix: add background to set of colors restored.
2011-04-08 06:17:35 -07:00
Andy2
6584c69df1
add and honor preference for board background color (e.g. scoreboard
...
and tray when no tile present). This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Eric House
13b5acf8b5
changes log updated
2011-03-31 18:07:02 -07:00
Andy2
58ff3189a0
remove layout and code allowing toolbar to be positioned in landscape
...
mode.
2011-03-12 04:15:57 -08:00
Eric House
9b99183d2c
update for b23
2011-03-11 18:06:43 -08:00
Andy2
e7ab1c34b7
add more carriage returns for history formatting
2011-03-11 06:52:43 -08:00
Andy2
a280fe7e3e
remove localized format strings identical to that causing crash in English
2011-03-11 06:47:29 -08:00
Andy2
28f3ad316b
hide/show hint at top of games list via a preference rather than the
...
number of games in the list, and modify hint text to point to the
prefs setting.
2011-03-11 06:44:25 -08:00
Andy2
c909f91a61
fix over-long initial trays in history by adding <cr>. Not sure if
...
line brakes belong in common code or strings however...
2011-03-10 19:00:15 -08:00
Andy2
d6dd2b942f
fix crash tapping player name after a trade -- since the format string
...
was wrong.
2011-03-10 18:56:13 -08:00
Andy2
492e086311
break the hint into two so goes-away part can be smaller.
2011-03-10 18:34:02 -08:00
Andy2
d56ce42585
hide games-list hint when more than 2 games present, and add text to
...
that effect so people aren't surprised.
2011-03-10 18:24:27 -08:00
Andy2
d9bb5197d4
Add two new menus to be available only when in trade mode. Hide and
...
show them and another group depending on whether trading at the time.
To make that work, replace the individual calls made to dis/enable
toolbar buttons with a single jin call that takes a struct full of
booleans and make that struct available in BoardActivity where menus
are hidden/shown. Remove the individual calls from the jin interface.
2011-03-10 18:13:56 -08:00
Andy2
26a274ab0f
make the empty-list message a header instead since its instructions
...
matter after there are games in the list. But hide it whenever there
are four or more games.
2011-03-09 18:42:06 -08:00
Andy2
bfc5bb62dc
don't call nobody dumb, even a robot.
2011-03-08 21:58:12 -08:00
Andy2
678cbe1dea
fix plural and make name consistent
2011-03-08 18:42:45 -08:00
Andy2
15ef9c4fd2
add prompt to dict-pick spinner
2011-03-08 07:31:11 -08:00
Andy2
7de951f149
update with changes from b21
2011-03-08 07:13:14 -08:00
Andy2
9dd69015cc
say "relay", not "server"
2011-03-07 21:37:56 -08:00
Andy2
133079e200
tweak newbie message for new local game creation
2011-03-07 21:14:47 -08:00
Andy2
0225bf215b
change text of add-game buttons to be (says Deb) clearer
2011-03-07 20:47:49 -08:00
Andy2
b2db1a0936
don't call remote player robot
2011-03-07 20:44:31 -08:00
Andy2
5c2d0a064c
Better exchange miniwindow text. But more needed after fixing
...
BoardView code to better format.
2011-03-07 06:41:17 -08:00
Andy2
8c40628916
Support new error message about exchange being disallowed when no selection.
2011-03-07 06:40:11 -08:00
Andy2
2fdda2bae1
move game_name to its own row at top so it serves as title.
2011-03-04 07:39:54 -08:00
Andy2
61a9f708a2
add game name to list item. I really want to swap the columns now but
...
can't make player name/score line up correctly on right.
2011-03-02 06:49:04 -08:00
Andy2
a344f26d1b
add static boolean that controls whether logging is on (for java).
...
Add an Application subclass that fetches the value from a preference,
a checkbox setting in advanced prefs, and modify the static when
that's changed at runtime.
2011-02-28 20:07:07 -08:00
Andy2
fe9932b57d
remove hint menu. Add sync-with-server item to board and factor code
...
implementing same in GamesList up into DlgDelegate where it can be
called from both. Also, make syncing fire off the service just as the
timer does so that results generate Notifications. Makes it better
for testing if nothing else.
2011-02-27 22:43:09 -08:00
Andy2
86274785dd
add newbie-info on turn-changed
2011-02-25 07:13:54 -08:00
Andy2
5e0f12e49d
add a confirmation dialog to "undo last", and remove it altogether
...
from networked games since as currently implemented it can quickly get
them permanently out-of-sync (and cause the jni code to assert.) Need
to debug this....
2011-02-25 06:54:38 -08:00
Andy2
8b5f4a84f2
tweak strings so relevant part visible.
2011-02-24 17:45:02 -08:00
Andy2
9809864afb
move connect-never option to the top where won't be scrolled off
...
screen initially
2011-02-24 17:44:43 -08:00
Eric House
29b05b83ec
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-22 19:56:40 -08:00
Eric House
ab71ac8847
add game name to chat activity title
2011-02-22 19:55:57 -08:00
Andy2
aaffb749cd
move network prefs into its own category; add prefs checkboxes there
...
and getters controlling whether vibrate and sound are used as part of
notifications.
2011-02-22 18:59:56 -08:00
Andy2
318b820ea7
tweak newbie info for chat
2011-02-21 18:09:12 -08:00
Andy2
07fd2f6bb8
add title to chat activity
2011-02-21 06:51:47 -08:00
Andy2
2150d8b4a4
be a bit less pessimistic
2011-02-18 22:53:13 -08:00
Eric House
5d25faa780
update changes log
2011-02-18 22:51:09 -08:00
Eric House
020c2b6982
fix warnings by removing unused strings
2011-02-18 22:13:24 -08:00
Andy2
c271cb2fdd
add a clear-history menu to chat
2011-02-17 07:14:58 -08:00
Andy2
b3ffb4895b
use background rather than text color to separate local and non- chat.
2011-02-17 06:56:48 -08:00
Andy2
fec402cf50
display chat history as a scrolling list of TextView objects rather
...
than in a single TextView so different styles can be applied based on
whether text is from local or remote device. For now text is just
grey if local.
2011-02-16 18:53:47 -08:00
Andy2
736860685b
add a Send button to the chat activity and send on it rather than <cr>.
2011-02-16 18:13:54 -08:00
Andy2
1400de489d
implement chat with an activity rather than a little dialog. Include
...
history, and store it in the game record in the DB (new column). This
will allow to not drop chat messages that arrive in the background,
though that's not implemented yet.
2011-02-16 06:55:46 -08:00
Andy2
9eba54344b
get rid of theme stuff. It's broken and looks like crap. When
...
there's enough color control to make a different theme look good put
this change back and fix it.
2011-02-14 20:14:48 -08:00
Andy2
95b60cc767
modify games list items to include a second column with everything but
...
the players and connection method in it. Put the game's last-saved
time in that column. Now sort order has most recently opened games at
top.
2011-02-11 18:29:11 -08:00
eehouse@eehouse.org
0184369e5d
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-09 06:50:21 -08:00
Andy2
c18625d69a
change what's reported via notifications to reflect that changes have
...
already been fetched.
2011-02-09 06:32:58 -08:00
Eric House
861aec127b
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-04 08:09:50 -08:00
Andy2
79bd17e59b
put each player in a game list item in its own line with score at
...
right end and name at the left. This will allow e.g. marking in green
a local player whose turn it is.
2011-02-03 06:47:20 -08:00
Andy2
935fe0c7a0
remove option to not show bonus values.
2011-02-01 21:13:46 -08:00
Eric House
70f52b162b
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-01-27 14:58:10 -08:00
Andy2
b863931db5
turn proxy service back on
2011-01-21 06:10:06 -08:00
Eric House
4202ea5fac
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-01-19 09:10:51 -08:00
Andy2
bce4a11595
more work on color prefs. Add a list pref at the same level as colors
...
for setting "scheme". Implement that as changing potentially several
colors but only empty cell color for now. Remove prefs for whether
cell letters follow user colors (they always will) and the new one for
frame color -- it'll always be dark grey.
2011-01-18 18:42:25 -08:00
Andy2
e9e54ba379
toward supporting a light-on-dark theme: add pref for cell border
...
color; add pref for whether highlight is black-on-white or the
reverse; and remake the board arrow in white if the background is a
dark color. It's now possible to configure various colors so that
black empty cells looks good. Next need a single control to do it.
2011-01-17 18:55:36 -08:00
Andy2
33d5246b7a
add a new-user hint, displayed the first time the arrow's drawn on the
...
board, explaining what the arrow's for and how to move and disable it.
Implementation required passing XWActivity into BoardView so the
newbie hint method could be called on it.
2011-01-15 21:46:28 -08:00
Eric House
04d8260f01
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-01-14 12:02:15 -08:00
Andy2
13ef8dd098
add hints-allowed to set of defaults for new games
2011-01-13 18:45:38 -08:00
Eric House
e7172fb4af
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-01-13 14:57:24 -08:00
Andy2
9ebbbb0fec
replace robot smart checkbox with a spinner having three settings.
...
Keep the kludge whereby the settings in all the players are kept the
same.
2011-01-13 06:48:50 -08:00
Eric House
46e9ae3c01
up copyright date
2011-01-03 16:33:03 -08:00
Andy2
1535f56cd6
adding Turkish and Arabic and language names
2010-12-17 17:34:54 -08:00
Andy2
3336b39d6d
add (wordcount) to subst title to make meaning more clear
2010-12-16 20:29:48 -08:00
Andy2
0059f92626
use medium sized text for empty view
2010-12-16 18:50:15 -08:00
Andy2
693909ec67
add an empty view along side list view; all setEmptyView to install it
...
to be shown when list is empty.
2010-12-16 18:47:25 -08:00
Andy2
6cd22f6461
add newbie info on launch of dicts activity
2010-12-16 06:36:25 -08:00
Andy2
16933d14c1
fix list item layout to have variable height so it doesn't clip dict
...
listings that wrap to a second line -- e.g. the Spanish_FAA ones.
2010-12-16 06:24:47 -08:00
Andy2
183d920eb0
update changelog for beta 20
2010-12-09 07:41:43 -08:00
Andy2
a1c96b5601
change default dict download url so new set can coexist with old and
...
get picked up only by new release that can handle it.
2010-12-08 18:47:21 -08:00
Eric House
eb22322e8d
change title until we have column headers
2010-12-06 21:08:38 -08:00
Andy2
a5c36f37a4
new strings for dict substitution
2010-11-30 06:37:23 -08:00
Andy2
edab239060
add one more change
2010-11-21 20:12:45 -08:00
Andy2
7d164f2389
complete list of changes
2010-11-20 21:19:56 -08:00
Andy2
b2e418436d
tweak string
2010-11-19 21:09:36 -08:00
Andy2
0578a0e4f6
When deleting dictionaries, just do it unless the dictionary's in use
...
in which case tell user how many games are using it when asking for
confirmation. To do that, add dict into summary DB, and to do that
add CurGameInfo into GameSummary's constructor. Also, when there's no
summary for a game, make one on the spot and add it to the db. This
will crash if the game's dict has been deleted. Need to deal with
that, probably by deleting unsummarazible games, becuase now if
somebody installs this on top of a device where a game's dict is
missing and it has no summary I'll never boot.
2010-11-19 18:37:00 -08:00
Andy2
163c124072
update for b19
2010-11-17 06:13:31 -08:00
Andy2
a1be555910
improve string for deleted remote game -- but really needs a "delete
...
now" button.
2010-11-15 19:02:12 -08:00
Andy2
cf84cce41a
define and handle new other-was-deleted error relay is about to start
...
returning.
2010-11-11 06:23:48 -08:00
Andy2
83ae8d316c
switch to RelativeLayout, putting lock checkbox at top and play game
...
button in the middle with everything else scrolling in between. This
particular application of RelativeLayout works on 1.5 (in emulator).
2010-11-07 15:13:39 -08:00
Andy2
1e5ac393c1
update for b18 (but leave b17 description below since that represents
...
two months of work and b18 two hours.)
2010-11-07 14:13:04 -08:00
Andy2
9fccbcc6b4
Problem with new minimal-config relay dialog: user can accidentally
...
tap "play game" and wind up connecting and creating an empty-room-name
game; or can dismiss the dialog and be confused because there's no way
back to it. Solution: define empty-room-name as an illegal case.
Check for it when "play game" is tapped in either config dialog and
raise an alert. And when user wants to open a game from the GamesList
activity go to the minimal config dialog if it's a relay game without
a room name.
2010-11-06 16:41:12 -07:00
Andy2
248c758b1c
add a bit of space around bullet items
2010-11-06 16:37:59 -07:00
Andy2
b7fc678e3d
tweak changes, removing steps to create networked game since that's
...
part of the UI now.
2010-11-06 15:29:05 -07:00
eehouse@eehouse.org
58317afb28
Merge branch 'android_branch' into relay_proxy
2010-11-06 15:06:08 -07:00
Andy2
a72e029f40
add name field to and use a style for bulleted items in simplified
...
relay-connect dialog; remove not-again text and dialog attached to
new-relay-game button; tweak text.
2010-11-06 14:55:57 -07:00
eehouse@eehouse.org
8dad8750ba
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2010-11-06 14:43:57 -07:00
Andy2
d6adc84ee3
tweak two prefs strings
2010-11-06 14:40:28 -07:00
Eric House
98716b755a
get rid of menuitem that was there only for development testing
2010-11-06 08:30:45 -07:00
Andy2
c125edd2cb
make text bulleted -- easier to read/follow
2010-11-05 05:53:28 -07:00
eehouse@eehouse.org
fc739e2c67
Merge branch 'android_branch' into relay_proxy
2010-11-05 05:19:16 -07:00
Andy2
145ab6f356
remove wordy explanation
2010-11-05 05:11:40 -07:00
eehouse@eehouse.org
64cc199e1a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
2010-11-05 05:10:24 -07:00
Andy2
2f38ce3d92
add button leading to the main config dialog plus an explanation of
...
what it's for.
2010-11-04 20:37:59 -07:00
Andy2
23924ff74e
add new activity that's popped up on creation of a networked game to
...
ask only for the room name to make it as easy as possible to
get started.
2010-11-04 19:48:46 -07:00
Andy2
e2ee0755cb
set max len for roomname field (with comment that it should be kept in
...
sync with the C constant)
2010-11-03 18:38:13 -07:00
Andy2
8f55469930
remove strings no longer in English
2010-11-01 18:12:14 -07:00
Andy2
40e42b79c5
up version numbers and strings -- getting ready for release
2010-10-30 09:11:47 -07:00
Andy2
b2fd178d60
tray->rack; clarify not-again text for 'turn done' button so it isn't
...
stupid when displayed for ending a trade.
2010-10-29 20:24:50 -07:00
Andy2
148fe848c2
get rid of implication that some deletions are undoable.
2010-10-29 19:02:57 -07:00
Andy2
fd1ca2c9c5
confirm single game delete.
2010-10-29 19:02:21 -07:00
Andy2
5b6a5aafe8
add three not-again messages displayed after connection is first made
...
with the relay, for first-in-room, last-in-room, and the less common
middle case. Add confirmation dialog for game reset.
2010-10-29 18:44:07 -07:00
Andy2
6de7fb28e3
add lock-setting checkbox to game config dialog and toggle
...
setEnabled() on most widgets as it's checked. Add not-again dialog
explaining possibility of reset of started game. Don't even show the
checkbox for non-started game.
2010-10-29 07:42:16 -07:00
Andy2
30b6a6b54e
remove unused and confusing id
2010-10-29 06:48:45 -07:00
Andy2
4cd15a9c6a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
...
Conflicts:
xwords4/common/comms.c
2010-10-29 05:27:07 -07:00
Andy2
c087b4b031
add room name to callback used when device connects: pass the new
...
parameter through and format into messages posted via Toast.
2010-10-28 18:48:07 -07:00
Eric House
1b83b13101
make player name and password single-line
2010-10-27 21:58:02 -07:00
Andy2
7ad4a43468
use new confirm-delete-all dialog to confirm deletion of dictionary
2010-10-27 06:33:13 -07:00
Andy2
559f933ef5
tweak not-again hint wording
2010-10-26 19:33:38 -07:00
Andy2
11c68797bf
unique title for not-again dialogs
2010-10-26 19:28:22 -07:00
Andy2
89c7e02928
add CollegeEng dict and make it default for new games
2010-10-26 06:54:54 -07:00
Andy2
f9b2eb4a3e
attach not-again dialog to turn done menuitem
2010-10-25 21:32:07 -07:00
Andy2
39e502fe71
add not-again hints to all the buttons
2010-10-24 17:47:11 -07:00
Andy2
2fa76a9e24
add second button to games list to add networked game, and remove
...
ability from config dialog to make a game networked or not. This
should confuse people less. Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
cff95ce3de
go back to play being the onclick action (removing preference to make
...
it that way); add more newbie hints; fix DIALOG id definitions to not
overlap superclass's.
2010-10-23 14:08:57 -07:00
Andy2
dd82fa02ad
remove chat menuitem -- it's only a button now.
2010-10-23 14:00:24 -07:00
Andy2
314872d533
shrink needs-sync flag icon
2010-10-23 13:52:56 -07:00
Andy2
9383ef064d
use sync icon instead of "M" to mark games with data.
2010-10-23 13:45:31 -07:00
Andy2
43ad43b604
change meetup server back to relay
2010-10-23 11:24:19 -07:00
Andy2
b6dfa0be8b
disable background-checking code for now: make default be disabled and
...
remove Preference that allows to change it.
2010-10-23 11:19:55 -07:00
Andy2
5a5c73916e
Don't allow copy of relay-connected game.
2010-10-23 11:08:33 -07:00
Andy2
593dac9d99
rotate 90 degrees
2010-10-22 22:04:09 -07:00
Andy2
8fac0945b9
chat not-again message without obscenities
2010-10-21 19:22:17 -07:00
Andy2
5599f91232
new prefs key and string for not-again help dlg for chat
2010-10-21 06:31:28 -07:00
Andy2
8a891816b4
add chat button
2010-10-21 06:28:01 -07:00
Andy2
5c9cf0ebc8
add first helptext dialog, with do-not-show-again button, attached to
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the sync menuitem. The plan's that a bunch of these will make the
game easier for newbies to use.
2010-10-20 20:48:18 -07:00
Andy2
0d4f77fb0a
add sync icon to games list menu
2010-10-20 20:00:40 -07:00
Andy2
95f5c2e023
cleanup: add missing string; remove unused strings and array.
2010-10-19 18:43:26 -07:00
Andy2
17f1790d52
remove unused layout files (since they take up space in the .apk even
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if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
85e32907f0
remove '\r's
2010-10-19 18:39:27 -07:00
Andy2
f31e28dbd7
menu and strings for check-server menu added to GamesList
2010-10-19 07:49:23 -07:00
Andy2
db3c4da01f
set a default value that actually exists
2010-10-18 06:47:31 -07:00
Andy2
b4c1710c66
remove strings dropped with prev change
2010-10-18 06:31:19 -07:00
Andy2
62d054cd46
default show-robot-scores to true; move background-check-frequency
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within existing PreferenceScreen
2010-10-18 06:30:56 -07:00
Andy2
2d66913323
populate public rooms list as soon as checkbox set -- and mention
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language and number of players in failure message
2010-10-17 21:13:14 -07:00
Andy2
6b7a92534a
make default relay port 10997 (and change key so it'll apply for everybody)
2010-10-17 20:37:51 -07:00
Andy2
332ff27d8a
use same string for both
2010-10-17 20:30:43 -07:00
Andy2
a58e74b70a
add play game button at bottom of game config dialog.
2010-10-17 20:27:21 -07:00
Andy2
1621e5932a
give label different text from dialog title
2010-10-17 20:00:41 -07:00
Andy2
8972df7b88
add explanatory title to phonies spinner
2010-10-17 18:55:09 -07:00
Andy2
885bfe4779
remove values button. Seven buttons is too much. Add back when have
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means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24
add singleline and selectonfocus for roomname edit
2010-10-17 12:45:34 -07:00
Andy2
21afd79751
make send message first rather than last menuitem
2010-10-16 15:04:12 -07:00
Andy2
a82051739b
move interface; add some logging.
2010-10-16 10:49:25 -07:00
Andy2
673c9858cb
fire every 30 for testing
2010-10-12 05:24:23 -07:00
Andy2
b124a3f438
add every-five-minutes option; change 10-seconds debug option to 60
2010-10-11 06:54:02 -07:00
Andy2
7d9c143d15
string doesn't need localizing
2010-10-08 17:32:51 -07:00
Andy2
97d96add5e
add stubbed-out strings
2010-10-08 06:53:41 -07:00
Andy2
3bbbd65077
use same 1.5-safe layout on all devices; add elem (a text field for
...
now) to be shown when messages are pending; show it.
2010-10-08 06:47:46 -07:00
Andy2
a78c4b304e
custom class for pref
2010-10-05 18:39:00 -07:00
Andy2
df939249e4
fix caps and add too-long string
2010-10-05 18:38:46 -07:00
Andy2
fae8faa0be
add stubbed-out Reply button to msg received dialog.
2010-10-04 18:59:44 -07:00
Eric House
b3c7cb3711
start on sending chat messages. Doesn't even compile -- committing to get onto another machine.
2010-10-04 05:38:05 -07:00
Eric House
1e13e92deb
support for receiving and displaying chat messages. Compiles but not tested.
2010-10-03 18:32:39 -07:00
Andy2
f78b1747dd
put up an alert when unable to find any public rooms
2010-09-28 18:58:05 -07:00
Andy2
2610ef34ac
move dict above connection settings since it provides a parameter
2010-09-28 18:38:47 -07:00
Andy2
814f6887da
put up a progress dialog while fetching public names that mentions
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params passed.
2010-09-28 18:34:29 -07:00
Andy2
39827ec894
add new pref for relay's proxy/device port
2010-09-28 06:43:04 -07:00
Andy2
16001e61d0
image forgotten earlier -- for refresh public games list button
2010-09-24 18:46:14 -07:00
Andy2
0df651027f
Merge branch 'android_branch' into relay_proxy
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Conflicts:
xwords4/relay/crefmgr.cpp
2010-09-20 19:55:53 -07:00
Andy2
bca8300495
changes for b16: version strings and changes summary text.
2010-09-20 19:48:52 -07:00
Andy2
4e9d6e712e
escape apostrophe -- new SDK requires it.
2010-09-20 06:18:53 -07:00
Andy2
e6545d8d57
set and save new booleans, etc. Relay params UI seems to work now
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except for listing public rooms (still hard-coded)
2010-09-03 06:39:46 -07:00
Andy2
e20c63f38c
move toward the UI I want: show public room browser or edittext for
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new room name depending on checkbox, etc. Still not fully wired.
2010-09-02 05:46:35 -07:00
Andy2
73746e3664
first cut at relay config section, inline this time, with refresh
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button and make-public checkbox. Neither wired up nor hidden in
non-networked case.
2010-09-01 06:49:01 -07:00
Andy2
784b5c8cdf
tweak strings
2010-08-31 06:20:48 -07:00
Andy2
9367251b33
lots of changes, still needing cleanup and a bit of debugging, to
...
simplify game settings dialog and remove role: a game is now
standalone or not. Games will be matched on the relay (or over BT, I
assume) based on how many players they provide vs. need -- and other
settings like dictionary
2010-08-31 05:43:41 -07:00
Andy2
adf9c28e0d
make games list item as tall without delete button as is with.
2010-08-30 20:44:01 -07:00
eehouse@eehouse.org
ecd0280353
Merge branch 'android_branch' into relay_proxy
2010-08-26 18:36:55 -07:00
Andy2
5ddbef7829
update for b15
2010-08-26 18:33:22 -07:00
Andy2
51e2c61962
add array mapping lang code (the proprietary code stored in dicts) to
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language name. (Names should be translated.)
2010-08-25 06:34:29 -07:00
Andy2
b586fa1a34
add preference controlling how often proxy connects to relay. Still
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need to add way to change timer when interval pref is changed and
other cleanup.
2010-08-23 18:39:47 -07:00
Andy2
38ed6e4054
add missing close tag
2010-08-11 21:10:10 -07:00
Andy2
81ad7719b1
list changes since b13
2010-08-10 21:34:44 -07:00
Andy2
fc603645d1
make changes dialog launchable from About dialog (so reachable other
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than immediately after upgrade)
2010-08-10 20:33:33 -07:00
Andy2
e720fe79ab
wrap in ScrollView so can scroll
2010-08-10 20:32:04 -07:00
Andy2
287ab2485f
add changes summary dialog shown on first launch after an upgrade.
2010-08-10 18:48:19 -07:00
Andy2
9eb424201d
Add credits to About; use style to remove duplicates; credit Sarah.
2010-07-18 19:16:46 -07:00
Andy2
ad1eb053ca
a few final tweaks from Sarah
2010-07-18 14:39:46 -07:00
Andy2
b1f027ce00
latest from Sarah
2010-07-17 21:50:44 -07:00
Andy2
fb8692fb9f
add preference for allowPeek
2010-07-17 07:06:33 -07:00
Andy2
6ffed8750a
Make delete button smaller and at other end of screen from text.
2010-07-17 05:58:29 -07:00
eehouse@eehouse.org
f93f6222b2
Merge branch 'android_branch' into toolbar
2010-07-16 21:19:44 -07:00
Andy2
a91c665c45
latest from translator
2010-07-16 21:18:39 -07:00
Andy2
81694f8392
Sarah's latest icons, converted from .psd using imagemagick
2010-07-16 18:18:37 -07:00
Andy2
a99e8142b0
Merge branch 'android_branch' into toolbar
...
Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/jni/xwjni.c
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2010-07-16 06:32:32 -07:00
Andy2
73980a3c50
use delete button in XWListItem instead of context menu item for DictsActivity too.
2010-07-16 06:19:19 -07:00
Andy2
f9a561bd2a
first cut at putting a delete button next to players in config list
2010-07-16 05:50:20 -07:00
Andy2
f3ffbd94af
remove focus-color pref; add crosshairs-color pref in same place
2010-07-14 06:21:55 -07:00
Andy2
55be90dd12
add preference controlling whether bonus "summaries" are shown on top
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of bonus squares.
2010-07-13 22:39:45 -07:00
Andy2
7176c7036e
add localizable "pts" to the in-tray pending score display
2010-07-13 18:57:48 -07:00
Eric House
7352cd5449
fix so bonus strings are in right order
2010-07-12 21:40:40 -07:00
Andy2
e55bb462d9
include bonus square summaries in grey
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2010-07-12 21:40:23 -07:00
Eric House
177af25617
fix so bonus strings are in right order
2010-07-10 16:54:41 -07:00
Eric House
cedc00c9a6
include bonus square summaries in grey
2010-07-10 16:17:13 -07:00
Andy2
d3548aafb2
Make backgrounds transparent. By me: the artist is not to blame. :-)
2010-07-09 23:02:19 -07:00
Andy2
d7110824df
make undo button the last; make vertical and horizontal toolbar
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orderings the same. (Really should have just one toolbar and set it's
orientation on the fly.)
2010-07-08 18:42:22 -07:00
Andy2
d68d597c49
Sarah Chu's first cut at icons.
2010-07-08 18:41:03 -07:00
Andy2
3976738990
put up indeterminate progress dialog when engine starts and at least
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one blank's involved. Still needs to be made cancellable.
2010-07-08 18:26:17 -07:00
Andy2
567d5f4d70
add and connect values button. It's visible when there are any tiles
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at all on the board.
2010-07-08 06:39:48 -07:00
Andy2
a2e4fd09c4
add missing apostrophe
2010-07-07 18:27:29 -07:00
Andy2
93eca7b936
add layout_weight so buttons expand to fill toolbar. I really want
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available space distributed as space between rather than as wider
buttons but this is an improvement.
2010-07-05 09:47:26 -07:00
Andy2
b163b45abe
Merge branch 'android_branch' into toolbar
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Conflicts:
xwords4/android/XWords4/AndroidManifest.xml
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/res/xml/xwprefs.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java
2010-07-04 13:28:47 -07:00
Andy2
c2aaa04517
move colors editing prefs screen into appearance prefs screen
2010-07-04 12:53:45 -07:00
Andy2
6264327d63
formatting change; whitespace only
2010-07-04 12:30:09 -07:00
Andy2
5b336146c8
add preference, as yet unused, to control whether tap drops context
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menu or opens game (as it used to do).
2010-07-02 18:08:22 -07:00
Andy2
4b14e4aeb9
break most top-level prefs into behavior or appearance
2010-07-02 07:14:48 -07:00
Andy2
e22479ba03
add "play game" item to context menu, and invoke that menu on item
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click. This fixes problem with users apparently not knowing about
long-tap and context menu and so not knowing they can configure a
game. Unfortunately I can't figure out how to disable long-tap
also bringing up the context menu. Yet another preference might be the fix.
2010-07-02 07:04:37 -07:00
Andy2
650d9f5b45
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into toolbar
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2010-07-01 05:54:43 -07:00
Andy2
2b23c50a70
change default phonies key name so upgrading users will still get the
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new value.
2010-06-30 19:35:18 -07:00
Andy2
769d9a6a23
tweak strings
2010-06-30 06:45:37 -07:00
Andy2
0eab25eec9
make warn-phonies the default. Users are complaining about bogus
...
words being accepted; this may may the feature easier to find.
2010-06-30 06:32:21 -07:00
Andy2
b83867ff13
Configure -> Game settings
2010-06-30 06:16:23 -07:00
Eric House
30087845b5
add preference to hide title bar
2010-06-29 19:25:15 -07:00
Andy2
3998a23f84
add undo button; reorder menus; fix show-values menuitem
2010-06-29 18:26:37 -07:00
Andy2
e218cb7639
add prev hint button triggering notImpl; hide title bar. Really want
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to hide it only for landscape orientation, but that seems impossible
without having separate layout and reloading whole activity on
orientation change. If you hide it after adding content to the
activity you get a runtime exception. Better way than hiding title,
BTW, is a theme that hides it in AndroidManifest.xml.
2010-06-29 06:51:45 -07:00
Andy2
45b5bef414
new prev_hint button with left-facing arrow
2010-06-29 06:48:20 -07:00
Andy2
c9dd0c2ddf
use my dummy icons instead of irrelevant builtins
2010-06-28 18:52:20 -07:00
Andy2
cf0c7c9770
"First hint" replaces "Hint" for, I hope, more clarity
2010-06-28 18:49:42 -07:00
Andy2
99d41083bd
xml file not needed now that buttons are declared as part of board
2010-06-28 18:48:16 -07:00
Andy2
521852ddf5
more proof-of-concept icons
2010-06-28 18:47:47 -07:00
Andy2
29aa4627e9
get rid of zoom controller. Will be replaced by toolbar button.
2010-06-28 06:29:27 -07:00
Andy2
85679dcb2a
(re)add padding on sides and at top
2010-06-28 06:26:49 -07:00
Andy2
4b80dedde7
moving toward ImageButtons rather than (text) Buttons, and toward
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having them declared in the layout rather than added at runtime. Add
temporary references to built-in ImageButtons, and a one-dimentional
one of my own. Toolbar reduced to handling the orientation change
(and likely to disappear altogether soon.)
2010-06-27 21:48:01 -07:00
Andy2
85745d8ab4
add more buttons; rearrange menus on assumption those that duplicate
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button functionality can be burried.
2010-06-26 22:02:02 -07:00
Andy2
06a7c56ca9
template for toolbar buttons.
2010-06-26 17:53:00 -07:00
Andy2
ad2fce6519
remove built-in buttons from board.xml; add addButton method on
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Toolbar and call it from BoardActivity to produce a working hint
button. Am using text labels instead of icons for now.
2010-06-26 17:52:36 -07:00
Andy2
29ba0cf4f2
add Toolbar class and use it to hide whichever toolbar isn't wanted in
...
the current screen orientation.
2010-06-26 12:39:10 -07:00
Andy2
3e9c94118a
put toolbars at right and bottom. Next step is to hide the one we
...
don't want.
2010-06-25 20:14:15 -07:00