Commit graph

608 commits

Author SHA1 Message Date
Andy2
782a9f1f70 get rid of strings that don't seem to be used anymore. Still need to
pull from localized files.
2011-05-10 18:36:04 -07:00
Andy2
75e41caf90 go back to using XWListItem (with its delete-me X) and get rid of
delete context menu item.
2011-05-10 06:31:09 -07:00
Andy2
2dbf1ac489 add formatted=false to postpone fix suggested by new version of SDK 2011-05-10 06:27:58 -07:00
Andy2
085748e201 hook up context menus, and add a delete item to replace the
checkboxes.  Still need to disable it when dict is built-in.  And
maybe add a different menu for languages.
2011-05-09 18:59:51 -07:00
Andy2
9dfcb2dda2 first step toward using an expandable list for dicts browser, with
languages as first-level items each containing all of the dictionaries
in that language.  This is a snapshot: it's broken visually and
functionally.
2011-05-08 22:50:42 -07:00
Andy2
249402758a add new activity for starting a new game. Has four buttons and
(eventually) explanatory text.  Currently more-or-less works,
including sending an email with a link that when clicked launches
Crosswords.  (Still need to respond to that link on receipt, but I'm
at least pulling out the necessary fields.)
2011-05-06 06:52:10 -07:00
Andy2
4d31c9cbe5 update release notes 2011-05-03 18:55:51 -07:00
Andy2
a87f90b6e9 up version for b26 2011-05-03 18:47:16 -07:00
Andy2
6e973ba48d tweak wording 2011-05-02 18:40:35 -07:00
Andy2
e1e181949e offer user a choice between using internal and external storage when
downloading dicts.  Still to do: check if external is available before
offering; and either remove ability to download from within config
dialog or offer that choice there.  Or just use a preference to
determine where storage happens.  Also, on emulator game hangs during
download when using external storage.
2011-04-30 14:28:35 -07:00
Andy2
e89c6f94b6 update with changes since b24 2011-04-29 06:39:34 -07:00
Andy2
d49a20867a new default robot dictionary 2011-04-29 06:25:16 -07:00
Andy2
399fc081d7 add menuitem to set default robot dict. 2011-04-27 06:38:45 -07:00
Andy2
ecc5357ef8 up version info, and collapse two locations into one resource entry. 2011-04-25 20:46:23 -07:00
Andy2
e9fadd4d96 Rework list item code to deal with when the summary isn't available:
have update icon hidden by default, and print the game name (which we
know.)
2011-04-23 18:19:35 -07:00
Andy2
60922baf72 bunch of changes moving UI from using one dict per game to one per
player: remove dictName from CurGameInfo and GameSummary classes and
from DB; deal with missing dicts (the warning, fetching and replacing)
when opening games and deleting dicts.  Etc.  Trivial testing passes.
2011-04-21 18:37:11 -07:00
Andy2
40116d792f format "game_name (lang)" using string in resource. 2011-04-11 18:52:10 -07:00
Andy2
3c0cf176ef show language as part of game name, not dict as separate line 2011-04-11 06:54:31 -07:00
Andy2
c6cd60deef Save and restore per-player dicts; load games that have 'em correctly.
Robots default to BasEnglish dict and humans to CollegeEng.  Add new
per-game default for robot dict.  Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
97d54c86eb snapshot: track dictName per player in addition to per game. Not yet
used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
fc4e454d92 bugfix: add background to set of colors restored. 2011-04-08 06:17:35 -07:00
Andy2
6584c69df1 add and honor preference for board background color (e.g. scoreboard
and tray when no tile present).  This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Eric House
13b5acf8b5 changes log updated 2011-03-31 18:07:02 -07:00
Andy2
58ff3189a0 remove layout and code allowing toolbar to be positioned in landscape
mode.
2011-03-12 04:15:57 -08:00
Eric House
9b99183d2c update for b23 2011-03-11 18:06:43 -08:00
Andy2
e7ab1c34b7 add more carriage returns for history formatting 2011-03-11 06:52:43 -08:00
Andy2
a280fe7e3e remove localized format strings identical to that causing crash in English 2011-03-11 06:47:29 -08:00
Andy2
28f3ad316b hide/show hint at top of games list via a preference rather than the
number of games in the list, and modify hint text to point to the
prefs setting.
2011-03-11 06:44:25 -08:00
Andy2
c909f91a61 fix over-long initial trays in history by adding <cr>. Not sure if
line brakes belong in common code or strings however...
2011-03-10 19:00:15 -08:00
Andy2
d6dd2b942f fix crash tapping player name after a trade -- since the format string
was wrong.
2011-03-10 18:56:13 -08:00
Andy2
492e086311 break the hint into two so goes-away part can be smaller. 2011-03-10 18:34:02 -08:00
Andy2
d56ce42585 hide games-list hint when more than 2 games present, and add text to
that effect so people aren't surprised.
2011-03-10 18:24:27 -08:00
Andy2
d9bb5197d4 Add two new menus to be available only when in trade mode. Hide and
show them and another group depending on whether trading at the time.
To make that work, replace the individual calls made to dis/enable
toolbar buttons with a single jin call that takes a struct full of
booleans and make that struct available in BoardActivity where menus
are hidden/shown.  Remove the individual calls from the jin interface.
2011-03-10 18:13:56 -08:00
Andy2
26a274ab0f make the empty-list message a header instead since its instructions
matter after there are games in the list.  But hide it whenever there
are four or more games.
2011-03-09 18:42:06 -08:00
Andy2
bfc5bb62dc don't call nobody dumb, even a robot. 2011-03-08 21:58:12 -08:00
Andy2
678cbe1dea fix plural and make name consistent 2011-03-08 18:42:45 -08:00
Andy2
15ef9c4fd2 add prompt to dict-pick spinner 2011-03-08 07:31:11 -08:00
Andy2
7de951f149 update with changes from b21 2011-03-08 07:13:14 -08:00
Andy2
9dd69015cc say "relay", not "server" 2011-03-07 21:37:56 -08:00
Andy2
133079e200 tweak newbie message for new local game creation 2011-03-07 21:14:47 -08:00
Andy2
0225bf215b change text of add-game buttons to be (says Deb) clearer 2011-03-07 20:47:49 -08:00
Andy2
b2db1a0936 don't call remote player robot 2011-03-07 20:44:31 -08:00
Andy2
5c2d0a064c Better exchange miniwindow text. But more needed after fixing
BoardView code to better format.
2011-03-07 06:41:17 -08:00
Andy2
8c40628916 Support new error message about exchange being disallowed when no selection. 2011-03-07 06:40:11 -08:00
Andy2
2fdda2bae1 move game_name to its own row at top so it serves as title. 2011-03-04 07:39:54 -08:00
Andy2
61a9f708a2 add game name to list item. I really want to swap the columns now but
can't make player name/score line up correctly on right.
2011-03-02 06:49:04 -08:00
Andy2
a344f26d1b add static boolean that controls whether logging is on (for java).
Add an Application subclass that fetches the value from a preference,
a checkbox setting in advanced prefs, and modify the static when
that's changed at runtime.
2011-02-28 20:07:07 -08:00
Andy2
fe9932b57d remove hint menu. Add sync-with-server item to board and factor code
implementing same in GamesList up into DlgDelegate where it can be
called from both.  Also, make syncing fire off the service just as the
timer does so that results generate Notifications.  Makes it better
for testing if nothing else.
2011-02-27 22:43:09 -08:00
Andy2
86274785dd add newbie-info on turn-changed 2011-02-25 07:13:54 -08:00
Andy2
5e0f12e49d add a confirmation dialog to "undo last", and remove it altogether
from networked games since as currently implemented it can quickly get
them permanently out-of-sync (and cause the jni code to assert.)  Need
to debug this....
2011-02-25 06:54:38 -08:00
Andy2
8b5f4a84f2 tweak strings so relevant part visible. 2011-02-24 17:45:02 -08:00
Andy2
9809864afb move connect-never option to the top where won't be scrolled off
screen initially
2011-02-24 17:44:43 -08:00
Eric House
29b05b83ec Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-22 19:56:40 -08:00
Eric House
ab71ac8847 add game name to chat activity title 2011-02-22 19:55:57 -08:00
Andy2
aaffb749cd move network prefs into its own category; add prefs checkboxes there
and getters controlling whether vibrate and sound are used as part of
notifications.
2011-02-22 18:59:56 -08:00
Andy2
318b820ea7 tweak newbie info for chat 2011-02-21 18:09:12 -08:00
Andy2
07fd2f6bb8 add title to chat activity 2011-02-21 06:51:47 -08:00
Andy2
2150d8b4a4 be a bit less pessimistic 2011-02-18 22:53:13 -08:00
Eric House
5d25faa780 update changes log 2011-02-18 22:51:09 -08:00
Eric House
020c2b6982 fix warnings by removing unused strings 2011-02-18 22:13:24 -08:00
Andy2
c271cb2fdd add a clear-history menu to chat 2011-02-17 07:14:58 -08:00
Andy2
b3ffb4895b use background rather than text color to separate local and non- chat. 2011-02-17 06:56:48 -08:00
Andy2
fec402cf50 display chat history as a scrolling list of TextView objects rather
than in a single TextView so different styles can be applied based on
whether text is from local or remote device.  For now text is just
grey if local.
2011-02-16 18:53:47 -08:00
Andy2
736860685b add a Send button to the chat activity and send on it rather than <cr>. 2011-02-16 18:13:54 -08:00
Andy2
1400de489d implement chat with an activity rather than a little dialog. Include
history, and store it in the game record in the DB (new column).  This
will allow to not drop chat messages that arrive in the background,
though that's not implemented yet.
2011-02-16 06:55:46 -08:00
Andy2
9eba54344b get rid of theme stuff. It's broken and looks like crap. When
there's enough color control to make a different theme look good put
this change back and fix it.
2011-02-14 20:14:48 -08:00
Andy2
95b60cc767 modify games list items to include a second column with everything but
the players and connection method in it.  Put the game's last-saved
time in that column.  Now sort order has most recently opened games at
top.
2011-02-11 18:29:11 -08:00
eehouse@eehouse.org
0184369e5d Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-09 06:50:21 -08:00
Andy2
c18625d69a change what's reported via notifications to reflect that changes have
already been fetched.
2011-02-09 06:32:58 -08:00
Eric House
861aec127b Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-04 08:09:50 -08:00
Andy2
79bd17e59b put each player in a game list item in its own line with score at
right end and name at the left.  This will allow e.g. marking in green
a local player whose turn it is.
2011-02-03 06:47:20 -08:00
Andy2
935fe0c7a0 remove option to not show bonus values. 2011-02-01 21:13:46 -08:00
Eric House
70f52b162b Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-27 14:58:10 -08:00
Andy2
b863931db5 turn proxy service back on 2011-01-21 06:10:06 -08:00
Eric House
4202ea5fac Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-19 09:10:51 -08:00
Andy2
bce4a11595 more work on color prefs. Add a list pref at the same level as colors
for setting "scheme".  Implement that as changing potentially several
colors but only empty cell color for now.  Remove prefs for whether
cell letters follow user colors (they always will) and the new one for
frame color -- it'll always be dark grey.
2011-01-18 18:42:25 -08:00
Andy2
e9e54ba379 toward supporting a light-on-dark theme: add pref for cell border
color; add pref for whether highlight is black-on-white or the
reverse; and remake the board arrow in white if the background is a
dark color.  It's now possible to configure various colors so that
black empty cells looks good.  Next need a single control to do it.
2011-01-17 18:55:36 -08:00
Andy2
33d5246b7a add a new-user hint, displayed the first time the arrow's drawn on the
board, explaining what the arrow's for and how to move and disable it.
Implementation required passing XWActivity into BoardView so the
newbie hint method could be called on it.
2011-01-15 21:46:28 -08:00
Eric House
04d8260f01 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-14 12:02:15 -08:00
Andy2
13ef8dd098 add hints-allowed to set of defaults for new games 2011-01-13 18:45:38 -08:00
Eric House
e7172fb4af Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-13 14:57:24 -08:00
Andy2
9ebbbb0fec replace robot smart checkbox with a spinner having three settings.
Keep the kludge whereby the settings in all the players are kept the
same.
2011-01-13 06:48:50 -08:00
Eric House
46e9ae3c01 up copyright date 2011-01-03 16:33:03 -08:00
Andy2
1535f56cd6 adding Turkish and Arabic and language names 2010-12-17 17:34:54 -08:00
Andy2
3336b39d6d add (wordcount) to subst title to make meaning more clear 2010-12-16 20:29:48 -08:00
Andy2
0059f92626 use medium sized text for empty view 2010-12-16 18:50:15 -08:00
Andy2
693909ec67 add an empty view along side list view; all setEmptyView to install it
to be shown when list is empty.
2010-12-16 18:47:25 -08:00
Andy2
6cd22f6461 add newbie info on launch of dicts activity 2010-12-16 06:36:25 -08:00
Andy2
16933d14c1 fix list item layout to have variable height so it doesn't clip dict
listings that wrap to a second line -- e.g. the Spanish_FAA ones.
2010-12-16 06:24:47 -08:00
Andy2
183d920eb0 update changelog for beta 20 2010-12-09 07:41:43 -08:00
Andy2
a1c96b5601 change default dict download url so new set can coexist with old and
get picked up only by new release that can handle it.
2010-12-08 18:47:21 -08:00
Eric House
eb22322e8d change title until we have column headers 2010-12-06 21:08:38 -08:00
Andy2
a5c36f37a4 new strings for dict substitution 2010-11-30 06:37:23 -08:00
Andy2
edab239060 add one more change 2010-11-21 20:12:45 -08:00
Andy2
7d164f2389 complete list of changes 2010-11-20 21:19:56 -08:00
Andy2
b2e418436d tweak string 2010-11-19 21:09:36 -08:00
Andy2
0578a0e4f6 When deleting dictionaries, just do it unless the dictionary's in use
in which case tell user how many games are using it when asking for
confirmation.  To do that, add dict into summary DB, and to do that
add CurGameInfo into GameSummary's constructor.  Also, when there's no
summary for a game, make one on the spot and add it to the db.  This
will crash if the game's dict has been deleted.  Need to deal with
that, probably by deleting unsummarazible games, becuase now if
somebody installs this on top of a device where a game's dict is
missing and it has no summary I'll never boot.
2010-11-19 18:37:00 -08:00
Andy2
163c124072 update for b19 2010-11-17 06:13:31 -08:00
Andy2
a1be555910 improve string for deleted remote game -- but really needs a "delete
now" button.
2010-11-15 19:02:12 -08:00
Andy2
cf84cce41a define and handle new other-was-deleted error relay is about to start
returning.
2010-11-11 06:23:48 -08:00
Andy2
83ae8d316c switch to RelativeLayout, putting lock checkbox at top and play game
button in the middle with everything else scrolling in between.  This
particular application of RelativeLayout works on 1.5 (in emulator).
2010-11-07 15:13:39 -08:00
Andy2
1e5ac393c1 update for b18 (but leave b17 description below since that represents
two months of work and b18 two hours.)
2010-11-07 14:13:04 -08:00
Andy2
9fccbcc6b4 Problem with new minimal-config relay dialog: user can accidentally
tap "play game" and wind up connecting and creating an empty-room-name
game; or can dismiss the dialog and be confused because there's no way
back to it.  Solution: define empty-room-name as an illegal case.
Check for it when "play game" is tapped in either config dialog and
raise an alert.  And when user wants to open a game from the GamesList
activity go to the minimal config dialog if it's a relay game without
a room name.
2010-11-06 16:41:12 -07:00
Andy2
248c758b1c add a bit of space around bullet items 2010-11-06 16:37:59 -07:00
Andy2
b7fc678e3d tweak changes, removing steps to create networked game since that's
part of the UI now.
2010-11-06 15:29:05 -07:00
eehouse@eehouse.org
58317afb28 Merge branch 'android_branch' into relay_proxy 2010-11-06 15:06:08 -07:00
Andy2
a72e029f40 add name field to and use a style for bulleted items in simplified
relay-connect dialog; remove not-again text and dialog attached to
new-relay-game button; tweak text.
2010-11-06 14:55:57 -07:00
eehouse@eehouse.org
8dad8750ba Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2010-11-06 14:43:57 -07:00
Andy2
d6adc84ee3 tweak two prefs strings 2010-11-06 14:40:28 -07:00
Eric House
98716b755a get rid of menuitem that was there only for development testing 2010-11-06 08:30:45 -07:00
Andy2
c125edd2cb make text bulleted -- easier to read/follow 2010-11-05 05:53:28 -07:00
eehouse@eehouse.org
fc739e2c67 Merge branch 'android_branch' into relay_proxy 2010-11-05 05:19:16 -07:00
Andy2
145ab6f356 remove wordy explanation 2010-11-05 05:11:40 -07:00
eehouse@eehouse.org
64cc199e1a Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-11-05 05:10:24 -07:00
Andy2
2f38ce3d92 add button leading to the main config dialog plus an explanation of
what it's for.
2010-11-04 20:37:59 -07:00
Andy2
23924ff74e add new activity that's popped up on creation of a networked game to
ask only for the room name to make it as easy as possible to
get started.
2010-11-04 19:48:46 -07:00
Andy2
e2ee0755cb set max len for roomname field (with comment that it should be kept in
sync with the C constant)
2010-11-03 18:38:13 -07:00
Andy2
8f55469930 remove strings no longer in English 2010-11-01 18:12:14 -07:00
Andy2
40e42b79c5 up version numbers and strings -- getting ready for release 2010-10-30 09:11:47 -07:00
Andy2
b2fd178d60 tray->rack; clarify not-again text for 'turn done' button so it isn't
stupid when displayed for ending a trade.
2010-10-29 20:24:50 -07:00
Andy2
148fe848c2 get rid of implication that some deletions are undoable. 2010-10-29 19:02:57 -07:00
Andy2
fd1ca2c9c5 confirm single game delete. 2010-10-29 19:02:21 -07:00
Andy2
5b6a5aafe8 add three not-again messages displayed after connection is first made
with the relay, for first-in-room, last-in-room, and the less common
middle case.  Add confirmation dialog for game reset.
2010-10-29 18:44:07 -07:00
Andy2
6de7fb28e3 add lock-setting checkbox to game config dialog and toggle
setEnabled() on most widgets as it's checked.  Add not-again dialog
explaining possibility of reset of started game.  Don't even show the
checkbox for non-started game.
2010-10-29 07:42:16 -07:00
Andy2
30b6a6b54e remove unused and confusing id 2010-10-29 06:48:45 -07:00
Andy2
4cd15a9c6a Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
Conflicts:
	xwords4/common/comms.c
2010-10-29 05:27:07 -07:00
Andy2
c087b4b031 add room name to callback used when device connects: pass the new
parameter through and format into messages posted via Toast.
2010-10-28 18:48:07 -07:00
Eric House
1b83b13101 make player name and password single-line 2010-10-27 21:58:02 -07:00
Andy2
7ad4a43468 use new confirm-delete-all dialog to confirm deletion of dictionary 2010-10-27 06:33:13 -07:00
Andy2
559f933ef5 tweak not-again hint wording 2010-10-26 19:33:38 -07:00
Andy2
11c68797bf unique title for not-again dialogs 2010-10-26 19:28:22 -07:00
Andy2
89c7e02928 add CollegeEng dict and make it default for new games 2010-10-26 06:54:54 -07:00
Andy2
f9b2eb4a3e attach not-again dialog to turn done menuitem 2010-10-25 21:32:07 -07:00
Andy2
39e502fe71 add not-again hints to all the buttons 2010-10-24 17:47:11 -07:00
Andy2
2fa76a9e24 add second button to games list to add networked game, and remove
ability from config dialog to make a game networked or not.  This
should confuse people less.  Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
cff95ce3de go back to play being the onclick action (removing preference to make
it that way); add more newbie hints; fix DIALOG id definitions to not
overlap superclass's.
2010-10-23 14:08:57 -07:00
Andy2
dd82fa02ad remove chat menuitem -- it's only a button now. 2010-10-23 14:00:24 -07:00
Andy2
314872d533 shrink needs-sync flag icon 2010-10-23 13:52:56 -07:00
Andy2
9383ef064d use sync icon instead of "M" to mark games with data. 2010-10-23 13:45:31 -07:00
Andy2
43ad43b604 change meetup server back to relay 2010-10-23 11:24:19 -07:00
Andy2
b6dfa0be8b disable background-checking code for now: make default be disabled and
remove Preference that allows to change it.
2010-10-23 11:19:55 -07:00
Andy2
5a5c73916e Don't allow copy of relay-connected game. 2010-10-23 11:08:33 -07:00
Andy2
593dac9d99 rotate 90 degrees 2010-10-22 22:04:09 -07:00
Andy2
8fac0945b9 chat not-again message without obscenities 2010-10-21 19:22:17 -07:00
Andy2
5599f91232 new prefs key and string for not-again help dlg for chat 2010-10-21 06:31:28 -07:00
Andy2
8a891816b4 add chat button 2010-10-21 06:28:01 -07:00
Andy2
5c9cf0ebc8 add first helptext dialog, with do-not-show-again button, attached to
the sync menuitem.  The plan's that a bunch of these will make the
game easier for newbies to use.
2010-10-20 20:48:18 -07:00
Andy2
0d4f77fb0a add sync icon to games list menu 2010-10-20 20:00:40 -07:00
Andy2
95f5c2e023 cleanup: add missing string; remove unused strings and array. 2010-10-19 18:43:26 -07:00
Andy2
17f1790d52 remove unused layout files (since they take up space in the .apk even
if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
85e32907f0 remove '\r's 2010-10-19 18:39:27 -07:00
Andy2
f31e28dbd7 menu and strings for check-server menu added to GamesList 2010-10-19 07:49:23 -07:00
Andy2
db3c4da01f set a default value that actually exists 2010-10-18 06:47:31 -07:00
Andy2
b4c1710c66 remove strings dropped with prev change 2010-10-18 06:31:19 -07:00
Andy2
62d054cd46 default show-robot-scores to true; move background-check-frequency
within existing PreferenceScreen
2010-10-18 06:30:56 -07:00
Andy2
2d66913323 populate public rooms list as soon as checkbox set -- and mention
language and number of players in failure message
2010-10-17 21:13:14 -07:00
Andy2
6b7a92534a make default relay port 10997 (and change key so it'll apply for everybody) 2010-10-17 20:37:51 -07:00
Andy2
332ff27d8a use same string for both 2010-10-17 20:30:43 -07:00
Andy2
a58e74b70a add play game button at bottom of game config dialog. 2010-10-17 20:27:21 -07:00
Andy2
1621e5932a give label different text from dialog title 2010-10-17 20:00:41 -07:00
Andy2
8972df7b88 add explanatory title to phonies spinner 2010-10-17 18:55:09 -07:00
Andy2
885bfe4779 remove values button. Seven buttons is too much. Add back when have
means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24 add singleline and selectonfocus for roomname edit 2010-10-17 12:45:34 -07:00
Andy2
21afd79751 make send message first rather than last menuitem 2010-10-16 15:04:12 -07:00
Andy2
a82051739b move interface; add some logging. 2010-10-16 10:49:25 -07:00
Andy2
673c9858cb fire every 30 for testing 2010-10-12 05:24:23 -07:00
Andy2
b124a3f438 add every-five-minutes option; change 10-seconds debug option to 60 2010-10-11 06:54:02 -07:00
Andy2
7d9c143d15 string doesn't need localizing 2010-10-08 17:32:51 -07:00
Andy2
97d96add5e add stubbed-out strings 2010-10-08 06:53:41 -07:00
Andy2
3bbbd65077 use same 1.5-safe layout on all devices; add elem (a text field for
now) to be shown when messages are pending; show it.
2010-10-08 06:47:46 -07:00
Andy2
a78c4b304e custom class for pref 2010-10-05 18:39:00 -07:00
Andy2
df939249e4 fix caps and add too-long string 2010-10-05 18:38:46 -07:00
Andy2
fae8faa0be add stubbed-out Reply button to msg received dialog. 2010-10-04 18:59:44 -07:00
Eric House
b3c7cb3711 start on sending chat messages. Doesn't even compile -- committing to get onto another machine. 2010-10-04 05:38:05 -07:00
Eric House
1e13e92deb support for receiving and displaying chat messages. Compiles but not tested. 2010-10-03 18:32:39 -07:00
Andy2
f78b1747dd put up an alert when unable to find any public rooms 2010-09-28 18:58:05 -07:00
Andy2
2610ef34ac move dict above connection settings since it provides a parameter 2010-09-28 18:38:47 -07:00
Andy2
814f6887da put up a progress dialog while fetching public names that mentions
params passed.
2010-09-28 18:34:29 -07:00
Andy2
39827ec894 add new pref for relay's proxy/device port 2010-09-28 06:43:04 -07:00
Andy2
16001e61d0 image forgotten earlier -- for refresh public games list button 2010-09-24 18:46:14 -07:00
Andy2
0df651027f Merge branch 'android_branch' into relay_proxy
Conflicts:
	xwords4/relay/crefmgr.cpp
2010-09-20 19:55:53 -07:00
Andy2
bca8300495 changes for b16: version strings and changes summary text. 2010-09-20 19:48:52 -07:00
Andy2
4e9d6e712e escape apostrophe -- new SDK requires it. 2010-09-20 06:18:53 -07:00
Andy2
e6545d8d57 set and save new booleans, etc. Relay params UI seems to work now
except for listing public rooms (still hard-coded)
2010-09-03 06:39:46 -07:00
Andy2
e20c63f38c move toward the UI I want: show public room browser or edittext for
new room name depending on checkbox, etc.  Still not fully wired.
2010-09-02 05:46:35 -07:00
Andy2
73746e3664 first cut at relay config section, inline this time, with refresh
button and make-public checkbox.  Neither wired up nor hidden in
non-networked case.
2010-09-01 06:49:01 -07:00
Andy2
784b5c8cdf tweak strings 2010-08-31 06:20:48 -07:00
Andy2
9367251b33 lots of changes, still needing cleanup and a bit of debugging, to
simplify game settings dialog and remove role: a game is now
standalone or not.  Games will be matched on the relay (or over BT, I
assume) based on how many players they provide vs. need -- and other
settings like dictionary
2010-08-31 05:43:41 -07:00
Andy2
adf9c28e0d make games list item as tall without delete button as is with. 2010-08-30 20:44:01 -07:00
eehouse@eehouse.org
ecd0280353 Merge branch 'android_branch' into relay_proxy 2010-08-26 18:36:55 -07:00
Andy2
5ddbef7829 update for b15 2010-08-26 18:33:22 -07:00
Andy2
51e2c61962 add array mapping lang code (the proprietary code stored in dicts) to
language name.  (Names should be translated.)
2010-08-25 06:34:29 -07:00
Andy2
b586fa1a34 add preference controlling how often proxy connects to relay. Still
need to add way to change timer when interval pref is changed and
other cleanup.
2010-08-23 18:39:47 -07:00
Andy2
38ed6e4054 add missing close tag 2010-08-11 21:10:10 -07:00
Andy2
81ad7719b1 list changes since b13 2010-08-10 21:34:44 -07:00
Andy2
fc603645d1 make changes dialog launchable from About dialog (so reachable other
than immediately after upgrade)
2010-08-10 20:33:33 -07:00
Andy2
e720fe79ab wrap in ScrollView so can scroll 2010-08-10 20:32:04 -07:00
Andy2
287ab2485f add changes summary dialog shown on first launch after an upgrade. 2010-08-10 18:48:19 -07:00
Andy2
9eb424201d Add credits to About; use style to remove duplicates; credit Sarah. 2010-07-18 19:16:46 -07:00
Andy2
ad1eb053ca a few final tweaks from Sarah 2010-07-18 14:39:46 -07:00
Andy2
b1f027ce00 latest from Sarah 2010-07-17 21:50:44 -07:00
Andy2
fb8692fb9f add preference for allowPeek 2010-07-17 07:06:33 -07:00
Andy2
6ffed8750a Make delete button smaller and at other end of screen from text. 2010-07-17 05:58:29 -07:00
eehouse@eehouse.org
f93f6222b2 Merge branch 'android_branch' into toolbar 2010-07-16 21:19:44 -07:00
Andy2
a91c665c45 latest from translator 2010-07-16 21:18:39 -07:00
Andy2
81694f8392 Sarah's latest icons, converted from .psd using imagemagick 2010-07-16 18:18:37 -07:00
Andy2
a99e8142b0 Merge branch 'android_branch' into toolbar
Conflicts:
	xwords4/android/XWords4/jni/Android.mk
	xwords4/android/XWords4/jni/xwjni.c
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2010-07-16 06:32:32 -07:00
Andy2
73980a3c50 use delete button in XWListItem instead of context menu item for DictsActivity too. 2010-07-16 06:19:19 -07:00
Andy2
f9a561bd2a first cut at putting a delete button next to players in config list 2010-07-16 05:50:20 -07:00
Andy2
f3ffbd94af remove focus-color pref; add crosshairs-color pref in same place 2010-07-14 06:21:55 -07:00
Andy2
55be90dd12 add preference controlling whether bonus "summaries" are shown on top
of bonus squares.
2010-07-13 22:39:45 -07:00
Andy2
7176c7036e add localizable "pts" to the in-tray pending score display 2010-07-13 18:57:48 -07:00
Eric House
7352cd5449 fix so bonus strings are in right order 2010-07-12 21:40:40 -07:00
Andy2
e55bb462d9 include bonus square summaries in grey
Conflicts:

	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2010-07-12 21:40:23 -07:00
Eric House
177af25617 fix so bonus strings are in right order 2010-07-10 16:54:41 -07:00
Eric House
cedc00c9a6 include bonus square summaries in grey 2010-07-10 16:17:13 -07:00
Andy2
d3548aafb2 Make backgrounds transparent. By me: the artist is not to blame. :-) 2010-07-09 23:02:19 -07:00
Andy2
d7110824df make undo button the last; make vertical and horizontal toolbar
orderings the same.  (Really should have just one toolbar and set it's
orientation on the fly.)
2010-07-08 18:42:22 -07:00
Andy2
d68d597c49 Sarah Chu's first cut at icons. 2010-07-08 18:41:03 -07:00
Andy2
3976738990 put up indeterminate progress dialog when engine starts and at least
one blank's involved.  Still needs to be made cancellable.
2010-07-08 18:26:17 -07:00
Andy2
567d5f4d70 add and connect values button. It's visible when there are any tiles
at all on the board.
2010-07-08 06:39:48 -07:00
Andy2
a2e4fd09c4 add missing apostrophe 2010-07-07 18:27:29 -07:00
Andy2
93eca7b936 add layout_weight so buttons expand to fill toolbar. I really want
available space distributed as space between rather than as wider
buttons but this is an improvement.
2010-07-05 09:47:26 -07:00
Andy2
b163b45abe Merge branch 'android_branch' into toolbar
Conflicts:
	xwords4/android/XWords4/AndroidManifest.xml
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res/xml/xwprefs.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java
2010-07-04 13:28:47 -07:00
Andy2
c2aaa04517 move colors editing prefs screen into appearance prefs screen 2010-07-04 12:53:45 -07:00
Andy2
6264327d63 formatting change; whitespace only 2010-07-04 12:30:09 -07:00
Andy2
5b336146c8 add preference, as yet unused, to control whether tap drops context
menu or opens game (as it used to do).
2010-07-02 18:08:22 -07:00
Andy2
4b14e4aeb9 break most top-level prefs into behavior or appearance 2010-07-02 07:14:48 -07:00
Andy2
e22479ba03 add "play game" item to context menu, and invoke that menu on item
click.  This fixes problem with users apparently not knowing about
long-tap and context menu and so not knowing they can configure a
game.  Unfortunately I can't figure out how to disable long-tap
also bringing up the context menu.  Yet another preference might be the fix.
2010-07-02 07:04:37 -07:00
Andy2
650d9f5b45 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into toolbar
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2010-07-01 05:54:43 -07:00
Andy2
2b23c50a70 change default phonies key name so upgrading users will still get the
new value.
2010-06-30 19:35:18 -07:00
Andy2
769d9a6a23 tweak strings 2010-06-30 06:45:37 -07:00
Andy2
0eab25eec9 make warn-phonies the default. Users are complaining about bogus
words being accepted; this may may the feature easier to find.
2010-06-30 06:32:21 -07:00
Andy2
b83867ff13 Configure -> Game settings 2010-06-30 06:16:23 -07:00
Eric House
30087845b5 add preference to hide title bar 2010-06-29 19:25:15 -07:00
Andy2
3998a23f84 add undo button; reorder menus; fix show-values menuitem 2010-06-29 18:26:37 -07:00
Andy2
e218cb7639 add prev hint button triggering notImpl; hide title bar. Really want
to hide it only for landscape orientation, but that seems impossible
without having separate layout and reloading whole activity on
orientation change.  If you hide it after adding content to the
activity you get a runtime exception.  Better way than hiding title,
BTW, is a theme that hides it in AndroidManifest.xml.
2010-06-29 06:51:45 -07:00
Andy2
45b5bef414 new prev_hint button with left-facing arrow 2010-06-29 06:48:20 -07:00
Andy2
c9dd0c2ddf use my dummy icons instead of irrelevant builtins 2010-06-28 18:52:20 -07:00
Andy2
cf0c7c9770 "First hint" replaces "Hint" for, I hope, more clarity 2010-06-28 18:49:42 -07:00
Andy2
99d41083bd xml file not needed now that buttons are declared as part of board 2010-06-28 18:48:16 -07:00
Andy2
521852ddf5 more proof-of-concept icons 2010-06-28 18:47:47 -07:00
Andy2
29aa4627e9 get rid of zoom controller. Will be replaced by toolbar button. 2010-06-28 06:29:27 -07:00
Andy2
85679dcb2a (re)add padding on sides and at top 2010-06-28 06:26:49 -07:00
Andy2
4b80dedde7 moving toward ImageButtons rather than (text) Buttons, and toward
having them declared in the layout rather than added at runtime.  Add
temporary references to built-in ImageButtons, and a one-dimentional
one of my own.  Toolbar reduced to handling the orientation change
(and likely to disappear altogether soon.)
2010-06-27 21:48:01 -07:00
Andy2
85745d8ab4 add more buttons; rearrange menus on assumption those that duplicate
button functionality can be burried.
2010-06-26 22:02:02 -07:00
Andy2
06a7c56ca9 template for toolbar buttons. 2010-06-26 17:53:00 -07:00
Andy2
ad2fce6519 remove built-in buttons from board.xml; add addButton method on
Toolbar and call it from BoardActivity to produce a working hint
button.  Am using text labels instead of icons for now.
2010-06-26 17:52:36 -07:00
Andy2
29ba0cf4f2 add Toolbar class and use it to hide whichever toolbar isn't wanted in
the current screen orientation.
2010-06-26 12:39:10 -07:00
Andy2
3e9c94118a put toolbars at right and bottom. Next step is to hide the one we
don't want.
2010-06-25 20:14:15 -07:00