Commit graph

3313 commits

Author SHA1 Message Date
Eric House
aef5e5e046 add preference, off by default, to disable relay play. This is for
people who use the app for standalone play only and don't like the
battery implications of it hitting the network (which it does too
often right now.)
2016-06-21 06:08:25 -07:00
Eric House
a4ab8658fb something's adding line in a different format to .gitignore files; go
with it.
2016-06-20 07:25:32 -07:00
Eric House
bd08b0cfee cleanup: remove unneeded imports (from one old file) 2016-06-17 07:14:45 -07:00
Eric House
44c4d50051 Add config.xml file and use to enable dualpane option for CrossDbg builds 2016-06-07 04:31:31 -07:00
Eric House
032d073d6f cleanup: there's no solo network status any more 2016-05-31 06:28:48 -07:00
Eric House
49e7abd23d Combine the two generated constants files 2016-05-30 13:10:20 -07:00
Eric House
f8cfb9cc44 change string and enum name to indicate Bluetooth is where the connect
failure is.
2016-05-21 14:35:53 -07:00
Eric House
f001455589 fix so tablets are found in BT scans: they're considered computers, not phones 2016-05-21 14:25:54 -07:00
Eric House
f51565839a no need to set summary to null when pausing. 2016-05-21 14:05:47 -07:00
Eric House
4791ccaca8 commented out code to add notification used to duplicate the bug
addresses by the previous commit.
2016-05-17 21:09:32 -07:00
Eric House
80ebcff4c9 Handle case where we want to open a game that's already open (likely
in the process of being closed.) If we're successful in getting a
JNIThread object that's already initialized, re-use it, closing only
the JNI part (which probably can't be cleanly re-used with a different
Context.) I worry about the case where the thread's event queue isn't
empty, so there's an assert to catch that case.
2016-05-17 21:08:03 -07:00
Eric House
253c0d7496 turn off saving logs for now; move capture of title to where it's more
likely to succeed, and assert that it is. I think this will fix the
title-not-reverting problem I've been seeing.
2016-05-10 06:40:23 -07:00
Eric House
1cb75bd970 turn off an especially oft-occurring log message 2016-04-22 21:14:58 -07:00
Eric House
d376679d00 add new database table for persisting logs. DEBUG builds only for
now. Keep the most recent 5K worth of messages. TODO: add a display
activity and the ability to email them.
2016-04-22 21:14:36 -07:00
Eric House
1216ec49d7 cleanup: move method 2016-04-22 07:08:13 -07:00
Eric House
bf871a20fb test for null to avoid NPE. I'm not sure how it gets here -- race
condition on opening maybe -- but not showing the one menuitem in this
case is harmless.
2016-04-21 06:35:42 -07:00
Eric House
18503f2237 If we get an intent and can't open the game it names, that's probably because GamesListActivity has been relauched on top of itself. So exit with a (temporary) Toast message. 2016-04-20 21:50:09 -07:00
Eric House
406eb77f54 post notification (rather than just play sound) when turn comes into
boarddelegate but it's not visible
2016-04-14 22:16:18 -07:00
Eric House
c860773234 still learning magit: check preference before playing sound 2016-04-14 21:50:18 -07:00
Eric House
99effcac89 looks like I missed a hunk in previous commit 2016-04-14 21:42:22 -07:00
Eric House
e239430260 play notification sound when a move or chat is added to the board or
chat view. Still TODO: post a notification when that view isn't visible.
2016-04-14 21:39:23 -07:00
Eric House
33225f3bc5 refactor message receiving/distributing code into superclass. 2016-04-11 06:01:25 -07:00
Eric House
a0ae117e35 fix invitations breakage introduced when JNIThread because self-initing. 2016-04-09 14:47:48 -07:00
Eric House
27b3004b43 exclude computers from BT paried devices scan -- since doesn't work on
ubuntu right now.
2016-04-09 13:57:16 -07:00
Eric House
baee084a90 add assert to catch case where exception may otherwise be thrown 2016-04-09 13:34:13 -07:00
Eric House
57dcbabab6 use a constant 2016-04-09 13:10:04 -07:00
Eric House
04a697b260 fix NPE: put back setReceiver() call lost when JNIThread became
self-initing.
2016-04-09 12:42:47 -07:00
Eric House
3dd69d90d9 This stuff has to be done before content gets added. Move into
Activity for now, though this may not work in dual-pane mode.
2016-04-09 12:23:26 -07:00
Eric House
589535cdbc Make JNIThread responsible for opening/owning game and other objects
whose lifespan matches its, e.g. the gameptr and gi. This is a big
change, and there are still some bugs/crashes, but it's worth
committing this snapshot.
2016-04-07 12:23:13 -07:00
Eric House
160d69640a log refcount changes 2016-04-07 09:48:23 -07:00
Eric House
14bdde7ff0 save game whenever refcount is released. Works around BoardDelegate
reloading the game every time it resumes. Better fix would be to have
JNIThread() own loading the game and only do so when first created.
2016-04-07 09:27:00 -07:00
Eric House
d541c976bf add PENDING comment 2016-04-07 09:23:07 -07:00
Eric House
9f05d45e05 sometimes when return from background ChatDelegate is the first to try
to reference JNIThread. Until I can make that work, just finish() --
to avoid crashes.
2016-04-07 09:22:41 -07:00
Eric House
049c25f16d save when exiting to prevent data loss opening chat window. 2016-04-06 21:41:48 -07:00
Eric House
a55e17cd41 cleanup; log rowid in release() and retain() 2016-04-06 21:40:46 -07:00
Eric House
a90ec29ff0 fix delete game problem: delete first using lock we already have. 2016-04-06 18:42:37 -07:00
Eric House
3a368a8efd toward working better in background: log and print stack when doing
nothing because jnithread is null. Pass incoming chat messages to
ChatDelegate if it's up, and otherwise launch it as before.
2016-04-06 11:16:51 -07:00
Eric House
919e44f21e first cut at accepting input when running. Won't work when whole app is in background. 2016-04-06 11:08:27 -07:00
Eric House
347ff60434 toward working in background: log when called on null thread rather than crashing 2016-04-06 11:07:30 -07:00
Eric House
4bb16e88ef better logging 2016-04-06 11:03:18 -07:00
Eric House
7b045fb413 add constant to disable dualpane on debug builds too 2016-04-06 11:03:02 -07:00
Eric House
f6cbe2ec61 Toward launching fragment for result. Fires an assert on returning
since that's not done yet.
2016-04-05 09:37:17 -07:00
Eric House
b68775b620 oops -- fix compilation error 2016-04-05 09:17:03 -07:00
Eric House
b3f6e1b0a3 Make config work as a fragment, and clean up all the fragment
subclasses: only one method needs to be overridden.
2016-04-05 08:56:33 -07:00
Eric House
8cb2cecc18 add logging toward catching board layout problems; throw exception
when can't unlock game (possible fix to multiple instances of
GamesListActivity stacking up); cleanup of GamesListDelegate tracking
of open games.
2016-04-05 08:18:12 -07:00
Eric House
21ef6d4e13 tossing stuff at the wall trying to fix occasional failures to layout
board in dual-pane mode (that show up as all-white BoardView). I think
there was a slight reduction in frequency, which varies with screen
size at least.
2016-04-04 14:30:04 -07:00
Eric House
ae8a66f37b snapshot on the way to handling rotation of the board view. Pass
orientation changes down to it (or any other interested delegate), and
have it lay its container out again. There appear to be race
conditions here: sometimes the toolbar winds up in the wrong
orientation, and on some devices the board can be blank. One problem
is that on a multi-paned device a single pane may be portrait (taller
than wide) though the whole device is in landscape mode. The big
challege is to get the view's max dimensions (and whether it's
landscape or portrait) when layout hasn't yet begun, because we that
for the jni part of layout. Messy still, but better than before and I
think progress in the right direction.
2016-04-04 13:43:16 -07:00
Eric House
b6431f0373 when normal means don't succeed in generating summary, try again with
via JNIThread's cache.
2016-04-04 11:35:39 -07:00
Eric House
f47a11aa42 snapshot of changes adding refcounting to jnithread so and instance
can be shared by multiple delegates, e.g. Board and Chat. Works but
with lots of crashes and stuff remaining to be done.
2016-03-31 22:05:58 -07:00
Eric House
b6f992533a fix NPE. Method isn't called unless positive/confirming button has
been pressed.
2016-03-19 05:44:37 -07:00
Eric House
ab26e263ef cleanup: remove unnecessary file. 2016-03-14 22:01:55 -07:00
Eric House
0bc6387714 add support for behavior: when the left fragment opens a new fragment
it replaces the right one rather than pushing the left off the
screen. Use that to make dictionary browser, chat, and studylist all
able to swap places while the open board is on the left.
2016-03-14 21:48:07 -07:00
Eric House
f23a28cbce log onDestroy too 2016-03-14 21:46:28 -07:00
Eric House
0a843bd430 add chat fragment, which displays ok but can't send. Turn menus off/on
as fragments are made visible.
2016-03-13 19:53:59 -07:00
Eric House
c35020ef97 Merge branch 'android_branch' into android_dualpane2
Conflicts:
	xwords4/android/XWords4/archive/R.java
2016-03-13 17:27:02 -07:00
Eric House
61ff6a6c33 Merge branch 'android_beta_106_branch' into android_branch
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/ChatDelegate.java
2016-03-13 17:16:47 -07:00
Eric House
1bcd977fa0 oops: fix crash by passing the right table name 2016-03-13 14:42:37 -07:00
Eric House
365695423c add a bunch of logging to code converting old-format chat. I've seen
this code fail once, can't reproduce even on the same data, so I want
this in place (debug builds only) in case it happens again.
2016-03-13 13:55:46 -07:00
Eric House
d25d33689a put a colon after chat sender's name in display 2016-03-13 12:50:09 -07:00
Eric House
0338bedf38 revert change adding new notification icon. It's not required when
building for SDK 19, and I don't want to release it without testing on
more OS versions.
2016-03-12 17:40:20 -08:00
Eric House
78f0ac7783 delete a game's entries in chats table when it's deleted 2016-03-12 17:23:25 -08:00
Eric House
9e9d9a740c add and use fragment for dict browser. Works except for the relaunch
logic around changing the parameters (e.g. word length filters.)
2016-03-12 16:46:44 -08:00
Eric House
117752d965 move static stuff from activity to delegate 2016-03-12 15:47:34 -08:00
Eric House
a111cf8953 move static stuff from activity to delegate 2016-03-12 15:46:59 -08:00
Eric House
8981765897 fix finish() so it pops stack in fragment case 2016-03-12 15:32:53 -08:00
Eric House
31d01e4ef0 remove dead file 2016-03-12 15:32:32 -08:00
Eric House
5928c8a9e6 handle dialogs correctly in Fragment activity, at least to the extent
of fixing the new game name one.
2016-03-12 15:17:19 -08:00
Eric House
e72443b850 go straight to single-pane implementation for non-debug builds. If this works
might be able to fold this branch into what I'm releasing from.
2016-03-12 15:14:06 -08:00
Eric House
04144213d5 fix so at least games list and board work. Required finishing the list view implementation. 2016-03-12 14:29:16 -08:00
Eric House
29992a5d8b changes the initial post-merge commit didn't pick up. Still no idea if it runs. 2016-03-11 22:21:07 -08:00
Eric House
b7694b67d2 Merge branch 'android_branch' into android_dualpane2. Compiles after a ton of conflict resolution and some file removal. No idea if it runs, but little confidence.
Conflicts:
	xwords4/android/XWords4/.gitignore
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res/values/styles.xml
	xwords4/android/XWords4/res_src/values-ba_CK/strings.xml
	xwords4/android/XWords4/res_src/values-ca_PS/strings.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BTInviteDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BTService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/ChatDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DelegateBase.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/Delegator.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DwnldDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GameConfigDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesListActivity.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesListDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/InviteDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/ListDelegateBase.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/MultiService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/NewGameDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/PrefsDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayGameDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSInviteDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/SMSService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/StudyListDelegate.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWActivity.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWListActivity.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/loc/LocItemEditDelegate.java
	xwords4/android/scripts/adb-install.sh
	xwords4/android/scripts/find-and-ant.sh
2016-03-11 22:19:37 -08:00
Eric House
08da6e5472 use logdf instead 2016-03-11 18:23:59 -08:00
Eric House
e0cf48779d delete a game's entries in chats table when it's deleted 2016-03-11 18:21:25 -08:00
Eric House
054cf5bf52 drop mysterious exception that seems to happen only on one emulator
and that can be safely dropped then.
2016-03-11 18:20:53 -08:00
Eric House
7f4729ad73 send messages from within chat delegate, without closing it. Requires
leaving the board delegate's game and jnithread open and adding a
static to JNIThread to chat can get the current instance to use for
sending, all a bit of a hack that depends on onDestroy getting called
in a timely manner. TODO: display chats that arrive while the
receiving game's window is open.
2016-03-10 07:38:55 -08:00
Eric House
5dc7b66e89 use different background color for local player's chat lines 2016-03-08 07:20:02 -08:00
Eric House
cd93bdb03e move to sdk-22 breaks jni on x86, so revert to -19 for now. 2016-03-06 09:59:22 -08:00
Eric House
0b7dca2222 store and present chat sender's name instead of the lame "Me"/"Not me"
thing. Requires a new table, and includes code to convert from old
format. Still need to clean up the presentation (TableRow).
2016-03-06 07:03:54 -08:00
Eric House
f5bc9ca434 toward using chat senders' names in history: add chats table so we can
keep track of sender as a separate column rather than a prepended
string. I'm committing this separately for easier debugging of the
code that uses it and that converts from the old format.
2016-03-05 21:30:21 -08:00
Eric House
d536d05e24 remove unnecessary override (identical to parent's implemenation) 2016-03-04 19:49:59 -08:00
Eric House
4f3d620cd6 in search of why some game summaries never load: show a different
state string when the load has timed out.
2016-03-04 08:34:47 -08:00
Eric House
885b375a55 add a notification icon that looks better on lollipop. But: still needs polish. 2016-03-04 08:29:31 -08:00
Eric House
0f6615b25b formatting 2016-03-04 08:16:42 -08:00
Eric House
36bce5332d undo changes forcing there to be a single checked item, since that
made it impossible to do bulk deletes.
2016-02-29 07:38:08 -08:00
Eric House
eb4613c842 deal with case where invitation via relay requires a wordlist that
must be downloaded. (Does not solve the problem that if the download
fails the invitation must be resent.)
2016-02-26 07:13:12 -08:00
Eric House
6fe302eab1 first cut at fix to hundreds of games leading to attention-grabbing
battery usage: rather than have every single ExpiringDelegate set its
own timer, run a single time they can attach themselves to.
2016-02-24 22:16:40 -08:00
Eric House
8c3f1ee100 up sdk version to 22 in order to drop timestamp from marshmallow logs
(since they provide it natively)
2016-02-24 07:12:10 -08:00
Eric House
33916761fb include various options, e.g. whether hints are allowed, in data used
to clone a game prior to a rematch so they're not lost. Thanks A.B.!
2016-02-18 06:48:48 -08:00
Eric House
ee0caad464 make String private 2016-02-18 06:39:40 -08:00
Eric House
874b479a69 avoid NPE by dropping message after test 2016-02-02 20:54:35 -08:00
Eric House
6e30d77ada pull int (ptr) out of GamePtr inside jni code where it can be done
once instead of at every call site. There's probably a performance
penalty to making bunch of extra calls back into java, but the code's
much cleaner. Will pay attention to performance changes.
2016-02-02 07:50:02 -08:00
Eric House
5ddb4da466 when resending messages, be willing to do it more frequently, and
don't count toward quota unless a send actually happens.
2016-02-02 07:32:41 -08:00
Eric House
d3e521ca6e cleanup 2016-02-02 07:04:29 -08:00
Eric House
19713a40ad add param to comms_resendAll to limit type of message sent
(e.g. BT). Meant to be used when a single type has become available.
2016-02-02 07:01:48 -08:00
Eric House
9455c0ef26 wrap jni ptr so can detect leaks (failure to call
game_dispose()). There was one that had been undetected for years. The
int is still passed into the jni, and each call site has to pull it
from the wrapper. Better would be to pass the wrapper, but I'm worried
about the performance hit of making a call back into the java world
from every jni entrypoint. Will test....
2016-01-31 19:51:51 -08:00
Eric House
794bce1ceb cleanup from review of diff since last release. All whitespace or
removing logging except for one check for null.
2016-01-27 07:31:10 -08:00
Eric House
813d5c18b3 show explanatory text when there are no invitations 2016-01-25 07:29:26 -08:00
Eric House
e6fa514982 Merge branch 'android_branch' into android_translate 2016-01-23 22:03:40 -08:00
Eric House
805f160556 don't break r.{string,plurals}.id across lines: my script's too dumb
to recognize them then
2016-01-23 21:04:20 -08:00
Eric House
dcedbefd63 fix rematch info getting overwritten the first time a game is
opened. Some GameSummary fields are unknown to jni code and so
shouldn't be saved if they happen to be empty (as they will be when
the GameSummary is created by jni and never merged with what was read
from the DB when the game was loaded.
2016-01-21 07:14:57 -08:00
Eric House
7325377bcb remove comment 2016-01-21 07:13:46 -08:00
Eric House
16b558a566 fix BT and SMS game creation in response to invitations by passing a
UtilCtxt they can use to get the devices ID, allowing relay messages
to reach the games when they're not open. Move into superclass while
at it.
2016-01-21 06:27:51 -08:00
Eric House
eb08e8e78d give user a chance to turn on play-via-SMS when sending an SMS
invitation (which will otherwise fail silently). Required a hack
passing params from one dialog to another, but I like that better
(today) than creating new single-purpose iVars in BoardDelegate.
2016-01-20 07:58:01 -08:00
Eric House
f65d42732b offer invites-info menu on release builds too if debug features
enabled.
2016-01-19 07:17:29 -08:00
Eric House
7ba7879a55 cleanup: track only checked items, not all items. 2016-01-19 06:53:43 -08:00
Eric House
eee13bcdd6 fix assertion failure by dropping packet for which I can't get an
address. It was in a three-player game with two on the server device.
2016-01-19 06:41:44 -08:00
Eric House
177a591a23 During SMS and BT invitation, when a single target is sought uncheck
the old selection when a new one is made.
2016-01-18 08:36:25 -08:00
Eric House
38898776bd when re-inviting, pre-populate BT and SMS invite dialogs from the most
recent invitation of that "means" recorded for that game
2016-01-18 07:41:47 -08:00
Eric House
6c1394a3a5 separate explanatory dialogs for games sending invites based on
whether they were created for a rematch. If for a rematch, don't give
user ability to change invite target; just resend (if asked) and show
a toast. Also, send rematch invites only when there aren't already
some, i.e. the first time the game's opened.
2016-01-16 13:52:30 -08:00
Eric House
3ca47cdd82 add debug-only context menu giving conn-via config and invites for GamesList games. 2016-01-16 12:08:36 -08:00
Eric House
84fe06e029 in invite, record bt device name rather than (unreadable) addr 2016-01-15 20:52:39 -08:00
Eric House
e8ceb82d8d add debug-only menu to show game's sent invitations 2016-01-15 20:48:53 -08:00
Eric House
9d20aea6be record NFC invites 2016-01-15 06:01:35 -08:00
Eric House
fe0504a308 put a different title on notifications when it's now a player's
turn. Probably only matters in three-device games, but I like it.
2016-01-14 20:45:58 -08:00
Eric House
1e50181b12 fix handling of SMS invitations specifying a dictionary that's missing 2016-01-14 07:55:49 -08:00
Eric House
90f7438290 allow deleting dict that doesn't exist (don't assert) 2016-01-14 07:37:47 -08:00
Eric House
bdafcfa916 improve text around invitations 2016-01-13 19:51:24 -08:00
Eric House
e98ba8d84a make explicitly public 2016-01-13 08:00:28 -08:00
Eric House
42574550d0 move method next to others with same name 2016-01-13 07:59:46 -08:00
Eric House
a1f590642a don't write DB column that's never read, nor pass the value that was
being written.
2016-01-12 00:09:34 -08:00
Eric House
bb2ebe8128 code cleanup 2016-01-11 23:56:56 -08:00
Eric House
e94ec48613 don't encourage invited games to invite others; instead remind that
they've been invited and can only wait for the game to begin. (Unless
more than two devices are involved this should only happen briefly and
when connections aren't working perfectly.)
2016-01-11 23:53:16 -08:00
Eric House
e1f6bc3c8e stop posting toast about net status fix working 2016-01-11 07:23:25 -08:00
Eric House
c13b637b46 record invites sent as part of rematch 2016-01-09 13:02:56 -08:00
Eric House
b6bebbb0c4 offer re-invite; track and display more than one invitation,
including those whose success isn't known (email and clipboard).
2016-01-09 10:14:43 -08:00
Eric House
73a7a8836f show in game list item if invitations pending 2016-01-09 06:58:18 -08:00
Eric House
e60945733f first step in showing a different alert for an unconnected game where
an invitation's already been sent. It's stored in a new DB table, and
user can display info about how and to what device it was sent.
2016-01-08 19:05:22 -08:00
Eric House
7e714ae547 fix crash posing Toast from non-looper Activities 2016-01-08 18:58:46 -08:00
Eric House
bbad4a316a better fix for memory leak (because local to where the leak is): keep
a weak reference to the owning object in the runnable added to the
main Handler so that it can be gc'd if otherwise unreachable.
2016-01-06 19:33:30 -08:00
Eric House
14aab9ec36 Revert "fix massive memory leak by removing ExpiringDelegate's timers when"
This reverts commit 50ca74d259.
2016-01-06 19:29:37 -08:00
Eric House
50ca74d259 fix massive memory leak by removing ExpiringDelegate's timers when
owning view is removed from parent window.
2016-01-06 07:03:03 -08:00
Eric House
b472d78ba0 remove unused variable 2016-01-06 06:52:32 -08:00
Eric House
eda1e89e3e replace empty-list-explanation functionality that went away when I
stopped inheriting from ListActivity.
2016-01-04 20:40:47 -08:00
Eric House
52b53b9a9d try not using executeOnExecutor on the theory that occasional OOM
errors are happening because too many threads are trying to create
thumbnails at once.
2016-01-04 07:23:48 -08:00
Eric House
2286f55e8f only second-guess network available tracking every 20 seconds. And
show toast about it only on DEBUG builds.
2016-01-03 21:02:24 -08:00
Eric House
07dd7f2eed use a different name for each variant's db when written to SD card so
they don't overwrite each other's.
2016-01-03 20:19:46 -08:00
Eric House
22dde029c8 Merge tag 'android_beta_100' into android_branch
ready for release
2016-01-03 11:36:37 -08:00
Eric House
9ddee9790d Merge tag 'android_beta_99' into android_branch
ready for fix-marshmallow-bt release
2015-12-30 06:41:39 -08:00
Eric House
2f5ae51d3f experimental change toward fixing networking stalls: when the cache
thinks the network isn't up, check anyway. Probably needs to be done
on a backoff timer so we aren't checking every few milliseconds....
2015-12-29 07:14:27 -08:00
Eric House
ec9f233fdd fix assertion, and up version code since I already uploaded a beta to
google
2015-12-27 20:48:41 -08:00
Eric House
b4d919b3a1 remove logging 2015-12-22 11:46:19 -08:00
Eric House
285dedb75f fix NPE -- by inspection after a logged crash: can't reproduce 2015-12-21 22:31:27 -08:00
Eric House
7878fd8fcc fix test to hide menu when it'll otherwise cause an array
out-of-bounds exception. Thanks Aidan.
2015-12-21 18:23:41 -08:00
Eric House
3635abb17d changes in players matter for local games too 2015-12-21 18:22:04 -08:00
Eric House
ea4e437e94 fix, by inspection, NPE reported through the Play Store. 2015-12-21 18:21:59 -08:00
Eric House
3da798f437 required by prev commit: follow api change to work around marshmallow
address change.
2015-12-21 18:00:41 -08:00
Eric House
f78cd0f656 fix another source of bad/marshmallow addresses, and add asserts to
catch any others.
2015-12-21 18:00:25 -08:00
Eric House
162ab11f12 fix, at least for most cases, Marshmallow change that doesn't let an
app know the BT/Mac addr of its own interface. The new bogus addr is
transmitted in common/ structs, and so sending code need to look up by
name when told to use that address.
2015-12-21 18:00:06 -08:00
Eric House
8e4867eccd add some logging about network state 2015-12-21 17:04:40 -08:00
Eric House
6677a3e402 launch networked rematch games on creation, not just local ones 2015-12-21 16:42:54 -08:00