Alex Clink
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5fc507fbaf
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Change from * to #splat
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2024-03-11 00:04:34 -04:00 |
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Alex Clink
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0eb0eb2449
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Update clipping
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2023-06-11 20:01:18 -04:00 |
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Alex Clink
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926a345c9b
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Cleanup
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2023-06-11 17:47:47 -04:00 |
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Alex Clink
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95544d17aa
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Update 3d assets
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2023-06-11 17:14:24 -04:00 |
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Alex Clink
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0ff6a69305
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Update build script
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2023-06-11 17:13:35 -04:00 |
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Alex Clink
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172478cffa
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Add new audio effects
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2023-03-26 14:20:18 -04:00 |
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Alex Clink
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44935fcbcc
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Refactor fill_triangle, add textured example
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2022-03-29 22:59:02 -04:00 |
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Alex Clink
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2f65ce7de3
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Fix line type
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2022-03-29 22:55:05 -04:00 |
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Alex Clink
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6015a255d6
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Change colors to constants
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2022-03-29 22:54:31 -04:00 |
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Alex Clink
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329f57af0e
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Add depth buffer
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2022-03-06 18:10:23 -05:00 |
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Alex Clink
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cf6409250f
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Improve file handling, add scaling
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2022-03-06 18:09:44 -05:00 |
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Alex Clink
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bab69ad5f5
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Correct for perspective in texturing
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2022-03-06 14:26:35 -05:00 |
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Alex Clink
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0e599fbe94
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Add textured triangle drawing function
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2022-03-03 00:03:38 -05:00 |
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Alex Clink
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5c4eedf17d
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Return depth calculation as w
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2022-03-03 00:02:59 -05:00 |
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Alex Clink
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2e3d2b67b5
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Add linear interpolation function to line
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2022-03-03 00:01:20 -05:00 |
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Alex Clink
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304a8a8830
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Add doc
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2022-03-03 00:01:04 -05:00 |
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Alex Clink
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2e6fca44e3
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Handle texture coords when clipping
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2022-03-03 00:00:19 -05:00 |
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Alex Clink
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2d44da33b4
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Use out instead of uninitialized/pointer
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2022-02-28 00:02:04 -05:00 |
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Alex Clink
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5b9a5571e2
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Fix Typo
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2022-02-27 12:53:20 -05:00 |
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Alex Clink
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5694e1380e
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Update constants
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2022-02-27 12:51:00 -05:00 |
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Alex Clink
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bc416fa310
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Add precursor to texture information to tri
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2022-02-27 12:49:48 -05:00 |
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Alex Clink
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bc5f9e25d1
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Refactor the Game class to separate some event logic
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2022-02-27 12:45:51 -05:00 |
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Alex Clink
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58e4d59aa8
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Add rect / bounding_box to cubic bezier
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2022-02-25 00:38:53 -05:00 |
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Alex Clink
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6b1f3d0d1c
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Bump version 0.0.7
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2022-02-24 00:03:37 -05:00 |
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Alex Clink
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09479bdc45
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Add extremities finding for cubic bezier
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2022-02-24 00:02:40 -05:00 |
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Alex Clink
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8a9adf13c7
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Bump version
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2022-02-20 00:37:39 -05:00 |
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Alex Clink
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94df341310
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Refactor Bezier, small improvements
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2022-02-20 00:37:08 -05:00 |
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Alex Clink
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2c22abf2ea
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Improve piano, add harmonica
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2022-02-19 23:02:15 -05:00 |
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Alex Clink
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55f9ce35f4
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Add volume
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2022-02-19 22:58:43 -05:00 |
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Alex Clink
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ab9176c00d
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Add bezier paths
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2022-02-16 00:45:54 -05:00 |
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Alex Clink
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2cf7bf3df9
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Refactor audio synth
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2022-02-16 00:45:54 -05:00 |
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Alex Clink
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22e6f007c4
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Fix incorrect argument type
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2022-02-06 10:52:24 -05:00 |
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Alex Clink
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b1e8752751
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Remove PixelText class
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2022-02-04 00:09:09 -05:00 |
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Alex Clink
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58850c7f0a
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Add voice, remove voice from sounds array if finished
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2022-02-04 00:07:41 -05:00 |
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Alex Clink
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f659763ed8
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Only create link if it doesn't exist
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2022-02-04 00:05:57 -05:00 |
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Alex Clink
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95adcb54f5
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Add LFO to oscillator, allow note math
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2022-02-04 00:05:14 -05:00 |
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Alex Clink
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e0fe525cfa
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Remove dependence on external asset for drawing pixel text
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2022-02-04 00:03:51 -05:00 |
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Alex Clink
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bddc1fe211
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Add audio synthesis
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2022-02-02 00:34:52 -05:00 |
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Alex Clink
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c43dfbd90e
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Use PF::Keys instead of LibSDL::Scancode, add fill_rect method
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2022-02-02 00:33:53 -05:00 |
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Alex Clink
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3db76bcd44
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Add script to build all examples
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2022-02-02 00:31:38 -05:00 |
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Alex Clink
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cef302ec1b
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Add queue audio function
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2022-02-01 23:49:23 -05:00 |
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Alex Clink
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4aae686c45
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Add noise 1d example - experimental
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2022-01-27 23:04:24 -05:00 |
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Alex Clink
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e601c7fb87
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Update sdl2
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2022-01-27 22:43:51 -05:00 |
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Alex Clink
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d43cbb11ae
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Fix default seed initializer
Namespace was overridden
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2022-01-26 20:19:55 -05:00 |
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Alex Clink
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635927465d
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Add animation class
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2022-01-25 23:32:48 -05:00 |
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Alex Clink
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60a9254583
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Prefer bracket notation for vector
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2022-01-25 00:14:53 -05:00 |
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Alex Clink
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15929e4bb1
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Add animated sprite example
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2022-01-24 22:05:04 -05:00 |
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Alex Clink
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7be005de2f
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Fill snowflakes
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2022-01-24 22:04:35 -05:00 |
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Alex Clink
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38dbaea4af
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Add fill_circle drawing method
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2022-01-24 22:03:49 -05:00 |
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Alex Clink
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cc1757ab4f
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Improve matrix speed by using stack allocated memory
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2022-01-24 19:47:14 -05:00 |
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