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Fix Typo
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@ -5,11 +5,11 @@
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PixelFaucet is a "Game Engine" written in the Crystal programming language and uses SDL2 under the hood to create a window, renderer, and draw pixels.
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See the [examples](./examples).
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The examples can be built by running the `./scripts/build_examples.rb` script. This will build all the examples in the examples folder to the `examples/build` directory.
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The examples can be built by running the `./scripts/build_examples.rb` script. This will place the binaries in the `examples/build` folder.
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## Setup
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PixelFaucet require the [crystal](https://crystal-lang.org) compiler which can be installed via [homebrew](https://brew.sh)
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PixelFaucet requires the [crystal](https://crystal-lang.org) compiler which can be installed via [homebrew](https://brew.sh)
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- Install crystal
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