Commit graph

138 commits

Author SHA1 Message Date
Johannes Sixt
2448a47071 Fortify against random control points in imported files.
It can happen (accidentally or maliciously) that control points are
imported from a file for pieces that cannot be synthesized. In such a case,
a click on the control point indicator leads to a NULL pointer access.
Insert checks so that the click is effectively ignored.
2017-04-15 16:41:32 +02:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
leozide
35050efe3a Compiler feature test. 2017-04-13 17:07:29 -07:00
Leonardo Zide
c34810c084 Static analysis fixes. 2017-04-02 17:15:09 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00
Leonardo Zide
49a88e1ab4 Fixed synth parts adding the wrong mesh to the scene when in a submodel. Fixes #42. 2017-03-26 18:28:31 -07:00
Leonardo Zide
155fa7cdc2 Removed redundant glBlendFunc calls. 2017-03-25 00:03:17 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
Leonardo Zide
f99a093c7a Draw edge lines unlit. 2017-03-22 23:35:02 -07:00
Leonardo Zide
50b9ab1984 Faster mesh sorting. 2017-03-19 22:59:55 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
leozide
cf65201095 Added Duplicate Piece action. 2017-03-08 15:49:57 -08:00
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
8c318cbdf1 Multithreaded piece loading. 2017-01-22 19:28:05 -08:00
Leonardo Zide
dcfccd8eeb Rewrote how loose model files are loaded. 2016-11-25 17:12:19 -08:00
leo
f24b0923bb Crash fix. 2016-05-08 20:19:23 +00:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
a0db9ce210 Added synth support for shock absorbers. 2016-05-01 00:20:37 +00:00
leo
1902dff957 Made control points translucent. 2016-03-12 00:38:02 +00:00
leo
52c97dd81a Added flexible axle support. 2016-03-04 03:18:23 +00:00
leo
b5233f714c Added options to add and remove control points. 2016-03-03 00:04:49 +00:00
leo
1cd4a8cee0 Added support for flexible technic ribbed hoses. 2016-02-29 20:13:54 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
932053b803 Fixed loading pivots. 2015-12-17 00:41:10 +00:00
leo
d7febf9a7f Save pivot point. 2015-12-16 22:36:42 +00:00
leo
02551e6d21 Fixed basic pivot rotation. 2015-12-16 00:28:40 +00:00
leo
dfc94a42e5 Rotate pivot points. 2015-12-15 01:57:22 +00:00
leo
a035bf7ed1 Move pivot point with the mouse. 2015-12-14 18:01:17 +00:00
leo
5e543c43a7 Initial work for control points in pieces. 2015-12-11 01:46:30 +00:00
leo
0ec6269972 Don't release and reload meshes when using undo. 2015-11-16 02:41:16 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
35fe45ada8 Preserve file comments when saving. 2015-03-21 20:12:04 +00:00
leo
786bf4283b Rewrote how model names work. 2015-02-22 02:39:15 +00:00
leo
817ffce7ef Avoid using floating point notation in the properties pane. 2015-01-19 23:48:46 +00:00
leo
af37e7008d Removed support for naming pieces in a model. 2015-01-15 02:21:10 +00:00
leo
77683ccfa8 Removed group separator being added to numbers when saving files. 2015-01-12 16:01:01 +00:00
leo
12d0094806 Store piece transformations as matrices to allow scaling. 2015-01-10 20:30:37 +00:00
leo
e1e9a022ca Fixed saving mpd files. 2014-12-26 17:09:11 +00:00
leo
0aae5d339f Fixed mouse selection of submodels. 2014-12-26 15:44:46 +00:00
leo
493ad442b2 Finished separating model from project. 2014-12-08 07:32:39 +00:00
leo
d4ab2e9f90 More cleanup. 2014-11-29 02:55:58 +00:00
leo
a63743c73f Reorganized drawing functions. 2014-11-23 23:48:56 +00:00
leo
6b5db8aff9 Updated save file format. 2014-09-08 19:42:20 +00:00
leo
05cafd4055 Use QTextStream for saving files. 2014-09-05 00:24:28 +00:00
leo
9454ebb929 Removed JSON exporter. 2014-09-04 14:27:37 +00:00
leo
c4bc70fd35 Use text stream for parsing. 2014-09-03 14:34:53 +00:00
leo
661fa68011 Changed the LDraw exporter to include more features in extensions. 2014-09-02 03:44:51 +00:00
leo
4c0c815682 Moved keys to separate arrays. 2014-08-31 00:53:12 +00:00
leo
07e6fce3ce Use LDraw units internally. 2014-08-30 19:48:36 +00:00
leo
9a37302456 Added JSON export. 2014-08-29 23:52:42 +00:00
leo
b9d2229132 Removed old object class names. 2014-08-07 15:22:33 +00:00
leo
109ec00f5f Support more than 255 steps. 2014-07-06 06:04:09 +00:00
leo
98541ed1f2 Improved moving rotated parts. 2014-06-22 17:39:15 +00:00
leo
d4c3cf8ebe Group cleanup. 2014-05-25 18:23:09 +00:00
leo
e20907fbdd Added model class. 2014-05-25 01:45:19 +00:00
leo
6387ca917f Fixed buffer overflow with parts with very long descriptions. 2014-05-03 21:22:21 +00:00
leo
49729dc52a Renamed object classes. 2014-05-01 18:42:11 +00:00
leo
d2d96489ac Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified. 2014-05-01 14:55:12 +00:00
leo
c5f006cd2c Moved pieces from a linked list to an array. 2014-04-10 04:46:48 +00:00
leo
0cf0f497e9 Removed calls to GL matrix stack. 2014-02-16 07:23:55 +00:00
leo
3b08ba7a0b Removed display lists. 2014-01-31 00:29:09 +00:00
leo
213c53813c Removed animation code. 2014-01-30 03:13:34 +00:00
leo
f11c97777a Merged qtest branch into trunk. 2013-08-09 04:57:18 +00:00
leo
ee6dae8249 Fixed compiler warnings. 2013-01-06 19:24:25 +00:00
leo
b0ac0089ab Removed old matrix class. 2012-10-18 18:57:21 +00:00
leo
9c53860e4a Added texture mapping support. 2012-10-11 23:55:55 +00:00
leo
4da5f06d9a Camera cleanup. 2012-08-23 18:47:37 +00:00
leo
9be1948d4d Bounding box cleanup. 2012-08-16 23:50:40 +00:00
leo
000302a71b Fixed bug calculating bounding box. 2012-07-20 22:57:43 +00:00
leo
2e73fdfe71 Linux fixes. 2012-07-06 01:18:55 +00:00
leo
1d72f82c9b Hardcoded number of planes in frustum intersection code to 6. 2012-07-03 22:56:05 +00:00
leo
a42fe600ca Removed some old vector code. 2012-06-16 00:17:52 +00:00
leo
bbf1469cb5 Store the current transformation matrix for each piece. 2012-05-17 21:52:20 +00:00
leo
7390c65790 Updated code to new colors. 2012-04-21 01:30:02 +00:00
leo
8dda20d4ee Removed old color code. 2012-04-20 23:27:12 +00:00
leo
aa401846b6 Added new mesh class. 2012-04-13 23:41:58 +00:00
leo
e3c5d73abe Removed dynamic OpenGL code from Windows and updated extensions. 2012-04-13 02:00:45 +00:00
leo
c8cb684299 Keep LDraw color codes. 2012-03-28 01:07:18 +00:00
leo
296300a9e1 Updated color functions for selected and focused objects. 2012-03-25 00:47:53 +00:00
leo
7a5bdf36a9 Rewrote file classes. 2012-03-22 23:44:56 +00:00
leo
778c92f80b Added support for precompiled headers to common files. 2012-03-20 00:57:42 +00:00
nobody
45797c9d45 Integrated Import Folder command from branch. 2012-01-24 02:38:04 +00:00
leo
6bad25fccb Deleted unused files. 2011-09-13 06:34:13 +00:00
leo
1f9a1761c0 Copied 0.75 branch as the new trunk. 2011-09-07 21:06:51 +00:00