mirror of
https://github.com/leozide/leocad
synced 2024-12-28 22:23:35 +01:00
606 lines
15 KiB
C++
606 lines
15 KiB
C++
#include "lc_global.h"
|
|
#include "lc_mesh.h"
|
|
#include "lc_colors.h"
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include <math.h>
|
|
#include "opengl.h"
|
|
#include "pieceinf.h"
|
|
#include "piece.h"
|
|
#include "group.h"
|
|
#include "project.h"
|
|
#include "lc_model.h"
|
|
#include "lc_file.h"
|
|
#include "lc_application.h"
|
|
#include "lc_library.h"
|
|
#include "lc_context.h"
|
|
|
|
#define LC_PIECE_SAVE_VERSION 12 // LeoCAD 0.80
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Piece construction/destruction
|
|
|
|
lcPiece::lcPiece(PieceInfo* pPieceInfo)
|
|
: lcObject (LC_OBJECT_PIECE)
|
|
{
|
|
mPieceInfo = pPieceInfo;
|
|
mState = 0;
|
|
mColorIndex = gDefaultColor;
|
|
mColorCode = 16;
|
|
mStepShow = 1;
|
|
mStepHide = LC_STEP_MAX;
|
|
memset(m_strName, 0, sizeof(m_strName));
|
|
mGroup = NULL;
|
|
|
|
if (mPieceInfo != NULL)
|
|
mPieceInfo->AddRef();
|
|
|
|
ChangeKey(mPositionKeys, lcVector3(0.0f, 0.0f, 0.0f), 1, true);
|
|
ChangeKey(mRotationKeys, lcMatrix33Identity(), 1, true);
|
|
}
|
|
|
|
lcPiece::~lcPiece()
|
|
{
|
|
if (mPieceInfo != NULL)
|
|
mPieceInfo->Release();
|
|
}
|
|
|
|
void lcPiece::SaveLDraw(QTextStream& Stream) const
|
|
{
|
|
QLatin1String LineEnding("\r\n");
|
|
|
|
if (mStepHide != LC_STEP_MAX)
|
|
Stream << QLatin1String("0 !LEOCAD PIECE STEP_HIDE ") << mStepHide << LineEnding;
|
|
|
|
if (m_strName[0])
|
|
{
|
|
int Length = strlen(mPieceInfo->m_strDescription);
|
|
bool Save = true;
|
|
|
|
if (!strncmp(m_strName, mPieceInfo->m_strDescription, Length))
|
|
{
|
|
const char* Name = m_strName + Length;
|
|
|
|
if (*Name++ == ' ' && *Name++ == '#')
|
|
{
|
|
for (;;)
|
|
{
|
|
if (!isdigit(*Name++))
|
|
break;
|
|
|
|
if (*Name == 0)
|
|
{
|
|
Save = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Save)
|
|
Stream << QLatin1String("0 !LEOCAD PIECE NAME ") << m_strName << LineEnding;
|
|
}
|
|
|
|
if (IsHidden())
|
|
Stream << QLatin1String("0 !LEOCAD PIECE HIDDEN") << LineEnding;
|
|
|
|
if (mPositionKeys.GetSize() > 1)
|
|
SaveKeysLDraw(Stream, mPositionKeys, "PIECE POSITION_KEY ");
|
|
|
|
if (mRotationKeys.GetSize() > 1)
|
|
SaveKeysLDraw(Stream, mRotationKeys, "PIECE ROTATION_KEY ");
|
|
|
|
Stream << "1 " << mColorCode << ' ';
|
|
|
|
const float* Matrix = mModelWorld;
|
|
float Numbers[12] = { Matrix[12], -Matrix[14], Matrix[13], Matrix[0], -Matrix[8], Matrix[4], -Matrix[2], Matrix[10], -Matrix[6], Matrix[1], -Matrix[9], Matrix[5] };
|
|
for (int NumberIdx = 0; NumberIdx < 12; NumberIdx++)
|
|
{
|
|
QString Number = QString::number(Numbers[NumberIdx], 'f', 6);
|
|
int Dot = Number.indexOf('.');
|
|
|
|
if (Dot != -1)
|
|
{
|
|
while (Number.endsWith('0'))
|
|
Number.chop(1);
|
|
|
|
if (Number.endsWith('.'))
|
|
Number.chop(1);
|
|
}
|
|
|
|
Stream << Number << ' ';
|
|
}
|
|
|
|
Stream << mPieceInfo->GetSaveID() << LineEnding;
|
|
}
|
|
|
|
bool lcPiece::ParseLDrawLine(QTextStream& Stream)
|
|
{
|
|
while (!Stream.atEnd())
|
|
{
|
|
QString Token;
|
|
Stream >> Token;
|
|
|
|
if (Token == QLatin1String("STEP_HIDE"))
|
|
Stream >> mStepHide;
|
|
else if (Token == QLatin1String("NAME"))
|
|
{
|
|
QString Name = Stream.readAll().trimmed();
|
|
QByteArray NameUtf = Name.toUtf8(); // todo: replace with qstring
|
|
strncpy(m_strName, NameUtf.constData(), sizeof(m_strName));
|
|
m_strName[sizeof(m_strName) - 1] = 0;
|
|
}
|
|
else if (Token == QLatin1String("HIDDEN"))
|
|
SetHidden(true);
|
|
else if (Token == QLatin1String("POSITION_KEY"))
|
|
LoadKeysLDraw(Stream, mPositionKeys);
|
|
else if (Token == QLatin1String("ROTATION_KEY"))
|
|
LoadKeysLDraw(Stream, mRotationKeys);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Piece save/load
|
|
|
|
// Use only when loading from a file
|
|
void lcPiece::SetPieceInfo(PieceInfo* pPieceInfo)
|
|
{
|
|
mPieceInfo = pPieceInfo;
|
|
mPieceInfo->AddRef();
|
|
}
|
|
|
|
bool lcPiece::FileLoad(lcFile& file)
|
|
{
|
|
lcuint8 version, ch;
|
|
|
|
version = file.ReadU8();
|
|
|
|
if (version > LC_PIECE_SAVE_VERSION)
|
|
return false;
|
|
|
|
if (version > 8)
|
|
{
|
|
if (file.ReadU8() != 1)
|
|
return false;
|
|
|
|
lcuint16 time;
|
|
float param[4];
|
|
lcuint8 type;
|
|
lcuint32 n;
|
|
|
|
file.ReadU32(&n, 1);
|
|
while (n--)
|
|
{
|
|
file.ReadU16(&time, 1);
|
|
file.ReadFloats(param, 4);
|
|
file.ReadU8(&type, 1);
|
|
|
|
if (type == 0)
|
|
ChangeKey(mPositionKeys, lcVector3(param[0], param[1], param[2]), time, true);
|
|
else if (type == 1)
|
|
ChangeKey(mRotationKeys, lcMatrix33FromAxisAngle(lcVector3(param[0], param[1], param[2]), param[3] * LC_DTOR), time, true);
|
|
}
|
|
|
|
file.ReadU32(&n, 1);
|
|
while (n--)
|
|
{
|
|
file.ReadU16(&time, 1);
|
|
file.ReadFloats(param, 4);
|
|
file.ReadU8(&type, 1);
|
|
}
|
|
}
|
|
|
|
if (version < 9)
|
|
{
|
|
lcuint16 time;
|
|
lcuint8 type;
|
|
|
|
if (version > 5)
|
|
{
|
|
lcuint32 keys;
|
|
float param[4];
|
|
|
|
file.ReadU32(&keys, 1);
|
|
while (keys--)
|
|
{
|
|
file.ReadFloats(param, 4);
|
|
file.ReadU16(&time, 1);
|
|
file.ReadU8(&type, 1);
|
|
|
|
if (type == 0)
|
|
ChangeKey(mPositionKeys, lcVector3(param[0], param[1], param[2]), time, true);
|
|
else if (type == 1)
|
|
ChangeKey(mRotationKeys, lcMatrix33FromAxisAngle(lcVector3(param[0], param[1], param[2]), param[3] * LC_DTOR), time, true);
|
|
}
|
|
|
|
file.ReadU32(&keys, 1);
|
|
while (keys--)
|
|
{
|
|
file.ReadFloats(param, 4);
|
|
file.ReadU16(&time, 1);
|
|
file.ReadU8(&type, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (version > 2)
|
|
{
|
|
file.ReadU8(&ch, 1);
|
|
|
|
while (ch--)
|
|
{
|
|
lcMatrix44 ModelWorld;
|
|
|
|
if (version > 3)
|
|
{
|
|
file.ReadFloats(ModelWorld, 16);
|
|
}
|
|
else
|
|
{
|
|
lcVector3 Translation;
|
|
float Rotation[3];
|
|
file.ReadFloats(Translation, 3);
|
|
file.ReadFloats(Rotation, 3);
|
|
ModelWorld = lcMatrix44Translation(Translation);
|
|
ModelWorld = lcMul(lcMatrix44RotationZ(Rotation[2] * LC_DTOR), lcMul(lcMatrix44RotationY(Rotation[1] * LC_DTOR), lcMul(lcMatrix44RotationX(Rotation[0] * LC_DTOR), ModelWorld)));
|
|
}
|
|
|
|
lcuint8 b;
|
|
file.ReadU8(&b, 1);
|
|
time = b;
|
|
|
|
ChangeKey(mPositionKeys, ModelWorld.GetTranslation(), 1, true);
|
|
ChangeKey(mRotationKeys, lcMatrix33(ModelWorld), time, true);
|
|
|
|
lcint32 bl;
|
|
file.ReadS32(&bl, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lcVector3 Translation;
|
|
float Rotation[3];
|
|
file.ReadFloats(Translation, 3);
|
|
file.ReadFloats(Rotation, 3);
|
|
lcMatrix44 ModelWorld = lcMatrix44Translation(Translation);
|
|
ModelWorld = lcMul(lcMatrix44RotationZ(Rotation[2] * LC_DTOR), lcMul(lcMatrix44RotationY(Rotation[1] * LC_DTOR), lcMul(lcMatrix44RotationX(Rotation[0] * LC_DTOR), ModelWorld)));
|
|
|
|
ChangeKey(mPositionKeys, lcVector3(ModelWorld.r[3][0], ModelWorld.r[3][1], ModelWorld.r[3][2]), 1, true);
|
|
ChangeKey(mRotationKeys, lcMatrix33(ModelWorld), 1, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Common to all versions.
|
|
char name[LC_PIECE_NAME_LEN];
|
|
if (version < 10)
|
|
{
|
|
memset(name, 0, LC_PIECE_NAME_LEN);
|
|
file.ReadBuffer(name, 9);
|
|
}
|
|
else
|
|
file.ReadBuffer(name, LC_PIECE_NAME_LEN);
|
|
|
|
PieceInfo* pInfo = lcGetPiecesLibrary()->FindPiece(name, true);
|
|
SetPieceInfo(pInfo);
|
|
|
|
// 11 (0.77)
|
|
if (version < 11)
|
|
{
|
|
lcuint8 Color;
|
|
|
|
file.ReadU8(&Color, 1);
|
|
|
|
if (version < 5)
|
|
mColorCode = lcGetColorCodeFromOriginalColor(Color);
|
|
else
|
|
mColorCode = lcGetColorCodeFromExtendedColor(Color);
|
|
}
|
|
else
|
|
file.ReadU32(&mColorCode, 1);
|
|
mColorIndex = lcGetColorIndex(mColorCode);
|
|
|
|
lcuint8 Step;
|
|
file.ReadU8(&Step, 1);
|
|
mStepShow = Step;
|
|
if (version > 1)
|
|
{
|
|
file.ReadU8(&Step, 1);
|
|
mStepHide = Step == 255 ? LC_STEP_MAX : Step;
|
|
}
|
|
else
|
|
mStepHide = LC_STEP_MAX;
|
|
|
|
if (version > 5)
|
|
{
|
|
file.ReadU16(); // m_nFrameShow
|
|
file.ReadU16(); // m_nFrameHide
|
|
|
|
if (version > 7)
|
|
{
|
|
lcuint8 Hidden;
|
|
file.ReadU8(&Hidden, 1);
|
|
if (Hidden & 1)
|
|
mState |= LC_PIECE_HIDDEN;
|
|
file.ReadU8(&ch, 1);
|
|
file.ReadBuffer(m_strName, ch);
|
|
}
|
|
else
|
|
{
|
|
lcint32 hide;
|
|
file.ReadS32(&hide, 1);
|
|
if (hide != 0)
|
|
mState |= LC_PIECE_HIDDEN;
|
|
file.ReadBuffer(m_strName, 81);
|
|
}
|
|
|
|
// 7 (0.64)
|
|
lcint32 i = -1;
|
|
if (version > 6)
|
|
file.ReadS32(&i, 1);
|
|
mGroup = (lcGroup*)(long)i;
|
|
}
|
|
else
|
|
{
|
|
file.ReadU8(&ch, 1);
|
|
if (ch == 0)
|
|
mGroup = (lcGroup*)-1;
|
|
else
|
|
mGroup = (lcGroup*)(long)ch;
|
|
|
|
file.ReadU8(&ch, 1);
|
|
if (ch & 0x01)
|
|
mState |= LC_PIECE_HIDDEN;
|
|
}
|
|
|
|
if (version < 12)
|
|
{
|
|
for (int KeyIdx = 0; KeyIdx < mPositionKeys.GetSize(); KeyIdx++)
|
|
mPositionKeys[KeyIdx].Value *= 25.0f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void lcPiece::Initialize(const lcMatrix44& WorldMatrix, lcStep Step)
|
|
{
|
|
mStepShow = Step;
|
|
|
|
ChangeKey(mPositionKeys, WorldMatrix.GetTranslation(), 1, true);
|
|
ChangeKey(mRotationKeys, lcMatrix33(WorldMatrix), 1, true);
|
|
|
|
UpdatePosition(Step);
|
|
}
|
|
|
|
void lcPiece::CreateName(const lcArray<lcPiece*>& Pieces)
|
|
{
|
|
if (m_strName[0])
|
|
{
|
|
bool Found = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < Pieces.GetSize(); PieceIdx++)
|
|
{
|
|
if (!strcmp(Pieces[PieceIdx]->m_strName, m_strName))
|
|
{
|
|
Found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!Found)
|
|
return;
|
|
}
|
|
|
|
const char* Prefix = mPieceInfo->m_strDescription;
|
|
int Length = strlen(Prefix);
|
|
int i, max = 0;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < Pieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = Pieces[PieceIdx];
|
|
|
|
if (strncmp(Piece->m_strName, Prefix, Length) == 0)
|
|
if (sscanf(Piece->m_strName + Length, " #%d", &i) == 1)
|
|
if (i > max)
|
|
max = i;
|
|
}
|
|
|
|
snprintf(m_strName, sizeof(m_strName), "%s #%.2d", Prefix, max + 1);
|
|
m_strName[sizeof(m_strName) - 1] = 0;
|
|
}
|
|
|
|
void lcPiece::InsertTime(lcStep Start, lcStep Time)
|
|
{
|
|
if (mStepShow >= Start)
|
|
{
|
|
if (mStepShow < LC_STEP_MAX - Time)
|
|
mStepShow += Time;
|
|
else
|
|
mStepShow = LC_STEP_MAX;
|
|
}
|
|
|
|
if (mStepHide >= Start)
|
|
{
|
|
if (mStepHide < LC_STEP_MAX - Time)
|
|
mStepHide += Time;
|
|
else
|
|
mStepHide = LC_STEP_MAX;
|
|
}
|
|
|
|
if (mStepShow >= mStepHide)
|
|
{
|
|
if (mStepShow != LC_STEP_MAX)
|
|
mStepHide = mStepShow + 1;
|
|
else
|
|
{
|
|
mStepShow = LC_STEP_MAX - 1;
|
|
mStepHide = LC_STEP_MAX;
|
|
}
|
|
}
|
|
|
|
lcObject::InsertTime(mPositionKeys, Start, Time);
|
|
lcObject::InsertTime(mRotationKeys, Start, Time);
|
|
}
|
|
|
|
void lcPiece::RemoveTime(lcStep Start, lcStep Time)
|
|
{
|
|
if (mStepShow >= Start)
|
|
{
|
|
if (mStepShow > Time)
|
|
mStepShow -= Time;
|
|
else
|
|
mStepShow = 1;
|
|
}
|
|
|
|
if (mStepHide != LC_STEP_MAX)
|
|
{
|
|
if (mStepHide > Time)
|
|
mStepHide -= Time;
|
|
else
|
|
mStepHide = 1;
|
|
}
|
|
|
|
if (mStepShow >= mStepHide)
|
|
{
|
|
if (mStepShow != LC_STEP_MAX)
|
|
mStepHide = mStepShow + 1;
|
|
else
|
|
{
|
|
mStepShow = LC_STEP_MAX - 1;
|
|
mStepHide = LC_STEP_MAX;
|
|
}
|
|
}
|
|
|
|
lcObject::RemoveTime(mPositionKeys, Start, Time);
|
|
lcObject::RemoveTime(mRotationKeys, Start, Time);
|
|
}
|
|
|
|
void lcPiece::RayTest(lcObjectRayTest& ObjectRayTest) const
|
|
{
|
|
if (mPieceInfo->MinIntersectDist(mModelWorld, ObjectRayTest.Start, ObjectRayTest.End, ObjectRayTest.Distance))
|
|
{
|
|
ObjectRayTest.ObjectSection.Object = const_cast<lcPiece*>(this);
|
|
ObjectRayTest.ObjectSection.Section = 0;
|
|
}
|
|
}
|
|
|
|
void lcPiece::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
|
|
{
|
|
if (mPieceInfo->BoxTest(mModelWorld, ObjectBoxTest.Planes))
|
|
ObjectBoxTest.Objects.Add(const_cast<lcPiece*>(this));
|
|
}
|
|
|
|
void lcPiece::DrawInterface(lcContext* Context, const lcMatrix44& ViewMatrix) const
|
|
{
|
|
float LineWidth = lcGetPreferences().mLineWidth;
|
|
Context->SetLineWidth(2.0f * LineWidth);
|
|
|
|
lcVector3 Min(mPieceInfo->m_fDimensions[3], mPieceInfo->m_fDimensions[4], mPieceInfo->m_fDimensions[5]);
|
|
lcVector3 Max(mPieceInfo->m_fDimensions[0], mPieceInfo->m_fDimensions[1], mPieceInfo->m_fDimensions[2]);
|
|
lcVector3 Edge((Max - Min) * 0.33f);
|
|
|
|
float Verts[48][3] =
|
|
{
|
|
{ Max[0], Max[1], Max[2] }, { Max[0] - Edge[0], Max[1], Max[2] },
|
|
{ Max[0], Max[1], Max[2] }, { Max[0], Max[1] - Edge[1], Max[2] },
|
|
{ Max[0], Max[1], Max[2] }, { Max[0], Max[1], Max[2] - Edge[2] },
|
|
|
|
{ Min[0], Max[1], Max[2] }, { Min[0] + Edge[0], Max[1], Max[2] },
|
|
{ Min[0], Max[1], Max[2] }, { Min[0], Max[1] - Edge[1], Max[2] },
|
|
{ Min[0], Max[1], Max[2] }, { Min[0], Max[1], Max[2] - Edge[2] },
|
|
|
|
{ Max[0], Min[1], Max[2] }, { Max[0] - Edge[0], Min[1], Max[2] },
|
|
{ Max[0], Min[1], Max[2] }, { Max[0], Min[1] + Edge[1], Max[2] },
|
|
{ Max[0], Min[1], Max[2] }, { Max[0], Min[1], Max[2] - Edge[2] },
|
|
|
|
{ Min[0], Min[1], Max[2] }, { Min[0] + Edge[0], Min[1], Max[2] },
|
|
{ Min[0], Min[1], Max[2] }, { Min[0], Min[1] + Edge[1], Max[2] },
|
|
{ Min[0], Min[1], Max[2] }, { Min[0], Min[1], Max[2] - Edge[2] },
|
|
|
|
{ Max[0], Max[1], Min[2] }, { Max[0] - Edge[0], Max[1], Min[2] },
|
|
{ Max[0], Max[1], Min[2] }, { Max[0], Max[1] - Edge[1], Min[2] },
|
|
{ Max[0], Max[1], Min[2] }, { Max[0], Max[1], Min[2] + Edge[2] },
|
|
|
|
{ Min[0], Max[1], Min[2] }, { Min[0] + Edge[0], Max[1], Min[2] },
|
|
{ Min[0], Max[1], Min[2] }, { Min[0], Max[1] - Edge[1], Min[2] },
|
|
{ Min[0], Max[1], Min[2] }, { Min[0], Max[1], Min[2] + Edge[2] },
|
|
|
|
{ Max[0], Min[1], Min[2] }, { Max[0] - Edge[0], Min[1], Min[2] },
|
|
{ Max[0], Min[1], Min[2] }, { Max[0], Min[1] + Edge[1], Min[2] },
|
|
{ Max[0], Min[1], Min[2] }, { Max[0], Min[1], Min[2] + Edge[2] },
|
|
|
|
{ Min[0], Min[1], Min[2] }, { Min[0] + Edge[0], Min[1], Min[2] },
|
|
{ Min[0], Min[1], Min[2] }, { Min[0], Min[1] + Edge[1], Min[2] },
|
|
{ Min[0], Min[1], Min[2] }, { Min[0], Min[1], Min[2] + Edge[2] },
|
|
};
|
|
|
|
Context->SetWorldViewMatrix(lcMul(mModelWorld, ViewMatrix));
|
|
|
|
if (IsFocused())
|
|
lcSetColorFocused();
|
|
else
|
|
lcSetColorSelected();
|
|
|
|
glVertexPointer(3, GL_FLOAT, 0, Verts);
|
|
glDrawArrays(GL_LINES, 0, 48);
|
|
}
|
|
|
|
void lcPiece::Move(lcStep Step, bool AddKey, const lcVector3& Distance)
|
|
{
|
|
lcVector3 Position = mModelWorld.GetTranslation() + Distance;
|
|
|
|
ChangeKey(mPositionKeys, Position, Step, AddKey);
|
|
|
|
mModelWorld.SetTranslation(Position);
|
|
}
|
|
|
|
bool lcPiece::IsVisible(lcStep Step)
|
|
{
|
|
if (mState & LC_PIECE_HIDDEN)
|
|
return false;
|
|
|
|
return (mStepShow <= Step) && (mStepHide > Step);
|
|
}
|
|
|
|
void lcPiece::CompareBoundingBox(float box[6])
|
|
{
|
|
lcVector3 Points[8] =
|
|
{
|
|
lcVector3(mPieceInfo->m_fDimensions[0], mPieceInfo->m_fDimensions[1], mPieceInfo->m_fDimensions[5]),
|
|
lcVector3(mPieceInfo->m_fDimensions[3], mPieceInfo->m_fDimensions[1], mPieceInfo->m_fDimensions[5]),
|
|
lcVector3(mPieceInfo->m_fDimensions[0], mPieceInfo->m_fDimensions[1], mPieceInfo->m_fDimensions[2]),
|
|
lcVector3(mPieceInfo->m_fDimensions[3], mPieceInfo->m_fDimensions[4], mPieceInfo->m_fDimensions[5]),
|
|
lcVector3(mPieceInfo->m_fDimensions[3], mPieceInfo->m_fDimensions[4], mPieceInfo->m_fDimensions[2]),
|
|
lcVector3(mPieceInfo->m_fDimensions[0], mPieceInfo->m_fDimensions[4], mPieceInfo->m_fDimensions[2]),
|
|
lcVector3(mPieceInfo->m_fDimensions[0], mPieceInfo->m_fDimensions[4], mPieceInfo->m_fDimensions[5]),
|
|
lcVector3(mPieceInfo->m_fDimensions[3], mPieceInfo->m_fDimensions[1], mPieceInfo->m_fDimensions[2])
|
|
};
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
lcVector3 Point = lcMul31(Points[i], mModelWorld);
|
|
|
|
if (Point[0] < box[0]) box[0] = Point[0];
|
|
if (Point[1] < box[1]) box[1] = Point[1];
|
|
if (Point[2] < box[2]) box[2] = Point[2];
|
|
if (Point[0] > box[3]) box[3] = Point[0];
|
|
if (Point[1] > box[4]) box[4] = Point[1];
|
|
if (Point[2] > box[5]) box[5] = Point[2];
|
|
}
|
|
}
|
|
|
|
lcGroup* lcPiece::GetTopGroup()
|
|
{
|
|
return mGroup ? mGroup->GetTopGroup() : NULL;
|
|
}
|
|
|
|
void lcPiece::UpdatePosition(lcStep Step)
|
|
{
|
|
lcVector3 Position = CalculateKey(mPositionKeys, Step);
|
|
lcMatrix33 Rotation = CalculateKey(mRotationKeys, Step);
|
|
|
|
mModelWorld = lcMatrix44(Rotation, Position);
|
|
}
|