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.cvsignore
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Added .cvsignore files
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2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
ai_percent.h
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
ai_player.h
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- Bumped version to 1.8-cvs
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2008-11-22 14:40:25 +00:00 |
bag.cpp
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Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
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2009-06-23 12:41:53 +00:00 |
bag.h
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
board.cpp
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More uses of the display characters
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2009-06-23 13:21:19 +00:00 |
board.h
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More uses of the display characters
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2009-06-23 13:21:19 +00:00 |
board_cross.cpp
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
board_search.cpp
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New BoardSearch class to avoid carrying const parameters all over the place.
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2009-01-17 14:57:32 +00:00 |
board_search.h
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New BoardSearch class to avoid carrying const parameters all over the place.
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2009-01-17 14:57:32 +00:00 |
command.cpp
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |
command.h
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |
coord.cpp
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- Allow setting the coordinates of the played word by clicking on the board
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2009-02-19 18:25:17 +00:00 |
coord.h
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- Allow setting the coordinates of the played word by clicking on the board
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2009-02-19 18:25:17 +00:00 |
cross.cpp
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
cross.h
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Support display and input strings in the dictionary header
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2009-06-28 10:55:24 +00:00 |
debug.h
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- Fixed compilation in debug mode
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2008-11-23 16:55:28 +00:00 |
duplicate.cpp
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- Invalid moves should be in the display form
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2009-07-03 21:40:14 +00:00 |
duplicate.h
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
freegame.cpp
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- Invalid moves should be in the display form
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2009-07-03 21:40:14 +00:00 |
freegame.h
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |
game.cpp
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- Do not allow vertical words for the first turn in duplicate mode
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2009-03-18 18:54:41 +00:00 |
game.h
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- Do not allow vertical words for the first turn in duplicate mode
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2009-03-18 18:54:41 +00:00 |
game_exception.cpp
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
game_exception.h
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
game_factory.cpp
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
game_factory.h
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
game_io.cpp
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Fixed a compilation warning (potential buffer overflow)
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2009-03-18 18:53:57 +00:00 |
game_move_cmd.cpp
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- Fixed the previous fix for joker games, for real this time
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2009-02-21 16:56:32 +00:00 |
game_move_cmd.h
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
history.cpp
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
history.h
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
Makefile.am
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- Allow setting the coordinates of the played word by clicking on the board
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2009-02-19 18:25:17 +00:00 |
matrix.h
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New BoardSearch class to avoid carrying const parameters all over the place.
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2009-01-17 14:57:32 +00:00 |
move.cpp
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
move.h
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- Invalid moves should be in the display form
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2009-07-03 21:40:14 +00:00 |
navigation.cpp
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
navigation.h
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When navigating in the history, display the current turn in the status bar
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2008-11-30 20:51:05 +00:00 |
player.cpp
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
player.h
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
player_move_cmd.cpp
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
player_move_cmd.h
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
player_points_cmd.cpp
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New command to handle the player points, useful to handle the end of a free game
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2008-11-30 21:10:25 +00:00 |
player_points_cmd.h
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New command to handle the player points, useful to handle the end of a free game
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2008-11-30 21:10:25 +00:00 |
player_rack_cmd.cpp
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
player_rack_cmd.h
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
pldrack.cpp
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Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
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2009-06-23 12:41:53 +00:00 |
pldrack.h
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
public_game.cpp
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
public_game.h
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
rack.cpp
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Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
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2009-06-23 12:41:53 +00:00 |
rack.h
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
results.cpp
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Sort the training results using the dictionary order as alphabetical order
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2009-07-03 23:00:12 +00:00 |
results.h
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
round.cpp
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Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
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2009-06-23 12:41:53 +00:00 |
round.h
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Sort the training results using the dictionary order as alphabetical order
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2009-07-03 23:00:12 +00:00 |
settings.cpp
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Sorting the search results happens to be quite slow, often much slower than the search itself.
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2009-01-22 18:30:22 +00:00 |
settings.h
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Improved debugging
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2008-11-23 20:13:02 +00:00 |
training.cpp
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- Allow setting the coordinates of the played word by clicking on the board
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2009-02-19 18:25:17 +00:00 |
training.h
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Updated a few copyright dates
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2009-01-24 17:44:56 +00:00 |
turn.cpp
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- Invalid moves should be in the display form
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2009-07-03 21:40:14 +00:00 |
turn.h
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
turn_cmd.cpp
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |
turn_cmd.h
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |