eliot/game/player_points_cmd.h

50 lines
1.5 KiB
C++

/*******************************************************************
* Eliot
* Copyright (C) 2008 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifndef _PLAYER_POINTS_CMD_H
#define _PLAYER_POINTS_CMD_H
#include "command.h"
class Player;
/**
* This class implements the Command design pattern.
* It encapsulates the logic to add points to a player score.
*/
class PlayerPointsCmd: public Command
{
public:
PlayerPointsCmd(Player &ioPlayer, int iPoints);
virtual wstring toString() const;
protected:
virtual void doExecute();
virtual void doUndo();
private:
Player &m_player;
int m_points;
};
#endif