Commit graph

333 commits

Author SHA1 Message Date
Olivier Teulière
c138947138 Move Duplicate::setGameAndPlayersRack() to Game 2012-12-29 17:49:25 +01:00
Olivier Teulière
fb8e464d7c Display the word being played on the board 2012-12-29 17:46:18 +01:00
Olivier Teulière
2c3cb83e0a Allow more types of invalid input when previewing a move being played 2012-12-29 17:46:18 +01:00
Olivier Teulière
8d85df630b PlayModel now uses a Move internally 2012-12-29 17:46:18 +01:00
Olivier Teulière
8acebbc889 Game::checkPlayedWord() now takes a Move instead of a Round 2012-12-29 17:46:18 +01:00
Olivier Teulière
dc3535c953 Coord: do not refuse lowercase coordinates.
It fixes a regression introduced in bedcc56.
2012-12-29 17:46:17 +01:00
Olivier Teulière
d55b3b2bdf Use toLower() and toUpper() 2012-12-29 17:46:17 +01:00
Olivier Teulière
05605a63ae Coord: remove useless code 2012-12-29 17:46:17 +01:00
Olivier Teulière
0097519e96 Turn: new findAllMatchingCmd() utility method 2012-12-29 17:44:39 +01:00
Olivier Teulière
bedcc561f3 Coord: do not accept invalid strings starting with valid coordinates 2012-12-18 16:03:44 +01:00
Olivier Teulière
19a93988ad Arbitration: new option to handle solos automatically.
The option is not yet accessible from the interface.
2012-12-05 23:56:20 +01:00
Olivier Teulière
4d38c99336 Move Arbitration::getPlayerEventCmd() into Duplicate 2012-12-05 22:05:31 +01:00
Olivier Teulière
8b3d6b9872 Use BOOST_FOREACH instead of an index-based loop 2012-12-05 21:23:25 +01:00
Olivier Teulière
e34cc25fe1 Move commands to the game/cmd/ sub-directory.
The abstract Command class (from which all the others inherit)
is still game/, to hide the cmd/ subdir from most clients.
2012-12-05 20:26:47 +01:00
Olivier Teulière
7832866652 Fixed compilation errors with newer g++ versions 2012-11-21 20:16:56 +01:00
Olivier Teulière
81f2507181 Arbitration: fix a bug when a word is checked manually.
The check didn't verify that it is actually possible to play the word
with the current rack.
2012-11-13 12:38:26 +01:00
Olivier Teulière
8858c54656 Minor cosmetics changes (more C++-like) 2012-10-24 15:23:59 +02:00
Olivier Teulière
08c3f2ccb2 Arbitration: when loading a saved game, make PlayerMoveCmd auto-executable.
This is not very clean, but without this the played moves of past turns
are not visible. This commit also fixes a test with was incorrect.
2012-10-24 11:11:24 +02:00
Olivier Teulière
34ed25e9e9 Saved games: save some statistics (not used when loading the game) 2012-10-24 00:32:48 +02:00
Olivier Teulière
c748d02950 Saved games: use the real player ID, not a modified one 2012-10-24 00:32:24 +02:00
Olivier Teulière
cf22315fd0 Saved games: improve an error message to give the context 2012-10-24 00:32:15 +02:00
Olivier Teulière
ef14d5e9d6 Saved games: use camelCase for attribute names 2012-10-24 00:31:51 +02:00
Olivier Teulière
b76f48f545 Save games: save and restore the table numbers 2012-10-22 17:35:29 +02:00
Olivier Teulière
c7831a28bd Do not specify template parameters when it is useless 2012-10-13 00:50:44 +02:00
Olivier Teulière
f6ced69c9e Make sure some class members are initialized (bugs reported by Coverity) 2012-10-11 23:21:32 +02:00
Olivier Teulière
0fa1c79563 Add myself to the authors, and fix some copyright headers 2012-10-11 13:45:24 +02:00
Olivier Teulière
4200e33c17 Change the copyright years for all the files modified in 2012 2012-10-11 13:45:24 +02:00
Olivier Teulière
c5591da9e5 Fix various strings 2012-10-06 22:17:43 +02:00
Olivier Teulière
e7aabdc4a2 Fix compilation warnings 2012-10-06 18:45:46 +02:00
Olivier Teulière
b84d112220 I18n of the load/save game exceptions 2012-10-06 18:18:21 +02:00
Olivier Teulière
e51d2f9a23 Rename TurnCmd into Turn (step 3) 2012-10-06 17:49:36 +02:00
Olivier Teulière
ec571d64e4 Rename TurnCmd into Turn (step 2) 2012-10-06 17:49:36 +02:00
Olivier Teulière
cfa90e6394 Rename TurnCmd into Turn (step 1) 2012-10-06 17:49:35 +02:00
Olivier Teulière
471dcf90e1 Rename Turn into TurnData (step 2) 2012-10-06 17:49:35 +02:00
Olivier Teulière
fa345a9f7b Rename Turn into TurnData (step 1) 2012-10-06 17:49:35 +02:00
Olivier Teulière
4acc731b17 Save game: write unknown commands as comments, to help debugging 2012-10-06 17:49:35 +02:00
Olivier Teulière
47a827e9d4 Remove useless code 2012-10-06 17:49:35 +02:00
Olivier Teulière
65ed44d66d Cosmetics 2012-10-06 17:49:35 +02:00
Olivier Teulière
ef5f8e63e9 Do not cache the score of the player.
Caching is almost useless here, and makes the code more complex.
2012-10-06 17:49:35 +02:00
Olivier Teulière
40944884e6 Remove Player::getPoints() 2012-10-06 17:49:35 +02:00
Olivier Teulière
c700f39ac7 Stats: display end game points for a free game 2012-10-06 17:49:35 +02:00
Olivier Teulière
b53295c782 Stats: compute the ranking based on the final score, not the intermediate one 2012-10-06 17:49:35 +02:00
Olivier Teulière
553d7f9cf0 Freegame: use PlayerEventCmd instead of PlayerPointsCmd 2012-10-06 17:49:34 +02:00
Olivier Teulière
2ab95b5ed9 Get rid of old CVS files 2012-10-06 01:44:33 +02:00
Olivier Teulière
a800863c1f Arbitration: do not handle solos automatically.
The arbitrator has to specify them manually. Otherwise, we cannot know
when a turn is complete and thus we cannot determine if solos can/should
be applied.
2012-10-05 12:52:42 +02:00
Olivier Teulière
66cfd66681 Improve logging of the turns history 2012-10-05 12:38:55 +02:00
Olivier Teulière
38d7093341 Add an assertion 2012-10-05 10:28:54 +02:00
Olivier Teulière
bcc2aedbff Improve the detection of finished games for duplicate and arbitration modes 2012-10-05 01:42:46 +02:00
Olivier Teulière
f1123e1229 Fix a very rare bug in rack generation 2012-10-05 01:25:01 +02:00
Olivier Teulière
937138c21d Split the helperSetRackRandom() method.
There is now one method to check whether the rack can be drawn, and
another one (still called helperSetRackRandom()) to do all the work.
2012-10-05 01:24:56 +02:00