.. |
ai_percent.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
ai_percent.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
ai_player.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
arbitration.cpp
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
arbitration.h
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
bag.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
bag.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
board.cpp
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Various minor improvements (no functional change)
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2012-06-27 21:33:19 +02:00 |
board.h
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Various minor improvements (no functional change)
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2012-06-27 21:33:19 +02:00 |
board_cross.cpp
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Various minor improvements (no functional change)
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2012-06-27 21:33:19 +02:00 |
board_search.cpp
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Fix the recursion limit for the first turn.
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2012-08-26 22:18:13 +02:00 |
board_search.h
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New GameParams class to wrap a few game characteristics.
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2011-08-27 21:55:49 +02:00 |
command.cpp
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New UndoCmd class, not used yet
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2012-02-21 08:22:33 +01:00 |
command.h
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Allow inserting and dropping a single command in the history.
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2012-03-26 07:49:24 +02:00 |
coord.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
coord.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
cross.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
cross.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
duplicate.cpp
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
duplicate.h
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Arbitration: fix the "Replay turn" feature for games with only AI players
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2012-10-05 00:27:34 +02:00 |
freegame.cpp
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Cosmetics
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2012-10-06 17:49:35 +02:00 |
freegame.h
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Improve the detection of finished games for duplicate and arbitration modes
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2012-10-05 01:42:46 +02:00 |
game.cpp
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Improve the detection of finished games for duplicate and arbitration modes
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2012-10-05 01:42:46 +02:00 |
game.h
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Improve the detection of finished games for duplicate and arbitration modes
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2012-10-05 01:42:46 +02:00 |
game_exception.cpp
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Print to stderr the complete stack trace in case of exception or segmentation fault.
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2010-10-17 21:23:39 +00:00 |
game_exception.h
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Print to stderr the complete stack trace in case of exception or segmentation fault.
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2010-10-17 21:23:39 +00:00 |
game_factory.cpp
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New arbitration mode, dedicate to arbitration of duplicate games.
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2012-03-10 18:06:41 +01:00 |
game_factory.h
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Moved the dictionary to the GameParams class
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2011-08-28 19:25:26 +02:00 |
game_move_cmd.cpp
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Use dedicated getters for the Move type: this is simpler to use and more readable
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2012-05-05 19:45:44 +02:00 |
game_move_cmd.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
game_params.h
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New arbitration mode, dedicate to arbitration of duplicate games.
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2012-03-10 18:06:41 +01:00 |
game_rack_cmd.cpp
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Use the GameMoveCmd command
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2012-02-25 23:25:40 +01:00 |
game_rack_cmd.h
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New GameRackCmd class, not used yet
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2012-02-25 23:17:04 +01:00 |
history.cpp
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Stats: display end game points for a free game
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2012-10-06 17:49:35 +02:00 |
history.h
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Stats: display end game points for a free game
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2012-10-06 17:49:35 +02:00 |
Makefile.am
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Freegame: use PlayerEventCmd instead of PlayerPointsCmd
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2012-10-06 17:49:34 +02:00 |
master_move_cmd.cpp
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Arbitration: fix the "Replay turn" feature for games with only AI players
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2012-10-05 00:27:34 +02:00 |
master_move_cmd.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
matrix.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
move.cpp
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Use dedicated getters for the Move type: this is simpler to use and more readable
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2012-05-05 19:45:44 +02:00 |
move.h
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Use dedicated getters for the Move type: this is simpler to use and more readable
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2012-05-05 19:45:44 +02:00 |
navigation.cpp
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Improve logging of the turns history
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2012-10-05 12:38:55 +02:00 |
navigation.h
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Allow inserting and dropping a single command in the history.
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2012-03-26 07:49:24 +02:00 |
player.cpp
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Do not cache the score of the player.
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2012-10-06 17:49:35 +02:00 |
player.h
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Do not cache the score of the player.
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2012-10-06 17:49:35 +02:00 |
player_event_cmd.cpp
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Stats: display end game points for a free game
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2012-10-06 17:49:35 +02:00 |
player_event_cmd.h
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Freegame: use PlayerEventCmd instead of PlayerPointsCmd
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2012-10-06 17:49:34 +02:00 |
player_move_cmd.cpp
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Do not cache the score of the player.
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2012-10-06 17:49:35 +02:00 |
player_move_cmd.h
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New arbitration mode, dedicate to arbitration of duplicate games.
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2012-03-10 18:06:41 +01:00 |
player_rack_cmd.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
player_rack_cmd.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
pldrack.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
pldrack.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
public_game.cpp
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
public_game.h
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
rack.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
rack.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
results.cpp
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
results.h
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Added loggers to most classes
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2012-02-19 13:07:29 +01:00 |
round.cpp
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New Round::countJokersFromRack() utility method
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2012-03-04 22:58:53 +01:00 |
round.h
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New Round::countJokersFromRack() utility method
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2012-03-04 22:58:53 +01:00 |
settings.cpp
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Arbitration: do not handle solos automatically.
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2012-10-05 12:52:42 +02:00 |
settings.h
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Auto-save the current game regularly, to reduce the loss in case of crash
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2012-04-28 15:34:37 +02:00 |
training.cpp
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Let the PlayerMoveCmd decide whether it is human independent.
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2012-10-05 00:27:47 +02:00 |
training.h
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Removed a useless include
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2012-02-19 13:07:29 +01:00 |
turn.cpp
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Stats: display end game points for a free game
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2012-10-06 17:49:35 +02:00 |
turn.h
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Stats: display end game points for a free game
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2012-10-06 17:49:35 +02:00 |
turn_cmd.cpp
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Improve logging of the turns history
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2012-10-05 12:38:55 +02:00 |
turn_cmd.h
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Code factorization
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2012-03-26 07:49:25 +02:00 |
xml_reader.cpp
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Freegame: use PlayerEventCmd instead of PlayerPointsCmd
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2012-10-06 17:49:34 +02:00 |
xml_reader.h
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Fixed loading of duplicate games
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2012-04-16 20:32:57 +02:00 |
xml_writer.cpp
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Freegame: use PlayerEventCmd instead of PlayerPointsCmd
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2012-10-06 17:49:34 +02:00 |
xml_writer.h
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Simplified the looging macros, and added logs in various key places.
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2011-01-29 23:47:20 +00:00 |