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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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ce26696a37
Looking for a common but not-yet-reproducible situation where the gamelock gets stuck preventing a game from being opened, usually related to a move arriving. One thing that looked wrong is it seemed possible to have the refcount drop to 0 then get increased again, causing somebody to thing he has a lock when it's actually unlocked. So assert to try to catch that case (and synchronize to make it much harder.) |
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.. | ||
app | ||
gradle/wrapper | ||
img_src | ||
jni | ||
res_src | ||
scripts | ||
website | ||
.gitignore | ||
Application.mk | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
id_rsa_uploader.enc | ||
INSTALL.txt | ||
settings.gradle |