Eric House
5d86743857
enable mqtt game-gone message for DEBUG builds
...
It should be enabled for all once the dup-devid problem should be behind
everybody.
2020-11-20 16:03:03 -08:00
Eric House
a58048e9eb
get rid of boolean meant to prevent duplicate invite alerts
...
It was preventing even one and seems no longer to be necessary.
2020-11-17 17:58:22 -08:00
Eric House
cc8f1e4a57
remove bad assert
2020-11-15 10:47:13 -08:00
Eric House
e288090e70
quarantine: print the stacks holding refs when fails
...
Store null instead of stack for release builds to minimize performance
impact.
2020-11-14 12:08:47 -08:00
Eric House
9c913fb1c4
keep OK button disabled when no invite means selected
...
Little UX tweak: enable OK button based on whether there's something
available to return if it's clicked.
2020-11-14 09:20:18 -08:00
Eric House
c06b9a4835
fix tiny list item due to missing thumbnail
...
When thumbnail was required but couldn't be produced list item showed up
tiny as height followed thumbnail's. Instead, when there's no thumbnail
behave as if it's disabled, a layout that looks ok.
2020-11-13 17:43:30 -08:00
Eric House
3e98e91751
tweak string
2020-11-13 17:43:25 -08:00
Eric House
7e326b3b02
allow specifying PID
2020-11-13 17:43:18 -08:00
Eric House
5485f92116
use a radio button for QRCode option
...
To make it clear it's an option like the others use the same widget
type. Show the code only when it's selected.
2020-11-11 17:34:17 -08:00
Eric House
98f8056b40
make qrcode available in two sizes
2020-11-10 14:22:50 -08:00
Eric House
9981a559df
prevent auto-pop of keyboard
...
Some screens can't fit it and so it obscures the buttons.
2020-11-02 18:41:39 -08:00
Eric House
db13370cb8
tweak status string (and name for clarity)
2020-11-02 18:01:23 -08:00
Eric House
a44c08e4cc
merge android_translate in
2020-11-02 17:10:51 -08:00
Eric House
4dab5bc3bb
make game-event notifications noisy by default
...
Set importance to HIGH, which is apparently required for sound.
2020-11-02 16:45:56 -08:00
Eric House
c9ce2dda21
show known player's bt mac addr for non-release
2020-11-02 16:15:42 -08:00
Eric House
a0e31d8db8
make qr code bigger
2020-11-02 16:01:10 -08:00
Eric House
26f6bb8b43
cleanup/refactor
2020-11-01 19:33:41 -08:00
Eric House
157332d2cc
add pref to disable use of bluetooth
...
It's buggy enough on some devices that a user might need to disable it.
2020-11-01 19:33:41 -08:00
Eric House
04000ddf7e
improve corrupt-game experience
...
add padding to alert, remove cancel button, clean up warning text, and
confirm delete.
2020-10-29 11:30:12 -07:00
Eric House
b165072bed
always drop quarantine count to 0 on close
...
There are ways I can't record a close, e.g. user swiping app to kill
it. To avoid that leading to a corrupt-game warning, or to failure to
open in background, drop the count to 0 rather then merely decrementing
it when it closes correctly. Assumption is that if it closes ok once
it's ok.
2020-10-29 11:30:12 -07:00
Eric House
0250996009
cleanup
2020-10-29 11:30:12 -07:00
Eric House
a5b98c483c
fix removal of unpaired device
...
Two uses of remove() were passing different info. So pass the other one
from the other use.
2020-10-29 08:40:46 -07:00
Eric House
1019271c94
handle mqtt invites same as others
...
Invitations over MQTT were handled by different code that always opened
the new game on top of any other open one. Use instead existing code
that puts up a notification instead where appropriate.
2020-10-28 17:11:05 -07:00
Eric House
3fbb2bbd7c
fix merge of Brazilian files
2020-10-28 13:56:42 -07:00
Eric House
3e411873c0
Merge branch 'android_translate' into android_branch
2020-10-28 13:40:57 -07:00
Eric House
db366bb515
cleanup
2020-10-28 13:32:49 -07:00
Eric House
a8a8f801f7
tweak string
2020-10-28 13:32:49 -07:00
Eric House
81799d3903
add addrType to comms' main addr when added to channel
...
I'm fixing android client not showing stats for or allowing to disable
mqtt after it's added automatically to a game that connects
otherwise. Problem was that only the channel got the mqtt address
flag. So now add the flag for any type that's added.
2020-10-28 13:32:49 -07:00
Eric House
fa3a33f133
offer to hide new-game buttons immediately
...
Don't wait for user to tap one of the buttons. Instead notice when
scrolling becomes possible, and offer once per launch until user says
"hide" or clicks the don't-ask-again box.
2020-10-28 13:32:49 -07:00
Eric House
b6955696eb
again
2020-10-28 13:32:49 -07:00
Eric House
d65fb80dff
don't commit me
2020-10-28 13:32:49 -07:00
Eric House
d95d1a9f70
changes, part 1
2020-10-28 12:57:12 -07:00
Eric House
0888167db5
remove unused format spec (SMS number no longer known)
2020-10-28 12:03:07 -07:00
Vanessa Regina Andrade dos Santos
1d41eea48d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.8% (230 of 858 strings)
2020-10-27 20:26:43 +01:00
Eric House
3d1cefe00b
cleanup (no code change)
2020-10-26 14:13:50 -07:00
Eric House
ba99eb0838
avoid crash (maybe on corrupt data?)
2020-10-26 13:04:28 -07:00
Eric House
f1eea13c5e
remember last invitee and make default next time
2020-10-26 11:03:22 -07:00
Eric House
712661a6e9
show quarantine count (non-release only)
...
Looks like I'm occasionally leaking so that the count grows. This will
let me see when something is 1 when it should be 0.
2020-10-26 11:03:22 -07:00
Eric House
9deac8afbb
show Known Player name in button
...
Got tired of it not being clear what the button was going to do
2020-10-25 15:29:49 -07:00
Eric House
f997c88ba4
cleanup bt code
2020-10-25 15:29:46 -07:00
Eric House
5a8ea0b998
change name of string
2020-10-25 11:58:23 -07:00
Eric House
6c9be4a67d
remove dead script
...
replaced by changed to relay2 flask app
2020-10-24 22:27:47 -07:00
Eric House
04eeb8f18f
don't crash when number of INVITEMEANS changes
...
This won't impact shipping code, but if during development I add then
remove a new INVITEMEANS I can crash with AIOOB trying to load by
ordinal. So check first.
2020-10-24 13:13:47 -07:00
Eric House
a61db95266
shrink the QR code
...
It doesn't need its own alert if it's smaller, and at least a Nexus5's
phone can pick it up this size.
2020-10-24 10:08:11 -07:00
Vanessa Regina Andrade dos Santos
8971cdeebc
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.8% (230 of 858 strings)
2020-10-24 17:26:42 +02:00
Eric House
5d4fd0e58b
don't dispose gi before game
...
gathering players was failing because disposed gi was pointing at
garbage. I'm lucky it didn't segfault.
2020-10-23 19:03:26 -07:00
Eric House
e7a63c7c0b
change mqtt register URL
2020-10-22 22:33:25 -07:00
Eric House
af37fb45f7
Rewrite BT comms to not use a Service
...
It's simpler this way, and I'm tired of stuff not happening because the
OS chooses not to schedule e.g. an invitation send for minutes. Goal's
to be running BluetoothServerSocket.accept() as much as possible when
there are active BT games in play OR when the game's in the foreground.
If that's happening, sent invitations and moves will be received when
users expect. When there's no traffic and app isn't being brought to
foreground, backoff will ensure I don't try to run accept() too often.
FWIW, BTLE seems to offer a better way to do this (to have an app be
responsive to incoming invitations when it hasn't run in the foreground
in a while), but it requires users to accept FINE_LOCATION
permission. I'm hoping I can make this work to avoid asking for that
permission.
2020-10-21 21:10:09 -07:00
Vanessa Regina Andrade dos Santos
30b42fcedf
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 23.7% (204 of 858 strings)
2020-10-22 04:26:41 +02:00
Vanessa Regina Andrade dos Santos
21f22bbb3d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 22.4% (193 of 858 strings)
2020-10-16 05:26:40 +02:00
Vanessa Regina Andrade dos Santos
c01bd4e8d0
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 18.9% (163 of 858 strings)
2020-10-14 22:26:39 +02:00
Vanessa Regina Andrade dos Santos
2f6019f4c2
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 18.4% (158 of 858 strings)
2020-10-13 01:26:38 +02:00
Vanessa Regina Andrade dos Santos
c7282603f5
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 17.8% (153 of 858 strings)
2020-10-10 04:26:41 +02:00
Eric House
8240f753ca
bluetooth tweaks
...
Add a single method to provide candidate devices; don't bother passing
bogus BT MAC addrs; let instance belonging to background-user start
communicating again when user becomes foreground.
2020-10-07 19:39:51 -07:00
Eric House
284e7eb85a
fix broken device deletion; refresh time-last-seen
...
I was comparing the wrong strings and so broke deleting known BT
devices. And wanted to see how often since I'd seen them updated, though
every 10 seconds is still 10 seconds.
2020-10-07 19:06:33 -07:00
Vanessa Regina Andrade dos Santos
07ad779306
Added translation using Weblate (Portuguese (Brazil))
2020-10-08 03:26:35 +02:00
Eric House
af7f776118
don't post RemoteDeleted Alert more than once
2020-10-07 17:06:18 -07:00
Eric House
a95e761024
fix NPE
...
I hope. Happens when there's a duplicate delete-deleted-game alert, and
trying to close the view a second time may also be a problem.
2020-10-07 11:29:04 -07:00
Eric House
fef7d2d544
Prune unpaired devs; accept uncatagorized devs
...
Some devices unpair themselves and needed to stop being listed so user'd
know to fix. And my Nexus 5x is neither a PHONE nor a COMPUTER per BT,
so accept a larger range of BT classes when scanning.
2020-10-06 11:43:21 -07:00
Eric House
a9409f8cca
beginnings of script to filter logcat
2020-10-06 10:06:13 -07:00
Eric House
94a709423a
improve UI around invites and offering QR code
2020-10-05 18:22:28 -07:00
Eric House
8957b3ff53
remove unused constant
2020-10-05 08:34:28 -07:00
ssantos
c316be6adb
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-10-05 14:12:21 +02:00
Eric House
4f17c64301
close InviteChoicesAlert when game connects
...
That'll happen if QR code is used in its current location.
2020-10-04 21:47:12 -07:00
Eric House
359e1d12d1
add qrcode for invite to invite-how alert
...
Need to find the right place for it, explain it, and get rid of the
alert it's part of when the invite is accepted.
2020-10-04 21:47:09 -07:00
ssantos
bb6afba214
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-10-02 23:40:58 +02:00
Eric House
f90d76329b
use semaphore to protect known players data
...
Requires adding a common method called by platform code on creating a
new dutil ctxt.
2020-09-30 17:21:18 -07:00
Eric House
479ec4ef44
tweak
2020-09-30 16:38:34 -07:00
Eric House
27b14ac201
tweaks to server-side script
2020-09-30 15:49:07 -07:00
Eric House
797ba0ba8c
make the checked icon solid, and white in middle
...
Looks like crap when translucent and you see through it
2020-09-30 15:30:09 -07:00
Eric House
fb2a2aa6bb
add missing string to fix build
2020-09-30 10:51:26 -07:00
Eric House
31fed09e12
make checkmark translucent rather than replace type
...
Got tired of losing information about what type of game it was once
selected. Now the sel checkmark is translucent and on top.
2020-09-30 10:33:15 -07:00
Eric House
dbde9c87ae
list known player in invite info where known
...
(for mqtt only)
2020-09-30 10:10:43 -07:00
Eric House
2bfeedceb3
change strings for release
2020-09-30 07:24:22 -07:00
Eric House
3af6d0671c
make long-tap on wordlist entry copy it to clipboard
2020-09-29 17:03:44 -07:00
Eric House
2a973b6968
make radio buttons in invite alert bigger
...
Trying to get closer to the size they were in AlertDialog
2020-09-29 15:42:32 -07:00
Eric House
f98759881c
use separate new-game scheme for debug app
2020-09-29 14:47:53 -07:00
Eric House
24df7bb694
update bad-url script to offer to launch CrossWords
...
Working around a bug in Android 11 that broke invitation http urls
getting passed to CrossWords. They always launch the backstop script on
eehouse.org. So modify that script to include a link that will pass the
invitation params to CrossWords via a proprietary scheme it already
registers for. No change to app required!
2020-09-29 13:28:54 -07:00
Eric House
65102c2114
fix test that allowed deleting new-games group
2020-09-29 08:16:46 -07:00
Eric House
148286313f
don't try to sort a null array!
2020-09-29 07:54:39 -07:00
ssantos
8d518bba1c
Translated using Weblate (Portuguese)
...
Currently translated at 40.6% (349 of 858 strings)
2020-09-29 16:40:57 +02:00
Eric House
2f849efe2a
make tap on whole line toggle expander
2020-09-28 13:05:24 -07:00
Eric House
574e50f235
keep players in sorted order
...
Sorting in common/ is hard because there's not locale-aware sort
available. Java should do the right thing so do it there.
2020-09-28 12:23:48 -07:00
Eric House
0c7e9836e2
cleanup
2020-09-28 11:48:26 -07:00
Eric House
7b097ea67d
Don't allow duplicates when renaming
2020-09-28 11:17:51 -07:00
Eric House
ba9164641a
Toward more generic naming/use of Renamer
...
Not quite done
2020-09-28 09:32:46 -07:00
Eric House
8406d9e551
implement Known Player renaming
...
Used existing GameNamer which now needs to be made more general.
2020-09-28 08:59:39 -07:00
Eric House
3d078d0894
don't show KP menuitem when there are none
2020-09-28 08:16:48 -07:00
Eric House
aff75053ac
implement deleting known players
2020-09-27 20:52:56 -07:00
Eric House
fda432468a
UI tweak
2020-09-26 21:26:01 -07:00
Eric House
dd177b96c5
tweaks and cleanup
2020-09-26 21:17:55 -07:00
Eric House
810030125b
when inviting show means, not knowns, by default
...
If you've bypassed the quick-start game it's probably because you want
to play somebody not yet in the Known Players list. So don't start out
with that list as how you'll invite.
2020-09-26 20:40:19 -07:00
Eric House
af3eee42df
start with expanders minimized
2020-09-26 20:35:02 -07:00
Eric House
9bc73b8bfc
add known players browser
...
There's lots to do, but it shows what's know about each one and has
unimplemented UI for changing names and deleting.
2020-09-26 19:22:03 -07:00
Eric House
9b12f60dbf
Don't use EditWClear; fix spinner size
2020-09-26 11:00:11 -07:00
Eric House
fad252d8c0
use created stamp to decide between conflicting addresses
...
Not at all tested, but now the game's timestamp is kept and passed in to
where it can be used to determine, e.g., which of two Bluetooth device
names to keep for a given opponent.
2020-09-26 09:48:35 -07:00
Eric House
a054762323
use EditWClear for new quick-game-with-know alert
2020-09-26 09:48:35 -07:00
Eric House
c17dc91672
add not-again explanation of quick-connect alert
2020-09-26 09:48:35 -07:00
Eric House
982f238b9d
disable the robot button in invites for now
2020-09-26 09:48:35 -07:00
Eric House
49909c84d6
make known-player stuff conditional
...
and ifdefs to C and BuildConfig flag to java so the feature can be
hidden in release builds until it's ready.
2020-09-26 09:48:35 -07:00