Eric House
d3f8120ab5
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2019-12-13 11:32:02 -08:00
Eric House
84b3c65373
always print comms_stats (if DEBUG)
2019-12-12 22:02:30 -08:00
Andrea Hernandiz Lopez
76b26be359
Added translation using Weblate (Spanish)
2019-12-11 12:24:16 +01:00
Eric House
0493ad2ef8
cleanup (changed to debug and want to keep changes)
2019-12-10 21:10:21 -08:00
Eric House
c7ebe6e80e
add debug-only pending-msg count to connstatus display
...
I'm bringing this in from another branch because it'll be useful for
debugging bluetooth problems.
2019-12-10 14:42:54 -08:00
Eric House
b7ef8935d8
cleanup
2019-12-08 15:43:25 -08:00
Eric House
d2871c92ba
move compile-time constant into gradle file
2019-12-03 10:52:56 -08:00
naofum
ecfd6bacb6
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
41b376e4b0
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.2% (647 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
49e6e679ed
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
576f2f6858
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-12-03 08:45:40 -08:00
WaldiS
4dccfae5b2
Translated using Weblate (Polish)
...
Currently translated at 94.7% (737 of 778 strings)
2019-12-03 08:45:40 -08:00
Andreas Kleinert
74688322f4
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Joan Montané
5055af5a39
Translated using Weblate (Catalan)
...
Currently translated at 95.1% (740 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
9c1f02d001
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-12-03 08:45:40 -08:00
Joan Montané
2d9e137600
Translated using Weblate (Catalan)
...
Currently translated at 93.2% (725 of 778 strings)
2019-12-03 08:45:40 -08:00
Estébastien Robespi
d530f87c77
Translated using Weblate (French)
...
Currently translated at 92.8% (722 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
2e45e65b6c
Translated using Weblate (Polish)
...
Currently translated at 94.5% (735 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
d5a10f0f8c
Translated using Weblate (Catalan)
...
Currently translated at 92.4% (719 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
84dd6385d0
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
92afb08b28
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
b1277869c1
Translated using Weblate (Japanese)
...
Currently translated at 89.6% (697 of 778 strings)
2019-12-03 08:45:40 -08:00
naofum
a4b0527bcd
Translated using Weblate (Japanese)
...
Currently translated at 73.3% (570 of 778 strings)
2019-12-03 08:45:40 -08:00
Wee
e42bc6f262
Translated using Weblate (German)
...
Currently translated at 99.7% (776 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
03f72c6d1c
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 82.8% (644 of 778 strings)
2019-12-03 08:45:40 -08:00
Allan Nordhøy
443a0bd2bd
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Andreas Kleinert
07b24ea821
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-12-03 08:45:40 -08:00
Eric House
f4845efc3f
don't include NFC in network status
2019-12-03 08:26:51 -08:00
Eric House
5fb08cd35f
update changelog
2019-12-03 08:10:40 -08:00
Eric House
5fe46f275c
communicate FCM deviceID to relay immediately
...
Don't wait for second connection! This makes new installs able to get a
game going much more reliably.
2019-11-30 20:24:43 -08:00
Eric House
2d81135487
set dbname in build.gradle
2019-11-30 19:49:29 -08:00
Eric House
ee9f3c36f8
fix crash opening older games
...
I'd forgotten that merely adding a new type changed the game's binary format.
2019-11-30 18:43:28 -08:00
Eric House
496ef73da2
cleanup and remove one bad assertion
2019-11-27 11:47:46 -08:00
Eric House
9373dce0df
fix fcm_msg.py test script (force to take devid) Works!
2019-11-27 11:47:46 -08:00
Eric House
20e9754966
don't print NFC stats
2019-11-27 09:35:07 -08:00
Eric House
ced26e8e37
remove release-build-only warning
2019-11-27 08:44:09 -08:00
Eric House
8d1065ea75
up strings for new release
2019-11-27 07:32:49 -08:00
Eric House
7eaa466f78
add ability to send moves via NFC
...
You can now play an entire game via NFC. There's no UI though: big
question is how to make the feature "discoverable."
2019-11-23 10:53:51 -08:00
Eric House
1e7ae2b2ec
fix lower->upper translation: tr didn't like my strings
...
For whatever reason, though emacs thought the lower- and uppercase
strings I was passing to tr were the same but for case two letters were
getting dropped. This lets tr figure things out itself.
2019-11-19 22:27:41 -08:00
Eric House
8da3c5fc68
add comms_getPending(), and refactor to implement
2019-11-18 09:26:46 -08:00
naofum
5045356e6e
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-11-18 13:04:30 +01:00
Allan Nordhøy
e73664355f
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.2% (647 of 778 strings)
2019-11-16 16:04:24 +01:00
Allan Nordhøy
40454f4b24
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-11-16 16:04:24 +01:00
Eric House
58c3ab4e4a
first cut at python version of dawg2dict
...
Perl version doesn't work and I don't remember enough of the language to
fix it.
2019-11-13 13:22:30 -08:00
Eric House
c5a8319fa8
fix comment
2019-11-13 12:32:06 -08:00
Eric House
611e046987
check for undefined variable
2019-11-12 09:08:08 -08:00
Eric House
c69ec52502
add comms stats to conn status display (DEBUG only)
2019-11-05 08:30:38 -08:00
Eric House
a35f0f7339
fix stall when sending chat
...
Oops. Old code doesn't mark chat messages as successfully processed.
2019-11-05 08:30:15 -08:00
Eric House
f8a84cbe0a
adding missing DB field
...
Can't upgrade a game if the field's missing so just add it. Adding a
notion of versioning and upgrading isn't worth the effort.
2019-11-03 18:14:47 -08:00
Eric House
56fc359f42
fix counts/values for 'D' (thanks Peter)
2019-11-03 18:12:24 -08:00
Eric House
54e5ca361d
remove unnecessary logging
2019-11-03 11:24:29 +00:00
Eric House
da7f84d683
fix log_hex format alignment
2019-11-03 11:24:23 +00:00
Allan Nordhøy
9bcc538cce
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-11-03 12:03:52 +01:00
Eric House
37ac29e65e
always log hash failure
2019-11-03 09:34:18 +00:00
Eric House
e37220cbb1
add ability to upgrade app during game
...
This was in the .sh version of the script but not the .py. Delete the
former too BTW.
2019-11-03 09:30:32 +00:00
Eric House
685c8879c3
don't consider message received until it's processed
...
I think I'm seeing a bug where msg <n> is received, I record that I'm
now looking for msg <n+1>, fail to process <n> (perhaps because some
resource is temporarily unavailable?), and am now in a state where I
won't accept <n> when it's resent. This fixes this by only recording <n>
received after processing code has accepted it.
2019-11-03 08:35:56 +00:00
WaldiS
79a08a625f
Translated using Weblate (Polish)
...
Currently translated at 94.7% (737 of 778 strings)
2019-11-01 21:03:48 +01:00
Eric House
96ee5bec8c
start adding logging specific to comms' windowing
...
(Hi from Santiago)
2019-11-01 07:22:56 -07:00
Eric House
96f4d2cfc0
don't offer NFC on Android 10, where it's broken.
2019-10-22 13:40:17 +02:00
Eric House
06b6afe612
use sdk 28 for real
...
requires dropping junit Assert and accessing an old Canvas method via reflection.
2019-10-22 13:40:17 +02:00
Eric House
bf37ab0fc1
use https now to fix broken updating
2019-10-22 13:39:14 +02:00
Eric House
a1a71df7c6
update Makefile for latest Catalan wordlist
2019-10-22 13:24:40 +02:00
Andreas Kleinert
b616849128
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-10-17 19:52:46 +02:00
Joan Montané
df66d040a3
Translated using Weblate (Catalan)
...
Currently translated at 95.1% (740 of 778 strings)
2019-10-09 14:58:30 +02:00
Allan Nordhøy
0e968158c9
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 83.0% (646 of 778 strings)
2019-10-02 06:56:00 +02:00
Joan Montané
731b748790
Translated using Weblate (Catalan)
...
Currently translated at 93.2% (725 of 778 strings)
2019-10-02 06:55:59 +02:00
Estébastien Robespi
282250211e
Translated using Weblate (French)
...
Currently translated at 92.8% (722 of 778 strings)
2019-09-29 15:55:53 +02:00
Allan Nordhøy
32c03671a0
Translated using Weblate (Polish)
...
Currently translated at 94.5% (735 of 778 strings)
2019-09-29 15:55:52 +02:00
Allan Nordhøy
f8829e9bdb
Translated using Weblate (Catalan)
...
Currently translated at 92.4% (719 of 778 strings)
2019-09-29 15:55:52 +02:00
Allan Nordhøy
7d125a95e8
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-09-29 15:55:51 +02:00
naofum
9b04d4b90b
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (778 of 778 strings)
2019-09-23 15:27:52 +02:00
naofum
de430bddb5
Translated using Weblate (Japanese)
...
Currently translated at 89.6% (697 of 778 strings)
2019-09-21 12:27:50 +02:00
naofum
e69d9bcab9
Translated using Weblate (Japanese)
...
Currently translated at 73.3% (570 of 778 strings)
2019-09-19 11:27:38 +02:00
Eric House
7fd366c2d9
avoid NPE when invite isn't only thing passed
2019-09-17 07:47:13 +03:00
Eric House
f12531e40b
let cells be taller than wide too (take 2)
2019-09-10 16:40:50 +03:00
leela
e5570447a4
typo ellipsis, added
...
see [source](https://hosted.weblate.org/projects/xwords/android/source/review/?type=check%3Aellipsis )
2019-09-02 07:09:34 +00:00
Wee
947683eeab
Translated using Weblate (German)
...
Currently translated at 99.7% (776 of 778 strings)
2019-08-31 10:23:46 +02:00
Eric House
0b61a8bfb7
assert that valid message is handled
...
I suspect that messages are being dropped (in server) after being
recorded (in comms), causing the game to stall forever. So add an
assertion that it's not happening. Haven't seen it yet in a few hundred
games, but it'll be nice to be more confident.
2019-08-29 23:10:42 +03:00
Eric House
dccd582009
up API version to 28 (required soon)
2019-08-27 19:36:38 +03:00
Eric House
a872e7b7be
remove x86 from release builds
...
I either remove it or add the 64-bit abi. Since it's only there to run
in the emulator let's just leave it in for DEBUG builds. If I need to
run a release build in the emulator I can add it back.
2019-08-27 19:33:40 +03:00
Eric House
40fd954bcd
arm means two ABIs now
2019-08-27 19:33:25 +03:00
Eric House
fa889262f6
change version strings and update changelog
2019-08-24 17:12:12 +03:00
Allan Nordhøy
1fb0788eb3
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 82.8% (644 of 778 strings)
2019-08-22 08:23:41 +02:00
Allan Nordhøy
c64ec34eb9
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-08-22 08:23:38 +02:00
Eric House
8c16d1e749
fix dialog not exiting when close button called
...
Need to use gtk_dialog_run(), not gtk_main()
2019-08-19 07:50:33 +03:00
Eric House
2a54c9ed20
fix Slovak makefile for new wordlist
2019-08-19 07:49:23 +03:00
Eric House
0960ed4963
remove bad assert
...
Can't connect to relay when laptop (emu case) or device has no network,
so stop asserting all the time on airplanes :-)
2019-08-10 06:10:08 -07:00
Andreas Kleinert
b1a0258b49
Translated using Weblate (German)
...
Currently translated at 100.0% (778 of 778 strings)
2019-08-09 22:22:50 +02:00
Eric House
2e4d3a1276
add source of current (dinky) Slovak wordlist
2019-08-08 09:57:40 -07:00
Eric House
b602f6fb3c
Merge branch 'android_translate' into android_branch
2019-08-08 07:44:05 -07:00
Allan Nordhøy
04bd0df344
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 82.0% (638 of 778 strings)
2019-08-04 01:22:36 +02:00
Allan Nordhøy
f8743e56e7
Translated using Weblate (English)
...
Currently translated at 100.0% (778 of 778 strings)
2019-08-04 01:22:35 +02:00
Allan Nordhøy
bef208ee3b
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 81.5% (634 of 778 strings)
2019-08-01 07:10:56 +02:00
WaldiS
fcd5194062
Translated using Weblate (Polish)
...
Currently translated at 95.1% (740 of 778 strings)
2019-08-01 07:10:55 +02:00
Hosted Weblate
a102d1710a
Merge branch 'origin/android_translate' into Weblate.
2019-07-30 07:35:13 +02:00
Elizabeth Sherrock
ca56f18608
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 5.4% (41 of 764 strings)
2019-07-30 07:35:12 +02:00
WaldiS
6291a7fde7
Translated using Weblate (Polish)
...
Currently translated at 92.5% (707 of 764 strings)
2019-07-30 07:35:09 +02:00
WaldiS
e36883b1f6
Translated using Weblate (Polish)
...
Currently translated at 90.6% (692 of 764 strings)
2019-07-24 18:46:51 -07:00
Eric House
489ac08289
remove logging
2019-07-24 07:49:29 -07:00
Eric House
a85cfef82d
add missing .deb file
2019-07-24 07:49:03 -07:00
WaldiS
b0ea3a3be8
Translated using Weblate (Polish)
...
Currently translated at 90.6% (692 of 764 strings)
2019-07-21 23:06:35 +02:00
Eric House
597bcebefa
first set of EditTexts getting 'X' clear button
...
I'm using SearchView for now. Would rather have a custom layout without
a magnifying glass I need to hide, but this works for now.
2019-07-20 21:54:35 -07:00
Eric House
af1ac3f779
don't optimize for email-only case
...
The test got out-of-date, and with SMS and clipboard options always
present there's no point in testing: should always pass.
2019-07-14 15:12:15 -07:00
Eric House
6f3be5933f
test script taken from eehouse.org (it works)
2019-07-07 13:00:06 -07:00
Eric House
0f00997928
hide show-fcm-receives pref when FCM not built in
...
I just spent an hour trying to understand why fcm wasn't working against
the f-droid build. This should make that less likely to happen again.
2019-07-07 13:00:06 -07:00
Eric House
1ce243904e
bring in changes from eehouse.org
...
This is what's been running for months, so committing it.
2019-07-07 13:00:06 -07:00
Eric House
475206a373
don't assume send will succeed
...
(Pulling in change that's been on eehouse.org for a while)
2019-07-07 13:00:06 -07:00
Eric House
22f697cd37
remove option to use backwards-compatible smsproto
...
Everybody should have upgraded by now...
2019-07-07 13:00:06 -07:00
Eric House
df14108e4e
add lowercase equivalents
...
where missing and seems possible
2019-07-07 13:00:06 -07:00
Eric House
4abefb025c
add lower-case letters as alternatives
2019-07-07 13:00:06 -07:00
Eric House
18e1f001a0
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2019-07-07 12:59:15 -07:00
Joan Montané
7a3c646a3e
Translated using Weblate (Catalan)
...
Currently translated at 97.1% (742 of 764 strings)
2019-07-04 10:01:10 +02:00
Elizabeth Sherrock
f7012e327f
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 0.0% (0 of 764 strings)
2019-07-02 05:00:40 +02:00
Elizabeth Sherrock
b4de8911fc
Added translation using Weblate (Chinese (Simplified))
2019-07-01 04:05:24 +02:00
Eric House
2700ba3376
add next-up to changelog
2019-06-29 22:52:07 -07:00
WaldiS
579d0114c4
Translated using Weblate (Polish)
...
Currently translated at 89.9% (687 of 764 strings)
2019-06-29 22:39:12 -07:00
Eric House
411707a3a1
fix NPE with empty wordlist (and add note for Greek)
2019-06-29 16:44:38 -07:00
Eric House
f1ee8564cb
fix to compile with release flags
2019-06-29 16:44:38 -07:00
Eric House
ea0b176b2a
debug-build-only macros to find proto-based crashes
...
When a stream reader and writer are out of sync it often shows up as
trying to read off the end of the stream (firing an assert.) It's useful
to know where that's coming from on android where there's usually no
stack trace in the jin world. So pass __func__ in using macros, and log
before asserting. Crude but quick and already useful.
2019-06-28 21:22:45 -07:00
Eric House
7bc6bf31e8
fix rare crash with synchronized
...
When I started opening a lot of games at the same time hit a race
condition that synchronized fixes. Duh. Since two similiarly used
variables with the same name confused me, changed that too.
2019-06-27 11:18:07 -07:00
Eric House
4aa7d67d24
honor comms_getAddrDisabled for relay invite sends
...
It still isn't for other conn-via types, nor for relay invite receipts
that don't go through comms.
2019-06-26 14:08:55 -07:00
Eric House
7809591de5
fix crash with env not being set for dict iter thread
2019-06-24 11:59:48 -07:00
Eric House
25cce2c7f3
add timer to gtk's new-game dialog
2019-06-24 09:20:34 -07:00
WaldiS
e001f0c31f
Translated using Weblate (Polish)
...
Currently translated at 89.9% (687 of 764 strings)
2019-06-23 22:00:30 +02:00
Eric House
42e3ccef50
remove unused strings
2019-06-23 11:40:33 -07:00
Eric House
84b121ee4c
fix path (still doesn't seem to work)
2019-06-23 11:29:29 -07:00
Eric House
b3e197dd59
tweak change note
2019-06-23 11:16:15 -07:00
Eric House
ef1746632b
cleanup
2019-06-23 11:12:27 -07:00
Eric House
b9df279cd5
Merge branch 'android_translate' into android_branch
2019-06-23 11:05:10 -07:00
Eric House
c2c6312e91
include service delay stats for DEBUG builds
...
A start at determining of often there's a problem with Service not
scheduling work quickly enough.
2019-06-23 10:20:16 -07:00
Eric House
fb0d87781a
build from new wordlist
2019-06-23 10:20:16 -07:00
Eric House
5bce759d32
fix race condition leading to NPE
2019-06-23 10:20:16 -07:00
Eric House
4f63ad3b83
wip: cleanup (not related to duplicate)
2019-06-23 10:20:16 -07:00
Eric House
ba363fdbc9
offer to email when unable to lock game
...
Only on non-shipping builds. This is attempting to catch a non-repro
lock-forever I'm trying to fix.
2019-06-23 10:20:16 -07:00
Eric House
c72e97e0f6
add support for 64-bit ARM
...
Add a third processor type to the .so, and fix first compile-time
warnings and then a few dumb bugs based on assumptions about ptr sizes.
Works to play networked games and browse wordlists, but is not
extensively tested and needs to be before release.
2019-06-23 10:20:16 -07:00
Eric House
ce26696a37
assert refcount never climbs after reaching 0
...
Looking for a common but not-yet-reproducible situation where the
gamelock gets stuck preventing a game from being opened, usually related
to a move arriving. One thing that looked wrong is it seemed possible to
have the refcount drop to 0 then get increased again, causing somebody
to thing he has a lock when it's actually unlocked. So assert to try to
catch that case (and synchronize to make it much harder.)
2019-06-23 10:20:16 -07:00
Eric House
b50bc145af
show SMS status in (fixes always-red indicator)
...
(Not duplicate-specific)
2019-06-23 10:20:16 -07:00
Eric House
ac84a3b376
change engine to optionally look at pending tiles
...
option not used ... yet
2019-06-23 10:20:16 -07:00
Eric House
881128f1c9
Makefile for CSW19 ... ish
2019-06-23 10:20:16 -07:00
Eric House
37ebf508e5
add DBUtils utility for saving/restoring Serializables
2019-06-23 10:20:16 -07:00
Eric House
78f1ba6dde
fix npe sending relay invites to self
...
Needed to handle the case where both are null. Can't reproduce this in
release builds so likely doesn't justify a new release.
2019-06-23 10:20:16 -07:00
Eric House
b63ba3e843
show toast when dropping duplicate invite if DEBUG
...
I forget to enable that option too often. (No impact on release builds.)
2019-06-23 10:20:16 -07:00
Eric House
a9eff12074
remove exif data from image files
...
command: find . -name '*.jp*g' -o -name '*.png' | xargs exiftool -all=
Did this because fdroid is complaining about metadata and I can't see
any obvious changes in the appearance of the app, but it's not
well-considered. Back this out if there are problems.
2019-06-23 10:20:16 -07:00
Eric House
1e5024f4d5
remove wince files
2019-06-23 10:20:16 -07:00
Eric House
dd51e7ca06
add menuitem to copy relayid to gtk clipboard
...
(I'm tired of typing it manually.)
2019-06-23 10:20:16 -07:00
Eric House
266765405b
try to fix assertion by catching null UDP socket
...
I think there's a rare race condition here. Assuming it results from a
bad network state rather than two sends coming too quickly, respond to
not having a connection by killing the thread so the next send will
retry.
2019-06-23 10:20:16 -07:00
Eric House
c6c8e4209f
add more logging around failure-to-open-intent
2019-06-23 10:20:16 -07:00
Eric House
cf4a7d91a0
try harder to respond to an intent with a rowID
...
Failure to immediately get a lock for a rowID in an intent meant that
other intent processing kicked in, and might have done the wrong
thing. So now if there's a rowid in it we try nothing else. And we use
the GameLock callback mechanism to deal with the case where it's
temporarily unavailable, as it will be when an incoming move is being
dispatched to it.
2019-06-23 10:20:16 -07:00
Eric House
2827526466
up strings for new release
2019-06-23 10:20:16 -07:00
Eric House
9be8b21efc
always log stack of lock held more than 1 minute
...
(DEBUG only) I'm seeing deadlocks in a non-reproducible way and need to
get at the source. This should log the stacks of long-held locks, and
notify via Toast (when possible) when it occurs.
2019-06-23 10:20:16 -07:00