xwords/xwords4
Eric House 0b61a8bfb7 assert that valid message is handled
I suspect that messages are being dropped (in server) after being
recorded (in comms), causing the game to stall forever. So add an
assertion that it's not happening. Haven't seen it yet in a few hundred
games, but it'll be nice to be more confident.
2019-08-29 23:10:42 +03:00
..
android up API version to 28 (required soon) 2019-08-27 19:36:38 +03:00
common assert that valid message is handled 2019-08-29 23:10:42 +03:00
dawg fix Slovak makefile for new wordlist 2019-08-19 07:49:23 +03:00
debian ignore debian build files 2012-01-04 18:11:29 -08:00
linux fix dialog not exiting when close button called 2019-08-19 07:50:33 +03:00
newrelay beginnings of new relay: shows persistence 2017-11-05 19:24:41 -08:00
relay test script taken from eehouse.org (it works) 2019-07-07 13:00:06 -07:00
scripts more work on script 2014-02-26 07:52:18 -08:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
Makefile include all .xml and .java files, but only if they're not named in a .gitignore file in the same directory 2014-03-01 11:44:20 -08:00