Eric House
b2781afeb3
offer to hide newgame buttons via augmented showNotAgainDlgThen shown
...
when player has five or more games in list.
2015-01-24 12:47:22 -08:00
Eric House
3a1e091852
fix crash on receiving end: inviteID is optional
2015-01-24 11:26:48 -08:00
Eric House
95f761d664
cleanup for better logging, including replacing constants with an enum
2015-01-24 11:01:50 -08:00
Eric House
027cd319e6
Merge branch 'android_branch' into android_multi2
...
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-01-24 10:10:10 -08:00
Eric House
7b2a6fddf8
add an assert toward figuring out google-reported assert
2015-01-24 09:48:11 -08:00
Eric House
6da910ea07
merge with remote head
2015-01-24 09:38:05 -08:00
Eric House
44624b20d9
up strings and changes list for release
2015-01-24 08:59:44 -08:00
Eric House
9b0eba8be6
up copyright for the new year
2015-01-24 08:54:06 -08:00
Eric House
f48d79d4c8
provide default default language name (and rename string constant
...
being used that way now too)
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-01-23 08:35:04 -08:00
Eric House
e0c9d626ae
rename script
2015-01-23 08:30:19 -08:00
Eric House
178156b7d7
Add UI to invite via SMS more than one player per device (if the
...
"Advanced" option is enabled).
2015-01-23 08:19:20 -08:00
Eric House
bfd6b2162d
swap two config positions
2015-01-22 07:39:07 -08:00
Eric House
aec70782f4
tweaks to get game initialization working, including not looking on
...
startup for incoming text messages if on KITKAT or above.
2015-01-22 07:37:06 -08:00
Eric House
c3482925b4
Send NLI data for invitation instead of field-by-field. Try to prevent
...
duplicate phone number entries when the same number is formatted
differently.
2015-01-20 07:57:08 -08:00
Eric House
4b345ff28e
new methods to store and retrieve byte arrays
2015-01-20 07:52:49 -08:00
Eric House
f8e530da9b
Snapshot toward making SMS work again: invites now work via
...
user-visible SMS, providing a URL same as email that launches the app
with a new game. Game works sending via NBS (data SMS) when both
devices are on GSM (T-mobile, anyway.) Plan is to use os version and
gsm info included in invite to warn user when the game can't
communicate, but that test isn't done yet. Also removed debug pref
allowing to force send by NBS.
2015-01-18 10:49:15 -08:00
Eric House
f05d8c774e
include class name in log
2015-01-17 22:11:20 -08:00
Eric House
71839b1e85
add READ_PHONE_STATE permission so I can send my phone number in invitatiosn
2015-01-17 22:00:43 -08:00
Eric House
182b651d21
remove unused import
2015-01-17 14:54:37 -08:00
Eric House
1da2ba7220
move commas -- no code change
2015-01-17 08:52:24 -08:00
Eric House
5f657bdfc4
add new change-connect-via button to set disabled when game in play
2015-01-17 08:13:54 -08:00
Eric House
e5ac525087
provide default default language name (and rename string constant
...
being used that way now too)
2015-01-16 21:28:59 -08:00
Eric House
004cd350fc
fix uri encoding/decoding so that invite-by-email works
2015-01-16 21:07:55 -08:00
Eric House
31b524e6c0
include forceChannel in emailed invitations
2015-01-15 07:03:35 -08:00
Eric House
306c9ef4b6
hide relay-related stuff when relay communication not enabled; remove
...
sms status stuff altogether.
2015-01-13 21:59:54 -08:00
Eric House
d035396371
string tweak
2015-01-13 21:51:36 -08:00
Eric House
d1c300d752
string tweak
2015-01-13 21:51:27 -08:00
Eric House
af7335c729
refactor
2015-01-13 21:38:27 -08:00
Eric House
7e28d2004b
add button to game config activity for changing the connection types to be used in that game
2015-01-13 21:27:51 -08:00
Eric House
2073098a5e
fix crash: adding wrong item to list
2015-01-13 19:53:02 -08:00
Eric House
1139b1d5d1
put some space before all but the first heading
2015-01-13 19:42:19 -08:00
Eric House
ea62b90f61
show conn status based on most recently successful connType
2015-01-12 08:00:20 -08:00
Eric House
fc9c262796
catch exception whose cause I'm not sure of but that make it
...
impossible to launch the app when a game gets into a certain
state. Probably need to catch exceptions at a top level of game
listing process and offer to discard those in which non-recoverable
exceptions occur. Later...
2015-01-12 07:27:24 -08:00
Eric House
5c00e31d95
BT sends fail all the time, e.g. when BT isn't enabled on
...
remote. Until I figure out how to not try BT after some point, don't
log exceptions.
2015-01-12 07:24:39 -08:00
Eric House
951f5462b3
remove assert. Can't always get forceChannel right on creation, and
...
it's mean to be advisory.
2015-01-12 07:23:50 -08:00
Eric House
a49e732371
remove logging
2015-01-12 06:26:03 -08:00
Eric House
2fa0ea3375
fix new game alert titles to differ depending on type being created
2015-01-12 06:25:28 -08:00
Eric House
70e4d06e73
don't crash when ctrl-d hit in console
2015-01-07 07:23:40 -08:00
Eric House
861aeeb53a
don't crash when ctrl-d hit in console
2015-01-07 07:22:45 -08:00
Eric House
0caf30c4e7
fix forceChannel for NFC invite
2015-01-07 06:53:36 -08:00
Eric House
688b3944bb
fixes to invite: don't allow non-servers to invite; have common code
...
inform of number of missing even when it hasn't dropped to 0 (so
second invite can be sent for 3+ device games); take down older alerts
before posting new (again since number of missing may have changed)
2015-01-05 07:43:45 -08:00
Eric House
50f29383f5
tweak invite message to not require all invitations to be sent at once
2015-01-05 07:41:31 -08:00
Eric House
e394bf01e8
add assertion
2015-01-05 07:40:01 -08:00
Eric House
6da1b54636
add preference controlling whether more than on player is invited per
...
remote device
2015-01-05 06:32:16 -08:00
Eric House
05aaffb933
cleanup
2015-01-05 06:31:46 -08:00
Eric House
af6f01fd9c
tweak drawing and size of status icon background
2015-01-03 22:18:30 -08:00
Eric House
f39b5e8e82
separate heads in new game icon too
2015-01-03 17:22:57 -08:00
Eric House
327b20a9fe
add white space between the heads
2015-01-03 17:20:31 -08:00
Eric House
ddd1efd8dd
modify new game actionbar icons to derive from game status icons
2015-01-03 16:44:13 -08:00
Eric House
641d83ab48
use new game type icons
2015-01-03 15:17:12 -08:00
Eric House
d1d6a2669b
snapshots of icons
2015-01-03 14:57:19 -08:00
Eric House
6f64ff062e
one shot at new one-device game icon
2015-01-03 10:33:32 -08:00
Eric House
4701fe2b90
pass in number of devices already connected so forceChannel can be set
...
more correctly; put up alert when device rejects an invitation as a
duplicate.
2015-01-03 09:50:07 -08:00
Eric House
9e67106adc
fix crash by always initializing
2015-01-03 09:49:10 -08:00
Eric House
a7cc96c697
add ability to invite more than one player per device. This is mostly
...
for testing and needs to be hidden by an "advanced" pref so folks
don't stumble onto it. Works for BT (SMS will crash), but needs
cleaning up.
2014-12-31 06:54:31 -08:00
Eric House
d46c7a39f1
pass forceChannel as part of invitation
2014-12-30 07:25:26 -08:00
Eric House
28bfa3c904
make forceChannel part of CurGameInfo rather than comms, since Android
...
needs to save it there on receipt of an invitation (doesn't create
full game with comms until later.) Passes discon2 tests and seems to
work on a single Android device. (Haven't tested inviting on Android
yet.)
2014-12-29 07:39:28 -08:00
Eric House
e8bb624b0b
add preference checkbox for hiding newgame buttons (which are
...
duplicated by menu items)
2014-12-29 07:02:56 -08:00
Eric House
3209fc1b74
log sqlite error codes as strings in attempt to track down the
...
occasional assertions failure.
2014-12-28 21:40:31 -08:00
Eric House
3b7afa4557
pass --server if not setting forceChannel
2014-12-28 21:39:11 -08:00
Eric House
897c4d5786
add param to force a client to connect to host requesting a particular
...
channel. Works well enough that relay test script works. Not yet
integrated for let alone tested on Android.
2014-12-21 17:40:00 -08:00
Eric House
d81f022c78
Merge branch 'android_branch' into android_multi2
...
Conflicts:
xwords4/linux/scripts/discon_ok2.sh
2014-12-15 16:48:10 -08:00
Eric House
4123de3560
merge android branch heads
2014-12-15 16:44:32 -08:00
Eric House
30d2c84dcc
so tests can continue, comment out an assertion that indicates a relay
...
bug that neverless doesn't prevent games from running to completion.
2014-12-15 16:43:24 -08:00
Eric House
26b01acf23
fix crash on duplicate connect packet: drop it, but keep the
...
connection alive if the duplicated packet set up addressing correctly.
2014-12-15 16:42:34 -08:00
Eric House
eb5ae9edd3
declare as little-a array so key will be listed in numeric order
2014-12-15 16:41:15 -08:00
Eric House
45ef4fcb65
add --dup-packets calling through to linux client
2014-12-15 16:14:59 -08:00
Eric House
92fd048eef
signature change: return void instead of always returning true
2014-12-15 15:33:12 -08:00
Eric House
4835afbe4a
simplify and print in order
2014-12-15 15:29:37 -08:00
Eric House
7560156351
summarize the number of tiles left every 20 passes to give better view
...
into games' progress
2014-12-15 15:11:29 -08:00
Eric House
1eb7d01be5
add option to turn on duplicate packets -- which fires an assert on
...
the relay instantly.
2014-12-11 20:23:51 -08:00
Eric House
ddc9f7994c
Merge remote-tracking branch 'sf/android_branch' into android_multi2
...
Conflicts:
xwords4/relay/crefmgr.h
2014-12-11 06:22:17 -08:00
Eric House
bf53481aad
log unexpected condition rather than asserting
2014-12-11 06:18:30 -08:00
Eric House
16c4e74e04
ignore client index of 0, since it means the device needs a slot
...
assigned.
2014-12-10 08:04:56 -08:00
Eric House
2e9c033a29
If client provides its index, honor that when placing it in game. This
...
allows a game where indices have already been established over some
transport other than relay to start using the relay mid-game.
2014-12-10 08:03:39 -08:00
Eric House
39b0d40e41
add local variable to prevent some dereferencing
2014-12-10 08:02:20 -08:00
Eric House
f0cf77d7d6
fix overwriting of addresses that happened for most (relay-only) games
...
run by my test script: match records based on channel number only.
This has yet to be tested on multi-addressing Android builds.
2014-12-10 07:54:50 -08:00
Eric House
00d19eada6
log a few more message checksums
2014-12-10 07:48:51 -08:00
Eric House
68441c60f6
add local variable to prevent some dereferencing
2014-12-10 07:48:38 -08:00
Eric House
9ff7cd1ff9
comment out dead code so I stop trying to debug it
2014-12-10 07:47:36 -08:00
Eric House
e961756f12
give up on hard-coding size of thread->env map: expand it as needed.
2014-12-08 20:43:24 -08:00
Eric House
97092e361c
update grepped string to match changes in logging
2014-12-08 06:23:18 -08:00
Eric House
c70fcf64a7
ignore client index of 0, since it means the device needs a slot
...
assigned.
2014-12-08 06:22:30 -08:00
Eric House
f84f9aa85f
include timestamp of switch to UDP -- in case it needs to be
...
correlated with logs
2014-12-08 06:20:47 -08:00
Eric House
a80293ba82
include timestamp in "new day" post-crash line
2014-12-05 06:39:10 -08:00
Eric House
b8660470f7
include timestamp in "new day" post-crash line
2014-12-05 06:35:31 -08:00
Eric House
5935681b82
in getDestID, deal with possibility game was consumated via a
...
non-relay channel, and allow client to use HOST_ID_SERVER.
2014-12-05 06:19:02 -08:00
Eric House
9ba9d258f3
If client provides its index, honor that when placing it in game. This
...
allows a game where indices have already been established over some
transport other than relay to start using the relay mid-game.
2014-12-04 06:03:42 -08:00
Eric House
a6f9f6608a
drop relay connect meta-messages (as well as game messages) when relay
...
send is disabled.
2014-12-02 06:52:48 -08:00
Eric House
b2b60d6c48
add commandline params that disable comms types on game creation so
...
relay not connecting initally can be tested.
2014-12-02 06:49:35 -08:00
Eric House
c8e55a85a3
use a constant; log a bit more for now
2014-12-02 06:08:58 -08:00
Eric House
a1b967033f
summarize role based on relay if in use, bt or sms otherwise
2014-12-02 06:08:18 -08:00
Eric House
73851b285e
fix a couple of NPEs
2014-12-01 07:01:10 -08:00
Eric House
fe76cfa1a1
remove logging
2014-11-26 07:21:27 -08:00
Eric House
9bdf9b2f5e
pass conType into java world from jni send proc, eliminating loops
...
e.g. sending relay setup traffic over BT.
2014-11-26 07:18:29 -08:00
Eric House
eac026a1a1
remove unused string
2014-11-25 07:18:16 -08:00
Eric House
0250f42b36
remove dead invite code
2014-11-25 07:17:52 -08:00
Eric House
8974407a67
setTitle: it's either networked or not
2014-11-25 07:17:03 -08:00
Eric House
2df8c68e60
remove commented-out logging
2014-11-25 07:16:43 -08:00
Eric House
938756a34f
switch for loop to using C99-style variable declarations; no other change
2014-11-25 06:09:18 -08:00
Eric House
53bfe9812d
add const
2014-11-24 07:52:03 -08:00
Eric House
363215841d
add assert
2014-11-24 07:50:54 -08:00
Eric House
a1cdef6ad8
fix log format
2014-11-24 06:30:58 -08:00
Eric House
f3828ab7c9
merge android_branch -> android_multi2
2014-11-22 17:15:22 -08:00
Eric House
83a79963d4
Merge remote branch 'origin/android_branch' into android_branch
2014-11-22 17:11:40 -08:00
Eric House
4b635791d7
crash fix: provide missing param to format string
2014-11-22 17:08:17 -08:00
Eric House
963b0e23cf
don't send bt pings on non-bt addresses
2014-11-21 23:00:16 -08:00
Eric House
142861656e
don't send when channel address doesn't have the right type yet
2014-11-21 22:53:48 -08:00
Eric House
80229376e9
include connection types string in header text
2014-11-21 08:02:55 -08:00
Eric House
38e37bfbb9
use gameID as inviteID when it's not provided. Originally it was a
...
relay-only thing, but it's associated with being not-standalone in
places and this seems like the easiest fix.
2014-11-21 08:02:18 -08:00
Eric House
67d41f34a3
remove loggin
2014-11-21 07:58:17 -08:00
Eric House
6c917f34ba
fix race-condition assert by dropping message. This needs a better fix.
2014-11-21 07:57:58 -08:00
Eric House
c3ca257a10
oops: new style
2014-11-20 19:13:15 -08:00
Eric House
d08a7f8d24
use a style for new game buttons
2014-11-20 19:12:56 -08:00
Eric House
8d021aa11e
trying to hide the buttons when they take too much space. Leaving
...
commented out for now
2014-11-20 19:11:22 -08:00
Eric House
301ce8bc3c
spelling error in comment :-)
2014-11-20 18:57:57 -08:00
Eric House
4b30d98bd0
fix to compile with DEBUG off
2014-11-20 07:16:37 -08:00
Eric House
fbea67e479
don't kill relay when bluetooth turned off: pass comms type into
...
comms_transportFailed()
2014-11-20 07:12:25 -08:00
Eric House
d3d83b3557
cleanup
2014-11-20 06:21:22 -08:00
Eric House
a35527ae88
need to copy in BT address too
2014-11-20 06:21:14 -08:00
Eric House
e236a32c20
forgot a mutex
2014-11-20 06:04:11 -08:00
Eric House
56121fdcd4
stop (or at least greatly reduce) leakage of thread->env mappings in
...
jni, mostly by having jnithread explicitly announce that it's closing.
Yuck. This stuff *should* obey a stacking protocol but the callback
stuff I'm doing makes me unsure that can work.
2014-11-19 21:42:21 -08:00
Eric House
a1bbbe3371
separate the new-game icons into two (as stubs)
2014-11-19 19:26:08 -08:00
Eric House
ae81404215
remove assert that was firing
2014-11-19 19:25:42 -08:00
Eric House
7977c8f799
cleanup
2014-11-19 19:19:12 -08:00
Eric House
1962371fe2
flesh out MultiMsgSink so that subclasses invoked e.g. in response to
...
BT traffic can send messages via other means as well. Relay games
with both participants on one device work again.
2014-11-19 18:46:35 -08:00
Eric House
f14a1c095f
print all conn types, not just the first
2014-11-17 07:06:56 -08:00
Eric House
11f7083eb6
remove dead classes and layouts; add menu to create networked games.
2014-11-15 20:42:09 -08:00
Eric House
64276b041e
echo so I know it's doing something
2014-11-15 20:37:22 -08:00
Eric House
2465017e46
add buttons that create new games, bypassing the NewGame activity for
...
a simpler experience.
2014-11-15 17:59:59 -08:00
Eric House
d848c17d03
use real strings rather than enum's toString() result in prefs UI
2014-11-14 07:53:12 -08:00
Eric House
e750811836
add relay and bt as default address types when there's no preference set
2014-11-14 07:32:27 -08:00
Eric House
76fe26a057
include the list of currently selected conn types as pref summary
2014-11-14 07:24:24 -08:00
Eric House
2e8f4097d9
remove unused widget
2014-11-14 07:23:54 -08:00
Eric House
15e380291b
snapshot: invite by BT now works well enough that moves can be
...
exchanged. Haven't checked whether the relay's also seeing traffic.
2014-11-14 07:12:03 -08:00
Eric House
1d1af9ffb3
fix some asserts: we have BT working now
2014-11-14 07:06:02 -08:00
Eric House
f625332782
add preference (dialog) to set default address types. Not used yet,
...
and still ugly.
2014-11-13 07:27:29 -08:00
Eric House
f2ecefd573
copy bt address info too
2014-11-13 07:27:03 -08:00
Eric House
74afdbd8b6
add more asserts
2014-11-12 06:52:58 -08:00
Eric House
c008f55133
add invite button only if I'm a host and am missing players
2014-11-12 06:52:40 -08:00
Eric House
0e2bbfc1ad
augment addresses even when message received is a duplicate. Now games
...
using (fake) SMS and relay work whichever of the address modes is
disabled during the game, on either side. At least for two-device
games.
2014-11-11 07:46:01 -08:00
Eric House
552ab8fa48
fix assertion (leaving the confusion in the code about tracking the
...
open relay socket)
2014-11-11 07:36:55 -08:00
Eric House
ba44863381
add simple tell() as wrapper on ask()
2014-11-11 07:35:56 -08:00
Eric House
10a960930c
collect number to be invited. (Not tested: whether a number other than 1 works)
2014-11-11 07:35:14 -08:00
Eric House
ba6151c385
remove param that causes assert to fire
2014-11-10 07:31:51 -08:00
Eric House
c704b7ff4f
remove dead code
2014-11-10 07:31:33 -08:00
Eric House
e82589a526
replace overloaded method with diff-named one, avoiding call to wrong
...
one when compiled on old 32-bit Atom. 32-bit issue, or what? This is
quick and sure to fix it. Should be grafted back to main branch.
2014-11-10 06:43:42 -08:00
Eric House
94cfaecfb1
replace overloaded method with diff-named one, avoiding call to wrong
...
one when compiled on old 32-bit Atom. 32-bit issue, or what? This is
quick and sure to fix it. Should be grafted back to main branch.
2014-11-08 23:07:34 -08:00
Eric House
c087824b47
snapshot with a bit of debugging added, mostly to tranfer to another machine
2014-11-07 20:26:02 -08:00
Eric House
786d775878
don't pass null address
2014-11-07 20:25:13 -08:00
Eric House
8e616095ad
add a bit more logging of channelNos
2014-11-06 20:28:51 -08:00
Eric House
70f4541bbe
Merge branch 'android_branch' into android_multi2
...
Conflicts:
xwords4/common/comms.c
2014-11-06 20:09:20 -08:00
Eric House
a34a859d18
log channelNo more consistently
2014-11-06 18:44:19 -08:00
Eric House
540d3e9622
wire disabling checkboxes into comms. They work -- and show that
...
multi-addressing needs debugging still.
2014-11-06 06:35:28 -08:00
Eric House
b1de8663d6
fix to compile with DEBUG undefined
2014-11-06 06:32:00 -08:00
Eric House
2426e04a70
fix overwriting of address info so that, AFAICT, both address types
...
are successfully being used through much of a test game.
2014-11-05 21:57:25 -08:00
Eric House
3d9ee4b9f9
use app define, not relay's
2014-11-05 21:45:14 -08:00
Eric House
68e7f303b0
oops -- here's the relay md5sum logging. app side went in prior.
2014-11-05 21:42:45 -08:00
Eric House
c516e1f77c
add code to log md5 sums of udp packets sent and received. These match
...
relaycon logging to be added shortly.
2014-11-05 21:42:03 -08:00
Eric House
405b3eef93
remove dead/commented out code
2014-11-05 21:33:54 -08:00
Eric House
564e671b47
quick hack to add checkboxes for turning off transport sends and
...
receives to be used for testing after it's actually hooked up. This
is just the UI.
2014-11-05 18:48:53 -08:00
Eric House
8aae7ae10a
fix crash: don't use comms before initialized
2014-11-05 07:49:17 -08:00
Eric House
17bc0ab47c
snapshot of work toward communicating when two addresses are in use.
...
An invitation works with relay and (fake) SMS on, and the invited
client connects successfully using both (the second to arrive being
correctly identified as a dupe.) While the game can be played after,
only SMS messages are being received. And opening a saved game
crashes.
2014-11-05 07:41:20 -08:00
Eric House
fc6ccf217f
fix formatting of types: don't crash on too-small buffer, and add
...
separator only when needed.
2014-11-02 17:25:56 -08:00
Eric House
e1a10508e1
when preprocessing a message, limit search to the address type of the
...
channel it came in on if known.
2014-11-02 17:24:37 -08:00
Eric House
f853aad904
add checkbox to tab label when selected
2014-11-02 11:55:46 -08:00
Eric House
71fbae622a
clean up code a bit
2014-10-28 20:13:48 -07:00
Eric House
1ca5515b07
Add checkbox to each type tab indicating whther the game will use that
...
addressing type to communicate.
2014-10-28 08:08:11 -07:00
Eric House
9b336bde49
fix crash: must iterate when multiple types are possible
2014-10-28 08:04:05 -07:00
Eric House
b624867cb4
add addr_rmType()
2014-10-28 08:03:19 -07:00
Eric House
1789d442ba
let me look at another player's tiles, regardless of pref setting,
...
when game is over
2014-10-27 19:24:22 -07:00
Eric House
2163d25a27
let me look at another player's tiles, regardless of pref setting,
...
when game is over
2014-10-27 19:23:52 -07:00
Eric House
3024bcbd50
get rid of bt and sms new game options
2014-10-27 19:12:38 -07:00
Eric House
93f0b626af
snapshot: invite sent by NFC connects two devices using relay with BT
...
ability passed too (though not yet used.)
2014-10-27 07:51:25 -07:00
Eric House
7a1cd06486
fix crash in dict iteration: add to thread map the env that creates globals
2014-10-23 07:44:41 -07:00
Eric House
c3e7b12103
merge android_branch
2014-10-23 06:33:28 -07:00
Eric House
51a1ddfe39
include robot name in report of his score
2014-10-23 06:32:24 -07:00
Eric House
8486bad44b
add default robot name to prefs
2014-10-23 06:21:16 -07:00
Eric House
9886d5a6e6
merge over changes to run with new bash
2014-10-22 18:57:33 -07:00
Eric House
3fe3b1724a
replace stacked tracking of env with explicit mapping from pthread to
...
env for that thread to fix occasional assertion failure that indicated
I was using the wrong env occasionally. I'm not super confident in
this because I've seen the env for a thread change, but that could be
due to reuse of the thread id.
2014-10-22 06:58:42 -07:00
Eric House
452729fb9d
merge android_branch
2014-10-17 18:36:08 -07:00
Eric House
53d2c2f0f2
rename method
2014-10-17 18:35:14 -07:00
Eric House
f1e6e2f8f5
can't assert yet -- breaks upgrade
2014-10-17 07:58:26 -07:00
Eric House
df093e1c10
preexisting db field now a set, so treat it that way in the other place it's read
2014-10-17 07:55:04 -07:00
Eric House
4e37947d94
assert, for now at least, no unexpected types being added from jni world
2014-10-17 07:54:34 -07:00
Eric House
7cef0c8c06
un-stub-out summary info
2014-10-17 07:47:48 -07:00
Eric House
2e74b97b4a
oops: set typeset field in java struct
2014-10-17 07:46:32 -07:00
Eric House
3dfb4ae6f8
Merge remote branch 'origin/android_branch' into android_branch
2014-10-16 20:48:39 -07:00
Eric House
39f8ec4734
expand pattern to match newer .apks
2014-10-16 20:47:43 -07:00
Eric House
ed1b6af246
turn on -std=c99
2014-10-16 20:21:32 -07:00
Eric House
ebfe8ceb28
use Collections.toArray() rather than roll my own
2014-10-16 20:16:50 -07:00
Eric House
dd00ba477b
fix mistaken commit: uncomment
2014-10-16 20:16:35 -07:00
Eric House
878a16b3bc
snapshot: android compiles, and works well enough to exchange moves
...
via relay! Lots of changes, mostly around treating connTypes as a Set
inside the java world. Jni to translate to that is a pain.
2014-10-16 06:45:24 -07:00
Eric House
215cbe94ba
turn on -std=c99
2014-10-15 21:43:34 -07:00
Eric House
14a0ca95fe
don't crash with, and correctly save, multiple addresses
2014-10-15 07:52:35 -07:00
Eric House
fe4c7b52f2
snapshot: relay test script works with a second address type set
...
(though with its actual transport stubbed out). Android doesn't even
compile.
2014-10-15 07:26:18 -07:00
Eric House
737af802b0
don't abort if core file count goes down -- I probably removed some
...
old thing
2014-10-15 06:38:43 -07:00
Eric House
52465b3e1e
merge android_branch
2014-10-14 06:57:52 -07:00
Eric House
76db94effc
move git rev pref to bottom
2014-10-14 06:35:12 -07:00
Eric House
5c4242ac62
Fix (by inspection) NPE reported to google: test for null lock before
...
trying to save its game. Also remove empty overridden method.
2014-10-14 06:31:57 -07:00
Eric House
c73eec567b
fix some const confusion the stricter android gcc found
2014-10-14 06:24:41 -07:00
Eric House
f14c3216a5
commit changes that have been running for a while
2014-10-13 19:10:56 -07:00
Eric House
bf1f0485df
include git hash in name of .apk file
2014-10-13 19:06:40 -07:00
Eric House
2643c655f8
Merge branch 'android_branch' into android_multi2
2014-10-13 07:25:28 -07:00
Eric House
858187b9d7
include git rev hash in update info -- for later use detecting when a
...
tagged build has changed
2014-10-13 07:20:17 -07:00
Eric House
0362bf5cc9
Merge branch 'android_branch' into android_multi2
...
Conflicts:
xwords4/common/board.c
xwords4/common/comtypes.h
xwords4/common/model.c
xwords4/common/strutils.c
2014-10-13 07:03:20 -07:00
Eric House
518a6a903d
list one more change
2014-10-13 06:48:00 -07:00
Eric House
fd7a03dfc4
remove logging
2014-10-13 06:47:49 -07:00
Eric House
4914e5b564
up strings and change log for new release
2014-10-12 21:12:25 -07:00
Eric House
501f9ad3d9
don't assume group will be found among visible views
2014-10-12 20:51:54 -07:00
Eric House
509df4cad5
add comment
2014-10-12 08:55:07 -07:00
Eric House
0770062559
when it becomes the turn of a game in a non-expanded group, update
...
that group to show it now contains an in-turn game.
2014-10-12 08:13:02 -07:00
Eric House
e87457cfbe
cleanup: a view can always call getContext()
2014-10-10 08:01:08 -07:00
Eric House
9d038d13e4
add "new group" button to move game alert, and logic to relaunch the
...
move game alert after new group alert exits.
2014-10-10 07:29:36 -07:00
Eric House
b12d12590a
don't memcpy 0 bytes
2014-10-09 21:21:41 -07:00
Eric House
4eb836ab2b
fix to compile -- graft missed a constant defined earlier
2014-10-09 21:21:27 -07:00
Eric House
badc40f90b
move dividerLoc into model and use to limit sorting to tiles to its
...
right
2014-10-09 20:09:24 -07:00
Eric House
195371ea2e
as proof of concept, skip the first 3 tiles when sorting newly
...
assigned. Later '3' will be replaced by the location of the tray
divider, but that has to be moved from board to model first.
2014-10-09 20:08:41 -07:00
Eric House
019daa6b84
Fix robot and human default dicts being able to be of different
...
languages: add new languages pref above the two, filter their choices
to be limited to that language, and change them to the first dict of
the new language when it's changed.
2014-10-09 08:03:25 -07:00
Eric House
4f22caafe9
don't assume there was only one missing after downloading first
...
missing dict
2014-10-09 06:31:43 -07:00
Eric House
d308baca8c
add blank line so easier to read
2014-10-09 06:30:00 -07:00
Eric House
74eb6890b9
when user while configuring game chooses to download a new wordlist,
...
make it the new selection in the spinner from which "Download more"
was chosen.
2014-10-08 19:12:00 -07:00
Eric House
e4e5d599cd
Fix new game process to not leave unconfigured new game behind when
...
user chooses to configure then cancels.
2014-10-07 06:52:55 -07:00
Eric House
095011020d
cleanup
2014-10-07 06:07:30 -07:00
Eric House
6d5a556c78
break up chained method calls so stack crawls can more accurately show
...
source of a crash.
2014-10-07 06:02:00 -07:00
Eric House
a28dc8c182
catch up with comments added
2014-10-01 22:11:58 -07:00
Eric House
618d180aab
fix broken about dialog
2014-10-01 22:10:42 -07:00
Eric House
731e2c49e0
call server_do even if not a client, fixing weeks-old breakage of
...
local-only games. git bisect rocks!!
2014-10-01 21:54:23 -07:00
Eric House
3534bc0e49
print usage prettier (with an apparent off-by-one error)
2014-10-01 19:52:07 -07:00
Eric House
b82383a5ad
fix -- I hope -- array syntax that was getting lots of games launched
...
without an app (until it got upgraded)
2014-10-01 19:49:46 -07:00
Eric House
aade0a9aae
cleanup
2014-10-01 08:08:45 -07:00
Eric House
76fb527b11
Handle NFC-invite case same as BT one: create a needs-download
...
notification rather than a broken game when required wordlist is
missing
2014-10-01 07:36:34 -07:00
Eric House
c1445f11b8
tweak text
2014-10-01 06:45:24 -07:00
Eric House
615d558fac
revert 44e0f30520
: no longer required
...
and I'm afraid of changes elsewhere the function's used
2014-10-01 06:32:09 -07:00
Eric House
8b15895380
forget about creating games when wordlists are missing. Instead adopt
...
the SMS strategy and post a notification response to which opens a
download-or-decline dialog. On finishing the download open and connect
the game.
2014-10-01 06:24:52 -07:00
Eric House
2be0db06ea
revert list item change (but keep the padding)
2014-10-01 06:06:47 -07:00
Eric House
e5ae23bf67
try again on dict download to open game, but test first.
2014-09-30 22:02:17 -07:00
Eric House
3c79ea51c3
more helpful hint
2014-09-30 21:56:13 -07:00
Eric House
8b95cbb68a
remove unnecessary level of layout nesting, and add padding.
2014-09-30 21:55:52 -07:00
Eric House
d8f93080bf
force the language that's the point of opening the dicts downloader to
...
be displayed expanded to make it a bit easier to figure out what to
do.
2014-09-30 21:48:01 -07:00
Eric House
44e0f30520
modify anyMissing[dict] logic: having some null is ok, but all null is
...
not.
2014-09-30 21:26:34 -07:00
Eric House
8cc6f8b7cd
don't open games created by BT invitation without checking that they
...
have the dicts they need.
2014-09-30 21:26:02 -07:00
Eric House
b62e4db8d2
better string
2014-09-30 21:21:03 -07:00
Eric House
fa3a2c1c5e
don't crash if somehow a game gets opened without a dict
2014-09-30 21:20:47 -07:00
Eric House
6044503cc5
merge android_branch -> android_multi2
2014-09-30 05:57:53 -07:00
Eric House
c98a5cd5f0
move dividerLoc into model and use to limit sorting to tiles to its
...
right
2014-09-30 05:57:21 -07:00
Eric House
8e9ca8603d
don't recalc menu and title too early
2014-09-29 20:12:56 -07:00
Eric House
1346aa6ee5
as proof of concept, skip the first 3 tiles when sorting newly
...
assigned. Later '3' will be replaced by the location of the tray
divider, but that has to be moved from board to model first.
2014-09-29 20:04:54 -07:00
Eric House
69889c4382
don't set as selected a game inside a collapsed group
2014-09-29 08:16:24 -07:00
Eric House
55ea4d7a04
cleanup
2014-09-29 08:15:41 -07:00
Eric House
afedc8d9f5
fix prev optimization clearing board on load so it only happens when a
...
different board is about to be drawn. Fixes flash when btinvite
dialog goes away.
2014-09-29 07:26:39 -07:00
Eric House
0f90538598
track whether invite progress is up and cancel only if it is
2014-09-29 06:19:52 -07:00
Eric House
321a6e7e73
add activity lifecycle logging, off by default
2014-09-29 06:18:48 -07:00
Eric House
9b845634e0
show progress when sending BT invitation -- since it might be a
...
headset and take a while to time out.
2014-09-27 07:16:36 -07:00
Eric House
93526d38d7
cleanup (version upgrade test works)
2014-09-25 22:24:09 -07:00
Eric House
92292ad1fe
fix problems with undeclared variables that older bash didn't mind
2014-09-25 21:45:44 -07:00
Eric House
43bd3c018a
make an addr's conType a bitfield rather than holding a single value.
...
Works for large numbers of relay games in test, but will not yet
actually hold more than one value. Should be safe to merge to main
branch once stream upgrade is verified.
2014-09-25 20:05:37 -07:00
Eric House
75981f52ca
up strings for new release, including changelog
2014-09-25 18:36:50 -07:00
Eric House
f3acdfc78a
remove bt error count toast
2014-09-25 18:36:22 -07:00
Eric House
a0881b1041
add titles to SMS and BT invite alerts
2014-09-25 07:49:22 -07:00
Eric House
47591fb8c6
For SMS and BT, text contains the text of a button. Substitute in
...
button text rather than have to keep the two in sync.
2014-09-25 07:34:58 -07:00
Eric House
e0eb22854f
save changes to address list
2014-09-25 07:06:33 -07:00
Eric House
2beb897b2c
replace scan that tries to connect to all paired devices, taking 20
...
seconds to discover that some 20-miles-away device isn't here and
resisting use of concurrency, with simple listing of paired
devices. If user tries to invite a headset, try and fail with an error
message. Fix up re-invite and detection of whether players are
missing to support this.
2014-09-25 06:40:44 -07:00
Eric House
aa566ad1f0
call util_informMissing when the pendingPlayers count drops to 0
2014-09-25 06:36:07 -07:00
Eric House
abf12e90da
save a bit of work setting up game manually by assuming two players --
...
but ths must be happening too late because not all takes effect.
2014-09-25 06:35:10 -07:00
Eric House
3668b7d8a7
merge android_branch -> android_shipbt
2014-09-24 20:51:23 -07:00
Eric House
1e80109c3e
add assert, and don't pass pendingRegistrations to clients -- it confuses them
2014-09-24 19:33:59 -07:00
Eric House
743d532fc7
putting back recent change: this works for automated test and gtk
...
manual app. I'm not sure what's up with pendingRegistrations but it
needs more studying before I can change it.
2014-09-24 19:16:06 -07:00
Eric House
9ad8ad601c
add cur dir to empty dict search path
2014-09-24 07:29:57 -07:00
Eric House
64b30b68d2
merge android_branch -> android_shipbt
2014-09-23 21:33:57 -07:00
Eric House
b4ef9ced87
merge android_branch changes
2014-09-23 21:33:02 -07:00
Eric House
3d6f972e9e
fix number of missing players not being calculated correctly
2014-09-23 21:30:31 -07:00
Eric House
113c7a13d2
print number of devices left
2014-09-23 21:26:46 -07:00
Eric House
49689ab04c
always log error message
2014-09-23 07:30:34 -07:00
Eric House
ab64197ac4
fix recent booboo: it's not an error for server_initClientConnection()
...
to fail here.
2014-09-23 07:30:23 -07:00
Eric House
4c2c6e5814
improve bad-protocol messaging: suggestion to upgrade is displayed on
...
both sides.
2014-09-22 08:09:58 -07:00
Eric House
59f5c17e78
remove debugging toast
2014-09-22 08:00:37 -07:00
Eric House
a485480496
make divider wider
2014-09-22 07:05:45 -07:00
Eric House
46907ec03d
tweak string
2014-09-22 06:59:23 -07:00
Eric House
45317678b7
a better way of cleaning up
2014-09-21 21:59:21 -07:00
Eric House
73e5f946b2
cleanup: private method to reduce number of params required
2014-09-21 21:54:00 -07:00
Eric House
c5b948b464
offer to launch Setting app when there are no paired devices
2014-09-21 18:03:31 -07:00
Eric House
7964f96b28
include gameID in bt ping, and in reply a boolean indicating if it's
...
been deleted. Means you open a game and if you have a connection know
immediately that it's no longer there.
2014-09-21 17:32:35 -07:00
Eric House
dbb09241ec
save known bt addresses only; names can be looked up
2014-09-21 17:03:25 -07:00
Eric House
e69f0179cc
fix script
2014-09-21 16:59:00 -07:00
Eric House
0073cba698
cleanup: get rid of btName wherever possible
2014-09-21 14:59:28 -07:00
Eric House
653ad7c62a
cleanup how bt names and addresses are handled, working with addresses
...
except when something has to be shown in the UI. Because names can be
duplicated but never addresses....
2014-09-21 14:40:44 -07:00
Eric House
0d04fd138d
ping remote BT hosts on game open and on radio on in order to update
...
the status of the connection arrows.
2014-09-21 13:06:12 -07:00
Eric House
4695619c63
refactor: add methods to be called from elsewhere
2014-09-21 11:35:32 -07:00
Eric House
e52422afcc
reflect bt radio state in in-game net status handler
2014-09-21 10:55:13 -07:00
Eric House
049cf284c5
toward getting direct-ip addressing working again: add a tab to the
...
connections dialog
2014-09-20 18:08:33 -07:00
Eric House
ff82ff1e7c
add connType param to resendAllIf(): no point resending relay messages
...
when it's the BT radio that just turned on.
2014-09-19 05:53:49 -07:00
Eric House
645da39e51
use new convenience method
2014-09-18 06:10:55 -07:00
Eric House
2e6993cce0
show bt status red when bt radio turned off
2014-09-18 06:08:43 -07:00
Eric House
36bed8a2c8
call super
2014-09-17 08:03:43 -07:00
Eric House
e6203182ec
resend pending messages when BT radio comes back on
2014-09-17 08:03:12 -07:00
Eric House
b97a9518f7
better newbie hint title
2014-09-17 08:02:33 -07:00
Eric House
2321b36bec
better newbie hint title
2014-09-17 08:01:58 -07:00
Eric House
e018d136e1
don't disable general beaming, since that prevents default behavior of
...
launching the store to install on a device that doesn't have the app
yet.
2014-09-17 07:10:41 -07:00
Eric House
810ccb5555
add padding
2014-09-17 07:05:32 -07:00
Eric House
e3667dde2f
remove do-you-want-to-invite dialog when NFC used for relay case too
2014-09-17 06:52:57 -07:00
Eric House
e7e04fc2bb
don't offer to nfc-invite a SMS game since that doesn't work, and DO a
...
relay game since that does.
2014-09-16 07:41:09 -07:00
Eric House
9df2d0c1dc
keep track of BT IOExceptions, and report the number back to callers.
...
At least one app I've seen tells the user to restart BT if that number
gets too high; this makes that easy.
2014-09-16 07:25:31 -07:00
Eric House
cfba0411fe
hide the expandable headers completely when BT or SMS isn't available
2014-09-16 06:42:53 -07:00
Eric House
3e72da8e3f
when sms pref changes, clear cached value
2014-09-16 06:39:46 -07:00
Eric House
82b25d1956
add utility method
2014-09-16 06:39:06 -07:00
Eric House
567f6a2ac0
turn off beaming except where I provide an explicit message
...
(callback), since it's confusing to have the game offer to beam where
all that's being sent is the install URL. Hmmm -- maybe we do want
that. Consider....
2014-09-15 08:03:14 -07:00
Eric House
aeeb3dc3bc
fix so when BT invite is tapped for game requiring a missing wordlist,
...
an offer's made to download and only then is game created.
2014-09-15 07:41:26 -07:00
Eric House
77192bf3bd
clear/erase board bitmap before reusing for new game
2014-09-14 15:18:36 -07:00
Eric House
2c8d356ac0
changes to generated files that should have gone with prev commit
2014-09-14 14:50:19 -07:00
Eric House
808e01b428
cleanup: there's no progress to be shown now when inviting
2014-09-14 14:42:58 -07:00
Eric House
45a1dcd5f9
This comment meant for this fix, not prev! :
...
Fix board sometimes coming up half-height by indicating that it should
never have a soft keyboard associated with it. It's otherwise getting
told its height is half what it should be, and I can't find any way to
get the layout redone when the keyboard goes away. (The keyboard in
this case is leftover from the previous activity.)
2014-09-14 14:37:01 -07:00
Eric House
134f7dbe2b
fix board sometimes coming up half-height by indicating that it should
...
never have a soft keyboard associated with it. It's otherwise getting
told its height is half what it should be, and I can't find any way to
get the layout redone when the keyboard goes away. (The keyboard in
this case is leftover from the previous activity.)
2014-09-14 14:36:13 -07:00
Eric House
434bbf74cb
when inviting to a new BT game, make it so the games come up on both
...
sides already connected and ready to play. That requires creating the
game on the sending side before the send so it's ready to receive
messages, and on the receiving side giving the new game a message sink
via which to send its initial registration message.
2014-09-14 13:43:41 -07:00
Eric House
6f07098cf3
return succes from server_initClientConnection()
2014-09-14 13:42:11 -07:00
Eric House
7d8b9b4270
return succes from server_initClientConnection()
2014-09-14 13:41:33 -07:00
Eric House
4d2f49d33f
when sending and don't have an address for channel yet, send the one
...
comms was created with, which is what client will have to do anyway.
2014-09-14 13:41:12 -07:00
Eric House
b6f708ee75
add text to missing player alert suggesting tap-to-invite, and dismiss
...
it if user does so while it's still up (via a bit of a hack).
2014-09-12 07:10:18 -07:00
Eric House
94b51cf53b
cleanup; log non-hex gameid too for easier searching
2014-09-12 06:07:32 -07:00
Eric House
b1ea1185f1
tweak invite-received strings. Alas, the inviting player's name isn't
...
there yet.
2014-09-12 05:56:30 -07:00
Eric House
ebb9684cc9
remove bt variant files too, at least on this branch
2014-09-12 05:47:03 -07:00
Eric House
172d01137a
copy stuff required to make main app support BT
2014-09-11 20:42:15 -07:00
Eric House
0924a20a66
sometimes a null addr comes in; check
2014-09-11 19:55:12 -07:00
Eric House
640283263a
remove XWords4-sms files; that ship has sailed
2014-09-11 19:40:31 -07:00
Eric House
2a0489889c
when the number of available BT devices matches the number of players
...
sought, check them all initially. Speeds inviting for most common
case.
2014-09-11 08:05:43 -07:00
Eric House
588e5245d5
log dropped result
2014-09-11 07:20:59 -07:00
Eric House
c47c8928ec
open BT game after creating it on invite/nfc reception; remove game
...
from games list selection when it's deleted by board when open so
action bar is in correct state.
2014-09-11 07:06:12 -07:00
Eric House
a08292a918
Handle invite to BT game via NFC.
2014-09-10 07:24:12 -07:00
Eric House
3b2a537e93
fix crash trying to create new game immediately after allowing board
...
to delete one.
2014-09-10 07:01:56 -07:00
Eric House
b333e3959f
remove assert: it's fine to close without saving
2014-09-10 06:37:32 -07:00
Eric House
39b9c32fd7
don't track and refuse to connect to deleted games: the tracking was
...
incomplete (didn't persist) and gameIDs couldn't be reused. Fix later
when it's not blocking development if the feature still makes sense.
2014-09-09 07:27:04 -07:00
Eric House
95eb140461
cleanup
2014-09-09 07:24:27 -07:00
Eric House
4029af955d
inval cache twice, fixing a race condition around creating new BT games
2014-09-09 07:24:17 -07:00
Eric House
46e648933a
Log, but don't assert, when an event isn't handled.
2014-09-09 07:23:52 -07:00
Eric House
df6a117c5c
cleanup
2014-09-09 07:21:33 -07:00
Eric House
4f6fb61d4b
put BT ahead of SMS, and use a style to reduce repeated layout code
2014-09-08 20:42:18 -07:00
Eric House
2400029b8b
force all comms-type icons to have same width
2014-09-08 08:02:12 -07:00
Eric House
03c6db78db
add new class that's a header-styled label with an expander, and use
...
that as separator in NewGame activity. Save expanded state so people
who don't play networked games don't have to see all that text
forever.
2014-09-08 07:30:07 -07:00
Eric House
473bea77d6
get rid of -i param; instead install to all devices instead of passing
...
'install' to ant.
2014-09-08 07:25:05 -07:00
Eric House
fdde7b67bc
ignore dirs for another branch (local only so far)
2014-09-08 07:06:45 -07:00
Eric House
5fbe98e4e2
remove unused string
2014-09-06 06:56:06 -07:00
Eric House
9c0fc39478
add move summary to SMS notifications too
2014-09-06 06:54:43 -07:00
Eric House
c6a9f303f0
include last move summary in BT notifications
2014-09-06 06:47:24 -07:00
Eric House
c1ee254c4f
echo what's going on
2014-09-05 21:19:32 -07:00
Eric House
ddc4ab9844
oops: MultiEventListener installation got dropped with the move to
...
activity delegates; fix
2014-09-05 21:12:35 -07:00
Eric House
1d4d3a7a32
don't use same title for all progress dialogs
2014-09-05 07:49:37 -07:00
Eric House
d949028006
set names as properties; param doesn't seem to work
2014-09-05 07:41:06 -07:00
Eric House
a2853046d4
set names as properties; param doesn't seem to work
2014-09-05 07:40:54 -07:00
Eric House
b9aa335027
log dropped event
2014-09-05 07:40:37 -07:00
Eric House
5035042ce4
rename script, and add install option so can work with multiple devices
2014-09-05 07:29:03 -07:00
Eric House
0b2c029e67
ignore new file
2014-09-05 07:28:10 -07:00
Eric House
eb2cd37980
fix crash by overriding with correct signature
2014-09-05 07:05:14 -07:00
Eric House
b9d9fc2520
put back auto-scp of finished file to server
2014-08-29 07:33:21 -07:00
Eric House
4df0f7ffd2
add option to get new .apk file name into a file
2014-08-29 07:21:54 -07:00
Eric House
ec3168e27d
fix, I hope, the occasional misssing notification body by handling the
...
case where multiple move messages are handled at once.
2014-08-29 07:00:27 -07:00
Eric House
72b506b2e7
if unset in jni world this thing is invalid
2014-08-29 06:59:24 -07:00
Eric House
9e86874e77
catch bt version up
2014-08-27 20:23:57 -07:00
Eric House
3858eb2f1d
up strings for release
2014-08-27 07:06:35 -07:00
Eric House
78581490eb
don't show survey link yet: it's not ready
2014-08-27 07:06:29 -07:00
Eric House
8407d3b300
cleanup and list changes
2014-08-26 22:17:34 -07:00
Eric House
5343b054a5
include number of tiles in trade confirm message
2014-08-26 21:58:55 -07:00
Eric House
d8266f6a2c
tweak title and body of notification
2014-08-26 21:53:28 -07:00
Eric House
88248131da
show new client-formatted turn summary in notification; remove old
...
common-formatting code.
2014-08-26 21:37:33 -07:00
Eric House
2d08848715
snapshot: toward having a better description of the last move in
...
notifications.
2014-08-26 06:55:26 -07:00
Eric House
622760b71a
post response to long-tap on player as a gtk dialog rather than just logging it.
2014-08-25 07:52:18 -07:00
Eric House
d255231179
enable changing reminder intervals via debug setting, and format time
...
since last move dynamically using days, hours and minutes.
2014-08-22 20:37:50 -07:00
Eric House
e42dd971cb
Hide crosshairs once drag leaves the initial cell UNLESS a tile is
...
being dragged
2014-08-21 07:51:06 -07:00
Eric House
b77d529099
fix linux-side compile errors
2014-08-21 07:15:20 -07:00
Eric House
880f8f123a
list rest of changes
2014-08-20 07:10:53 -07:00
Eric House
e7af6949fe
cleanup after code review
2014-08-20 07:10:40 -07:00
Eric House
a464b61a15
fix so net status icon isn't on top of timer
2014-08-19 07:50:15 -07:00
Eric House
815bc9544e
don't crash when player has a password set! (was inflating view from
...
background thread, now a no-no)
2014-08-19 07:30:14 -07:00
Eric House
d921a386d5
remove logging
2014-08-19 07:21:02 -07:00
Eric House
36afbb7330
fix nag timer math
2014-08-19 06:50:10 -07:00
Eric House
69482bf442
cleanup: move functions from Utils to DelegateBase (and make non-static)
2014-08-19 06:46:03 -07:00
Eric House
38b9420fa0
move survey-display logic into one place so it's always right
2014-08-18 07:53:23 -07:00
Eric House
432badf889
trying again to get survey display logic right
2014-08-18 07:35:40 -07:00
Eric House
e04f7c8f35
fix survey request display logic
2014-08-18 07:28:28 -07:00
Eric House
b278696a30
up strings for new version
2014-08-18 07:17:45 -07:00
Eric House
f374d67aab
only show the survey invitation when this isn't the first version
...
you've installed, i.e. after at least one upgrade.
2014-08-18 07:12:50 -07:00
Eric House
ad7a32504a
switch to nag times for ship
2014-08-18 06:53:40 -07:00
Eric House
c83e7773fb
make changes an html file in assets, and load via url; add
...
surveymonkey url
2014-08-15 20:59:28 -07:00
Eric House
1f9be1d03c
cleanup
2014-08-14 06:13:23 -07:00
Eric House
bee97f8862
tweak text of reminder (prev-known-as "nag") message to be less harsh
2014-08-12 07:17:36 -07:00
Eric House
67c18f4653
tweak nag message to include the name of the player who last moved
2014-08-11 19:16:39 -07:00
Eric House
50cb87901e
warn in hours hours; tweak final warning
2014-08-11 06:27:16 -07:00
Eric House
ac6cda33aa
tweak text and test intervals
2014-08-10 20:18:05 -07:00
Eric House
4f514c2e16
cancel notifications by rowid for non-networked games too
2014-08-10 20:13:13 -07:00
Eric House
3655d0c9ff
nag based on a array of times rather than a fixed interval, and append
...
an additional warning after the last is used.
2014-08-10 19:58:03 -07:00
Eric House
8c3180573a
pass milliseconds, not seconds (and be careful to cast early)
2014-08-10 19:46:00 -07:00
Eric House
1493895428
add utility date formatting functions
2014-08-10 19:45:04 -07:00
Eric House
bc33d0b81f
add comment
2014-08-10 19:44:40 -07:00
Eric House
feb9510b9d
deselect games in group when it's collapsed
2014-08-10 15:42:43 -07:00
Eric House
007b390c42
fix crash downloading updates: requestWindowFeature() must be called
...
earlier, from activity's onCreate
2014-08-10 11:32:46 -07:00
Eric House
9e763b4049
post actual notifications (with text yet to be improved)
2014-08-09 21:00:53 -07:00
Eric House
5230593276
update with new receivers
2014-08-09 18:09:49 -07:00
Eric House
4d4548adc7
toward tagging players who're waiting too long to make a move: store a
...
nagTime when saving a game that's some interval in the future IFF it's
a local player's turn. Set an alarm for the soonest nagTime. The
alarm seems to be firing at the right time, so what remains is to post
notifications. Also, rather than have two Receivers listening on boot
event added a new one whose sole job that is (and that kicks off other
stuff on boot.)
2014-08-09 18:07:49 -07:00
Eric House
bed04e36c8
add new DB field to track when user should next be nagged about not
...
having taken his turn.
2014-08-09 17:53:04 -07:00
Eric House
e998fbfcba
log less
2014-08-09 17:11:35 -07:00
Eric House
8b4519da74
merge in one more Delegate change from dualpane2
2014-08-09 10:54:21 -07:00