Commit graph

1842 commits

Author SHA1 Message Date
ehouse
ffd9b66bc5 lots of tweaks toward a beta build on linux. works now, but takes a
hex editor.
2006-02-06 04:48:20 +00:00
ehouse
e7dd853d07 attempt to show different title when in debug mode 2006-02-06 04:44:09 +00:00
ehouse
2ee7e7a0f2 tweak -- but these will be going away as soon as mingw and debian's
pocketpc-sdk catch up with me.
2006-02-06 04:43:32 +00:00
ehouse
8f7e41e89d cleanup closing in on building correctly -- which now works, though it
takes a hex editor.  May have fixed a bug with a missing CloseHandle
call.
2006-02-06 04:41:14 +00:00
ehouse
96a45af102 type changes to stop warnings 2006-01-31 14:40:49 +00:00
ehouse
502cddcf1f debug macros and wierd rewrite of code using random and mod. This makes it work on ce! 2006-01-31 06:42:53 +00:00
ehouse
323240fa6b missed one ce-specific struct. This makes it work on ce! 2006-01-31 06:41:49 +00:00
ehouse
559662ea98 pass the right param to WinMain. This makes it work on ce! 2006-01-31 06:41:16 +00:00
ehouse
8fc0404158 use debhacks; add flags to compile for wince 2006-01-28 19:05:39 +00:00
ehouse
3f577181dd use debhacks 2006-01-28 19:03:10 +00:00
ehouse
2ea8c2e0cd use debhacks; ifdef out cmdbar stuff which debian tools don't support yet 2006-01-28 19:02:04 +00:00
ehouse
a3feee8027 first checked in. may have bugs 2006-01-28 18:58:04 +00:00
ehouse
b03db750b5 merge transparant large-icon from 411-branch 2006-01-22 17:50:47 +00:00
ehouse
301d854c25 don't show "loading ARM" except on debug versions. It's fast enough now. 2006-01-21 19:16:39 +00:00
ehouse
95eaac50dd tell folks where to get dictionaries. 2006-01-21 19:12:37 +00:00
ehouse
146a4f1d4d -Os instead of -O2 2006-01-16 06:08:16 +00:00
ehouse
834a5e0411 make default build arm_only, and don't require multilink to build the
68k stub.
2006-01-16 06:07:33 +00:00
ehouse
4e49a4c008 don't use arm-palmos* tools if arm-elf* tools available. Current
version on debian testing builds bad code.
2006-01-08 22:19:24 +00:00
ehouse
8edc3e987d catch up with api changes so builds again -- WTF :-) 2006-01-08 03:26:08 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
b852eb5ca5 add random seed in win32 case 2005-11-27 23:11:05 +00:00
ehouse
3676a8b55f need to set flag before making calls that will result in a stream of
messages.
2005-11-27 22:24:25 +00:00
ehouse
cab0622c9d Increase size of tray and fonts for win32; turn on windoze-style
menus.
2005-11-27 22:06:04 +00:00
ehouse
a79052513e Turn off STUBBED_DICT -- can now load and execute from an .xwd file
running on WINE.
2005-11-27 21:39:06 +00:00
ehouse
870af10a63 first checked in. Builds for Win32, but crashes on XP after drawing
its board.
2005-11-27 20:27:46 +00:00
ehouse
24cf6bda2f hide new obj dirs 2005-11-27 20:17:39 +00:00
ehouse
33779bf1b3 changes for gcc compilation: conditionally define out stuff that
doesn't work on win32 (e.g. CommandBar).
2005-11-27 20:17:09 +00:00
ehouse
92948425b9 changes for gcc compilation: fix syntax errors and API usage,
conditionally define out stuff that doesn't work on win32
(e.g. CommandBar).
2005-11-27 20:16:43 +00:00
ehouse
66fffb7fe9 fix for STUBBED_DICT case 2005-11-27 20:13:42 +00:00
ehouse
aba81b8627 OpenFileForMapping doesn't seem to exist in win32 -- or at least not
in MinGW's view.
2005-11-27 20:13:13 +00:00
ehouse
65611289fd for gcc: fix caps and remove commas after last item in array 2005-11-27 20:10:06 +00:00
ehouse
7c26e79dda fix caps; use rand() on win32 2005-11-27 20:09:15 +00:00
ehouse
b9de2acebf change how struct is defined for gcc 2005-11-27 20:06:36 +00:00
ehouse
b462252ebb fix syntax errors; other catch up with changes 2005-11-27 20:05:33 +00:00
ehouse
f228cc3b46 fix syntax error 2005-11-27 20:04:46 +00:00
ehouse
e8e408afd4 fix capitalization of header file -- which gcc cares about. 2005-11-27 20:04:06 +00:00
ehouse
5e6eca025a fix so hex dicts build again 2005-10-30 19:05:40 +00:00
ehouse
fb8d643ea2 replace sed with awk 2005-10-30 19:04:49 +00:00
ehouse
768cfd597a fix bug truncating tray display in history by adding size param to
formatTray()
2005-10-30 18:35:21 +00:00
ehouse
95005e45eb don't connect to relay unless have something to send 2005-10-30 16:28:52 +00:00
ehouse
cda5996195 fix unset var warning 2005-10-30 16:14:13 +00:00
ehouse
92981942b3 add _Shutdown(); override logf() to tag with cookieid; make logs less
verbose.
2005-10-30 05:20:31 +00:00
ehouse
b31cb6612b call shutdown on cref rather than deleting it; wrap mutex actions with
debugging logfs like those in mlock.h.
2005-10-30 05:16:35 +00:00
ehouse
42f3a4e7cf don't print log messages below a certain priority 2005-10-30 05:10:26 +00:00
ehouse
befc90648e add shutdown event and action 2005-10-30 05:07:58 +00:00
ehouse
d29937a734 add a const 2005-10-30 05:06:41 +00:00
ehouse
a422f21ad5 add error message; cast to avoid compile warnings 2005-10-30 05:06:23 +00:00
ehouse
880b626070 add a few consts 2005-10-30 05:05:45 +00:00
ehouse
6d88725e05 add missing header file 2005-10-28 09:20:51 +00:00
ehouse
d17165a678 add header needed on some installations 2005-10-23 21:35:19 +00:00
ehouse
b135f317b4 make location of file storing next ID configurable. 2005-10-23 21:06:07 +00:00
ehouse
deb0a2d265 shutdown in response to SIGINT 2005-10-23 15:49:48 +00:00
ehouse
e2e66f8057 Set a disconn timer when somebody leaves to make it parallel with case
where somebody never shows up; print more info about cref state to
ctrl port.
2005-10-19 03:44:55 +00:00
ehouse
80d0f3ce71 make now() relative to relay startup time. 2005-10-19 03:43:21 +00:00
ehouse
a64cbd472a don't track heartbeat independent of any timers set. This allows
infinite timeout when no devices present.
2005-10-19 03:42:17 +00:00
ehouse
d74de11771 add XWS_ANY 2005-10-19 03:40:40 +00:00
ehouse
e05777bdcf add XWS_ANY; add missing transitions to kill game on timer when device
disappears and doesn't return.
2005-10-19 03:40:26 +00:00
ehouse
4df7b3d75a add uptime 2005-10-19 03:39:18 +00:00
ehouse
5e693ee022 fix misspelling; tweak error messages 2005-10-19 03:21:19 +00:00
ehouse
74b6ccbd52 cleanup ctrl printing; repeat most recent command; cleanup internal names. 2005-10-16 01:19:25 +00:00
ehouse
ff12881ffd silence compiler warning 2005-10-16 01:15:49 +00:00
ehouse
deea73ad8b cancel all-connected timer when all are connected 2005-10-15 16:35:18 +00:00
ehouse
a8352fa745 fix leak; move heartbeat timer into crefmgr, and only run it when
there are active crefs.
2005-10-15 16:30:10 +00:00
ehouse
936e3bd110 clean up command help 2005-10-15 16:28:26 +00:00
ehouse
ecf5875d7e capitalize public methods on timermgr (no code change) 2005-10-15 15:49:22 +00:00
ehouse
eb8301ade7 return error to client when flags indicate old version; close sockets
when error occurs in processing message.
2005-10-14 08:29:58 +00:00
ehouse
6541e56c40 catch up with logf change 2005-10-14 08:27:16 +00:00
ehouse
b7e3479989 print prompt 2005-10-14 08:26:56 +00:00
ehouse
cb3e2910b9 add commented out debug flag 2005-10-14 08:26:19 +00:00
ehouse
8c8babc762 new error message 2005-10-14 08:25:51 +00:00
ehouse
e18f66f587 remove dead code 2005-10-06 02:54:05 +00:00
ehouse
07a1894c6e implement heartbeat timer required for relay 2005-10-06 02:49:50 +00:00
ehouse
be5078e8f8 removed unused states etc. 2005-10-06 02:36:45 +00:00
ehouse
0bf1dcdcf8 remove connect info button, instead bring it up every time role
changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
f7443c9f7f catch symbian up with api changes -- but still need to set timers
before it'll talk to relay.
2005-10-02 16:40:16 +00:00
ehouse
3bf3e2fda1 parse multiple config files in order with later ones overriding. 2005-10-02 16:23:49 +00:00
ehouse
4e5f69f4e8 rename states so can format to 80 cols; add log level param. No
change to functionality in this checkin.
2005-10-02 16:08:42 +00:00
ehouse
6835b6d1eb New scheme for accepting and limiting reconnections. Now device must
send player counts, local and expected.  Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
77319b570d make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00
ehouse
0c2365e3ea parse new SERVERNAME config variable 2005-10-01 16:09:57 +00:00
ehouse
c5add889cb make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays; let relay assign non-servers' hostIDs
rather than doing 'em randomly; use hostIDs for comms-level protocol's
channelNo where possible to avoid tripping over duplicate messages
2005-10-01 16:01:39 +00:00
ehouse
50df4d7cf4 catch up with API change 2005-10-01 15:53:56 +00:00
ehouse
3db9c4e7e9 new constant 2005-10-01 15:52:16 +00:00
ehouse
b6933b5b9b stream version change 2005-10-01 15:51:54 +00:00
ehouse
c71b442229 comment on shuffling 2005-10-01 15:51:35 +00:00
ehouse
20c87b4c19 fix streaming so four devices can be in game. 2005-10-01 15:51:14 +00:00
ehouse
255656f009 works, but not yet used. And wants relay host identifier added in. 2005-09-19 04:34:51 +00:00
ehouse
57ccb08528 fix for when BEYOND_IR not defined 2005-09-17 19:49:53 +00:00
ehouse
7d9a78f996 comment out internal mutexes: shouldn't be needed now that only one
thread at a time is given access to a cref instance.
2005-09-14 05:15:27 +00:00
ehouse
f944b154fc fix print_cookies to use iterator 2005-09-14 05:14:41 +00:00
ehouse
c4d212f78c shorten names so table easier to fit in 80 cols 2005-09-14 05:14:04 +00:00
ehouse
ca755490c5 allow to run multiple games at once 2005-09-14 05:12:07 +00:00
ehouse
237deee542 just log some messages so user interaction not required. 2005-09-14 05:11:29 +00:00
ehouse
87d1c8f593 event name change 2005-09-09 03:15:06 +00:00
ehouse
5dace1cc7a add enough timer support for heartbeat; fix redraw bug 2005-09-09 03:14:11 +00:00
ehouse
18fc5e2c14 add linuxFireTimer 2005-09-09 03:12:58 +00:00
ehouse
264f34d97d move fireTimer to linux-common code 2005-09-09 03:12:24 +00:00
ehouse
368d2b82d6 add an extra slot as on other platforms 2005-09-09 03:06:27 +00:00
ehouse
763cd70632 add missing header. (Did gtk change?) 2005-09-09 02:57:14 +00:00
ehouse
23c436a75c make network play on by default 2005-09-07 12:32:29 +00:00
ehouse
77a8df77ac add strings for relay errors 2005-09-07 12:31:32 +00:00
ehouse
cf5906eacf Add and handle disconnect message so a device can reuse its socket for
a new game.
2005-09-05 15:50:49 +00:00
ehouse
05878f11a4 Do nothing rather than assert when socket no longer found for write.
Not sure if this is a preventable error.
2005-09-05 15:50:28 +00:00
ehouse
235556240f Don't close the underlying socket. Not sure yet when I should close a
socket that hasn't returned an error.  Maybe that's the client's job.
2005-09-05 15:45:22 +00:00
ehouse
5c01044e8c send disconnect message to relay before starting a new game. 2005-09-05 15:33:51 +00:00
ehouse
466e21f608 formatting 2005-09-05 15:32:40 +00:00
ehouse
5e4fd3368e add role to newgame dialog 2005-09-05 05:31:11 +00:00
ehouse
47030320f4 move typedef 2005-09-04 20:55:07 +00:00
ehouse
8a2eae0887 log ip address of incoming connection in dotted-quad notation. 2005-09-04 20:54:09 +00:00
ehouse
89f1eca340 log tweak 2005-09-04 20:44:46 +00:00
ehouse
55988dcdd7 cut down on logging a bit 2005-09-04 20:43:53 +00:00
ehouse
6995d37ead don't assert when unexpected event arrives; just log and drop 2005-09-04 20:43:23 +00:00
ehouse
aa1323a5a3 shorten log messages; make easier to process from perl 2005-09-04 20:38:23 +00:00
ehouse
ebcc30dd5f send notice when a socket closes. This seems to be resulting in dups. 2005-09-04 20:37:42 +00:00
ehouse
0134c96962 fix deadlock by collecting crefs into local storage before starting to
act on them.
2005-09-04 20:36:53 +00:00
ehouse
7803fead80 use comms_setAddr rather than modifying const to set resolved address. 2005-09-04 20:34:52 +00:00
ehouse
75b8f5342a add error messages 2005-09-04 20:34:16 +00:00
ehouse
6d0b23a8e8 TALL_FONTS (support for Danish tall letters) now on by default 2005-09-04 20:32:16 +00:00
ehouse
aa0a9ec158 add error message; don't assert (crash) when socket closes. 2005-09-04 20:31:34 +00:00
ehouse
6f8b33a05b reset cookieID for a new game 2005-09-04 20:30:47 +00:00
ehouse
1f43831219 new error code 2005-09-04 14:35:13 +00:00
ehouse
1aed9882ef new (commented-out) info message 2005-09-03 18:36:08 +00:00
ehouse
4882c92a07 generate XWRELAY_OTHERCONNECT message 2005-09-03 18:35:34 +00:00
ehouse
8072bc687c add XWRELAY_OTHERCONNECT message 2005-09-03 18:32:12 +00:00
ehouse
59edec4955 handle OTHER_CONNECT message by resending any unACKed messages. 2005-09-03 18:31:32 +00:00
ehouse
e6e9646253 make all APIs private and add as friends the safe classes that will
access them.  This should allow reduction in the locking within cref
instances since only one thread at a time will be permitted inside by
SafeCref.
2005-09-03 15:59:48 +00:00
ehouse
4479933657 add missing state transition 2005-09-03 15:41:59 +00:00
ehouse
a4033a44c3 when one device is disconnected for heartbeat, tell others it's going
away.
2005-09-03 15:41:17 +00:00
ehouse
ca8877a5de for testing, add -H option to prevent client from sending heartbeat
messages to relay.
2005-09-03 15:39:15 +00:00
ehouse
abbd1a072f handle other-disconnected error message 2005-09-03 15:37:49 +00:00
ehouse
9a2567252b cleanup: get rid of unused states/actions and code to handle them. 2005-09-03 07:15:05 +00:00
ehouse
1114784217 Add strings for error codes for relay disconnect events. 2005-09-03 06:58:05 +00:00
ehouse
ab0e833a9b Receive disconnect events and display message for error codes. 2005-09-03 06:57:01 +00:00
ehouse
6a0abc16e8 Add range for relay errors. 2005-09-03 06:56:33 +00:00
ehouse
c82fd2e4f2 Send disconnect events with error codes on heartbeat and connect timer
failures; change how state machine handles heartbeats: only put events
into the machine when there's a failure.
2005-09-03 06:55:08 +00:00
ehouse
b0cc6f458b add disconnect event and error codes 2005-09-03 06:46:03 +00:00
ehouse
2ba0f451a7 fix failure to record bytes forwarded 2005-09-02 07:18:39 +00:00
ehouse
8f32f4f99a loads of changes: get settings from config file; remove sockets and
kill crefs via state machine, and protect access to a cref so it can
die without another thread being in it; do timers via timeout to
poll() rather than interrupt (and integrate into state machine);
detect when all players are present and change state so new
connections on that cookie will get a new cref.
2005-09-02 06:56:34 +00:00
ehouse
5d22be174a initial version 2005-09-02 06:40:34 +00:00
ehouse
9ac04243b5 first checked in. works. 2005-09-02 06:35:25 +00:00
ehouse
39fa5728ef send XWRELAY_RECONNECT 2005-09-02 06:26:33 +00:00
ehouse
e3cadfbf79 catch up with API changes 2005-09-02 06:24:47 +00:00
ehouse
6ebce9ff5e protect logging with mutex since happens from multiple threads now. 2005-08-21 14:54:49 +00:00
ehouse
a227dfd605 flesh out interaction with comms. Now able to play a complete game vs
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
bef309be3f add stream_setOnCloseProc 2005-08-21 14:33:38 +00:00
ehouse
c0bdfb54c9 constant name changed 2005-08-21 14:18:56 +00:00
ehouse
a236d6a972 tweak how timers stored 2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8 timeout isn't an assertion failure 2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6 use renamed constant 2005-08-21 14:05:29 +00:00
ehouse
e8a94b670a rename constant 2005-08-21 14:04:32 +00:00
ehouse
abde767154 tweaks to logging and adding some message enums 2005-08-08 23:33:51 +00:00
ehouse
23739eee9b reduce interrupt-time logging 2005-08-03 01:17:49 +00:00
ehouse
ae91d38e45 Clean up and fix timer code. 2005-08-03 01:14:49 +00:00
ehouse
91abdb3bcc fix bug where client connecting before server would result in attempt
to forward packet to host not yet available.  Drop such packets now.
2005-08-02 04:57:13 +00:00
ehouse
170ad8f419 make overly verbose logging conditional 2005-08-02 04:56:08 +00:00
ehouse
1b40b1956e add const to match new signature 2005-07-30 02:44:42 +00:00
ehouse
dcb5783924 add vc60.pdb 2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6 make some conn-related IDs conditional 2005-07-30 02:05:59 +00:00
ehouse
7d4700622e add cesockwr.o 2005-07-30 02:04:29 +00:00
ehouse
294ce5f513 Add and use driver for communication over TCP. Driver uses two
threads, reader and writer, on a single socket.  With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code.  A full game should now
work, but hasn't been tried.  Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761 tweak conn dialog 2005-07-30 01:51:24 +00:00
ehouse
9abf6f8970 add a const 2005-07-30 01:48:17 +00:00
ehouse
3ecc871515 begin work of allowing multi-device play over WiFi/Cellular: add
dialog to gather params, save 'em, and stub out send proc.  Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
24fb48008f cleanup for wince compile 2005-07-23 15:28:15 +00:00
ehouse
77d7bc9fa7 add const 2005-07-23 15:21:23 +00:00
ehouse
d6fac2014e add assertion on null string 2005-07-23 15:16:26 +00:00
ehouse
bc3515272c Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
84ec7e38f2 Get rid of WinCopyRect-based method of drawing letters and values in
tray tiles, since it seems not to work on all versions of PalmOS.
Simply drawing seems fine where tested; will try close clipping if
erasure happens elsewhere.  Draw board-top stuff one pixel higher on
highres devices, and fix scoreboard being too narrow on high-res
devices.
2005-07-14 02:45:10 +00:00
ehouse
fc4fd3ea93 fix compile error 2005-07-13 12:35:38 +00:00
ehouse
3b12c4df87 syntax error 2005-07-09 15:36:39 +00:00
ehouse
8acfb31153 protect TIMER_HEARTBEAT for standalone platforms 2005-07-09 15:27:06 +00:00
ehouse
bf2e208d6f catch up with API changes 2005-07-09 15:26:12 +00:00
ehouse
9f694f74d1 wrap line 2005-07-09 15:25:51 +00:00
ehouse
e1d3eeaf2a don't use %c on ARM. Crashes due to my bad StrPrintF implementation. 2005-07-08 08:30:42 +00:00
ehouse
e537e29e87 new functions for measuring glyphs 2005-07-08 08:29:37 +00:00
ehouse
a16505727a Moving glyph-measuring code to drawing; fix for highres case. 2005-07-08 03:14:43 +00:00
ehouse
d3249d93ae Moving glyph-measuring code to drawing 2005-07-08 03:10:21 +00:00
ehouse
58728ae00d remove glyph-measuring API just added (since it belongs in drawing,
not dict)
2005-07-08 03:08:16 +00:00
ehouse
f082c6ad2e dict_tilesToString sig change; remove glyph-measuring API just added
(since it belongs in drawing, not dict)
2005-07-08 03:06:08 +00:00
ehouse
dc84bd22df dict_tilesToString sig change 2005-07-08 03:02:31 +00:00
ehouse
9e76871306 (conditionally) modify dicts to support getting height of platform
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm.  This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have.  So far works for 68K/non-highres.  Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
3b53363e16 Pass protocol version code with connect request, and return error if
it isn't what relay can handle.  Report error to user.
2005-07-06 01:36:52 +00:00
ehouse
77374484f8 ditch words without vowels 2005-07-06 00:58:44 +00:00
ehouse
5b3e5fbf18 name change 2005-07-06 00:58:20 +00:00
ehouse
d639e9ca45 Honor cookieID passed in connect message, falling back to cookie only
when the ID isn't set, and using it rather than assigning a new one
even if the game can't be found.
2005-07-06 00:54:38 +00:00
ehouse
f062a1f8f6 cleanup 2005-07-06 00:53:19 +00:00
ehouse
1ae6c010c9 Make cookieID a 32-bit value instead of 16-bit 2005-07-05 23:02:15 +00:00
ehouse
db6f6c258d move to using a formal table-driven state machine for each game (cref
object).  While it makes things more complex at this point, it should
make it easier in the long run to add error handling, timeouts, etc.
2005-07-05 22:05:37 +00:00
ehouse
d5858f7a21 add include file 2005-07-05 21:57:00 +00:00
ehouse
370c2f82f2 fix leak 2005-07-05 21:52:24 +00:00
ehouse
c3f5fb4639 cancel old timer before setting a new one 2005-07-05 20:59:42 +00:00
ehouse
327fb7b001 eliminate unnecessary setHeartbeatTimer call 2005-07-05 20:57:37 +00:00
ehouse
7d388c3a2a fix compile error! 2005-06-30 01:51:40 +00:00
ehouse
4f57cadd75 Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.  Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
39669d9680 change dialog title when it's called from new game menuitem 2005-06-30 01:44:56 +00:00
ehouse
8fb0b4685a Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
acd3bdf24b copy null byte along with rest of string 2005-06-28 04:42:08 +00:00
ehouse
4701ee8c34 update copyright year in about box 2005-06-27 06:05:14 +00:00
ehouse
978d840df7 put back functions that never should have been removed. 2005-06-27 05:45:28 +00:00
ehouse
78aefbefea fix description at user's suggestion 2005-06-27 05:23:14 +00:00
ehouse
c2fe26ec77 up version to b4 to match next tag 2005-06-27 04:01:51 +00:00
ehouse
6728862399 cast to stop warning on wince 2005-06-27 03:56:09 +00:00
ehouse
2871778cb7 remove logging 2005-06-25 05:44:30 +00:00
ehouse
e92234b324 cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
8faf6a670c add default compile command 2005-06-25 05:43:04 +00:00
ehouse
f6a6827c59 fix compile warnings 2005-06-23 14:12:09 +00:00
ehouse
2fbfeee378 util_setTimer changes 2005-06-23 14:09:20 +00:00
ehouse
3054637842 heartbeats: send to clients in connection response; note when
heartbeat and other messages arrive; and periodically reap sockets
that haven't been active in long enough.
2005-06-23 04:26:44 +00:00
ehouse
e6b5d2d0e4 version to 4.2x 2005-06-23 04:23:06 +00:00
ehouse
fa945f74aa handle heartbeat timer and change to util_setTimer 2005-06-23 04:22:46 +00:00
ehouse
684697216d fix timer not getting drawn on highres screens; handle heartbeat timer
and change to util_setTimer
2005-06-23 04:22:27 +00:00
ehouse
3ab25c843b fix timer not getting drawn on highres screens 2005-06-23 04:21:35 +00:00
ehouse
5385c9f7dc BEYOND_IR now the default 2005-06-23 04:20:46 +00:00
ehouse
767de5a284 implement new util_setTimer, and handle heartbeat timer 2005-06-23 04:20:00 +00:00
ehouse
dfccb19667 convert util_setTimer to take procptr; remove timer call on board; add
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
5e02ca1c86 first checked in. Seems to work. 2005-06-22 06:40:53 +00:00
ehouse
e2cbee1210 path to local copy of wordlist 2005-06-16 05:12:49 +00:00
ehouse
c57206f483 catch franklin up with recent API changes 2005-06-16 05:12:28 +00:00
ehouse
9d5ea796f3 don't draw board before it's set up 2005-06-13 14:51:21 +00:00
ehouse
001058da03 add a couple of consts to fix warnings 2005-06-13 14:34:01 +00:00
ehouse
9a09a24aab fix DEBUG compile error 2005-06-13 14:33:05 +00:00
ehouse
8eb0b50cec fix scrolling; resize board, enabling scrolling, when SIP is revealed.
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
7c906a70ba add debug-version logging to catch dictionary corruption 2005-06-13 13:36:26 +00:00
ehouse
6c9caadd43 use clipping when drawing bitmaps, can center 'em. This fixes
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
5803496007 turn on scrolling by default 2005-06-13 13:24:15 +00:00
ehouse
b0e6ac2b7c add relay dir to -I list 2005-06-13 13:23:33 +00:00
ehouse
835f81582d fix typos 2005-06-11 15:32:34 +00:00
ehouse
69277eee0b first checkin for Danish 2005-06-11 15:32:09 +00:00
ehouse
c2297590eb fix incorrect signature that was causing all scores to be drawn as 0. 2005-06-09 14:18:55 +00:00
ehouse
cfa1a42fcd fix formatting; make board wide enough for timer. 2005-05-30 00:20:42 +00:00
ehouse
40634e33c6 add justification to draw_string_at to better position using pango. 2005-05-30 00:03:58 +00:00
ehouse
8c201ff01b give tiles a background color 2005-05-29 21:17:23 +00:00
ehouse
a83f1b46b6 Switch to GTK 2.n. 2005-05-29 20:40:38 +00:00
ehouse
3c23117a2a New fields in drawCtxt for pango-based text layout; other tweaks for
switch to GTK 2.n.
2005-05-29 20:39:01 +00:00
ehouse
7986e14d08 huge set of changes to get working with GTK 2.n. Type changes and
casts, rewrite of img-button creation, tweaks in startup ordering that
may not have been necessary.
2005-05-29 20:37:35 +00:00
ehouse
521de82234 huge set of changes to get working with GTK 2.n. Use pango for text
drawing, getting rid of all GdkFonts; get rid of clipping until I
understand why it was prevent all drawing.  Etc.
2005-05-29 20:32:48 +00:00
ehouse
2a39b6950f switch to g_signal_connect 2005-05-29 20:17:09 +00:00
ehouse
ae8a861098 formatting fixes; casts for GTK 2005-05-29 19:37:42 +00:00
ehouse
06e28770d1 make one formal param const 2005-05-29 19:31:09 +00:00
ehouse
4095acc327 casts to stop compiler warnings 2005-05-29 19:29:33 +00:00
ehouse
37dd97edf6 add NetLibGetHostByName 2005-05-01 18:23:28 +00:00
ehouse
af10fa0425 modify TARGET .prc name based on ARCH 2005-05-01 17:39:09 +00:00
ehouse
9c5971d36c implement usage() 2005-05-01 17:38:31 +00:00
ehouse
f702a75188 log incoming ip addr 2005-05-01 17:38:11 +00:00
ehouse
aef5cc3fc9 NetLibGetHostByName 2005-05-01 17:36:33 +00:00
ehouse
c56d76d743 add types for netlib funcs 2005-05-01 17:34:39 +00:00
ehouse
b1b9e96142 enable network-aware PNO build 2005-05-01 17:19:50 +00:00
ehouse
3d0530d30d fix crash by initing in right place. (modified and checked in from 9300) 2005-04-22 13:49:33 +00:00
ehouse
343e97a9ea catch up with interface change 2005-04-21 03:43:03 +00:00
ehouse
576e2ec447 finally check in bitmap drawing; tweak font selection to look better
on device.
2005-04-21 01:09:46 +00:00
ehouse
9fa68e4936 lots of little changes; cleanup and support ctrl functions 2005-04-20 12:13:20 +00:00
ehouse
df17fe4f1e reorganize; support ctrl functions 2005-04-20 12:10:05 +00:00
ehouse
d885af5386 count bytes sent 2005-04-20 12:08:33 +00:00
ehouse
92c2017cae use rwlock instead of mutex 2005-04-20 12:06:25 +00:00
ehouse
7036e53229 move to using rwlock 2005-04-20 12:03:58 +00:00
ehouse
12fc28315c more debug info 2005-04-20 11:59:08 +00:00
ehouse
40351e187b add several new commands 2005-04-20 11:57:26 +00:00
ehouse
54843e68bf fix warnings 2005-04-08 14:28:04 +00:00
ehouse
fdca4b0a88 add rwlock helper classes 2005-04-08 14:18:14 +00:00
ehouse
a809a057e4 mutex replaced by rwlock 2005-04-08 14:17:28 +00:00
ehouse
a50fe1d1be replace mutex with rwlock; move creation inside class so can be
controlled by same rwlock.
2005-04-08 14:15:23 +00:00
ehouse
7a15f44c12 move creation inside class so can be controlled by same rwlock 2005-04-08 14:13:25 +00:00
ehouse
423ff190ea turn on warnings 2005-04-08 14:11:00 +00:00
ehouse
9ee54bf8a3 don't assert after poll returns! Instead close socket on hangup. 2005-04-03 17:02:09 +00:00
ehouse
31e1a46087 separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.  call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
0629dc5223 separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
de4af7c8ce add util_util_addrChange 2005-04-03 16:57:01 +00:00
ehouse
961ca6e256 add linux_util_addrChange (stubbed out) 2005-04-03 16:56:39 +00:00
ehouse
62b994e32e track whether running on POSE to work around NetLibSelect bug; track
whether addr needs re-resolving.
2005-04-03 16:55:38 +00:00
ehouse
b485deb357 add palm_util_addrChange; track whether running on POSE to work around
NetLibSelect bug.
2005-04-03 16:54:54 +00:00
ehouse
84cdcc8d30 remove unneeded param 2005-04-03 16:53:32 +00:00
ehouse
f5320a46bd deal with address change, esp of hostname, and separate name
resolution from socket opening.
2005-04-03 16:52:51 +00:00
ehouse
45621dffdb turn off linger on new sockets; use long enough timeout on name
resolution that can succeed on device.
2005-04-03 06:24:55 +00:00
ehouse
c5674701b9 catch up with api changes 2005-04-03 04:13:09 +00:00
ehouse
ad6de22306 add comms_getInitialAddr; protect against recursive sends 2005-04-03 02:49:04 +00:00
ehouse
3d27d0d882 add comms_getInitialAddr 2005-04-03 02:48:50 +00:00
ehouse
abc866af74 needn't open netlib from here! 2005-04-03 02:47:46 +00:00
ehouse
bf331a2805 fix for api change 2005-04-03 02:47:08 +00:00
ehouse
930b320011 first checked in. Works, but error recovery not done yet. 2005-04-03 02:46:31 +00:00
ehouse
3add8ccbf4 move generic send/receive stuff from palmir.c; tweak data structures
for relay scheme.
2005-04-03 02:00:44 +00:00
ehouse
8af072f8d9 move generic send/receive stuff from palmir.c. 2005-04-03 01:59:57 +00:00
ehouse
656bcac3aa modify ip-params dialog for new relay-based scheme, using new struct
fields and dialog objects.
2005-04-03 01:58:02 +00:00
ehouse
b6d3ad8a07 add XP_LD 2005-04-03 01:53:07 +00:00
ehouse
0839ce0337 remove ip-related stuff to new files 2005-04-03 01:47:34 +00:00
ehouse
b56b4f7b37 add palmip.c; change how upload works 2005-04-03 01:39:08 +00:00
ehouse
39185fef17 create new comms object if needed for non-first game 2005-04-03 01:36:59 +00:00
ehouse
e3151bdfe2 add command parsing and dispatch table 2005-03-31 02:20:50 +00:00
ehouse
a024c7ccd5 first checked in. works but not robust 2005-03-31 02:11:51 +00:00
ehouse
3f64d755b6 break up compile; new file 2005-03-30 02:00:15 +00:00
ehouse
db3ce42a4f this file owns thread creation now 2005-03-30 01:52:10 +00:00
ehouse
9dcec7d66c new include 2005-03-30 01:49:40 +00:00
ehouse
99d713bd8a first checked in 2005-03-30 01:47:55 +00:00
ehouse
855bc67b17 use new thread pool class 2005-03-30 01:42:28 +00:00
ehouse
64c7513867 cleanup 2005-03-30 01:32:02 +00:00
ehouse
3e476b3771 use system APIs to find stuff in app directory rather than hard coding
path.  Use system apis to find uniquie file names for games.
2005-03-26 03:25:44 +00:00
ehouse
663b3cc1a7 use c: drive, not z:, for uniformity with native version 2005-03-26 03:16:55 +00:00
ehouse
b64103ad7e don't use null comms 2005-03-25 13:41:18 +00:00
ehouse
3d40cc0e5c add cmd to lock/unlock main mutex 2005-03-25 03:24:00 +00:00
ehouse
97323636a9 use new stack-based lock 2005-03-25 03:21:16 +00:00
ehouse
a85716e8d5 first checked in. works 2005-03-25 03:19:03 +00:00
ehouse
b3432d4dfa check for null comms before using 2005-03-25 03:13:10 +00:00
ehouse
c9f60e758c don't instantiate comms unless it'll be used. Internally it has no
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
3fd6998c2a add mutexes; general improvements 2005-03-25 02:59:44 +00:00
ehouse
120a3c1773 first checked in 2005-03-25 02:59:10 +00:00
ehouse
02c71850ee let socket server know how many connections to expect 2005-03-23 05:48:11 +00:00
ehouse
cf271c4411 fix shutdown panic by disposing fonts 2005-03-23 05:47:19 +00:00
ehouse
8b34f57bf9 don't kill socket when client connects before server 2005-03-21 05:30:55 +00:00
ehouse
dcebf5bc78 remove null-dereference when socket closed by two threads 2005-03-21 05:30:12 +00:00
ehouse
24690a2a10 too much logging 2005-03-21 05:29:37 +00:00
ehouse
f069c4c2dc "dead" is not a option for players 2005-03-21 05:29:08 +00:00
ehouse
d82f467479 load and save remote/local field 2005-03-21 05:28:27 +00:00
ehouse
f78ebee08b display remote players names in [] on scoreboard 2005-03-20 21:06:23 +00:00
ehouse
5eba6f5511 keep queue of incoming packets since new ones arrive before old can be
processed.  With this fix a complete robot-vs-robot game works between
9300 and gtk version over relay.
2005-03-20 21:05:41 +00:00
ehouse
1f3d94998f define XP_LD 2005-03-20 21:03:18 +00:00
ehouse
a02feee3b9 fix stream creation to include channelNo; correctly return success
from sym_send; fix to build in standalone case.
2005-03-20 19:55:49 +00:00
ehouse
d0441ee1e3 fix runl to reset after error so we'll try again, e.g. after first
using a hostname that doesn't resolve.
2005-03-20 19:52:21 +00:00
ehouse
105e5ed8ca move unused var 2005-03-20 19:49:08 +00:00
ehouse
848552dfe4 wins binary dir name changed 2005-03-20 19:48:14 +00:00
ehouse
dd3222ddbd resend messages menu item 2005-03-20 19:47:47 +00:00
ehouse
8181d03aac MakeSimpleStream needs channelno param 2005-03-20 19:47:07 +00:00
ehouse
10ae6d1f1e add XP_LD to correctly log 32-bit vals 2005-03-20 19:46:20 +00:00
ehouse
df68184819 add ResetState 2005-03-20 19:45:43 +00:00
ehouse
94b03dcd5d add relay/ dir; tweak for debugging inside M$VS 2005-03-20 19:45:19 +00:00
ehouse
7559c87e1a add some wins temp files 2005-03-20 19:44:07 +00:00
ehouse
290cb0b9da fix to build in standalone case 2005-03-20 19:43:00 +00:00
ehouse
edceee12a8 add XP_LD so symbian can long 32-bit vals 2005-03-20 19:41:30 +00:00
ehouse
078ab48fa1 fix bad assert 2005-03-20 15:01:59 +00:00
ehouse
e6abaaea98 add cookie field 2005-03-19 22:30:39 +00:00
ehouse
6212e4379b Connect using address passed in. Other cleanup around relay use, name
changes, etc.
2005-03-19 22:28:55 +00:00
ehouse
9b66f40d78 tweak CIdle timer use to handle incoming packets so these don't have
to be handled from within socket handler's RunL.  Other cleanup around
relay use, name changes, etc.
2005-03-19 22:27:59 +00:00
ehouse
7503282e27 tweak CIdle timer use to handle incoming packets so these don't have
to be handled from within socket handler's RunL.
2005-03-19 22:21:55 +00:00
ehouse
a8ab94d182 add cookie field 2005-03-19 22:20:16 +00:00
ehouse
e57f5e1ab2 param name fix 2005-03-19 22:19:32 +00:00
ehouse
261b03c5a5 -I relay/ 2005-03-19 22:17:23 +00:00
ehouse
dc25eb9e35 first checked in. 2005-03-19 22:16:49 +00:00
ehouse
73104819bd first checked in. primative, but works. 2005-03-19 22:14:27 +00:00
ehouse
50d8c1067b total rewrite. New protocol eliminates need to store and forward
messages: clients connect, then messages are passthru only.  Add
control port.  Use stl map and vector to remove limit on number of
connections.  Also removed synchronization, which need to be re-added.
2005-03-19 22:13:43 +00:00
ehouse
ab6d11a32a add two new .cpp files 2005-03-19 22:09:03 +00:00
ehouse
7d622f9484 fix and cleanup linux client to move to using tcp. Add the ability to
deal with socket dying and (maybe) being replaced.  Only connect on
demand now, when first packet's ready to go.
2005-03-19 22:07:53 +00:00
ehouse
02bc9178db add XP_STRNCPY 2005-03-19 22:06:23 +00:00
ehouse
d6efb446d1 Wrapping protocol around standard comms stuff that talks to the relay.
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
19b0d88a69 remove gross connectRelay hack. There's now a wrapping protocol that
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
8eb4abac6f added '-I relay/' 2005-03-19 21:47:18 +00:00
ehouse
fc6095255d listen port goes away; add separate union member for relay addressing 2005-03-19 21:46:51 +00:00
ehouse
022fd1cb9d util_listenPortChange gone 2005-03-19 21:45:21 +00:00
ehouse
272e66e635 nuke logging that was polluting ncurses screen 2005-03-19 21:44:35 +00:00
ehouse
af8602f63b add stringFromStreamHere() 2005-03-19 21:44:09 +00:00
ehouse
70b45e11c5 catch up with API change 2005-03-15 15:29:17 +00:00
ehouse
dd8f2f92c5 fix problems with clients in networked games making a move after the
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
2e0ee693bc add assert 2005-03-15 15:13:52 +00:00
ehouse
38bd3d4528 correct spelling 2005-03-15 06:27:21 +00:00
ehouse
5e547eb8b0 move playerNum into dsi so can be used in formatting score 2005-03-15 06:26:58 +00:00
ehouse
13b55cfeab use compiler flags that ease debugging 2005-03-15 06:22:48 +00:00
ehouse
26cd5c2d88 add model_recentPassCountOk 2005-03-15 03:31:52 +00:00
ehouse
912f53178b move playerNum into dsi so can be used in formatting score; show
most recent turn (like symbian 80)
2005-03-15 03:29:37 +00:00
ehouse
36bba4024b move playerNum into dsi so can be used in formatting score 2005-03-15 03:27:24 +00:00
ehouse
af1416ed99 api change 2005-03-12 05:33:40 +00:00
ehouse
1c7e530538 deal with tcp streams the same in curses as on gtk. Both work now
with the relay.
2005-03-12 05:33:30 +00:00
ehouse
229d615e84 comment out overly-verbose logging 2005-03-09 15:19:40 +00:00
ehouse
219b6ce937 save hostIDs as part of comms; add logging 2005-03-09 15:18:17 +00:00
ehouse
f5c43f3dfc add util_addrChange 2005-03-09 15:14:10 +00:00
ehouse
ef828a0bdf fix misspelling 2005-03-09 15:12:57 +00:00
ehouse
75ae636807 remove unused file 2005-03-09 15:09:24 +00:00
ehouse
d22f34c713 add sym_util_addrChange 2005-03-09 15:06:14 +00:00
ehouse
4ca237cb32 fold reading into send socket. Now receives packets from relay,
though things break down after a few moves.
2005-03-09 15:04:28 +00:00
ehouse
26f532bcf1 fold reading into send socket 2005-03-09 14:51:11 +00:00
ehouse
68d6d04459 merge from palm 1.4 branch changes to allow arm-only, etc builds from
commandline.
2005-03-08 05:36:33 +00:00
ehouse
0f9eb528d8 fix conflict with type from Palm headers; fix for non-BEYOND_IR case. 2005-03-08 05:33:38 +00:00
ehouse
9b9f71322f first checked in 2005-03-06 18:30:59 +00:00
ehouse
39225c8622 first checkin. Works about half the time for one or two games at a
time.  Very fragile.
2005-03-06 18:27:16 +00:00
ehouse
897caf4e88 Replace UDP-based messaging with TCP. Stream protocol says distinct
message is length plus data.  Use non-deprecated gtk select-like
function.  With these changes can play full games through the relay on
gtk.  Untested on ncurses but probably broken.
2005-03-06 18:07:00 +00:00
ehouse
cb3a3854e9 add support for relay for use by NAT'd/firewalled devices: cellphones.
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game.  Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
71870695cc HACK: server must ping relay or it can't be contacted 2005-03-06 17:51:18 +00:00
ehouse
2e9dd5f3ea cleanup; add debugging info for state changes 2005-03-06 17:49:37 +00:00
ehouse
840f8c273a add symrsock; begin separating DEBUG and non- targets 2005-03-03 15:31:11 +00:00
ehouse
1a420d3f5f open socket for incomming, and provide callback to get incomming data
to comms.  Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:29:59 +00:00
ehouse
1879a23c34 first checked in. Untested since I can't get packets to the device
from outside the carrier's firewall.
2005-03-03 15:28:24 +00:00
ehouse
58eba68c1b cleanup 2005-03-03 15:26:19 +00:00
ehouse
8ffb617a17 open socket for incomming, and provide callback to get incomming data
to comms.  Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:24:53 +00:00
ehouse
c8b87e64f7 add sym_util_listenPortChange 2005-03-03 02:17:46 +00:00
ehouse
ca8237fe89 turn on BEYOND_IR 2005-03-02 15:01:47 +00:00
ehouse
3b899427d5 remove define that should be passed in as -D 2005-03-01 13:55:58 +00:00
ehouse
0e347790ba add socket-related libs 2005-03-01 13:54:50 +00:00
ehouse
1555e99a74 SetActive call required 2005-03-01 13:53:41 +00:00
ehouse
0e3e09eba9 initial null addr rec is normal; deal with it 2005-03-01 01:14:34 +00:00
ehouse
484fb9a631 add a bunch of methods toward actually sending something. 2005-03-01 01:13:05 +00:00
ehouse
0e9b5d6ee6 add a bunch of logging, temporarily, since this is often where
resource problems show themselves
2005-03-01 01:11:58 +00:00
ehouse
db8d98835f add a bunch of ivars and methods toward actually sending something. 2005-03-01 01:10:30 +00:00
ehouse
eae9c1ebb9 cleanup 2005-03-01 01:08:06 +00:00
ehouse
db2becd29e add clean_state target 2005-02-27 20:09:05 +00:00
ehouse
03527d0f97 wrong format string descriptor 2005-02-27 20:08:31 +00:00
ehouse
61961f3bcf passing wrong name to open 2005-02-27 20:07:05 +00:00
ehouse
7bb8787a63 use upload var if present; clean up STANDALONE_ONLY var 2005-02-26 03:00:37 +00:00
ehouse
f64ed67cc8 create and use sending socket 2005-02-26 02:59:23 +00:00
ehouse
43b42dccf1 add socket ivar 2005-02-26 02:58:10 +00:00
ehouse
f02926e59d skeleton only. 2005-02-26 02:57:19 +00:00
ehouse
95ae231a79 log name of dict unable to open 2005-02-25 04:18:50 +00:00
ehouse
c54d30202c cleanup 2005-02-25 03:38:02 +00:00
ehouse
56cacdc531 don't define XWORDS_DIR 2005-02-25 03:36:51 +00:00
ehouse
91a94660d9 hack around string concat issues. to be fixed later 2005-02-25 03:36:25 +00:00
ehouse
6a55809e5f change user-visible name 2005-02-23 14:30:59 +00:00
ehouse
b652a2952d fix from branch: position tray buttons correctly in highres case 2005-02-23 14:18:22 +00:00
ehouse
ff276276e3 fix VERSION id 2005-02-20 18:22:21 +00:00
ehouse
436b8ccd3f Fixed resource problem by passing flags to compiler. Now loads and
runs properly.
2005-02-17 15:18:52 +00:00
ehouse
7a2e371d42 generate and use UID.cpp file. This fixes simulator's refusal to
launch the app.  Stuff shows up in the log file now, so it's running.
Current crash seems to stem from a resource file problem.
2005-02-17 14:51:20 +00:00
ehouse
d42606ed23 add generated UID.cpp file 2005-02-17 14:47:03 +00:00
ehouse
38ebc98a06 first checked in. .app and .rsc are built and installed where the
emulator can find them, but the emulator says it can't launch the app.
2005-02-17 02:57:07 +00:00
ehouse
49f84117fb build bitmaps from info in specials (for Spanish) 2005-02-15 15:01:04 +00:00
ehouse
a6405c6c8a change logfile extension so device more likely to open it. 2005-02-15 14:58:45 +00:00
ehouse
7d1fa77c5f make it easier to tweak compiler optimizations (since some produce
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
f89e436b5a turn on -v dynamically 2005-02-15 14:20:46 +00:00
ehouse
644110ceb9 add dictionary to .sis package 2005-02-12 23:07:09 +00:00
ehouse
1368a95f32 change loc for file search 2005-02-12 03:01:13 +00:00
ehouse
e287becec9 default dirname for mmp builds 2005-02-12 02:59:14 +00:00
ehouse
9f255656fc add missing define; copy .sis to web dir; define dir based on series
so code can find files
2005-02-12 02:58:37 +00:00
ehouse
07fd09f7b1 revert to an earlier version that didn't build crashing code. 2005-02-11 02:50:04 +00:00
ehouse
1cca026c24 update so works again. 2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0 update so works again. Some optimizations produce bad code in EVC4.
Turn them off, and choose others.  This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
fb947be169 temp hack for separate rss files 2005-02-08 07:17:40 +00:00
ehouse
590c08d355 silence check 2005-02-08 07:10:36 +00:00
ehouse
d96a0d9709 add temp and generated files from linux builds 2005-02-08 07:10:21 +00:00
ehouse
8317f28f98 protect stuff that won't compile for series 60. Need to figure out
equivalents.
2005-02-08 07:02:57 +00:00
ehouse
1eac9ca00e button for series 60 -- untested 2005-02-08 07:01:50 +00:00
ehouse
9d4f351fe1 update to work with series 60 and 80 SDKs on linux 2005-02-08 06:59:06 +00:00
ehouse
cd1e81b6a9 comment stuff out to compile for series 60 2005-02-08 06:58:25 +00:00
ehouse
2a0d67c7e5 compile on both series 2005-02-08 06:05:18 +00:00
ehouse
85ab99ee33 include diff rsg files based on SERIES; comment out stuff that blocks
SERIES_60 compilation
2005-02-08 06:02:45 +00:00
ehouse
ae6e80a9b1 include diff rsg files based on SERIES 2005-02-08 06:01:29 +00:00
ehouse
aeac846f7f first checked in 2005-02-08 06:00:23 +00:00
ehouse
2c435bac91 update to work with series 60 and 80 SDKs on linux 2005-02-08 05:52:13 +00:00
ehouse
7200abd50f add #define turning on scrollbar support for square screened devices. 2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf as a workaround for reported lockups on WM SE devices, save state
after many user actions.  This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2 beta 3; 2005 copyright 2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd call ceCenterCtl() 2005-02-06 06:52:57 +00:00
ehouse
c33d55d693 add ceCenterCtl() 2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a shrink a couple of dialogs to fit square screen 2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929 scrolling support; determine board layout based on screen size. 2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91 add fields supporting scrolling 2005-02-05 21:38:04 +00:00
ehouse
92fc69ec83 fix to generate .sis package again 2005-02-04 05:17:44 +00:00
ehouse
5894369301 when undoing for purpose of finding last move and there's no pool,
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
992681f1da add new bitmaps 2005-02-01 06:17:08 +00:00
ehouse
49e4c1f6e4 keep hostname as well as IP address in CommsAddrRec 2005-01-31 03:31:50 +00:00
ehouse
fa7dcd1217 EXTERN_C_START 2005-01-31 03:30:26 +00:00
ehouse
7d2bce051b start work for multi-device games: send proc and address tracking. 2005-01-31 03:27:23 +00:00
ehouse
2410e67cd4 call CloseSTDLIB 2005-01-31 03:23:49 +00:00
ehouse
e47506e4c3 handle fields for multi-device games via internet 2005-01-31 03:22:45 +00:00
ehouse
4d1641de8c cleanup 2005-01-31 03:21:05 +00:00
ehouse
cf4545c14b wrap some constants in #ifndef XWFEATURE_STANDALONE_ONLY 2005-01-31 03:19:11 +00:00
ehouse
822860bd61 ivars and params for passing device addressing info; new functions for
sending streams
2005-01-31 03:18:15 +00:00
ehouse
521f5b61e3 ivars and params for passing device addressing info 2005-01-31 03:14:55 +00:00
ehouse
5dc1026035 fields for port and host 2005-01-31 03:12:32 +00:00
ehouse
58d24907fd add _DEBUG 2005-01-31 02:25:37 +00:00
ehouse
f052b84b04 ABLD.BAT added as a target 2005-01-31 02:24:51 +00:00
ehouse
572484ad53 API change 2005-01-25 04:41:47 +00:00
ehouse
27b6f310b5 bug: comparison was dropping words with the same score as all those
already cached.
2005-01-25 04:39:55 +00:00
ehouse
472f159245 catch up with API changes; make buffer bigger so crash doesn't happen
in tile picker for long-named players.
2005-01-24 05:21:45 +00:00
ehouse
45ff7551d1 manually delete armi object files since sdk's build system doesn't
seem to
2005-01-23 18:03:53 +00:00
ehouse
336734c7ff eliminate picky compiler warnings 2005-01-23 18:02:39 +00:00
ehouse
670bdff8ca nuke unused var 2005-01-23 18:02:02 +00:00
ehouse
be6a486af4 pass backspace key through 2005-01-23 17:31:52 +00:00
ehouse
b56f12647d cleanup; indicate cells with blanks 2005-01-23 17:31:15 +00:00
ehouse
66eeeae7d6 change trayCursorLoc to be a 3-bit number so stores smaller 2005-01-23 17:28:29 +00:00
ehouse
974bf14ec4 ex/internalize cursor locations 2005-01-23 17:26:38 +00:00
ehouse
333c795f3c kill log statement 2005-01-23 08:20:13 +00:00
ehouse
67be3191c8 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
4c937beb2d remove dead param 2005-01-23 08:15:29 +00:00
ehouse
6a0a00af6b call board_invalRect rather than board_invalAll from ::Draw 2005-01-23 06:14:57 +00:00
ehouse
ee3d6381dd board_invalRect params change 2005-01-23 06:14:07 +00:00
ehouse
c256310a4e remove dead param 2005-01-23 06:03:34 +00:00
ehouse
18317446d3 use robot bitmaps 2005-01-23 06:02:35 +00:00
ehouse
92b7870651 add robot bitmaps 2005-01-23 06:02:01 +00:00
ehouse
79bc0c5c01 first checked in. Needs an artist's touch! 2005-01-23 06:01:37 +00:00
ehouse
3cc77cc8ce remove dead param; fix inval and choice of inverted cells so recent
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
90d700356d remove dead param 2005-01-23 05:55:58 +00:00
ehouse
cabbd437e1 catch up with new libs and src files; build resources and .mbm files 2005-01-23 04:47:43 +00:00
ehouse
82c6121151 clean up TDesc usage 2005-01-22 23:22:24 +00:00
ehouse
b2c86bd115 clean up TDesc usage 2005-01-22 22:46:27 +00:00
ehouse
fa6ae7dca5 first checked in. Looks ok. 2005-01-22 22:38:18 +00:00
ehouse
06ae18922e draw game/dict names over gray background; cleanup PositionBoard. 2005-01-22 22:37:03 +00:00
ehouse
cd2b12c5bb Layout scoreboard lines in columns; add icon showing turn; cleanup
conversion from 8- to 16-bit text.
2005-01-22 22:36:13 +00:00
ehouse
405bef4e17 change menu text 2005-01-22 22:31:51 +00:00
ehouse
bef6d7c52f add turn-indicating icons 2005-01-22 22:31:21 +00:00
ehouse
4d98925b91 provide callback for most recent score; return key on hidden tray
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
7482c07ba5 add callback for most recent score 2005-01-22 19:49:19 +00:00
ehouse
646076b6bb include dict name with game above scoreboard 2005-01-22 07:36:07 +00:00
ehouse
0aef474163 Solid border for focus. Cleaner, but maybe too bright. 2005-01-22 07:34:45 +00:00
ehouse
236fb959f7 For some reason on the device only the top button in the saved games
dialog is unreachable.  Make that something less critical than "Open"
until the bug's found.
2005-01-22 07:33:40 +00:00
ehouse
337da9e210 add AIF line 2005-01-22 07:32:25 +00:00
ehouse
4d2787d130 first checked in. Rough but recognizable. 2005-01-22 07:31:54 +00:00
ehouse
74ae4d049b first checked in. Works. 2005-01-22 07:30:48 +00:00
ehouse
8ecac34cb6 fix to compile with changed api 2005-01-21 08:26:32 +00:00
ehouse
76e2f7a0e8 first checked in. Seems to work. 2005-01-21 08:01:49 +00:00
ehouse
fd780166e7 stop calling SetClippingRect 2005-01-21 08:01:01 +00:00
ehouse
f0f9fb8973 constant for rename dialog 2005-01-21 07:59:16 +00:00
ehouse
e6315f26a8 draw game name 2005-01-21 07:58:49 +00:00
ehouse
61f14ddd0e move scoreboard down and draw open game's name above it 2005-01-21 07:58:34 +00:00
ehouse
cb92bd491d add IsLegalName(), Rename() 2005-01-21 07:56:57 +00:00
ehouse
5b406ab7b9 flesh out methods for deleting and renaming 2005-01-21 07:56:00 +00:00
ehouse
189035c49c add params to methods for deleting and renaming 2005-01-21 07:55:08 +00:00
ehouse
08aa6ceb37 strings and dialog for renaming and confirming deletion of saved games 2005-01-21 07:54:10 +00:00
ehouse
de6888d7ad new source file; new library 2005-01-21 07:53:18 +00:00
ehouse
5d36894c51 turn off verbosity 2005-01-20 02:53:07 +00:00
ehouse
6e74c6fb35 add DoImmediateDraw 2005-01-20 02:50:51 +00:00
ehouse
0683fff49e use a different color for the cursor (board, tray, and the rect that
surrounds what has the focus)
2005-01-20 02:48:41 +00:00
ehouse
a74f9702ee add DoImmediateDraw 2005-01-20 02:42:51 +00:00
ehouse
f2f4b9107d library for file io 2005-01-20 02:40:34 +00:00
ehouse
6abaa53d86 new constant so clients can extend set of warnings 2005-01-20 02:37:13 +00:00
ehouse
bb7717096a test for file before opening 2005-01-19 15:15:04 +00:00
ehouse
997e030885 add Exists; improve unique name generation 2005-01-19 15:12:34 +00:00
ehouse
352231b854 confirm deletions 2005-01-19 15:11:07 +00:00
ehouse
42e680e574 don't try to copy null string 2005-01-19 15:08:57 +00:00
ehouse
68b38664d2 new method for external query 2005-01-19 15:07:37 +00:00
ehouse
7318254a46 add Exists() 2005-01-19 15:06:19 +00:00
ehouse
1d15213ec5 pass in view so its methods can be called 2005-01-19 15:05:19 +00:00
ehouse
ee95cc94cf new user-visible strings for delete confirmation 2005-01-19 15:04:17 +00:00
ehouse
12b8e0a593 save games and prefs 2005-01-18 16:01:29 +00:00
ehouse
e24ece10af create empty dicts 2005-01-18 15:11:46 +00:00
ehouse
3dc3f0e125 notify view when exiting 2005-01-18 15:09:45 +00:00
ehouse
5836e2fbe8 use constant for UID 2005-01-18 15:08:31 +00:00
ehouse
5e25ea1140 remove dead code 2005-01-18 15:07:00 +00:00
ehouse
62f49a0b59 add desc logging 2005-01-18 15:05:33 +00:00
ehouse
078b0ed8e5 save and restore games and prefs 2005-01-18 15:03:31 +00:00
ehouse
85fbaffd25 constants for saved games dlg 2005-01-18 15:00:49 +00:00
ehouse
07c7cdef1f add desc logging 2005-01-18 14:58:56 +00:00
ehouse
f619cc9434 add saved games dialog 2005-01-18 14:57:39 +00:00
ehouse
17c3f3e7e7 new source files and library 2005-01-18 14:55:57 +00:00
ehouse
9097728b2f first checked in 2005-01-18 14:53:30 +00:00
ehouse
1b0e38222e first checked in; works but confirm and rename pending 2005-01-18 14:49:23 +00:00
ehouse
9cbc3688dc separate info and query, and use the right one 2005-01-13 14:39:12 +00:00
ehouse
bc771cf3a1 default impl of getShortName 2005-01-13 14:36:42 +00:00
ehouse
c0efcd6b00 util function sig change 2005-01-13 04:37:36 +00:00
ehouse
f5a5d3d7a6 util function sig change 2005-01-13 04:30:50 +00:00
ehouse
8e656ad74a define OS_INITS_DRAW 2005-01-13 02:56:08 +00:00
ehouse
70266c075d don't call board_draw except in response to Draw() on Symbian 2005-01-13 02:52:45 +00:00
ehouse
26142ff074 fix crasher due to uninited var; add static util method 2005-01-13 02:31:15 +00:00
ehouse
ea28365c60 overload symReplaceStr 2005-01-13 02:26:05 +00:00
ehouse
aea7a28f97 stop compiler warnings 2005-01-13 02:25:01 +00:00
ehouse
e8eec6f5f0 keep a copy of dict name 2005-01-13 02:21:30 +00:00
ehouse
3bde62ee78 swap linefeeds into text so it wraps in EDWINs 2005-01-13 02:16:52 +00:00
ehouse
3f772057d5 clean up compile warnings; implement menuitems that use ask dlg 2005-01-13 02:13:17 +00:00
ehouse
f2f766d6a4 util methods for using NewGame 2005-01-13 02:08:35 +00:00
ehouse
79f93db91b tweaks for non-debug compilation 2005-01-13 02:06:59 +00:00
ehouse
dfc6934da5 overload symReplaceStr 2005-01-13 02:04:43 +00:00
ehouse
56536417d3 add static utility function 2005-01-13 02:01:31 +00:00
ehouse
72ad619ee8 tweak 2005-01-13 01:55:12 +00:00
ehouse
853ad798d0 make edwin work better for static data display 2005-01-13 01:54:22 +00:00
ehouse
c1a9619314 remove dup lib 2005-01-13 01:47:34 +00:00
ehouse
1fdbd39642 rearrange MACRO lines 2005-01-13 01:45:24 +00:00
ehouse
538113220f add missing gameID param 2005-01-13 01:43:02 +00:00
ehouse
e66180acb6 make switching between armi and wins easier 2005-01-10 01:43:26 +00:00
ehouse
d353d1eb85 pass key events to board 2005-01-10 01:41:38 +00:00
ehouse
5e7f0b6b02 first checked in; works 2005-01-09 21:59:03 +00:00
ehouse
2dbc132f9b call blanks dlg 2005-01-09 21:58:08 +00:00
ehouse
02fd546de0 remove logging 2005-01-09 21:54:20 +00:00
ehouse
834d1a9266 first checked in 2005-01-09 21:53:36 +00:00
ehouse
97267a0b00 add blanks picker dlg 2005-01-09 21:37:38 +00:00
ehouse
4612c37397 add symblank.cpp 2005-01-09 21:36:01 +00:00
ehouse
0bc0c53823 make params const 2005-01-09 21:33:48 +00:00
ehouse
3d8f693d8c get dialog working, use cur settings to load and save 'em out when closing. Does names and robot and dict only so far 2005-01-09 18:58:05 +00:00
ehouse
127c569d8f gather dicts manually; call game info dlg when no game saved (which is always still) and use dict chosen there 2005-01-09 18:55:41 +00:00
ehouse
8fbeaaa9b1 implement symReplaceStrIfDiff 2005-01-09 18:53:15 +00:00
ehouse
81b4f42bd0 tmp hack to run native 2005-01-09 18:51:57 +00:00
ehouse
d374d82799 param change 2005-01-09 18:50:19 +00:00
ehouse
fdd8b1de0c add class for tmp storage of game info; new dialog has only one pane for players 2005-01-09 18:47:05 +00:00
ehouse
503f8d8938 add and remove consts 2005-01-09 18:45:36 +00:00
ehouse
f4b75f1c7d use game info dlg to get initial game setting; make list of dicts without user 2005-01-09 18:43:27 +00:00
ehouse
b75b09d1a6 api change 2005-01-09 18:42:08 +00:00
ehouse
ee9a820444 first checked in 2005-01-09 18:41:45 +00:00
ehouse
20b787e028 better game info dialog 2005-01-09 18:40:33 +00:00
ehouse
75a5de7644 new library 2005-01-09 18:38:19 +00:00
ehouse
e583e32181 first stab at adding sis production 2005-01-09 18:37:22 +00:00
ehouse
ac9dd69308 remove STUBBED_DICT 2005-01-09 00:08:32 +00:00
ehouse
b2282b3e53 common lib must come before what it requires 2005-01-09 00:07:51 +00:00
ehouse
fbe614705b implement final scores 2005-01-08 18:27:50 +00:00
ehouse
f1b57e6a1f add option to take a TBuf16 2005-01-08 18:21:35 +00:00
ehouse
5f66c51e38 use bitmaps for arrows and star 2005-01-08 18:19:12 +00:00
ehouse
ca71bc4c04 larger tmp buf for faster copying 2005-01-08 18:14:36 +00:00
ehouse
f53ccf7580 first cut at game setup dialog 2005-01-08 18:13:30 +00:00
ehouse
290ff76587 DisplayFinalScoresL 2005-01-08 18:12:26 +00:00
ehouse
a0dd4547d7 80 vs 60 foo 2005-01-08 18:10:25 +00:00
ehouse
f7253e0465 add option to take a TBuf16 2005-01-08 18:09:32 +00:00
ehouse
473c2d5ed7 add stdlib.h 2005-01-08 18:08:44 +00:00
ehouse
cdea180f9d first checked in 2005-01-08 18:06:01 +00:00
ehouse
9231c960f1 add bitmaps 2005-01-08 18:00:37 +00:00
ehouse
19adc3055d add libc to include path 2005-01-08 17:59:26 +00:00
ehouse
f0d5b0b251 allow caller to assign COMMONDIR for cases where caller isn't where
expected.
2005-01-07 11:09:09 +00:00
ehouse
6d840fd2ce first checked in. Compile succeeds. May not run however! 2005-01-07 11:07:52 +00:00
ehouse
6f8318d073 Fix to compile for series 60 under Linux. Completely untested! 2005-01-07 11:06:54 +00:00
ehouse
cce9766a2b snapshot trivial but working tabbed dialog skeleton; replace flip hardware button with done 2005-01-06 14:16:59 +00:00
ehouse
8802805af4 replace uid with official one supplied by Symbian 2005-01-05 03:18:48 +00:00
ehouse
301883acfa draw cur player and highlighted tiles white-on-black 2005-01-05 02:54:05 +00:00
ehouse
d90c3bf80e remove unused vars 2005-01-04 15:11:00 +00:00
ehouse
1f5783cbf2 first checked in 2005-01-04 15:01:00 +00:00
ehouse
4fe5660bcb first checked in 2005-01-04 14:51:33 +00:00
ehouse
2cb6770042 first checked in; works but edit control way too small 2005-01-04 14:42:42 +00:00
ehouse
c97978911b first checked in 2005-01-04 14:34:36 +00:00
ehouse
ccee0fc65f first checked in 2005-01-04 04:31:36 +00:00
ehouse
536dfc2d1c first checkin 2005-01-04 04:14:59 +00:00
ehouse
4fef428808 first checked in 2005-01-04 04:12:11 +00:00
ehouse
dd019b576e remove unused constant 2005-01-04 04:07:38 +00:00