Get rid of unused param

This commit is contained in:
ehouse 2005-07-14 02:54:47 +00:00
parent 84ec7e38f2
commit bc3515272c
6 changed files with 6 additions and 9 deletions

View file

@ -2223,8 +2223,7 @@ checkRevealTray( BoardCtxt* board )
#ifdef POINTER_SUPPORT
XP_Bool
board_handlePenDown( BoardCtxt* board, XP_U16 x, XP_U16 y, XP_Time when,
XP_Bool* handled )
board_handlePenDown( BoardCtxt* board, XP_U16 x, XP_U16 y, XP_Bool* handled )
{
XP_Bool result = XP_FALSE;
XP_Bool penDidSomething;
@ -2263,7 +2262,6 @@ board_handlePenDown( BoardCtxt* board, XP_U16 x, XP_U16 y, XP_Time when,
board->penDownX = x;
board->penDownY = y;
board->penDownTime = when;
board->penDownObject = onWhich;
/* board->inDrag = XP_TRUE; */
}

View file

@ -128,8 +128,8 @@ void board_popTimerSave( BoardCtxt* board );
void board_formatRemainingTiles( BoardCtxt* board, XWStreamCtxt* stream );
#ifdef POINTER_SUPPORT
XP_Bool board_handlePenDown( BoardCtxt* board, XP_U16 x, XP_U16 y,
XP_Time when, XP_Bool* handled );
XP_Bool board_handlePenDown( BoardCtxt* board, XP_U16 x, XP_U16 y,
XP_Bool* handled );
XP_Bool board_handlePenMove( BoardCtxt* board, XP_U16 x, XP_U16 y );
XP_Bool board_handlePenUp( BoardCtxt* board, XP_U16 x, XP_U16 y, XP_Time when );
#endif

View file

@ -98,7 +98,6 @@ struct BoardCtxt {
XP_Rect boardBounds;
XP_Time penDownTime;
BoardObjectType penDownObject;
XP_Bool needsDrawing;

View file

@ -106,7 +106,7 @@ button_press_event( GtkWidget *widget, GdkEventButton *event,
globals->mouseDown = XP_TRUE;
redraw = board_handlePenDown( globals->cGlobals.game.board,
event->x, event->y, event->time, &handled );
event->x, event->y, &handled );
if ( redraw ) {
board_draw( globals->cGlobals.game.board );
}

View file

@ -2249,7 +2249,7 @@ mainViewHandleEvent( EventPtr event )
draw = board_handlePenDown( globals->game.board,
hresX(globals, event->screenX),
hresY(globals, event->screenY),
0, &handled );
&handled );
break;
case penMoveEvent:

View file

@ -1630,7 +1630,7 @@ WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
case WM_LBUTTONDOWN:
globals->penDown = XP_TRUE;
draw = board_handlePenDown( globals->game.board, LOWORD(lParam),
HIWORD(lParam), 0, &handled );
HIWORD(lParam), &handled );
debug_saveCurState( globals );
break;