Eric House
848ae6f0f6
remove dead code; assert other dead
...
Adding asserts to confirm that code that shouldn't be called in fact
isn't.
2022-11-18 11:09:22 -08:00
Eric House
ee6c88b944
fix inviting known players by adding invitee to new game creation
2022-11-18 11:09:22 -08:00
Eric House
12d8a092d7
move getUsername() to dutils to avoid crash
...
Being in util meant the default implementation got called, and that
returned a null string: boom.
2022-11-18 11:09:22 -08:00
Eric House
34a72705c0
set quarantine count to 1 for debug builds
2022-11-18 11:09:22 -08:00
Eric House
be9d80533e
cleanup and add helper functions
...
Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256
more
2022-11-18 11:09:22 -08:00
Eric House
066232d234
more stuff
2022-11-18 11:09:22 -08:00
Eric House
f2809e6e15
start of getting rid of gameID part of channelNo
...
Don't seem to need it post-relay, and it complicates things when
invitations are messages too.
2022-11-18 11:09:22 -08:00
Eric House
9a7946de36
fix stall showing up in curses test app
...
Duplicate messages early on, which happened only in the test script
but could have anywhere, broke connectivity. So don't kill address
records when a duplicate shows up. Dupes only escape message ID
checking early (before channel is established). I used to remove
address records when a message was rejected, but don't understand why
so removed that, though asserts show it's not mattering except for
those early messages.
2022-11-18 11:09:22 -08:00
Eric House
0ed20391c3
save game before summary (summary does UPDATE only, not INSERT)
2022-11-18 11:09:22 -08:00
Eric House
4cfc781cd7
remove assert (until I figure out why firing)
2022-11-18 11:09:22 -08:00
Eric House
f5cc23f591
add assert
2022-11-18 11:09:22 -08:00
Eric House
1e447e9d60
move TransportProcs into cGlobals to fix gtk crash
2022-11-18 11:09:22 -08:00
Eric House
47ea296c39
fix crash by passing missing proc ptrs
2022-11-18 11:09:22 -08:00
Eric House
f2b707ed4d
add assert to test where param is unnecessary
2022-11-18 11:09:22 -08:00
Eric House
e372b5e6d1
set game name from nli
2022-11-18 11:09:22 -08:00
Eric House
758a157472
check for dict before making game from invite
...
This belongs in common code but that's for later.
2022-11-18 11:09:22 -08:00
Eric House
75eaadaddb
cleanup -- belongs on main
2022-11-18 11:09:22 -08:00
Eric House
5a5a8e7db8
make games connect after creation from invitation
2022-11-18 11:09:22 -08:00
Eric House
3923a2d9a6
check for duplicate invites; don't create if found
...
Add dutil proc haveGame() and use it to detect duplicate
invitations. I'm passing, but ignoring on android, the channel, which
means that for now you can't invite yourself and on-device testing
requires having CrossWords and CrossDbg or a second user.
2022-11-18 11:09:22 -08:00
Eric House
2a861db675
remove dead code
2022-11-18 11:09:22 -08:00
Eric House
980ba68297
fix stuff crashing android
2022-11-18 11:09:22 -08:00
Eric House
7587653541
fix memory leaks; get curses using new invite resp. code
2022-11-18 11:09:22 -08:00
Eric House
766554d3f5
snapshot: rematch and invitation handling most work from common
...
But curses will crash, duplicates and missing dicts aren't handled,
etc.
2022-11-18 11:09:22 -08:00
Eric House
8a64d53f61
cleanup
2022-11-18 11:09:22 -08:00
Eric House
6b29ee92e6
tweaks to game_makeRematch
2022-11-18 11:09:22 -08:00
Eric House
b9c6551e8b
merge android_branch changes to comms_make
...
Not tested at all on android
2022-11-18 11:09:22 -08:00
Eric House
d1a9c07adc
fix so invites work, at least in simple case
2022-11-18 11:09:22 -08:00
Eric House
10bbab88bf
tweak
...
There's an assertion I need to remove or understand here.
2022-11-18 11:09:22 -08:00
Eric House
98184b9e47
fix to compile and allow invites too late
...
The curses test scripts keep sending invitations, so don't assert
that's not true.
2022-11-18 11:09:22 -08:00
Eric House
16857ab74a
snapshot: comms_invite() call gets to jni
2022-11-18 11:09:22 -08:00
Eric House
5bc2a38439
fix so invite via SMS works too (discon_ok2 test passes)
2022-11-18 11:09:22 -08:00
Eric House
61faf1a730
support comparing SMS addresses too
2022-11-18 11:09:22 -08:00
Eric House
8a91970ba8
add sms for curses (untested)
2022-11-18 11:09:22 -08:00
Eric House
b4e197f8af
snapshot: mqtt invites for gtk work via comms
...
Merge that won't compile, but I want it to start fromp
2022-11-18 11:09:22 -08:00
Alejandro Rodriguez
31777c3807
Translated using Weblate (Spanish)
...
Currently translated at 36.1% (321 of 887 strings)
2022-11-17 14:46:59 +01:00
Alejandro Rodriguez
c3da21c707
Translated using Weblate (Spanish)
...
Currently translated at 36.0% (320 of 887 strings)
2022-11-15 21:47:20 +01:00
Alejandro Rodriguez
74b8468ae7
Translated using Weblate (Spanish)
...
Currently translated at 35.9% (319 of 887 strings)
2022-11-12 12:50:41 +01:00
Eric House
3b71ba9aca
Merge branch 'for-fdroid-193' into android_branch
2022-11-11 13:11:16 -08:00
Eric House
1ba8148dd1
update change log and version strings
2022-11-11 12:59:02 -08:00
Eric House
98dd2148ce
use constant for flag that must change with sdk version
2022-11-11 12:59:02 -08:00
Eric House
93902d6336
set sdk versions per variant
...
Prev build will crash on android 12 because it claims to know about
sdk 31 but gets Bluetooth permissions wrong. It's been released on
fdroid due to miscommunication. Fix will be to roll non-gplay variants
back to 30 for now. I'm deliberately breaking gplay builds because
nothing should ship there until I sort out the permissions stuff 31
requires. (Shipping 30 is no longer possible for the gplay store.)
2022-11-11 11:59:33 -08:00
Eric House
041f21f1a5
Merge branch 'branch-192' into android_branch
2022-11-07 09:57:34 -08:00
Eric House
7ca39180ab
up version strings and changelog
2022-11-05 20:47:52 -07:00
Eric House
3caa0f14e8
fix failure to launch url intent on Android 12
2022-11-05 20:45:06 -07:00
Eric House
edc9d34654
fix so wordlist upgrades work again
...
Not sure when this broke...
2022-11-05 20:45:06 -07:00
Eric House
458eeb7176
add fields missing from missing from copy constructor
2022-11-05 20:45:06 -07:00
Eric House
9429fd34e6
more fixes for Android 31
...
FLAG_IMMUTABLE and android:exported="true"
2022-11-05 20:45:06 -07:00
Eric House
5654602662
fix manifest to work for Android 31 and above
2022-11-05 20:45:06 -07:00
Eric House
85e6fb0dbf
up target sdk to 31
...
Looks like that'll be required soon
2022-11-05 20:45:06 -07:00
Alejandro Rodriguez
07d4690b95
Translated using Weblate (Spanish)
...
Currently translated at 34.1% (303 of 887 strings)
2022-11-05 20:45:06 -07:00
liimee
394ff601f6
Translated using Weblate (Indonesian)
...
Currently translated at 36.5% (324 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
cf824a3241
Translated using Weblate (German)
...
Currently translated at 99.8% (886 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
d42eb06100
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (887 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
5a02a53f3c
Translated using Weblate (German)
...
Currently translated at 99.6% (884 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
1f46d1783e
Translated using Weblate (Russian)
...
Currently translated at 7.7% (69 of 887 strings)
2022-11-05 13:33:12 -07:00
Anna Malinovskaia
d5cdc2f7f6
Translated using Weblate (Russian)
...
Currently translated at 7.1% (63 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
8c54584eae
Translated using Weblate (Russian)
...
Currently translated at 7.1% (63 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
82312fe9ae
Translated using Weblate (Russian)
...
Currently translated at 3.1% (28 of 887 strings)
2022-11-05 13:33:12 -07:00
Eric
f30ff9ea61
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 8.6% (77 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
1cfe4ec854
Translated using Weblate (Portuguese)
...
Currently translated at 98.0% (870 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
5d07e8d48b
Translated using Weblate (German)
...
Currently translated at 92.1% (817 of 887 strings)
2022-11-05 13:33:12 -07:00
Hugel
86ec37cd9f
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 7.5% (67 of 887 strings)
2022-11-05 13:33:12 -07:00
Eric House
ecf3b0cae9
server-side file required for Android 12 deep links
2022-11-05 13:33:12 -07:00
Eric House
66914ad341
get deep links to the point where adb launches on android 12
2022-11-05 12:01:20 -07:00
Eric House
6f5ae560e1
use https for deep links
2022-11-05 12:01:05 -07:00
Eric House
3eb07410bd
don't show delete checkbox if there are un-ack'd messages
2022-11-04 10:08:24 -07:00
Eric House
7c33bb41af
add note explaining source
2022-11-04 10:08:24 -07:00
liimee
d7f8fa8d9b
Translated using Weblate (Indonesian)
...
Currently translated at 36.5% (324 of 887 strings)
2022-10-30 06:07:28 +01:00
ssantos
3167050b14
Translated using Weblate (German)
...
Currently translated at 99.8% (886 of 887 strings)
2022-10-10 20:02:58 +02:00
Eric House
29d44cd49c
use an explicit mapping to uppercase Turkish
...
Sed is otherwise turning stuff into 'I' that shouldn't be
2022-10-09 10:40:04 -07:00
Eric House
a672728305
fix crash using wrong widget id
2022-10-09 08:07:58 -07:00
Eric House
a83fbfebe2
hide name edit for existing games
...
This is a simpler fix that making it editable, as the name's in the
titlebar etc.
2022-10-09 08:07:12 -07:00
Eric House
4f8afadb25
toward adding name to config and transmitting it
2022-10-09 08:06:51 -07:00
Eric House
828f8b3af3
add support for non-empty Turkish wordlist
2022-10-07 08:12:56 -07:00
Eric House
2312290987
make only 15-letters dicts by default
2022-10-06 15:25:25 -07:00
Eric House
0663bbab5b
fix test script param
2022-10-06 08:45:03 -07:00
Eric House
fad2c7b3c1
add assert and a debugging aid
2022-10-06 08:45:03 -07:00
Eric House
5c40f175bb
work around old unstarted games where gi only was saved
...
I think....
2022-10-06 08:45:03 -07:00
ssantos
f74db30a5d
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (887 of 887 strings)
2022-10-04 17:20:05 +02:00
ssantos
9965119ad7
Translated using Weblate (German)
...
Currently translated at 99.6% (884 of 887 strings)
2022-10-04 17:20:04 +02:00
Kateryna Golovanvoa
e90092a0d5
Translated using Weblate (Russian)
...
Currently translated at 7.7% (69 of 887 strings)
2022-10-02 05:22:26 +02:00
Anna Malinovskaia
b3b283121b
Translated using Weblate (Russian)
...
Currently translated at 7.1% (63 of 887 strings)
2022-09-28 03:19:09 +02:00
Kateryna Golovanvoa
4c28c0b6c1
Translated using Weblate (Russian)
...
Currently translated at 7.1% (63 of 887 strings)
2022-09-28 03:19:09 +02:00
Kateryna Golovanvoa
d33a077f48
Translated using Weblate (Russian)
...
Currently translated at 3.1% (28 of 887 strings)
2022-09-24 20:24:30 +02:00
Eric
98b1567a87
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 8.6% (77 of 887 strings)
2022-09-17 13:21:31 +02:00
Eric House
e55212df9f
improve new game creation
...
There was some confusion around host and self addresses, where they're
created, default values, removing conTypes from defaults that are not
in received host addr, etc. I left in some asserts to help understand
if code that seems wrong but hard to fix is still getting called.
2022-09-14 21:37:44 -07:00
Eric House
11c2cca9b0
fix failure to launch url intent on Android 12
2022-09-13 18:15:12 -07:00
Eric House
b4a0616dfc
fix so wordlist upgrades work again
...
Not sure when this broke...
2022-09-11 21:19:53 -07:00
Eric House
ce579213b1
fix asserts
2022-09-06 20:38:56 -07:00
Eric House
674c811a09
pass addresses to game on creation
...
Current networking, based on invitations rather than a relay that
plays matchmaker, allows host to know its address when a game is
created, and for guest to know its host's address in
addition. Enforcing this makes inviting and rematching in common
code (coming soon) easier. Big change on Android is I used to create a
new game prior to passing it to GameConfigDelegate, but now I have to
wait for user to configure (including choosing how to communicate)
before I can create it.
2022-09-06 18:21:53 -07:00
Eric House
ca2d97e647
add fields missing from missing from copy constructor
2022-09-06 11:40:09 -07:00
Eric House
881b9a92ad
cleanup
2022-09-06 11:40:09 -07:00
Eric House
381b014b8b
change name for clarity
2022-09-06 11:40:09 -07:00
Eric House
4996d3fe89
improve comms address tracking (breaks android for now)
...
Remove legacy relay-inspired logic around comms addressing. Now when a
device creates a game it's required to provide its "self address," and
if it's a client, the address of the host (which it presumably got
through the invitation in response to which the game is being
created.) Then as registration messages come in from clients, the host
gathers their addresses as always.
2022-09-06 11:40:09 -07:00
Eric House
ad8b81baf5
makefile for CSW21
2022-09-06 11:40:09 -07:00
ssantos
be4c199203
Translated using Weblate (Portuguese)
...
Currently translated at 98.0% (870 of 887 strings)
2022-09-02 22:16:47 +02:00
ssantos
894fe674cd
Translated using Weblate (German)
...
Currently translated at 92.1% (817 of 887 strings)
2022-09-01 14:22:50 +02:00
Eric House
2c80787f5c
fix gtk invite for sms
2022-08-26 13:26:03 -07:00
Eric House
4ba1b2418c
cleanup: remove some relay stuff
2022-08-25 11:20:26 -07:00