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set game name from nli
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1 changed files with 1 additions and 1 deletions
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@ -598,7 +598,7 @@ public class GameUtils {
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try ( GamePtr gamePtr = XwJNI
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.game_makeFromInvite( nli, util, selfAddr, cp, procs ) ) {
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if ( null != gamePtr ) {
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long rowid = saveNewGame1( context, gamePtr, -1, "name" );
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long rowid = saveNewGame1( context, gamePtr, -1, nli.gameName );
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} else {
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Log.d( TAG, "handleInvitation(): unable to create" );
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}
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